diff --git a/README.md b/README.md index 9d13f1c..f61b8b2 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -![# Anemone3DS](https://github.com/astronautlevel2/Anemone3DS/blob/master/meta/banner.png) +![# Anemone3DS](https://git.ataber.pw/ash/Anemone3DS/raw/branch/master/meta/banner.png) A Theme and Splashscreen Manager for the Nintendo 3DS, written in C. @@ -11,7 +11,7 @@ A Theme and Splashscreen Manager for the Nintendo 3DS, written in C. # Building First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively. After that, open the directory you want to clone the repo into, and execute -`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method). +`git clone https://git.ataber.pw.com/ash/Anemone3DS` (or any other cloning method). To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, `3ds-lz4`, `3ds-libarchive` and `3ds-curl` using `[sudo] [dkp-]pacman -S `. System wide packages `make`, `git` and `pkg-config` are also needed. After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.