Added splash support

This commit is contained in:
2017-09-01 03:18:06 -04:00
parent 4af7d5741b
commit 4ed0ea3c52
6 changed files with 312 additions and 41 deletions

View File

@@ -69,7 +69,8 @@ static Result MCUHWC_GetBatteryLevel(u8 *out) // Code taken from daedreth's fork
#undef TRY
}
static int vertical_scroll = 0;
static int theme_vertical_scroll = 0;
static int splash_vertical_scroll = 0;
void draw_base_interface(void)
{
@@ -138,6 +139,9 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
utf16_to_utf32((u32*)description, current_theme.desc, 0x80);
pp2d_draw_wtext(20, 65, 0.5, 0.5, COLOR_WHITE, description);
pp2d_draw_wtext_center(GFX_TOP, 150, 0.7, 0.7, COLOR_WHITE, L"\uE000 Install Theme \uE004 Switch to Splashes");
pp2d_draw_wtext_center(GFX_TOP, 180, 0.7, 0.7, COLOR_WHITE, L"\uE001 Queue Shuffle \uE046 Install shuffle");
pp2d_draw_wtext_center(GFX_TOP, 210, 0.7, 0.7, COLOR_WHITE, L"\uE003 Preview Theme");
pp2d_draw_on(GFX_BOTTOM);
@@ -147,23 +151,24 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
if (theme_count <= THEMES_PER_SCREEN)
break;
if (vertical_scroll > selected_theme)
vertical_scroll--;
if (theme_vertical_scroll > selected_theme)
theme_vertical_scroll--;
if ((i < selected_theme) && \
((selected_theme - vertical_scroll) >= THEMES_PER_SCREEN) && \
(vertical_scroll != ( - THEMES_PER_SCREEN)))
vertical_scroll++;
((selected_theme - theme_vertical_scroll) >= THEMES_PER_SCREEN) && \
(theme_vertical_scroll != ( - THEMES_PER_SCREEN)))
theme_vertical_scroll++;
}
//----------------------------------------------------------------
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
pp2d_draw_rectangle(0, 0, 320, 24, COLOR_ACCENT);
pp2d_draw_rectangle(0, 216, 320, 24, COLOR_ACCENT);
//----------------------------------------------------------------
if (theme_vertical_scroll > 0)
pp2d_draw_texture(TEXTURE_ARROW, 155, 6);
if (theme_vertical_scroll + THEMES_PER_SCREEN < theme_count)
pp2d_draw_texture_flip(TEXTURE_ARROW, 155, 224, VERTICAL);
for (int i = vertical_scroll; i < (THEMES_PER_SCREEN + vertical_scroll); i++)
for (int i = theme_vertical_scroll; i < (THEMES_PER_SCREEN + theme_vertical_scroll); i++)
{
if (i >= theme_count)
break;
@@ -172,22 +177,85 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
wchar_t name[0x80] = {0};
utf16_to_utf32((u32*)name, current_theme.name, 0x80);
int vertical_offset = 48 * (i-vertical_scroll);
u32 front_color = COLOR_WHITE;
int vertical_offset = 48 * (i-theme_vertical_scroll);
u32 font_color = COLOR_WHITE;
if (i == selected_theme)
{
front_color = COLOR_BLACK;
font_color = COLOR_BLACK;
pp2d_draw_rectangle(0, 24 + vertical_offset, 320, 48, COLOR_CURSOR);
}
pp2d_draw_wtext(54, 40 + vertical_offset, 0.55, 0.55, front_color, name);
pp2d_draw_wtext(54, 40 + vertical_offset, 0.55, 0.55, font_color, name);
if (current_theme.has_icon)
pp2d_draw_texture(current_theme.icon_id, 0, 24 + vertical_offset);
if (current_theme.in_shuffle)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 280, 32 + vertical_offset, front_color);
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 280, 32 + vertical_offset, font_color);
}
}
pp2d_end_draw();
}
void draw_splash_interface(Splash_s *splashes_list, int splash_count, int selected_splash, bool preview_mode)
{
if (splashes_list == NULL)
{
pp2d_begin_draw(GFX_TOP);
pp2d_draw_text_center(GFX_TOP, 100, 1, 1, COLOR_WHITE, "FAILURE");
pp2d_end_draw();
return;
}
Splash_s current_splash = splashes_list[selected_splash];
if (preview_mode)
{
// TODO: Splash Previews
} else {
draw_base_interface();
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, "Splash mode");
pp2d_draw_wtext_center(GFX_TOP, 210, 0.7, 0.7, COLOR_WHITE, L"\uE000 Install Splash \uE004 Switch to Themes");
pp2d_draw_on(GFX_BOTTOM);
for (int i = 0; i < splash_count; i++) {
if (splash_count <= THEMES_PER_SCREEN)
break;
if (splash_vertical_scroll > selected_splash)
splash_vertical_scroll--;
if ((i < selected_splash) && \
((selected_splash - splash_vertical_scroll) >= THEMES_PER_SCREEN) && \
(splash_vertical_scroll != ( - THEMES_PER_SCREEN)))
splash_vertical_scroll++;
}
if (splash_vertical_scroll > 0)
pp2d_draw_texture(TEXTURE_ARROW, 155, 6);
if (splash_vertical_scroll + THEMES_PER_SCREEN < splash_count)
pp2d_draw_texture_flip(TEXTURE_ARROW, 155, 224, VERTICAL);
for (int i = splash_vertical_scroll; i < (THEMES_PER_SCREEN + splash_vertical_scroll); i++)
{
if (i >= splash_count)
break;
current_splash = splashes_list[i];
wchar_t name[0x106] = {0};
utf16_to_utf32((u32*)name, current_splash.name, 0x106);
int vertical_offset = 48 * (i-splash_vertical_scroll);
u32 font_color = COLOR_WHITE;
if (i == selected_splash)
{
font_color = COLOR_BLACK;
pp2d_draw_rectangle(0, 24 + vertical_offset, 320, 48, COLOR_CURSOR);
}
pp2d_draw_wtext(15, 40 + vertical_offset, 0.55, 0.55, font_color, name);
}
}
pp2d_end_draw();
}