fix shuffle brick (#134)

This commit is contained in:
LiquidFenrir
2018-01-28 02:37:52 +01:00
committed by GitHub
parent f01e347b17
commit 5090da114f
3 changed files with 5 additions and 5 deletions

View File

@@ -313,7 +313,7 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
switch(current_mode)
{
case MODE_THEMES:
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 ? COLOR_WHITE : COLOR_RED, "Shuffle: %i/10", list->shuffle_count);
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? COLOR_WHITE : COLOR_RED, "Shuffle: %i/10", list->shuffle_count);
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-120, 0, COLOR_WHITE);
break;
default: