fixing some indentation
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@@ -37,8 +37,8 @@ enum Colors {
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COLOR_WHITE = RGBA8(255, 255, 255, 255),
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COLOR_CURSOR = RGBA8(200, 200, 200, 255),
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COLOR_BLACK = RGBA8(0, 0, 0, 255),
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COLOR_RED = RGBA8(200, 0, 0, 255),
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COLOR_YELLOW = RGBA8(239, 220, 11, 255),
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COLOR_RED = RGBA8(200, 0, 0, 255),
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COLOR_YELLOW = RGBA8(239, 220, 11, 255),
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};
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void init_screens(void)
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@@ -145,16 +145,16 @@ void draw_base_interface(void)
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pp2d_draw_on(GFX_TOP);
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}
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void throw_error(char* error, int error_type) {
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draw_base_interface();
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switch (error_type) {
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case ERROR:
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pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_RED, error);
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break;
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case WARNING:
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pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_YELLOW, error);
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break;
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}
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pp2d_end_draw();
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draw_base_interface();
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switch (error_type) {
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case ERROR:
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pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_RED, error);
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break;
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case WARNING:
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pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_YELLOW, error);
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break;
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}
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pp2d_end_draw();
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}
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void draw_theme_install(int install_type)
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{
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@@ -220,7 +220,7 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
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pp2d_draw_wtext(200, 180, 0.6, 0.6, COLOR_WHITE, L"\uE001 Queue Shuffle");
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pp2d_draw_wtext(20, 210, 0.6, 0.6, COLOR_WHITE, L"\uE002 Install BGM");
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pp2d_draw_wtext(200, 210, 0.6, 0.6, COLOR_WHITE, L"\uE003 Preview Theme");
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pp2d_draw_wtext(130, 120, 0.6, 0.6, COLOR_WHITE, L"\uE005 Scan QRCode");
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pp2d_draw_wtext(130, 120, 0.6, 0.6, COLOR_WHITE, L"\uE005 Scan QRCode");
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pp2d_draw_on(GFX_BOTTOM);
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pp2d_draw_textf(7, 3, 0.6, 0.6, COLOR_WHITE, "Selected: %i/10", shuffle_theme_count);
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@@ -316,7 +316,7 @@ void draw_splash_interface(Splash_s *splashes_list, int splash_count, int select
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pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, "Splash mode");
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pp2d_draw_wtext_center(GFX_TOP, 180, 0.7, 0.7, COLOR_WHITE, L"\uE000 Install Splash \uE004 Switch to Themes");
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pp2d_draw_wtext_center(GFX_TOP, 210, 0.7, 0.7, COLOR_WHITE, L"\uE002 Delete current Splash");
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pp2d_draw_wtext_center(GFX_TOP, 210, 0.7, 0.7, COLOR_WHITE, L"\uE002 Delete current Splash");
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pp2d_draw_on(GFX_BOTTOM);
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for (int i = 0; i < splash_count; i++) {
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if (splash_count <= THEMES_PER_SCREEN)
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