fix makefile (shader and texture rules) (#296)
* fix makefile (shader and texture rules) they're now part of devkitARM base rules, not needed anymore, in fact there was a conflict. The t3x for romfs needed to be more specific. this is based on the changes to 3ds-examples/graphics/gpu/gpusprite which was the base of the post-citro2d rewrite Makefile * copy paste error
This commit is contained in:
82
Makefile
82
Makefile
@@ -100,7 +100,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := `arm-none-eabi-pkg-config --libs vorbisidec libarchive jansson libpng` -lcitro2d -lcitro3d -lctrud -lm
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LIBS := `arm-none-eabi-pkg-config --libs vorbisidec libarchive jansson libpng` -lcitro2d -lcitro3d -lctru -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@@ -147,13 +147,24 @@ else
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endif
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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ifeq ($(GFXBUILD),$(BUILD))
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#---------------------------------------------------------------------------------
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export T3XFILES := $(GFXFILES:.t3s=.t3x)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export ROMFS_T3XFILES := $(patsubst %.t3s, $(GFXBUILD)/%.t3x, $(GFXFILES))
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export T3XHFILES := $(patsubst %.t3s, $(BUILD)/%.h, $(GFXFILES))
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
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$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
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$(if $(filter $(BUILD),$(GFXBUILD)),$(addsuffix .o,$(T3XFILES)))
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$(addsuffix .o,$(T3XFILES))
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export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
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@@ -223,17 +234,38 @@ else
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endif
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#---------------------------------------------------------------------------------
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all:
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@mkdir -p $(BUILD) $(GFXBUILD) $(OUTDIR)
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all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES) $(OUTDIR)
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$(BUILD)/banner.bnr"
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@$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$(BUILD)/icon.icn"
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$(MAKEROM) -f cia -o "$(OUTPUT).cia" -target t -exefslogo $(MAKEROM_ARGS)
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$(BUILD):
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@mkdir -p $@
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ifneq ($(GFXBUILD),$(BUILD))
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$(GFXBUILD):
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@mkdir -p $@
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endif
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ifneq ($(DEPSDIR),$(BUILD))
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$(DEPSDIR):
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@mkdir -p $@
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endif
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$(OUTDIR):
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@mkdir -p $@
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(GFXBUILD) $(OUTDIR)
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$(SILENTMSG) clean ...
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@rm -fr $(BUILD) $(GFXBUILD) $(DEPSDIR) $(OUTDIR)
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#---------------------------------------------------------------------------------
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$(GFXBUILD)/%.t3x $(BUILD)/%.h : %.t3s
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@tex3ds -i $< -H $(BUILD)/$*.h -d $(DEPSDIR)/$*.d -o $(GFXBUILD)/$*.t3x
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#---------------------------------------------------------------------------------
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else
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@@ -256,42 +288,18 @@ $(OUTPUT).elf : $(OFILES)
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@$(bin2o)
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#---------------------------------------------------------------------------------
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.PRECIOUS : %.t3x
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.PRECIOUS : %.t3x %.shbin
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#---------------------------------------------------------------------------------
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%.t3x.o %_t3x.h : %.t3x
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#---------------------------------------------------------------------------------
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@$(bin2o)
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$(SILENTMSG) $(notdir $<)
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$(bin2o)
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#---------------------------------------------------------------------------------
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# rules for assembling GPU shaders
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%.shbin.o %_shbin.h : %.shbin
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#---------------------------------------------------------------------------------
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define shader-as
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$(eval CURBIN := $*.shbin)
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$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
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echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
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echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
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echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
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echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
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picasso -o $(CURBIN) $1
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bin2s $(CURBIN) | $(AS) -o $*.shbin.o
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endef
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%.shbin.o %_shbin.h : %.v.pica %.g.pica
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@echo $(notdir $^)
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@$(call shader-as,$^)
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%.shbin.o %_shbin.h : %.v.pica
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@echo $(notdir $<)
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@$(call shader-as,$<)
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%.shbin.o %_shbin.h : %.shlist
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@echo $(notdir $<)
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@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
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#---------------------------------------------------------------------------------
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%.t3x %.h : %.t3s
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@tex3ds -i $< -H $*.h -d $*.d -o $(TOPDIR)/$(GFXBUILD)/$*.t3x
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$(SILENTMSG) $(notdir $<)
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$(bin2o)
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-include $(DEPSDIR)/*.d
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