Initial basic functionality commit

What this commit adds:
* Ability to apply a theme, given a folder
* Extract all .zip files in /Themes/ into a relevant folder
* Get all theme metadata from info.smdh
* Proper unicode handling

What's still needed for initial release:
* Theme shuffling
* GUI
This commit is contained in:
Alex Taber
2017-07-20 17:19:07 -04:00
committed by GitHub
parent 9d405d958a
commit 217846bca4
21 changed files with 4924 additions and 124 deletions

7
.gitignore vendored
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@@ -35,6 +35,7 @@
*.i*86
*.x86_64
*.hex
*.3dsx
# Debug files
*.dSYM/
@@ -50,3 +51,9 @@ modules.order
Module.symvers
Mkfile.old
dkms.conf
# Information files
*.smdh
# Build files
build/

757
LICENSE
View File

@@ -1,165 +1,674 @@
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conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

196
Makefile Normal file
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@@ -0,0 +1,196 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
# ICON is the filename of the icon (.png), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.png
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source source/minizip
DATA := data
INCLUDES := include
#ROMFS := romfs
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -Wextra -Wno-pointer-sign -O2 -mword-relocations \
-fomit-frame-pointer -ffunction-sections \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lctru -lm -lz
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB) $(DEVKITPRO)/portlibs/armv6k
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).png
else
ifneq (,$(findstring icon.png,$(icons)))
export APP_ICON := $(TOPDIR)/icon.png
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_SMDH)),)
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
endif
ifneq ($(ROMFS),)
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
ifeq ($(strip $(NO_SMDH)),)
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
else
$(OUTPUT).3dsx : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
# rules for assembling GPU shaders
#---------------------------------------------------------------------------------
define shader-as
$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $@
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
endef
%.shbin.o : %.v.pica %.g.pica
@echo $(notdir $^)
@$(call shader-as,$^)
%.shbin.o : %.v.pica
@echo $(notdir $<)
@$(call shader-as,$<)
%.shbin.o : %.shlist
@echo $(notdir $<)
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

View File

@@ -1,2 +1,15 @@
# 3DSThemeManager
A Theme Manager for the Nintendo3DS, written in C
# Dependencies
This depends on zlib. Get it from portlibs.
# License
This project is licensed under the GNU GPLv3. See LICENSE.md for details.
# Credits
Thanks to Rinnegatamante, whose code served as reference on theme installation
Thanks to the folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans
Thanks to the maintainers for all used libraries, including ctrulib, zlib, and minizip

BIN
source/.theme.c.swp Normal file

Binary file not shown.

10
source/linked_lists.c Normal file
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@@ -0,0 +1,10 @@
#include <stdlib.h>
#include "linked_lists.h"
void add_node(node *current, node *new_node)
{
while (current->next != NULL) current = current->next;
current->next = new_node;
}

13
source/linked_lists.h Normal file
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@@ -0,0 +1,13 @@
#pragma once
#include "3ds.h"
struct theme_data;
typedef struct
{
struct theme_data *data;
void *next;
} node;
void add_node(node*, node*);

50
source/main.c Normal file
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@@ -0,0 +1,50 @@
#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "theme.h"
#include "unicode.h"
int main(void)
{
gfxInitDefault();
cfguInit();
srvInit();
hidInit();
fsInit();
ptmSysmInit();
consoleInit(GFX_TOP, NULL);
while (aptMainLoop())
{
hidScanInput();
u32 kDown = hidKeysDown();
if (kDown & KEY_A) {
node *first_node = malloc(sizeof(node));
first_node->data = NULL;
first_node->next = NULL;
prepareThemes(first_node);
node *current_node = first_node->next;
while (current_node != NULL)
{
printu(current_node->data->title);
current_node = current_node->next;
}
puts("Done!");
}
if (kDown & KEY_START)
{
closeThemeArchives();
PTMSYSM_ShutdownAsync(0);
ptmSysmExit();
}
gfxFlushBuffers();
gfxSwapBuffers();
gspWaitForVBlank();
}
gfxExit();
return 0;
}

137
source/minizip/crypt.h Normal file
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@@ -0,0 +1,137 @@
/* crypt.h -- base code for traditional PKWARE encryption
Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant
Modifications for Info-ZIP crypting
Copyright (C) 2003 Terry Thorsen
This code is a modified version of crypting code in Info-ZIP distribution
Copyright (C) 1990-2000 Info-ZIP. All rights reserved.
See the Info-ZIP LICENSE file version 2000-Apr-09 or later for terms of use
which also may be found at: ftp://ftp.info-zip.org/pub/infozip/license.html
The encryption/decryption parts of this source code (as opposed to the
non-echoing password parts) were originally written in Europe. The
whole source package can be freely distributed, including from the USA.
(Prior to January 2000, re-export from the US was a violation of US law.)
This encryption code is a direct transcription of the algorithm from
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
file (appnote.txt) is distributed with the PKZIP program (even in the
version without encryption capabilities).
If you don't need crypting in your application, just define symbols
NOCRYPT and NOUNCRYPT.
Mar 8th, 2016 - Lucio Cosmo
Fixed support for 64bit builds for archives with "PKWARE" password.
Changed long, unsigned long, unsigned to unsigned int in
access functions to crctables and pkeys
*/
#define CRC32(c, b) ((*(pcrc_32_tab+(((unsigned int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
/***********************************************************************
* Return the next byte in the pseudo-random sequence
*/
static int decrypt_byte(unsigned int* pkeys)
{
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
* unpredictable manner on 16-bit systems; not a problem
* with any known compiler so far, though */
temp = ((unsigned int)(*(pkeys+2)) & 0xffff) | 2;
return (unsigned int)(((temp * (temp ^ 1)) >> 8) & 0xff);
}
/***********************************************************************
* Update the encryption keys with the next byte of plain text
*/
static int update_keys(unsigned int* pkeys,const unsigned int* pcrc_32_tab,int c)
{
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
{
register int keyshift = (int)((*(pkeys+1)) >> 24);
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
}
return c;
}
/***********************************************************************
* Initialize the encryption keys and the random header according to
* the given password.
*/
static void init_keys(const char* passwd,unsigned int* pkeys,const unsigned int* pcrc_32_tab)
{
*(pkeys+0) = 305419896L;
*(pkeys+1) = 591751049L;
*(pkeys+2) = 878082192L;
while (*passwd != 0)
{
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
passwd++;
}
}
#define zdecode(pkeys,pcrc_32_tab,c) \
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys)))
#define zencode(pkeys,pcrc_32_tab,c,t) \
(t=decrypt_byte(pkeys), update_keys(pkeys,pcrc_32_tab,c), t^(c))
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
#define RAND_HEAD_LEN 12
/* "last resort" source for second part of crypt seed pattern */
# ifndef ZCR_SEED2
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
# endif
static int crypthead(const char* passwd, /* password string */
unsigned char* buf, /* where to write header */
int bufSize,
unsigned int* pkeys,
const unsigned int* pcrc_32_tab,
unsigned int crcForCrypting)
{
int n; /* index in random header */
int t; /* temporary */
int c; /* random byte */
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
static unsigned calls = 0; /* ensure different random header each time */
if (bufSize < RAND_HEAD_LEN)
return 0;
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
* output of rand() to get less predictability, since rand() is
* often poorly implemented.
*/
if (++calls == 1)
{
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
}
init_keys(passwd, pkeys, pcrc_32_tab);
for (n = 0; n < RAND_HEAD_LEN-2; n++)
{
c = (rand() >> 7) & 0xff;
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
}
/* Encrypt random header (last two bytes is high word of crc) */
init_keys(passwd, pkeys, pcrc_32_tab);
for (n = 0; n < RAND_HEAD_LEN-2; n++)
{
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
}
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
return n;
}
#endif

369
source/minizip/ioapi.c Normal file
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@@ -0,0 +1,369 @@
/* ioapi.h -- IO base function header for compress/uncompress .zip
part of the MiniZip project
Copyright (C) 1998-2010 Gilles Vollant
http://www.winimage.com/zLibDll/minizip.html
Modifications for Zip64 support
Copyright (C) 2009-2010 Mathias Svensson
http://result42.com
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#include <stdlib.h>
#include <string.h>
#include "ioapi.h"
#if defined(_WIN32)
# define snprintf _snprintf
#endif
#ifdef __APPLE__
/* In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions */
# define FOPEN_FUNC(filename, mode) fopen(filename, mode)
# define FTELLO_FUNC(stream) ftello(stream)
# define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
#else
# define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
# define FTELLO_FUNC(stream) ftello64(stream)
# define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
#endif
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
#ifndef SEEK_CUR
# define SEEK_CUR 1
#endif
#ifndef SEEK_END
# define SEEK_END 2
#endif
#ifndef SEEK_SET
# define SEEK_SET 0
#endif
voidpf call_zopen64 (const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode)
{
if (pfilefunc->zfile_func64.zopen64_file != NULL)
return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque,filename,mode);
return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque,(const char*)filename,mode);
}
voidpf call_zopendisk64 OF((const zlib_filefunc64_32_def* pfilefunc, voidpf filestream, int number_disk, int mode))
{
if (pfilefunc->zfile_func64.zopendisk64_file != NULL)
return (*(pfilefunc->zfile_func64.zopendisk64_file)) (pfilefunc->zfile_func64.opaque,filestream,number_disk,mode);
return (*(pfilefunc->zopendisk32_file))(pfilefunc->zfile_func64.opaque,filestream,number_disk,mode);
}
long call_zseek64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin)
{
uLong offsetTruncated;
if (pfilefunc->zfile_func64.zseek64_file != NULL)
return (*(pfilefunc->zfile_func64.zseek64_file)) (pfilefunc->zfile_func64.opaque,filestream,offset,origin);
offsetTruncated = (uLong)offset;
if (offsetTruncated != offset)
return -1;
return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream,offsetTruncated,origin);
}
ZPOS64_T call_ztell64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream)
{
uLong tell_uLong;
if (pfilefunc->zfile_func64.zseek64_file != NULL)
return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque,filestream);
tell_uLong = (*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque,filestream);
if ((tell_uLong) == 0xffffffff)
return (ZPOS64_T)-1;
return tell_uLong;
}
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32)
{
p_filefunc64_32->zfile_func64.zopen64_file = NULL;
p_filefunc64_32->zfile_func64.zopendisk64_file = NULL;
p_filefunc64_32->zopen32_file = p_filefunc32->zopen_file;
p_filefunc64_32->zopendisk32_file = p_filefunc32->zopendisk_file;
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
p_filefunc64_32->zfile_func64.zread_file = p_filefunc32->zread_file;
p_filefunc64_32->zfile_func64.zwrite_file = p_filefunc32->zwrite_file;
p_filefunc64_32->zfile_func64.ztell64_file = NULL;
p_filefunc64_32->zfile_func64.zseek64_file = NULL;
p_filefunc64_32->zfile_func64.zclose_file = p_filefunc32->zclose_file;
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
p_filefunc64_32->zfile_func64.opaque = p_filefunc32->opaque;
p_filefunc64_32->zseek32_file = p_filefunc32->zseek_file;
p_filefunc64_32->ztell32_file = p_filefunc32->ztell_file;
}
static voidpf ZCALLBACK fopen_file_func OF((voidpf opaque, const char* filename, int mode));
static uLong ZCALLBACK fread_file_func OF((voidpf opaque, voidpf stream, void* buf, uLong size));
static uLong ZCALLBACK fwrite_file_func OF((voidpf opaque, voidpf stream, const void* buf,uLong size));
static ZPOS64_T ZCALLBACK ftell64_file_func OF((voidpf opaque, voidpf stream));
static long ZCALLBACK fseek64_file_func OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
static int ZCALLBACK fclose_file_func OF((voidpf opaque, voidpf stream));
static int ZCALLBACK ferror_file_func OF((voidpf opaque, voidpf stream));
typedef struct
{
FILE *file;
int filenameLength;
void *filename;
} FILE_IOPOSIX;
static voidpf file_build_ioposix(FILE *file, const char *filename)
{
FILE_IOPOSIX *ioposix = NULL;
if (file == NULL)
return NULL;
ioposix = (FILE_IOPOSIX*)malloc(sizeof(FILE_IOPOSIX));
ioposix->file = file;
ioposix->filenameLength = strlen(filename) + 1;
ioposix->filename = (char*)malloc(ioposix->filenameLength * sizeof(char));
strncpy(ioposix->filename, filename, ioposix->filenameLength);
return (voidpf)ioposix;
}
static voidpf ZCALLBACK fopen_file_func (voidpf opaque, const char* filename, int mode)
{
FILE* file = NULL;
const char* mode_fopen = NULL;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
if ((filename != NULL) && (mode_fopen != NULL))
{
file = fopen(filename, mode_fopen);
return file_build_ioposix(file, filename);
}
return file;
}
static voidpf ZCALLBACK fopen64_file_func (voidpf opaque, const void* filename, int mode)
{
FILE* file = NULL;
const char* mode_fopen = NULL;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
if ((filename != NULL) && (mode_fopen != NULL))
{
file = FOPEN_FUNC((const char*)filename, mode_fopen);
return file_build_ioposix(file, (const char*)filename);
}
return file;
}
static voidpf ZCALLBACK fopendisk64_file_func (voidpf opaque, voidpf stream, int number_disk, int mode)
{
FILE_IOPOSIX *ioposix = NULL;
char *diskFilename = NULL;
voidpf ret = NULL;
int i = 0;
if (stream == NULL)
return NULL;
ioposix = (FILE_IOPOSIX*)stream;
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
strncpy(diskFilename, ioposix->filename, ioposix->filenameLength);
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
{
if (diskFilename[i] != '.')
continue;
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02d", number_disk + 1);
break;
}
if (i >= 0)
ret = fopen64_file_func(opaque, diskFilename, mode);
free(diskFilename);
return ret;
}
static voidpf ZCALLBACK fopendisk_file_func (voidpf opaque, voidpf stream, int number_disk, int mode)
{
FILE_IOPOSIX *ioposix = NULL;
char *diskFilename = NULL;
voidpf ret = NULL;
int i = 0;
if (stream == NULL)
return NULL;
ioposix = (FILE_IOPOSIX*)stream;
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
strncpy(diskFilename, ioposix->filename, ioposix->filenameLength);
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
{
if (diskFilename[i] != '.')
continue;
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02d", number_disk + 1);
break;
}
if (i >= 0)
ret = fopen_file_func(opaque, diskFilename, mode);
free(diskFilename);
return ret;
}
static uLong ZCALLBACK fread_file_func (voidpf opaque, voidpf stream, void* buf, uLong size)
{
FILE_IOPOSIX *ioposix = NULL;
uLong ret;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
ret = (uLong)fread(buf, 1, (size_t)size, ioposix->file);
return ret;
}
static uLong ZCALLBACK fwrite_file_func (voidpf opaque, voidpf stream, const void* buf, uLong size)
{
FILE_IOPOSIX *ioposix = NULL;
uLong ret;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
ret = (uLong)fwrite(buf, 1, (size_t)size, ioposix->file);
return ret;
}
static long ZCALLBACK ftell_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
long ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
ret = ftell(ioposix->file);
return ret;
}
static ZPOS64_T ZCALLBACK ftell64_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
ZPOS64_T ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
ret = FTELLO_FUNC(ioposix->file);
return ret;
}
static long ZCALLBACK fseek_file_func (voidpf opaque, voidpf stream, uLong offset, int origin)
{
FILE_IOPOSIX *ioposix = NULL;
int fseek_origin = 0;
long ret = 0;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
switch (origin)
{
case ZLIB_FILEFUNC_SEEK_CUR:
fseek_origin = SEEK_CUR;
break;
case ZLIB_FILEFUNC_SEEK_END:
fseek_origin = SEEK_END;
break;
case ZLIB_FILEFUNC_SEEK_SET:
fseek_origin = SEEK_SET;
break;
default:
return -1;
}
if (fseek(ioposix->file, offset, fseek_origin) != 0)
ret = -1;
return ret;
}
static long ZCALLBACK fseek64_file_func (voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)
{
FILE_IOPOSIX *ioposix = NULL;
int fseek_origin = 0;
long ret = 0;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
switch (origin)
{
case ZLIB_FILEFUNC_SEEK_CUR:
fseek_origin = SEEK_CUR;
break;
case ZLIB_FILEFUNC_SEEK_END:
fseek_origin = SEEK_END;
break;
case ZLIB_FILEFUNC_SEEK_SET:
fseek_origin = SEEK_SET;
break;
default:
return -1;
}
if(FSEEKO_FUNC(ioposix->file, offset, fseek_origin) != 0)
ret = -1;
return ret;
}
static int ZCALLBACK fclose_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
int ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
if (ioposix->filename != NULL)
free(ioposix->filename);
ret = fclose(ioposix->file);
free(ioposix);
return ret;
}
static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
int ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
ret = ferror(ioposix->file);
return ret;
}
void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def)
{
pzlib_filefunc_def->zopen_file = fopen_file_func;
pzlib_filefunc_def->zopendisk_file = fopendisk_file_func;
pzlib_filefunc_def->zread_file = fread_file_func;
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
pzlib_filefunc_def->ztell_file = ftell_file_func;
pzlib_filefunc_def->zseek_file = fseek_file_func;
pzlib_filefunc_def->zclose_file = fclose_file_func;
pzlib_filefunc_def->zerror_file = ferror_file_func;
pzlib_filefunc_def->opaque = NULL;
}
void fill_fopen64_filefunc (zlib_filefunc64_def* pzlib_filefunc_def)
{
pzlib_filefunc_def->zopen64_file = fopen64_file_func;
pzlib_filefunc_def->zopendisk64_file = fopendisk64_file_func;
pzlib_filefunc_def->zread_file = fread_file_func;
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
pzlib_filefunc_def->ztell64_file = ftell64_file_func;
pzlib_filefunc_def->zseek64_file = fseek64_file_func;
pzlib_filefunc_def->zclose_file = fclose_file_func;
pzlib_filefunc_def->zerror_file = ferror_file_func;
pzlib_filefunc_def->opaque = NULL;
}

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/* ioapi.h -- IO base function header for compress/uncompress .zip
part of the MiniZip project
Copyright (C) 1998-2010 Gilles Vollant
http://www.winimage.com/zLibDll/minizip.html
Modifications for Zip64 support
Copyright (C) 2009-2010 Mathias Svensson
http://result42.com
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#ifndef _ZLIBIOAPI64_H
#define _ZLIBIOAPI64_H
#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
# ifndef __USE_FILE_OFFSET64
# define __USE_FILE_OFFSET64
# endif
# ifndef __USE_LARGEFILE64
# define __USE_LARGEFILE64
# endif
# ifndef _LARGEFILE64_SOURCE
# define _LARGEFILE64_SOURCE
# endif
# ifndef _FILE_OFFSET_BIT
# define _FILE_OFFSET_BIT 64
# endif
#endif
#include <stdio.h>
#include <stdlib.h>
#include <zlib.h>
#define fopen64 fopen
#define ftello64 ftell
#define fseeko64 fseek
/* a type choosen by DEFINE */
#ifdef HAVE_64BIT_INT_CUSTOM
typedef 64BIT_INT_CUSTOM_TYPE ZPOS64_T;
#else
# ifdef HAVE_STDINT_H
# include "stdint.h"
typedef uint64_t ZPOS64_T;
# else
# if defined(_MSC_VER) || defined(__BORLANDC__)
typedef unsigned __int64 ZPOS64_T;
# else
typedef unsigned long long int ZPOS64_T;
# endif
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define ZLIB_FILEFUNC_SEEK_CUR (1)
#define ZLIB_FILEFUNC_SEEK_END (2)
#define ZLIB_FILEFUNC_SEEK_SET (0)
#define ZLIB_FILEFUNC_MODE_READ (1)
#define ZLIB_FILEFUNC_MODE_WRITE (2)
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
#define ZLIB_FILEFUNC_MODE_CREATE (8)
#ifndef ZCALLBACK
# if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || \
defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
# define ZCALLBACK CALLBACK
# else
# define ZCALLBACK
# endif
#endif
typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode));
typedef voidpf (ZCALLBACK *opendisk_file_func) OF((voidpf opaque, voidpf stream, int number_disk, int mode));
typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size));
typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream));
typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin));
/* here is the "old" 32 bits structure structure */
typedef struct zlib_filefunc_def_s
{
open_file_func zopen_file;
opendisk_file_func zopendisk_file;
read_file_func zread_file;
write_file_func zwrite_file;
tell_file_func ztell_file;
seek_file_func zseek_file;
close_file_func zclose_file;
testerror_file_func zerror_file;
voidpf opaque;
} zlib_filefunc_def;
typedef ZPOS64_T (ZCALLBACK *tell64_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *seek64_file_func) OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
typedef voidpf (ZCALLBACK *open64_file_func) OF((voidpf opaque, const void* filename, int mode));
typedef voidpf (ZCALLBACK *opendisk64_file_func)OF((voidpf opaque, voidpf stream, int number_disk, int mode));
typedef struct zlib_filefunc64_def_s
{
open64_file_func zopen64_file;
opendisk64_file_func zopendisk64_file;
read_file_func zread_file;
write_file_func zwrite_file;
tell64_file_func ztell64_file;
seek64_file_func zseek64_file;
close_file_func zclose_file;
testerror_file_func zerror_file;
voidpf opaque;
} zlib_filefunc64_def;
void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
void fill_fopen64_filefunc OF((zlib_filefunc64_def* pzlib_filefunc_def));
/* now internal definition, only for zip.c and unzip.h */
typedef struct zlib_filefunc64_32_def_s
{
zlib_filefunc64_def zfile_func64;
open_file_func zopen32_file;
opendisk_file_func zopendisk32_file;
tell_file_func ztell32_file;
seek_file_func zseek32_file;
} zlib_filefunc64_32_def;
#define ZREAD64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zread_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
#define ZWRITE64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zwrite_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
/*#define ZTELL64(filefunc,filestream) ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream))*/
/*#define ZSEEK64(filefunc,filestream,pos,mode) ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode))*/
#define ZCLOSE64(filefunc,filestream) ((*((filefunc).zfile_func64.zclose_file)) ((filefunc).zfile_func64.opaque,filestream))
#define ZERROR64(filefunc,filestream) ((*((filefunc).zfile_func64.zerror_file)) ((filefunc).zfile_func64.opaque,filestream))
voidpf call_zopen64 OF((const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode));
voidpf call_zopendisk64 OF((const zlib_filefunc64_32_def* pfilefunc, voidpf filestream, int number_disk, int mode));
long call_zseek64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin));
ZPOS64_T call_ztell64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream));
void fill_zlib_filefunc64_32_def_from_filefunc32 OF((zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32));
#define ZOPEN64(filefunc,filename,mode) (call_zopen64((&(filefunc)),(filename),(mode)))
#define ZOPENDISK64(filefunc,filestream,diskn,mode) (call_zopendisk64((&(filefunc)),(filestream),(diskn),(mode)))
#define ZTELL64(filefunc,filestream) (call_ztell64((&(filefunc)),(filestream)))
#define ZSEEK64(filefunc,filestream,pos,mode) (call_zseek64((&(filefunc)),(filestream),(pos),(mode)))
#ifdef __cplusplus
}
#endif
#endif

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/* ioapi_mem.h -- IO base function header for compress/uncompress .zip
files using zlib + zip or unzip API
This version of ioapi is designed to access memory rather than files.
We do use a region of memory to put data in to and take it out of. We do
not have auto-extending buffers and do not inform anyone else that the
data has been written. It is really intended for accessing a zip archive
embedded in an application such that I can write an installer with no
external files. Creation of archives has not been attempted, although
parts of the framework are present.
Based on Unzip ioapi.c version 0.22, May 19th, 2003
Copyright (C) 1998-2003 Gilles Vollant
(C) 2003 Justin Fletcher
This file is under the same license as the Unzip tool it is distributed
with.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zlib.h"
#include "ioapi.h"
#include "ioapi_mem.h"
#ifndef IOMEM_BUFFERSIZE
# define IOMEM_BUFFERSIZE (64 * 1024)
#endif
voidpf ZCALLBACK fopen_mem_func (opaque, filename, mode)
voidpf opaque;
const char* filename;
int mode;
{
ourmemory_t *mem = (ourmemory_t *)opaque;
if (mem == NULL)
return NULL; /* Mem structure passed in was null */
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
{
if (mem->grow)
{
mem->size = IOMEM_BUFFERSIZE;
mem->base = (char *)malloc(mem->size);
}
mem->limit = 0; /* When writing we start with 0 bytes written */
}
else
mem->limit = mem->size;
mem->cur_offset = 0;
return mem;
}
voidpf ZCALLBACK fopendisk_mem_func (opaque, stream, number_disk, mode)
voidpf opaque;
voidpf stream;
int number_disk;
int mode;
{
/* Not used */
return NULL;
}
uLong ZCALLBACK fread_mem_func (opaque, stream, buf, size)
voidpf opaque;
voidpf stream;
void* buf;
uLong size;
{
ourmemory_t *mem = (ourmemory_t *)stream;
if (size > mem->size - mem->cur_offset)
size = mem->size - mem->cur_offset;
memcpy(buf, mem->base + mem->cur_offset, size);
mem->cur_offset += size;
return size;
}
uLong ZCALLBACK fwrite_mem_func (opaque, stream, buf, size)
voidpf opaque;
voidpf stream;
const void* buf;
uLong size;
{
ourmemory_t *mem = (ourmemory_t *)stream;
char *newbase = NULL;
uLong newmemsize = 0;
if (size > mem->size - mem->cur_offset)
{
if (mem->grow)
{
newmemsize = mem->size;
if (size < IOMEM_BUFFERSIZE)
newmemsize += IOMEM_BUFFERSIZE;
else
newmemsize += size;
newbase = (char *)malloc(newmemsize);
memcpy(newbase, mem->base, mem->size);
free(mem->base);
mem->base = newbase;
mem->size = newmemsize;
}
else
size = mem->size - mem->cur_offset;
}
memcpy(mem->base + mem->cur_offset, buf, size);
mem->cur_offset += size;
if (mem->cur_offset > mem->limit)
mem->limit = mem->cur_offset;
return size;
}
long ZCALLBACK ftell_mem_func (opaque, stream)
voidpf opaque;
voidpf stream;
{
ourmemory_t *mem = (ourmemory_t *)stream;
return mem->cur_offset;
}
long ZCALLBACK fseek_mem_func (opaque, stream, offset, origin)
voidpf opaque;
voidpf stream;
uLong offset;
int origin;
{
ourmemory_t *mem = (ourmemory_t *)stream;
uLong new_pos;
switch (origin)
{
case ZLIB_FILEFUNC_SEEK_CUR:
new_pos = mem->cur_offset + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
new_pos = mem->limit + offset;
break;
case ZLIB_FILEFUNC_SEEK_SET:
new_pos = offset;
break;
default:
return -1;
}
if (new_pos > mem->size)
return 1; /* Failed to seek that far */
mem->cur_offset = new_pos;
return 0;
}
int ZCALLBACK fclose_mem_func (opaque, stream)
voidpf opaque;
voidpf stream;
{
/* Even with grow = 1, caller must always free() memory */
return 0;
}
int ZCALLBACK ferror_mem_func (opaque, stream)
voidpf opaque;
voidpf stream;
{
/* We never return errors */
return 0;
}
void fill_memory_filefunc (pzlib_filefunc_def, ourmem)
zlib_filefunc_def* pzlib_filefunc_def;
ourmemory_t *ourmem;
{
pzlib_filefunc_def->zopen_file = fopen_mem_func;
pzlib_filefunc_def->zopendisk_file = fopendisk_mem_func;
pzlib_filefunc_def->zread_file = fread_mem_func;
pzlib_filefunc_def->zwrite_file = fwrite_mem_func;
pzlib_filefunc_def->ztell_file = ftell_mem_func;
pzlib_filefunc_def->zseek_file = fseek_mem_func;
pzlib_filefunc_def->zclose_file = fclose_mem_func;
pzlib_filefunc_def->zerror_file = ferror_mem_func;
pzlib_filefunc_def->opaque = ourmem;
}

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/* ioapi_mem.h -- IO base function header for compress/uncompress .zip
files using zlib + zip or unzip API
This version of ioapi is designed to access memory rather than files.
We do use a region of memory to put data in to and take it out of.
Copyright (C) 1998-2003 Gilles Vollant
(C) 2003 Justin Fletcher
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#ifndef _IOAPI_MEM_H
#define _IOAPI_MEM_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zlib.h"
#include "ioapi.h"
#ifdef __cplusplus
extern "C" {
#endif
voidpf ZCALLBACK fopen_mem_func OF((voidpf opaque,const char* filename,int mode));
voidpf ZCALLBACK fopendisk_mem_func OF((voidpf opaque, voidpf stream, int number_disk, int mode));
uLong ZCALLBACK fread_mem_func OF((voidpf opaque,voidpf stream,void* buf,uLong size));
uLong ZCALLBACK fwrite_mem_func OF((voidpf opaque,voidpf stream,const void* buf,uLong size));
long ZCALLBACK ftell_mem_func OF((voidpf opaque,voidpf stream));
long ZCALLBACK fseek_mem_func OF((voidpf opaque,voidpf stream,uLong offset,int origin));
int ZCALLBACK fclose_mem_func OF((voidpf opaque,voidpf stream));
int ZCALLBACK ferror_mem_func OF((voidpf opaque,voidpf stream));
typedef struct ourmemory_s {
char *base; /* Base of the region of memory we're using */
uLong size; /* Size of the region of memory we're using */
uLong limit; /* Furthest we've written */
uLong cur_offset; /* Current offset in the area */
int grow; /* Growable memory buffer */
} ourmemory_t;
void fill_memory_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def, ourmemory_t *ourmem));
#ifdef __cplusplus
}
#endif
#endif

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/* unzip.h -- IO for uncompress .zip files using zlib
Version 1.1, February 14h, 2010
part of the MiniZip project
Copyright (C) 1998-2010 Gilles Vollant
http://www.winimage.com/zLibDll/minizip.html
Modifications of Unzip for Zip64
Copyright (C) 2007-2008 Even Rouault
Modifications for Zip64 support on both zip and unzip
Copyright (C) 2009-2010 Mathias Svensson
http://result42.com
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#ifndef _UNZ_H
#define _UNZ_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _ZLIB_H
#include <zlib.h>
#endif
#ifndef _ZLIBIOAPI_H
#include "ioapi.h"
#endif
#ifdef HAVE_BZIP2
#include "bzlib.h"
#endif
#define Z_BZIP2ED 12
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
/* like the STRICT of WIN32, we define a pointer that cannot be converted
from (void*) without cast */
typedef struct TagunzFile__ { int unused; } unzFile__;
typedef unzFile__ *unzFile;
#else
typedef voidp unzFile;
#endif
#define UNZ_OK (0)
#define UNZ_END_OF_LIST_OF_FILE (-100)
#define UNZ_ERRNO (Z_ERRNO)
#define UNZ_EOF (0)
#define UNZ_PARAMERROR (-102)
#define UNZ_BADZIPFILE (-103)
#define UNZ_INTERNALERROR (-104)
#define UNZ_CRCERROR (-105)
/* tm_unz contain date/time info */
typedef struct tm_unz_s
{
uInt tm_sec; /* seconds after the minute - [0,59] */
uInt tm_min; /* minutes after the hour - [0,59] */
uInt tm_hour; /* hours since midnight - [0,23] */
uInt tm_mday; /* day of the month - [1,31] */
uInt tm_mon; /* months since January - [0,11] */
uInt tm_year; /* years - [1980..2044] */
} tm_unz;
/* unz_global_info structure contain global data about the ZIPfile
These data comes from the end of central dir */
typedef struct unz_global_info64_s
{
ZPOS64_T number_entry; /* total number of entries in the central dir on this disk */
uLong number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
uLong size_comment; /* size of the global comment of the zipfile */
} unz_global_info64;
typedef struct unz_global_info_s
{
uLong number_entry; /* total number of entries in the central dir on this disk */
uLong number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
uLong size_comment; /* size of the global comment of the zipfile */
} unz_global_info;
/* unz_file_info contain information about a file in the zipfile */
typedef struct unz_file_info64_s
{
uLong version; /* version made by 2 bytes */
uLong version_needed; /* version needed to extract 2 bytes */
uLong flag; /* general purpose bit flag 2 bytes */
uLong compression_method; /* compression method 2 bytes */
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
uLong crc; /* crc-32 4 bytes */
ZPOS64_T compressed_size; /* compressed size 8 bytes */
ZPOS64_T uncompressed_size; /* uncompressed size 8 bytes */
uLong size_filename; /* filename length 2 bytes */
uLong size_file_extra; /* extra field length 2 bytes */
uLong size_file_comment; /* file comment length 2 bytes */
uLong disk_num_start; /* disk number start 2 bytes */
uLong internal_fa; /* internal file attributes 2 bytes */
uLong external_fa; /* external file attributes 4 bytes */
tm_unz tmu_date;
ZPOS64_T disk_offset;
uLong size_file_extra_internal;
} unz_file_info64;
typedef struct unz_file_info_s
{
uLong version; /* version made by 2 bytes */
uLong version_needed; /* version needed to extract 2 bytes */
uLong flag; /* general purpose bit flag 2 bytes */
uLong compression_method; /* compression method 2 bytes */
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
uLong crc; /* crc-32 4 bytes */
uLong compressed_size; /* compressed size 4 bytes */
uLong uncompressed_size; /* uncompressed size 4 bytes */
uLong size_filename; /* filename length 2 bytes */
uLong size_file_extra; /* extra field length 2 bytes */
uLong size_file_comment; /* file comment length 2 bytes */
uLong disk_num_start; /* disk number start 2 bytes */
uLong internal_fa; /* internal file attributes 2 bytes */
uLong external_fa; /* external file attributes 4 bytes */
tm_unz tmu_date;
uLong disk_offset;
} unz_file_info;
/***************************************************************************/
/* Opening and close a zip file */
extern unzFile ZEXPORT unzOpen OF((const char *path));
extern unzFile ZEXPORT unzOpen64 OF((const void *path));
/* Open a Zip file.
path should contain the full pathname (by example, on a Windows XP computer
"c:\\zlib\\zlib113.zip" or on an Unix computer "zlib/zlib113.zip".
return NULL if zipfile cannot be opened or doesn't exist
return unzFile handle if no error
NOTE: The "64" function take a const void* pointer, because the path is just the value passed to the
open64_file_func callback. Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path
is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char* does not describe the reality */
extern unzFile ZEXPORT unzOpen2 OF((const char *path, zlib_filefunc_def* pzlib_filefunc_def));
/* Open a Zip file, like unzOpen, but provide a set of file low level API for read/write operations */
extern unzFile ZEXPORT unzOpen2_64 OF((const void *path, zlib_filefunc64_def* pzlib_filefunc_def));
/* Open a Zip file, like unz64Open, but provide a set of file low level API for read/write 64-bit operations */
extern int ZEXPORT unzClose OF((unzFile file));
/* Close a ZipFile opened with unzOpen. If there is files inside the .Zip opened with unzOpenCurrentFile,
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
return UNZ_OK if there is no error */
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file, unz_global_info *pglobal_info));
extern int ZEXPORT unzGetGlobalInfo64 OF((unzFile file, unz_global_info64 *pglobal_info));
/* Write info about the ZipFile in the *pglobal_info structure.
return UNZ_OK if no error */
extern int ZEXPORT unzGetGlobalComment OF((unzFile file, char *comment, uLong comment_size));
/* Get the global comment string of the ZipFile, in the comment buffer.
uSizeBuf is the size of the szComment buffer.
return the number of byte copied or an error code <0 */
/***************************************************************************/
/* Reading the content of the current zipfile, you can open it, read data from it, and close it
(you can close it before reading all the file) */
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
/* Open for reading data the current file in the zipfile.
return UNZ_OK if no error */
extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file, const char* password));
/* Open for reading data the current file in the zipfile.
password is a crypting password
return UNZ_OK if no error */
extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file, int* method, int* level, int raw));
/* Same as unzOpenCurrentFile, but open for read raw the file (not uncompress)
if raw==1 *method will receive method of compression, *level will receive level of compression
NOTE: you can set level parameter as NULL (if you did not want known level,
but you CANNOT set method parameter as NULL */
extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file, int* method, int* level, int raw, const char* password));
/* Same as unzOpenCurrentFile, but takes extra parameter password for encrypted files */
extern int ZEXPORT unzReadCurrentFile OF((unzFile file, voidp buf, unsigned len));
/* Read bytes from the current file (opened by unzOpenCurrentFile)
buf contain buffer where data must be copied
len the size of buf.
return the number of byte copied if somes bytes are copied
return 0 if the end of file was reached
return <0 with error code if there is an error (UNZ_ERRNO for IO error, or zLib error for uncompress error) */
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file, unz_file_info *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
extern int ZEXPORT unzGetCurrentFileInfo64 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
/* Get Info about the current file
pfile_info if != NULL, the *pfile_info structure will contain somes info about the current file
filename if != NULL, the file name string will be copied in filename
filename_size is the size of the filename buffer
extrafield if != NULL, the extra field information from the central header will be copied in to
extrafield_size is the size of the extraField buffer
comment if != NULL, the comment string of the file will be copied in to
comment_size is the size of the comment buffer */
extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64 OF((unzFile file));
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file, voidp buf, unsigned len));
/* Read extra field from the current file (opened by unzOpenCurrentFile)
This is the local-header version of the extra field (sometimes, there is
more info in the local-header version than in the central-header)
if buf == NULL, it return the size of the local extra field
if buf != NULL, len is the size of the buffer, the extra header is copied in buf.
return number of bytes copied in buf, or (if <0) the error code */
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
/* Close the file in zip opened with unzOpenCurrentFile
return UNZ_CRCERROR if all the file was read but the CRC is not good */
/***************************************************************************/
/* Browse the directory of the zipfile */
typedef int (*unzFileNameComparer)(unzFile file, const char *filename1, const char *filename2);
typedef int (*unzIteratorFunction)(unzFile file);
typedef int (*unzIteratorFunction2)(unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size);
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
/* Set the current file of the zipfile to the first file.
return UNZ_OK if no error */
extern int ZEXPORT unzGoToFirstFile2 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
/* Set the current file of the zipfile to the first file and retrieves the current info on success.
Not as seek intensive as unzGoToFirstFile + unzGetCurrentFileInfo.
return UNZ_OK if no error */
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
/* Set the current file of the zipfile to the next file.
return UNZ_OK if no error
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
extern int ZEXPORT unzGoToNextFile2 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
/* Set the current file of the zipfile to the next file and retrieves the current
info on success. Does less seeking around than unzGotoNextFile + unzGetCurrentFileInfo.
return UNZ_OK if no error
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
extern int ZEXPORT unzLocateFile OF((unzFile file, const char *filename, unzFileNameComparer filename_compare_func));
/* Try locate the file szFileName in the zipfile. For custom filename comparison pass in comparison function.
return UNZ_OK if the file is found (it becomes the current file)
return UNZ_END_OF_LIST_OF_FILE if the file is not found */
/***************************************************************************/
/* Raw access to zip file */
typedef struct unz_file_pos_s
{
uLong pos_in_zip_directory; /* offset in zip file directory */
uLong num_of_file; /* # of file */
} unz_file_pos;
extern int ZEXPORT unzGetFilePos OF((unzFile file, unz_file_pos* file_pos));
extern int ZEXPORT unzGoToFilePos OF((unzFile file, unz_file_pos* file_pos));
typedef struct unz64_file_pos_s
{
ZPOS64_T pos_in_zip_directory; /* offset in zip file directory */
ZPOS64_T num_of_file; /* # of file */
} unz64_file_pos;
extern int ZEXPORT unzGetFilePos64 OF((unzFile file, unz64_file_pos* file_pos));
extern int ZEXPORT unzGoToFilePos64 OF((unzFile file, const unz64_file_pos* file_pos));
extern uLong ZEXPORT unzGetOffset OF((unzFile file));
extern ZPOS64_T ZEXPORT unzGetOffset64 OF((unzFile file));
/* Get the current file offset */
extern int ZEXPORT unzSetOffset OF((unzFile file, uLong pos));
extern int ZEXPORT unzSetOffset64 OF((unzFile file, ZPOS64_T pos));
/* Set the current file offset */
extern z_off_t ZEXPORT unztell OF((unzFile file));
extern ZPOS64_T ZEXPORT unztell64 OF((unzFile file));
/* return current position in uncompressed data */
extern int ZEXPORT unzseek OF((unzFile file, z_off_t offset, int origin));
extern int ZEXPORT unzseek64 OF((unzFile file, ZPOS64_T offset, int origin));
/* Seek within the uncompressed data if compression method is storage */
extern int ZEXPORT unzeof OF((unzFile file));
/* return 1 if the end of file was reached, 0 elsewhere */
/***************************************************************************/
#ifdef __cplusplus
}
#endif
#endif /* _UNZ_H */

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#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "theme.h"
#include "unicode.h"
#include "minizip/unzip.h"
#include "linked_lists.h"
Result extract_current_file(unzFile zip_handle, u16 *theme_path)
{
unz_file_info *file_info = malloc(sizeof(unz_file_info)); // Make the file_info struct
char filename[64];
unzGetCurrentFileInfo(zip_handle, file_info, filename, 64, NULL, 0, NULL, 0); // Get file info, as well as filename
u32 file_size = file_info->uncompressed_size;
u16 ufilename[128] = {0};
atow(ufilename, filename); // Make the filename Unicode, as the folder name is unicode.
u16 file_path[256] = {0};
strucpy(file_path, theme_path); // Copy the base theme folder name into the file
u16 slash[2] = {0};
atow(slash, "/");
strucat(file_path, slash); // Put a / so it recognizes a directory
strucat(file_path, ufilename); // Copy the file name into the file path
Result ret;
ret = FSUSER_CreateFile(ArchiveSD, fsMakePath(PATH_UTF16, file_path), 0, file_size); // Create the file
if (R_FAILED(ret))
{
free(file_info);
return ret;
}
char *file; // Read the compressed file into a buffer
file = malloc(file_size);
unzOpenCurrentFile(zip_handle);
unzReadCurrentFile(zip_handle, file, file_size);
unzCloseCurrentFile(zip_handle);
Handle console_file; // And write it onto the SD card
ret = FSUSER_OpenFile(&console_file, ArchiveSD, fsMakePath(PATH_UTF16, file_path), FS_OPEN_WRITE, 0);
if (R_FAILED(ret))
{
free(file_info);
free(file);
return ret;
}
ret = FSFILE_Write(console_file, NULL, 0, file, file_size, FS_WRITE_FLUSH);
if (R_FAILED(ret))
{
free(file_info);
free(file);
return ret;
}
ret = FSFILE_Close(console_file);
if (R_FAILED(ret))
{
free(file_info);
free(file);
return ret;
}
free(file_info);
free(file);
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_COMMON, RD_SUCCESS);
}
// TODO: There's a lot of duplicated code here, especially considering that we already built the paths in prepare_themes(). Maybe clean it up a bit later
Result unzip_theme(FS_DirectoryEntry *entry, u16 *sanitized_name)
{
char *base_path = "/Themes/";
u16 zip_path[sizeof(entry->name) + 18] = {0}; // Make two u16*s that are big enough to hold the entire path
u16 uzipfile[sizeof(entry->name) + 18] = {0};
atow(zip_path, base_path); // Copy "/Themes/" unicode equivalent into a path
strucat(zip_path, entry->name); // And copy the unsanitized path in
atow(uzipfile, base_path);
strucat(uzipfile, sanitized_name);
u16 theme_path_u16[128] = {0};
trim_extension(theme_path_u16, zip_path); // Get rid of the extension on the unsanitized one, which later becomes the basis for the folder
FS_Path theme_path = fsMakePath(PATH_UTF16, theme_path_u16); // Turn the unsanizited name into a new directory
Result res = FSUSER_OpenDirectory(NULL, ArchiveSD, theme_path);
if (R_SUMMARY(res) == RS_NOTFOUND) // If it doesn't exist, make it
{
res = FSUSER_CreateDirectory(ArchiveSD, theme_path, FS_ATTRIBUTE_DIRECTORY);
if (R_FAILED(res)) return res;
} else if(R_FAILED(res)) return res;
char *zipfile = malloc(524); // Plop the char* equivalent into here
wtoa(zipfile, uzipfile);
unzFile zip_handle = unzOpen(zipfile); // Open up the zip file
if (zip_handle == NULL)
{
printf("Failed to open zip: %s\n\n", zipfile);
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_COMMON, RD_NOT_FOUND);
}
unzGoToFirstFile(zip_handle); // Go to the first file and unzip it
extract_current_file(zip_handle, theme_path_u16);
while(unzGoToNextFile(zip_handle) == UNZ_OK) extract_current_file(zip_handle, theme_path_u16); // While next file exists, unzip it
unzClose(zip_handle);
free(zipfile);
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_ASCII, zipfile));
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_COMMON, RD_SUCCESS); // And return success \o/
}
Result prepareThemes(node *first_node)
{
printf("Preparing themes...\n");
Result retValue;
FS_Path home;
FS_Path theme;
CFGU_SecureInfoGetRegion(&regionCode);
switch(regionCode)
{
case 1:
archive1 = 0x000002cd;
archive2 = 0x0000008f;
break;
case 2:
archive1 = 0x000002ce;
archive2 = 0x00000098;
break;
case 3:
archive1 = 0x000002cc;
archive2 = 0x00000082;
break;
default:
archive1 = 0x00;
archive2 = 0x00;
}
retValue = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
if(R_FAILED(retValue)) return retValue;
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
home.type = PATH_BINARY;
home.size = 0xC;
home.data = homeMenuPath;
retValue = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home);
if(R_FAILED(retValue)) return retValue;
u32 themePath[3] = {MEDIATYPE_SD, archive1, 0};
theme.type = PATH_BINARY;
theme.size = 0xC;
theme.data = themePath;
retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme);
if(R_FAILED(retValue)) return retValue;
// This is where the fun begins
Handle themes_dir;
FSUSER_OpenDirectory(&themes_dir, ArchiveSD, fsMakePath(PATH_ASCII, "/Themes")); // Open up the Themes directory and iterate over each file
while (true)
{
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
u32 entries_read;
FSDIR_Read(themes_dir, &entries_read, 1, entry);
if (entries_read) // If there is a new entry
{
if (!strcmp(entry->shortExt, "ZIP")) // if that entry is a zip
{
u16 sanitized_zip[sizeof(entry->name)] = {0};
bool changed = strip_unicode(sanitized_zip, entry->name, sizeof(entry->name)); // Here we strip out the non-ASCII characters in the zip name, as minizip doesn't like them
if (changed) // If there were any non-ascii characters
{
u16 zip_path[550] = {0};
ssize_t len = atow(zip_path, "/Themes/"); // Copy the unicode equivalent of "/Themes/" into zip_path
memcpy(&zip_path[len], entry->name, sizeof(entry->name)); // Copy the name of the zip (with unicode chars) into zip_path
u16 sanitized_zip_path[550] = {0}; // Same thing as above, this time with sanitized names
atow(sanitized_zip_path, "/Themes/");
memcpy(&sanitized_zip_path[len], sanitized_zip, sizeof(entry->name));
FSUSER_RenameFile(ArchiveSD, fsMakePath(PATH_UTF16, zip_path), ArchiveSD, fsMakePath(PATH_UTF16, sanitized_zip_path)); // Rename the zip to the sanitized one
unzip_theme(entry, sanitized_zip); // And unzip it
} else unzip_theme(entry, entry->name); // If it's the same, unzip it anyway
}
free(entry);
} else {
free(entry);
break;
}
}
FSDIR_Close(themes_dir);
FSUSER_OpenDirectory(&themes_dir, ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"));
while (true)
{
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
u32 entries_read;
FSDIR_Read(themes_dir, &entries_read, 1, entry);
if (entries_read)
{
if (entry->attributes == 1)
{
theme_data *theme_info = malloc(sizeof(theme_data));
u16 theme_path[533] = {0};
atow(theme_path, "/Themes/");
strucat(theme_path, entry->name);
parseSmdh(theme_info, theme_path);
node *current_theme = malloc(sizeof(node));
current_theme->data = theme_info;
current_theme->next = NULL;
add_node(first_node, current_theme);
}
free(entry);
} else {
free(entry);
break;
}
}
return 0;
}
Result themeInstall(theme_data theme_to_install)
{
u16 *u16path = theme_to_install.path;
char *path = malloc(524);
wtoa(path, u16path);
bool music = theme_to_install.bgm;
char *body;
char *bgm;
char *saveData;
char *themeManage;
u64 bodySize;
u64 bgmSize;
u64 saveDataSize;
u64 themeManageSize;
Handle bodyHandle;
Handle bgmHandle;
Handle saveDataHandle;
Handle themeManageHandle;
Result retValue;
u32 bytes;
// Opening relevant files
char bodyPath[128];
strcpy(bodyPath, path);
strcat(bodyPath, "/body_LZ.bin");
retValue = FSUSER_OpenFile(&bodyHandle, ArchiveSD, fsMakePath(PATH_ASCII, bodyPath), FS_OPEN_READ, 0);
if(R_FAILED(retValue))
{
free(path);
return retValue;
}
retValue = FSFILE_GetSize(bodyHandle, &bodySize);
if(R_FAILED(retValue))
{
free(path);
return retValue;
}
body = malloc(bodySize);
retValue = FSFILE_Read(bodyHandle, &bytes, 0, body, (u64)bodySize);
if(R_FAILED(retValue))
{
free(path);
free(body);
return retValue;
}
FSFILE_Close(bodyHandle);
char bgmPath[128];
strcpy(bgmPath, path);
strcat(bgmPath, "/bgm.bcstm");
retValue = FSUSER_OpenFile(&bgmHandle, ArchiveSD, fsMakePath(PATH_ASCII, bgmPath), FS_OPEN_READ, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
return retValue;
}
retValue = FSFILE_GetSize(bgmHandle, &bgmSize);
if(R_FAILED(retValue))
{
free(path);
free(body);
return retValue;
}
bgm = malloc(bgmSize);
retValue = FSFILE_Read(bgmHandle, &bytes, 0, bgm, (u64)bgmSize);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
return retValue;
}
FSFILE_Close(bgmHandle);
retValue = FSUSER_OpenFile(&saveDataHandle, ArchiveHomeExt, fsMakePath(PATH_ASCII, "/SaveData.dat"), FS_OPEN_READ, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
return retValue;
}
retValue = FSFILE_GetSize(saveDataHandle, &saveDataSize);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
return retValue;
}
saveData = malloc(saveDataSize);
retValue = FSFILE_Read(saveDataHandle, &bytes, 0, saveData, (u32)saveDataSize);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
FSFILE_Close(saveDataHandle);
retValue = FSUSER_OpenFile(&themeManageHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
retValue = FSFILE_GetSize(themeManageHandle, &themeManageSize);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
themeManage = malloc(themeManageSize);
retValue = FSFILE_Read(themeManageHandle, &bytes, 0, themeManage, (u32)themeManageSize);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
FSFILE_Close(themeManageHandle);
//Changing data in the buffers
memset(&saveData[0x13b8], 0, 8);
saveData[0x141b] = 0x00;
saveData[0x13b8] = 0xFF;
saveData[0x13b9] = 0x00;
saveData[0x13ba] = 0x00;
saveData[0x13bb] = 0x00;
saveData[0x13bc] = 0x00;
saveData[0x13bd] = 0x03;
saveData[0x13be] = 0x00;
saveData[0x13bf] = 0x00;
themeManage[0x00] = 1;
themeManage[0x01] = 0;
themeManage[0x02] = 0;
themeManage[0x03] = 0;
themeManage[0x04] = 0;
themeManage[0x05] = 0;
themeManage[0x06] = 0;
themeManage[0x07] = 0;
u32* bodySizeLocation = (u32*)(&themeManage[0x8]);
u32* bgmSizeLocation = (u32*)(&themeManage[0xC]);
*bodySizeLocation = (u32)bodySize;
*bgmSizeLocation = (u32)bgmSize;
themeManage[0x10] = 0xFF;
themeManage[0x14] = 0x01;
themeManage[0x18] = 0xFF;
themeManage[0x1D] = 0x02;
memset(&themeManage[0x338], 0, 4);
memset(&themeManage[0x340], 0, 4);
memset(&themeManage[0x360], 0, 4);
memset(&themeManage[0x368], 0, 4);
// Writing to extdata
retValue = FSUSER_OpenFile(&bodyHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
retValue = FSFILE_Write(bodyHandle, &bytes, 0, body, (u64)bodySize, FS_WRITE_FLUSH);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
FSFILE_Close(bodyHandle);
free(body);
retValue = FSUSER_OpenFile(&bgmHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BgmCache.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
if(!music) memset(bgm, 0x00, 337000 );
retValue = FSFILE_Write(bgmHandle, &bytes, 0, bgm, (u64)bgmSize, FS_WRITE_FLUSH);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
FSFILE_Close(bgmHandle);
free(bgm);
retValue = FSUSER_OpenFile(&themeManageHandle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
retValue = FSFILE_Write(themeManageHandle, &bytes, 0, themeManage, (u64)themeManageSize, FS_WRITE_FLUSH);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
FSFILE_Close(themeManageHandle);
free(themeManage);
retValue = FSUSER_OpenFile(&saveDataHandle, ArchiveHomeExt, fsMakePath(PATH_ASCII, "/SaveData.dat"), FS_OPEN_READ | FS_OPEN_WRITE, 0);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
retValue = FSFILE_Write(saveDataHandle, &bytes, 0, saveData, (u64)saveDataSize, FS_WRITE_FLUSH);
if(R_FAILED(retValue))
{
free(path);
free(body);
free(bgm);
free(saveData);
return retValue;
}
FSFILE_Close(saveDataHandle);
free(path);
free(body);
free(bgm);
free(saveData);
return 0;
}
Result parseSmdh(theme_data *entry, u16 *path)
{
Result retValue;
u32 bytes;
Handle infoHandle;
u16 pathToInfo[534] = {0};
u16 infoPath[12] = {0};
atow(infoPath, "/info.smdh");
strucpy(pathToInfo, path);
strucat(pathToInfo, infoPath);
char *infoContent = malloc(0x36C0);
retValue = FSUSER_OpenFile(&infoHandle, ArchiveSD, fsMakePath(PATH_UTF16, pathToInfo), FS_OPEN_READ, 0);
if(R_FAILED(retValue))
{
free(infoContent);
return retValue;
}
retValue = FSFILE_Read(infoHandle, &bytes, 0, infoContent, (u32)14016);
if(R_FAILED(retValue))
{
free(infoContent);
return retValue;
}
retValue = FSFILE_Close(infoHandle);
if(R_FAILED(retValue))
{
free(infoContent);
return retValue;
}
memcpy(entry->title, infoContent + 0x08, 0x80);
memcpy(entry->description, infoContent + 0x88, 0x100);
memcpy(entry->author, infoContent + 0x188, 0x80);
memcpy(entry->iconData, infoContent + 0x2040, 0x1200);
free(infoContent);
strucpy(entry->path, path);
return 0;
}
Result closeThemeArchives()
{
Result retValue;
retValue = FSUSER_CloseArchive(ArchiveSD);
if(R_FAILED(retValue)) return retValue;
retValue = FSUSER_CloseArchive(ArchiveHomeExt);
if(R_FAILED(retValue)) return retValue;
retValue = FSUSER_CloseArchive(ArchiveThemeExt);
if(R_FAILED(retValue)) return retValue;
return 0;
}

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#pragma once
#include "minizip/unzip.h"
#include "linked_lists.h"
struct theme_data
{
u16 title[0x40];
u16 description[0x80];
u16 author[0x40];
char iconData[0x1200];
u16 path[533];
bool bgm;
};
typedef struct theme_data theme_data;
u8 regionCode;
u32 archive1;
u32 archive2;
FS_Archive ArchiveSD;
FS_Archive ArchiveHomeExt;
FS_Archive ArchiveThemeExt;
Result unzip_theme(FS_DirectoryEntry*, u16*);
Result prepareThemes(node*);
Result themeInstall(theme_data);
Result closeThemeArchives();
Result parseSmdh(theme_data*, u16*);

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source/ui.c Normal file
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#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "ui.h"
Color makeColor(char r, char g, char b)
{
Color n;
n.rC = r;
n.gC = g;
n.bC = b;
return n;
}
s8 drawPixel(u32 x, u32 y, Color c, u8* screen)
{
u8 height=240;
u32 v=(height-1-y+x*height)*3;
screen[v]=c.bC;
screen[v+1]=c.gC;
screen[v+2]=c.rC;
return 0;
}
s8 drawLine(u32 x1, u32 y1, u32 x2, u32 y2, Color c, u8* screen)
{
u32 x, y;
if(x1 == x2)
{
if (y1<y2) for (y = y1; y < y2; y++) drawPixel(x1,y,c,screen);
else for (y = y2; y < y1; y++) drawPixel(x1,y,c,screen);
}else{
if (x1<x2) for (x = x1; x < x2; x++) drawPixel(x,y1,c,screen);
else for (x = x2; x < x1; x++) drawPixel(x,y1,c,screen);
}
return 0;
}
s8 drawRect(u32 x1, u32 y1, u32 x2, u32 y2, Color c, u8* screen)
{
drawLine( x1, y1, x2, y1, c, screen);
drawLine( x2, y1, x2, y2, c, screen);
drawLine( x1, y2, x2, y2, c, screen);
drawLine( x1, y1, x1, y2, c, screen);
return 0;
}

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#pragma once
struct rgbColor
{
char rC;
char gC;
char bC;
};
typedef struct rgbColor Color;
Color makeColor(char r, char g, char b);
s8 drawPixel(u32 x, u32 y, Color c, u8* screen);
s8 drawLine(u32 x1, u32 y1, u32 x2, u32 y2, Color c, u8* screen);
s8 drawRect(u32 x1, u32 y1, u32 x2, u32 y2, Color c, u8* screen);

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#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unicode.h"
// Abandon all hope, ye who enter here
// Convert a UTF16 encoded array into a UTF8 encoded string, stopping at a null terminator.
// This properly null terminates, however you have to be sure your strings are 0d beforehand
void wtoa(char *out, u16 *in)
{
u8 lastByte = 1; // Initialize to 1 because
while(*in != 0 || lastByte != 0)
{
lastByte = *in;
if (*in == 0) continue;
*out = *in;
out++;
in++;
}
*out = 0;
}
// Convert standard ascii to a UTF16 encoded array.
// Return the number of characters. Should be equal to strlen(in)
ssize_t atow(u16 *out, char *in)
{
u8 i = 0;
for (i = 0; i < strlen(in); i++)
{
out[i] = in[i];
}
return i;
}
// Remove a file extension on a UTF16 encoded array.
// Returns the number of characters in the array. Should be equal to len - 4 in most cases.
// Warning: This assumes everything after the first '.' is an extension and trashes it.
ssize_t trim_extension(u16 *out, u16 *in)
{
ssize_t i = 0;
while (true)
{
if (in[i] == '.' || in[i] == 0)
{
out[i] = '\0';
return i;
}
out[i] = in[i];
i++;
}
return i;
}
// Removes all Unicode characters (and extended ASCII) and replaces them with nothing
// Returns a boolean indicated whether or not there's any change in the string
bool strip_unicode(u16 *out, u16 *in, ssize_t len)
{
bool changed = false;
int n = 0;
for (int i = 0; i < len; i++)
{
if (in[i] == 0)
{
out[i] = 0;
return changed;
} else if (in[i] > 127) // This isn't Chinese checkers - this isn't even regular checkers!
{
changed = true;
} else {
out[n] = in[i];
n++;
}
}
return changed;
}
// Copy one u16* into another u16*, without regard for the length.
// source *must* be properly null terminated for this to work!
u16 *strucpy(u16 *destination, const u16 *source)
{
u16 pos = 0;
while (true)
{
if (source[pos] == 0)
{
break;
}
destination[pos] = source[pos];
pos++;
}
return destination;
}
// Get the length of a UTF16 string
// As always, the string must be properly null terminated
ssize_t strulen(const u16 *str)
{
ssize_t len = 0;
while (true) if (str[++len] == 0) return len;
}
// Concatenate one u16* onto another.
// Source and destination both must be properly null terminated to start with or this will *not* work!
u16 *strucat(u16 *destination, const u16 *source)
{
ssize_t dest_len = strulen(destination);
ssize_t source_len = strulen(source);
memcpy(&destination[dest_len], source, source_len * sizeof(u16));
return destination;
}
// Prints a u16* for debug purposes
// Must be properly null-terminated
void printu(u16 *input)
{
ssize_t in_len = strulen(input);
ssize_t buf_len = in_len + 1; // Plus 1 for proper null termination
wchar_t *buf = calloc(buf_len, sizeof(wchar_t));
for (int i = 0; i < buf_len; i++) buf[i] = input[i];
printf("%ls\n", buf);
free(buf);
}

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#pragma once
void wtoa(char*, u16*);
ssize_t atow(u16*, char*);
ssize_t trim_extension(u16*, u16*);
bool strip_unicode(u16*, u16*, ssize_t);
u16 *strucpy(u16*, const u16*);
ssize_t strulen(const u16*);
u16 *strucat(u16*, const u16*);
void printu(u16*);