Some changes to scroll algorithm

This commit is contained in:
2024-06-12 11:04:52 -04:00
parent 80dd00933b
commit 4669f13d05
3 changed files with 50 additions and 53 deletions

View File

@@ -264,7 +264,7 @@ int install_badge_dir(FS_DirectoryEntry set_dir, int *badge_count, int set_id)
u32 total_count = 0xFFFF * badges_in_set;
for (int i = 0; i < 16; ++i)
{
FSFILE_Write(badgeDataHandle, NULL, set_index * 0x8A0 + i * 0x8A, set_dir.name, strulen(set_dir.name, 0x8A) * 2, 0);
FSFILE_Write(badgeDataHandle, NULL, set_index * 0x8A0 + i * 0x8A, set_dir.name, strulen(set_dir.name, 0x45) * 2, 0);
}
badgeMngBuffer[0x3D8 + set_index/8] |= 0 << (set_index % 8);
@@ -523,7 +523,7 @@ Result install_badges(void)
{
u16 name[0x8A/2] = {0};
utf8_to_utf16(name, (u8 *) "Other Badges", 0x8A);
FSFILE_Write(badgeDataHandle, NULL, default_index * 0x8A0 + i * 0x8A, &name, strulen(name, 0x8A) * 2, 0);
FSFILE_Write(badgeDataHandle, NULL, default_index * 0x8A0 + i * 0x8A, &name, strulen(name, 0x45) * 2, 0);
}
badgeMngBuffer[0x3D8 + default_index/8] |= 1 << (default_index % 8);

View File

@@ -147,8 +147,6 @@ void handle_scrolling(Entry_List_s * list)
// Scroll the menu up or down if the selected theme is out of its bounds
//----------------------------------------------------------------
if(list->entries_count > list->entries_loaded)
{
for(int i = 0; i < list->entries_count; i++)
{
int change = 0;
@@ -168,14 +166,18 @@ void handle_scrolling(Entry_List_s * list)
{
change = -1;
}
else if(list->selected_entry == list->previous_selected+list->entries_loaded || list->selected_entry >= list->scroll + list->entries_loaded)
else if(list->selected_entry == list->previous_selected+list->entries_loaded)
{
change = list->entries_loaded;
}
else if(list->selected_entry == list->previous_selected-list->entries_loaded || list->selected_entry < list->scroll)
else if(list->selected_entry == list->previous_selected-list->entries_loaded)
{
change = -list->entries_loaded;
}
else if(list->selected_entry >= list->scroll + list->entries_loaded || list->selected_entry < list->scroll)
{
change = list->selected_entry - list->scroll;
}
list->scroll += change;
@@ -189,7 +191,6 @@ void handle_scrolling(Entry_List_s * list)
else
list->previous_selected += change;
}
}
//----------------------------------------------------------------
}

View File

@@ -126,6 +126,13 @@ static void stop_install_check(void)
}
}
static inline void wait_scroll(void)
{
released = true;
svcReleaseMutex(update_icons_mutex);
svcSleepThread(FASTSCROLL_WAIT);
}
static void exit_thread(void)
{
if(iconLoadingThread_arg.run_thread)
@@ -327,11 +334,7 @@ static void jump_menu(Entry_List_s * list)
if(button == SWKBD_BUTTON_CONFIRM)
{
list->selected_entry = atoi(numbuf) - 1;
list->scroll = list->selected_entry;
if(list->scroll >= list->entries_count - list->entries_loaded)
list->scroll = list->entries_count - list->entries_loaded - 1;
if (list->scroll < 0)
list->scroll = 0;
wait_scroll();
}
}
@@ -371,13 +374,6 @@ static void toggle_shuffle(Entry_List_s * list)
}
}
static inline void wait_scroll(void)
{
released = true;
svcReleaseMutex(update_icons_mutex);
svcSleepThread(FASTSCROLL_WAIT);
}
int main(void)
{
srand(time(NULL));