Beginning config support
Currently only supports changing 4 colors
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117
source/config.c
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117
source/config.c
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/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2024 Contributors in CONTRIBUTORS.md
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "config.h"
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Config_s config;
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void load_config(void)
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{
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memset(&config, 0, sizeof(Config_s));
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char *json_buf = NULL;
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u32 json_len = file_to_buf(fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/config.json"), ArchiveSD, &json_buf);
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if (json_len)
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{
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json_error_t error;
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json_t *root = json_loadb(json_buf, json_len, 0, &error);
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if (root)
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{
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const char *key;
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json_t *value;
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json_object_foreach(root, key, value)
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{
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if (json_is_array(value) && !strcmp(key, "Accent Color") && json_array_size(value) == 4)
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{
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if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
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&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
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{
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u8 r = min(255, json_integer_value(json_array_get(value, 0)));
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u8 g = min(255, json_integer_value(json_array_get(value, 1)));
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u8 b = min(255, json_integer_value(json_array_get(value, 2)));
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u8 a = min(255, json_integer_value(json_array_get(value, 3)));
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config.accent_color = C2D_Color32(r, g, b, a);
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}
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}
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else if (json_is_array(value) && !strcmp(key, "Background Color") && json_array_size(value) == 4)
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{
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if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
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&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
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{
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u8 r = min(255, json_integer_value(json_array_get(value, 0)));
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u8 g = min(255, json_integer_value(json_array_get(value, 1)));
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u8 b = min(255, json_integer_value(json_array_get(value, 2)));
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u8 a = min(255, json_integer_value(json_array_get(value, 3)));
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config.background_color = C2D_Color32(r, g, b, a);
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}
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}
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else if (json_is_array(value) && !strcmp(key, "Red Color") && json_array_size(value) == 4)
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{
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if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
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&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
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{
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u8 r = min(255, json_integer_value(json_array_get(value, 0)));
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u8 g = min(255, json_integer_value(json_array_get(value, 1)));
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u8 b = min(255, json_integer_value(json_array_get(value, 2)));
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u8 a = min(255, json_integer_value(json_array_get(value, 3)));
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config.red_color = C2D_Color32(r, g, b, a);
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}
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}
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else if (json_is_array(value) && !strcmp(key, "Yellow Color") && json_array_size(value) == 4)
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{
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if (json_is_integer(json_array_get(value, 0)) && json_is_integer(json_array_get(value, 1))
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&& json_is_integer(json_array_get(value, 2)) && json_is_integer(json_array_get(value, 3)))
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{
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u8 r = min(255, json_integer_value(json_array_get(value, 0)));
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u8 g = min(255, json_integer_value(json_array_get(value, 1)));
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u8 b = min(255, json_integer_value(json_array_get(value, 2)));
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u8 a = min(255, json_integer_value(json_array_get(value, 3)));
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config.yellow_color = C2D_Color32(r, g, b, a);
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}
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}
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}
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} else
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{
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DEBUG(error.text);
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}
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}
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if (config.accent_color == 0)
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config.accent_color = C2D_Color32(12, 58, 111, 255);
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if (config.background_color == 0)
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config.background_color = C2D_Color32(35, 28, 32, 255); //silver-y black
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if (config.red_color == 0)
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config.red_color = C2D_Color32(229, 66, 66, 255);
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if (config.yellow_color == 0)
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config.yellow_color = C2D_Color32(239, 220, 11, 255);
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if (json_buf) free(json_buf);
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}
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