New controls (#106)
* make theme delete function general and clean it up * add steam big picture-like controls * aesthetic changes
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@@ -63,7 +63,7 @@ enum TextureID {
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TEXTURE_BATTERY_CHARGE,
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TEXTURE_QR,
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TEXTURE_PREVIEW,
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TEXTURE_SELECT_BUTTON, //Add the new select texture
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TEXTURE_SELECT_BUTTON,
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TEXTURE_ICON, // always the last
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};
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@@ -37,8 +37,10 @@ typedef enum {
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INSTALL_SINGLE,
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INSTALL_SHUFFLE,
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INSTALL_BGM,
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INSTALL_NO_BGM,
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INSTALL_DOWNLOAD,
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INSTALL_ENTRY_DELETE,
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} InstallType;
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typedef enum {
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@@ -46,15 +48,17 @@ typedef enum {
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ERROR_LEVEL_WARNING,
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} ErrorLevel;
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#define BUTTONS_START_Y 140
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#define BUTTONS_STEP 25
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#define BUTTONS_START_Y 130
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#define BUTTONS_STEP 22
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enum {
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BUTTONS_Y_PREVIEW = BUTTONS_START_Y+5,
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BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1,
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BUTTONS_Y_INFO = BUTTONS_Y_LINE_1+5,
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BUTTONS_Y_LINE_2 = BUTTONS_START_Y + BUTTONS_STEP*2,
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BUTTONS_Y_LINE_3 = BUTTONS_START_Y + BUTTONS_STEP*3,
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BUTTONS_Y_LINE_4 = BUTTONS_START_Y + BUTTONS_STEP*4,
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BUTTONS_X_LEFT = 20,
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BUTTONS_X_RIGHT = 200,
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@@ -70,6 +74,6 @@ void draw_preview(int preview_offset);
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void draw_install(InstallType type);
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void draw_interface(Entry_List_s* list, EntryMode current_mode);
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void draw_interface(Entry_List_s* list, EntryMode current_mode, bool install_mode);
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#endif
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@@ -68,6 +68,7 @@ typedef struct {
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int shuffle_count;
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} Entry_List_s;
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void delete_entry(Entry_s entry);
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Result load_entries(const char * loading_path, Entry_List_s * list);
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bool load_preview(Entry_List_s list, int * preview_offset);
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u32 load_data(char * filename, Entry_s entry, char ** buf);
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@@ -69,8 +69,6 @@ typedef struct {
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u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES];
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} ThemeManage_bin_s;
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void delete_theme(Entry_s theme);
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Result theme_install(Entry_s theme);
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Result no_bgm_install(Entry_s theme);
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Result bgm_install(Entry_s theme);
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