Proposed enhancement to Issue #94 on the select button "minus" (#104)

* Added select graphic and code to replace minus

* Actually added the select PNG to romfs
This commit is contained in:
Nic
2017-12-08 13:01:01 -06:00
committed by Alex Taber
parent 23c98a4ed1
commit 78bdb0d738
3 changed files with 7 additions and 5 deletions

View File

@@ -56,6 +56,7 @@ void init_screens(void)
pp2d_load_texture_png(TEXTURE_BATTERY_4, "romfs:/battery4.png");
pp2d_load_texture_png(TEXTURE_BATTERY_5, "romfs:/battery5.png");
pp2d_load_texture_png(TEXTURE_BATTERY_CHARGE, "romfs:/charging.png");
pp2d_load_texture_png(TEXTURE_SELECT_BUTTON, "romfs:/select.png"); //Load new select PNG
}
void exit_screens(void)
@@ -108,7 +109,7 @@ void throw_error(char* error, ErrorLevel level)
if(kDown & KEY_A) exit_function();
}
break;
case ERROR_LEVEL_WARNING:
case ERROR_LEVEL_WARNING:
while(aptMainLoop())
{
hidScanInput();
@@ -134,7 +135,7 @@ void draw_preview(int preview_offset)
void draw_install(InstallType type)
{
draw_base_interface();
switch(type)
switch(type)
{
case INSTALL_SINGLE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
@@ -216,7 +217,8 @@ void draw_interface(Entry_List_s* list, EntryMode current_mode)
pp2d_draw_wtext(BUTTONS_X_RIGHT, BUTTONS_Y_LINE_2, 0.6, 0.6, COLOR_WHITE, L"\uE001 Queue Shuffle");
pp2d_draw_wtext(BUTTONS_X_LEFT, BUTTONS_Y_LINE_3, 0.6, 0.6, COLOR_WHITE, L"\uE002 Install BGM");
pp2d_draw_wtext(BUTTONS_X_RIGHT, BUTTONS_Y_LINE_3, 0.6, 0.6, COLOR_WHITE, L"\uE046 Install Shuffle Themes");
pp2d_draw_texture(TEXTURE_SELECT_BUTTON, BUTTONS_X_RIGHT -38, BUTTONS_Y_LINE_3 + 3); //Draw select in place of old minus
pp2d_draw_wtext(BUTTONS_X_RIGHT, BUTTONS_Y_LINE_3, 0.6, 0.6, COLOR_WHITE, L"Install Shuffle Themes");
break;
case MODE_SPLASHES:
pp2d_draw_text_center(GFX_TOP, BUTTONS_Y_PREVIEW, 0.6, 0.6, COLOR_WHITE, "\uE003 Preview Splash");
@@ -291,4 +293,3 @@ void draw_interface(Entry_List_s* list, EntryMode current_mode)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 280, 32 + vertical_offset, font_color);
}
}