Themeplaza browser (#140)

* builds at least

* meh, multithreading will come later. or never

* movement added, and correct grid mode

* switching splash/themes when in browser mode

* closer to the actual themeplaza menu

* bring back downloading from qr

* show a download screen when downloading from browser

* fix selecting with touchscreen in browser mode

* update readme for jansson

* fix quitting with start in browser mode

* add jump menu for browser mode

* rotate is broken, add working touchscreen page changing

* allow quitting preview mode with B in browser mode

* proper way to have portlibs

* add searching

* show error when search has no results

* always free entries and icon ids
This commit is contained in:
LiquidFenrir
2018-04-01 02:31:46 +02:00
committed by Alex Taber
parent 5090da114f
commit a2b5788fe8
18 changed files with 1212 additions and 350 deletions

View File

@@ -40,11 +40,14 @@ void init_screens(void)
pp2d_set_screen_color(GFX_BOTTOM, COLOR_BACKGROUND);
pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
pp2d_load_texture_png(TEXTURE_ARROW_SIDE, "romfs:/arrow_side.png");
pp2d_load_texture_png(TEXTURE_SHUFFLE, "romfs:/shuffle.png");
pp2d_load_texture_png(TEXTURE_INSTALLED, "romfs:/installed.png");
pp2d_load_texture_png(TEXTURE_RELOAD, "romfs:/reload.png");
pp2d_load_texture_png(TEXTURE_PREVIEW_ICON, "romfs:/preview.png");
pp2d_load_texture_png(TEXTURE_DOWNLOAD, "romfs:/download.png");
pp2d_load_texture_png(TEXTURE_PREVIEW_ICON, "romfs:/preview.png");
pp2d_load_texture_png(TEXTURE_BROWSE, "romfs:/browse.png");
pp2d_load_texture_png(TEXTURE_LIST, "romfs:/list.png");
pp2d_load_texture_png(TEXTURE_EXIT, "romfs:/exit.png");
pp2d_load_texture_png(TEXTURE_BATTERY_0, "romfs:/battery0.png");
pp2d_load_texture_png(TEXTURE_BATTERY_1, "romfs:/battery1.png");
pp2d_load_texture_png(TEXTURE_BATTERY_2, "romfs:/battery2.png");
@@ -169,12 +172,12 @@ bool draw_confirm(const char* conf_msg, Entry_List_s* list)
return false;
}
void draw_preview(int preview_offset)
void draw_preview(ssize_t previewID, int preview_offset)
{
pp2d_begin_draw(GFX_TOP, GFX_LEFT);
pp2d_draw_texture_part(TEXTURE_PREVIEW, 0, 0, preview_offset, 0, 400, 240);
pp2d_draw_texture_part(previewID, 0, 0, preview_offset, 0, 400, 240);
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
pp2d_draw_texture_part(TEXTURE_PREVIEW, 0, 0, 40 + preview_offset, 240, 320, 240);
pp2d_draw_texture_part(previewID, 0, 0, 40 + preview_offset, 240, 320, 240);
}
void draw_install(InstallType type)
@@ -191,6 +194,15 @@ void draw_install(InstallType type)
case INSTALL_LOADING_ICONS:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading icons, please wait...");
break;
case INSTALL_LOADING_REMOTE_THEMES:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading theme list, please wait...");
break;
case INSTALL_LOADING_REMOTE_SPLASHES:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading splash list, please wait...");
break;
case INSTALL_LOADING_REMOTE_PREVIEW:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading preview, please wait...");
break;
case INSTALL_SINGLE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
break;
@@ -257,6 +269,109 @@ static void draw_instructions(Instructions_s instructions)
}
}
static void draw_entry_info(Entry_s * entry)
{
float wrap = 363;
wchar_t author[0x41] = {0};
utf16_to_utf32((u32*)author, entry->author, 0x40);
pp2d_draw_text(20, 35, 0.5, 0.5, COLOR_WHITE, "By ");
pp2d_draw_wtext_wrap(40, 35, 0.5, 0.5, COLOR_WHITE, wrap, author);
wchar_t title[0x41] = {0};
utf16_to_utf32((u32*)title, entry->name, 0x40);
pp2d_draw_wtext_wrap(20, 50, 0.7, 0.7, COLOR_WHITE, wrap, title);
int width = (int)pp2d_get_wtext_width(title, 0.7, 0.7);
int height = (int)pp2d_get_wtext_height(title, 0.7, 0.7);
int count = ((width - (width % (int)wrap))/wrap) + 1;
wchar_t description[0x81] = {0};
utf16_to_utf32((u32*)description, entry->desc, 0x80);
pp2d_draw_wtext_wrap(20, 50+count*height, 0.5, 0.5, COLOR_WHITE, wrap, description);
}
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
const char* mode_string[MODE_AMOUNT] = {
"ThemePlaza Theme mode",
"ThemePlaza Splash mode",
};
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, mode_string[current_mode]);
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s * current_entry = &list->entries[selected_entry];
draw_entry_info(current_entry);
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
pp2d_draw_text(7, 3, 0.6, 0.6, COLOR_WHITE, "Search...");
pp2d_draw_texture_blend(TEXTURE_LIST, 320-96, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_EXIT, 320-72, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-48, 0, COLOR_WHITE);
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", mode_string[!list->mode][11]);
pp2d_draw_texture(TEXTURE_ARROW_SIDE, 3, 114);
pp2d_draw_texture_flip(TEXTURE_ARROW_SIDE, 308, 114, HORIZONTAL);
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
if(i >= list->entries_count) break;
current_entry = &list->entries[i];
wchar_t name[0x41] = {0};
utf16_to_utf32((u32*)name, current_entry->name, 0x40);
int vertical_offset = 0;
int horizontal_offset = i - list->scroll;
vertical_offset = horizontal_offset/list->entries_per_screen_h;
horizontal_offset %= list->entries_per_screen_h;
horizontal_offset *= list->entry_size;
vertical_offset *= list->entry_size;
vertical_offset += 24;
horizontal_offset += 16;
if(!current_entry->placeholder_color)
{
ssize_t id = list->icons_ids[i];
pp2d_draw_texture(id, horizontal_offset, vertical_offset);
}
else
pp2d_draw_rectangle(horizontal_offset, vertical_offset, list->entry_size, list->entry_size, current_entry->placeholder_color);
if(i == selected_entry)
{
unsigned int border_width = 3;
pp2d_draw_rectangle(horizontal_offset, vertical_offset, border_width, list->entry_size, COLOR_CURSOR);
pp2d_draw_rectangle(horizontal_offset, vertical_offset, list->entry_size, border_width, COLOR_CURSOR);
pp2d_draw_rectangle(horizontal_offset, vertical_offset+list->entry_size-border_width, list->entry_size, border_width, COLOR_CURSOR);
pp2d_draw_rectangle(horizontal_offset+list->entry_size-border_width, vertical_offset, border_width, list->entry_size, COLOR_CURSOR);
}
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count);
float x = 316;
x -= pp2d_get_text_width(entries_count_str, 0.6, 0.6);
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, entries_count_str);
char selected_entry_str[0x20] = {0};
sprintf(selected_entry_str, "%" JSON_INTEGER_FORMAT, list->tp_current_page);
x -= pp2d_get_text_width(selected_entry_str, 0.6, 0.6);
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, selected_entry_str);
pp2d_draw_text(176, 219, 0.6, 0.6, COLOR_WHITE, "Page:");
}
void draw_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
@@ -287,26 +402,22 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
pp2d_texture_blend(COLOR_YELLOW);
pp2d_texture_scale(1.25, 1.4);
pp2d_texture_draw();
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
pp2d_draw_texture_blend(TEXTURE_EXIT, 320-120, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-96, 0, COLOR_WHITE);
for(int i = 0; i < MODE_AMOUNT; i++)
pp2d_draw_textf(320-(24*(i+1))+2.5, -3, 1, 1, COLOR_WHITE, "%c", mode_string[i][0]);
return;
}
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s current_entry = list->entries[selected_entry];
wchar_t title[0x41] = {0};
utf16_to_utf32((u32*)title, current_entry.name, 0x40);
pp2d_draw_wtext_wrap(20, 30, 0.7, 0.7, COLOR_WHITE, 380, title);
wchar_t author[0x41] = {0};
utf16_to_utf32((u32*)author, current_entry.author, 0x40);
pp2d_draw_text(20, 50, 0.5, 0.5, COLOR_WHITE, "By: ");
pp2d_draw_wtext_wrap(44, 50, 0.5, 0.5, COLOR_WHITE, 380, author);
wchar_t description[0x81] = {0};
utf16_to_utf32((u32*)description, current_entry.desc, 0x80);
pp2d_draw_wtext_wrap(20, 65, 0.5, 0.5, COLOR_WHITE, 363, description);
Entry_s * current_entry = &list->entries[selected_entry];
draw_entry_info(current_entry);
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
@@ -314,59 +425,65 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
{
case MODE_THEMES:
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? COLOR_WHITE : COLOR_RED, "Shuffle: %i/10", list->shuffle_count);
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-120, 0, COLOR_WHITE);
break;
default:
break;
}
pp2d_draw_texture_blend(TEXTURE_RELOAD, 320-96, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-72, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-48, 0, COLOR_WHITE);
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", *mode_string[!list->mode]);
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-120, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_BROWSE, 320-96, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_EXIT, 320-72, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-48, 0, COLOR_WHITE);
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", mode_string[!list->mode][0]);
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
if(list->scroll > 0)
pp2d_draw_texture(TEXTURE_ARROW, 155, 6);
if(list->scroll + ENTRIES_PER_SCREEN < list->entries_count)
pp2d_draw_texture_flip(TEXTURE_ARROW, 155, 224, VERTICAL);
pp2d_draw_texture(TEXTURE_ARROW, 152, 4);
if(list->scroll + list->entries_loaded < list->entries_count)
pp2d_draw_texture_flip(TEXTURE_ARROW, 152, 220, VERTICAL);
for(int i = list->scroll; i < (ENTRIES_PER_SCREEN + list->scroll); i++)
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
if(i >= list->entries_count) break;
current_entry = list->entries[i];
current_entry = &list->entries[i];
wchar_t name[0x41] = {0};
utf16_to_utf32((u32*)name, current_entry.name, 0x40);
utf16_to_utf32((u32*)name, current_entry->name, 0x40);
int vertical_offset = i - list->scroll;
int horizontal_offset = 0;
horizontal_offset *= list->entry_size;
vertical_offset *= list->entry_size;
vertical_offset += 24;
int vertical_offset = 48 * (i - list->scroll);
u32 font_color = COLOR_WHITE;
if(i == list->selected_entry)
if(i == selected_entry)
{
font_color = COLOR_BLACK;
pp2d_draw_rectangle(0, 24 + vertical_offset, 320, 48, COLOR_CURSOR);
pp2d_draw_rectangle(0, vertical_offset, 320, list->entry_size, COLOR_CURSOR);
}
pp2d_draw_wtext(54, 40 + vertical_offset, 0.55, 0.55, font_color, name);
if(!current_entry.placeholder_color)
pp2d_draw_wtext(list->entry_size+6, vertical_offset + 16, 0.55, 0.55, font_color, name);
if(current_entry->in_shuffle)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-24-4, vertical_offset, font_color);
if(current_entry->installed)
pp2d_draw_texture_blend(TEXTURE_INSTALLED, 320-24-4, vertical_offset + 22, font_color);
if(!current_entry->placeholder_color)
{
ssize_t id = 0;
if(list->entries_count > ICONS_OFFSET_AMOUNT*ENTRIES_PER_SCREEN)
id = list->icons_ids[ICONS_VISIBLE][i - list->scroll];
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
id = list->icons_ids[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
else
id = ((size_t *)list->icons_ids)[i];
pp2d_draw_texture(id, 0, 24 + vertical_offset);
id = list->icons_ids[i];
pp2d_draw_texture(id, horizontal_offset, vertical_offset);
}
else
pp2d_draw_rectangle(0, 24 + vertical_offset, 48, 48, current_entry.placeholder_color);
if(current_entry.in_shuffle)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-24-4, 24 + vertical_offset, font_color);
if(current_entry.installed)
pp2d_draw_texture_blend(TEXTURE_INSTALLED, 320-24-4, 24 + 22 + vertical_offset, font_color);
pp2d_draw_rectangle(horizontal_offset, vertical_offset, list->entry_size, list->entry_size, current_entry->placeholder_color);
}
char entries_count_str[0x20] = {0};