Update README.md (#309)
Included lib-curl as a requirement for successful build.
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@@ -11,7 +11,7 @@ A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.
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First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively.
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First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively.
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After that, open the directory you want to clone the repo into, and execute
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After that, open the directory you want to clone the repo into, and execute
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`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method).
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`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method).
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To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, `3ds-lz4`, and `3ds-libarchive` using `[sudo] [dkp-]pacman -S <package-name>`.
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To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, `3ds-lz4`, `3ds-libarchive` and `3ds-curl` using `[sudo] [dkp-]pacman -S <package-name>`.
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After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.
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After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.
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