Add splash uninstall screen
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@@ -35,9 +35,11 @@
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#define THEMES_PATH "/Themes/"
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#define SPLASHES_PATH "/Splashes/"
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#define SINGLE_INSTALL 0
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#define SHUFFLE_INSTALL 1
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#define BGM_INSTALL 2
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#define UNINSTALL 3
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static const int THEMES_PER_SCREEN = 4;
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@@ -35,7 +35,7 @@ void exit_screens(void);
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void draw_theme_install(int install_type);
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void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_theme, bool preview_mode);
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void draw_splash_install(void);
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void draw_splash_install(int install_type);
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void draw_splash_interface(Splash_s *splashes_list, int splash_count, int selected_splash, bool preview_mode);
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#endif
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@@ -209,10 +209,20 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
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pp2d_end_draw();
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}
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void draw_splash_install(void)
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void draw_splash_install(int install_type)
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{
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draw_base_interface();
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switch (install_type)
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{
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case SINGLE_INSTALL:
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pp2d_draw_textf(20, 30, 0.7, 0.7, COLOR_WHITE, "Installing a splash...");
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break;
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case UNINSTALL:
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pp2d_draw_textf(20, 30, 0.7, 0.7, COLOR_WHITE, "Uninstalling a splash...");
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break;
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default:
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break;
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}
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pp2d_end_draw();
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}
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@@ -125,6 +125,7 @@ int main(void)
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else if (kDown & KEY_X)
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{
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if (splash_mode) {
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draw_splash_install(UNINSTALL);
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splash_delete();
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} else {
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draw_theme_install(BGM_INSTALL);
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@@ -135,7 +136,7 @@ int main(void)
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{
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if (splash_mode)
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{
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draw_splash_install();
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draw_splash_install(SINGLE_INSTALL);
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splash_install(*current_splash);
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svcSleepThread(5e8);
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} else {
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