Beginning config support
Currently only supports changing 4 colors
This commit is contained in:
@@ -115,7 +115,7 @@ u64 getShortcut(char *filename)
|
||||
if (sscanf(p1, "%08x", &lowpath) != 1) return shortcut;
|
||||
|
||||
shortcut = 0x0004001000000000 + lowpath;
|
||||
DEBUG("Shortcut %08lx found for %s\n", shortcut, filename);
|
||||
DEBUG("Shortcut %08llx found for %s\n", shortcut, filename);
|
||||
return shortcut;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,11 +30,11 @@ Color colors[COLOR_AMOUNT] = {0};
|
||||
|
||||
void init_colors(void)
|
||||
{
|
||||
colors[COLOR_BACKGROUND] = C2D_Color32(35, 28, 32, 255); //silver-y black
|
||||
colors[COLOR_ACCENT] = C2D_Color32(12, 58, 111, 255);
|
||||
colors[COLOR_BACKGROUND] = config.background_color;
|
||||
colors[COLOR_ACCENT] = config.accent_color;
|
||||
colors[COLOR_WHITE] = C2D_Color32(255, 255, 255, 255);
|
||||
colors[COLOR_CURSOR] = C2D_Color32(200, 200, 200, 255);
|
||||
colors[COLOR_BLACK] = C2D_Color32(0, 0, 0, 255);
|
||||
colors[COLOR_RED] = C2D_Color32(229, 66, 66, 255);
|
||||
colors[COLOR_YELLOW] = C2D_Color32(239, 220, 11, 255);
|
||||
colors[COLOR_RED] = config.red_color;
|
||||
colors[COLOR_YELLOW] = config.yellow_color;
|
||||
}
|
||||
117
source/config.c
Normal file
117
source/config.c
Normal file
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2024 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
|
||||
* * Requiring preservation of specified reasonable legal notices or
|
||||
* author attributions in that material or in the Appropriate Legal
|
||||
* Notices displayed by works containing it.
|
||||
* * Prohibiting misrepresentation of the origin of that material,
|
||||
* or requiring that modified versions of such material be marked in
|
||||
* reasonable ways as different from the original version.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
Config_s config;
|
||||
|
||||
void load_config(void)
|
||||
{
|
||||
memset(&config, 0, sizeof(Config_s));
|
||||
char *json_buf = NULL;
|
||||
u32 json_len = file_to_buf(fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/config.json"), ArchiveSD, &json_buf);
|
||||
if (json_len)
|
||||
{
|
||||
json_error_t error;
|
||||
json_t *root = json_loadb(json_buf, json_len, 0, &error);
|
||||
if (root)
|
||||
{
|
||||
const char *key;
|
||||
json_t *value;
|
||||
json_object_foreach(root, key, value)
|
||||
{
|
||||
if (json_is_array(value) && !strcmp(key, "Accent Color") && json_array_size(value) == 4)
|
||||
{
|
||||
if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
|
||||
&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
|
||||
{
|
||||
u8 r = min(255, json_integer_value(json_array_get(value, 0)));
|
||||
u8 g = min(255, json_integer_value(json_array_get(value, 1)));
|
||||
u8 b = min(255, json_integer_value(json_array_get(value, 2)));
|
||||
u8 a = min(255, json_integer_value(json_array_get(value, 3)));
|
||||
|
||||
config.accent_color = C2D_Color32(r, g, b, a);
|
||||
}
|
||||
}
|
||||
else if (json_is_array(value) && !strcmp(key, "Background Color") && json_array_size(value) == 4)
|
||||
{
|
||||
if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
|
||||
&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
|
||||
{
|
||||
u8 r = min(255, json_integer_value(json_array_get(value, 0)));
|
||||
u8 g = min(255, json_integer_value(json_array_get(value, 1)));
|
||||
u8 b = min(255, json_integer_value(json_array_get(value, 2)));
|
||||
u8 a = min(255, json_integer_value(json_array_get(value, 3)));
|
||||
|
||||
config.background_color = C2D_Color32(r, g, b, a);
|
||||
}
|
||||
}
|
||||
else if (json_is_array(value) && !strcmp(key, "Red Color") && json_array_size(value) == 4)
|
||||
{
|
||||
if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
|
||||
&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
|
||||
{
|
||||
u8 r = min(255, json_integer_value(json_array_get(value, 0)));
|
||||
u8 g = min(255, json_integer_value(json_array_get(value, 1)));
|
||||
u8 b = min(255, json_integer_value(json_array_get(value, 2)));
|
||||
u8 a = min(255, json_integer_value(json_array_get(value, 3)));
|
||||
|
||||
config.red_color = C2D_Color32(r, g, b, a);
|
||||
}
|
||||
}
|
||||
else if (json_is_array(value) && !strcmp(key, "Yellow Color") && json_array_size(value) == 4)
|
||||
{
|
||||
if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
|
||||
&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
|
||||
{
|
||||
u8 r = min(255, json_integer_value(json_array_get(value, 0)));
|
||||
u8 g = min(255, json_integer_value(json_array_get(value, 1)));
|
||||
u8 b = min(255, json_integer_value(json_array_get(value, 2)));
|
||||
u8 a = min(255, json_integer_value(json_array_get(value, 3)));
|
||||
|
||||
config.yellow_color = C2D_Color32(r, g, b, a);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
DEBUG(error.text);
|
||||
}
|
||||
}
|
||||
if (config.accent_color == 0)
|
||||
config.accent_color = C2D_Color32(12, 58, 111, 255);
|
||||
|
||||
if (config.background_color == 0)
|
||||
config.background_color = C2D_Color32(35, 28, 32, 255); //silver-y black
|
||||
|
||||
if (config.red_color == 0)
|
||||
config.red_color = C2D_Color32(229, 66, 66, 255);
|
||||
|
||||
if (config.yellow_color == 0)
|
||||
config.yellow_color = C2D_Color32(239, 220, 11, 255);
|
||||
|
||||
if (json_buf) free(json_buf);
|
||||
}
|
||||
20
source/fs.c
20
source/fs.c
@@ -67,6 +67,20 @@ Result createExtSaveData(u32 extdataID)
|
||||
return cmdbuf[1];
|
||||
}
|
||||
|
||||
Result init_sd(void)
|
||||
{
|
||||
Result res;
|
||||
if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")))) return res;
|
||||
load_config();
|
||||
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/cache"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/BadgeBackups"), FS_ATTRIBUTE_DIRECTORY);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result open_archives(void)
|
||||
{
|
||||
romfsInit();
|
||||
@@ -103,16 +117,10 @@ Result open_archives(void)
|
||||
archive2 = 0x00;
|
||||
}
|
||||
|
||||
if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")))) return res;
|
||||
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Badges"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Badges/ThemePlaza Badges"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/cache"), FS_ATTRIBUTE_DIRECTORY);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/BadgeBackups"), FS_ATTRIBUTE_DIRECTORY);
|
||||
|
||||
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
|
||||
home.type = PATH_BINARY;
|
||||
|
||||
@@ -88,6 +88,7 @@ static void init_services(void)
|
||||
APT_GetAppCpuTimeLimit(&old_time_limit);
|
||||
APT_SetAppCpuTimeLimit(30);
|
||||
httpcInit(0);
|
||||
init_sd();
|
||||
archive_result = open_archives();
|
||||
badge_archive_result = open_badge_extdata();
|
||||
if(envIsHomebrew())
|
||||
|
||||
Reference in New Issue
Block a user