assemble a splash preview if none was found (#277)
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129
source/conversion.c
Normal file
129
source/conversion.c
Normal file
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#include "conversion.h"
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#include "draw.h"
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#include <png.h>
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static void rotate_agbr_counterclockwise(char ** bufp, size_t size, size_t width)
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{
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uint32_t * buf = (uint32_t*)*bufp;
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uint32_t * out = malloc(size);
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size_t pixel_count = (size/4);
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size_t height = pixel_count/width;
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for (uint32_t h = 0; h < height; ++h)
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{
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for (uint32_t w = 0; w < width; ++w)
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{
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size_t buf_index = (w + (h * width));
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size_t out_index = (height * (width-1)) - (height * w) + h;
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out[out_index] = buf[buf_index];
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}
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}
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free(*bufp);
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*bufp = (char*)out;
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}
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size_t bin_to_abgr(char ** bufp, size_t size)
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{
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size_t out_size = (size / 3) * 4;
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char* buf = malloc(out_size);
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for (size_t i = 0, j = 0; i < size; i+=3, j+=4)
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{
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(buf+j)[0] = 0xFF; // A
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(buf+j)[1] = (*bufp+i)[0]; // B
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(buf+j)[2] = (*bufp+i)[1]; // G
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(buf+j)[3] = (*bufp+i)[2]; // R
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}
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free(*bufp);
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*bufp = buf;
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// splash screens contain the raw framebuffer to put on the screen
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// because the screens are mounted at a 90 degree angle we also need to rotate
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// the output
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rotate_agbr_counterclockwise(bufp, out_size, 240);
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return out_size;
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}
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size_t png_to_abgr(char ** bufp, size_t size)
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{
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size_t out_size = 0;
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if(size < 8 || png_sig_cmp((png_bytep)*bufp, 0, 8))
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{
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throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
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return out_size;
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}
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uint32_t * buf = (uint32_t*)*bufp;
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FILE * fp = fmemopen(buf, size, "rb");;
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png_bytep * row_pointers = NULL;
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png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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png_infop info = png_create_info_struct(png);
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png_init_io(png, fp);
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png_read_info(png, info);
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u32 width = png_get_image_width(png, info);
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u32 height = png_get_image_height(png, info);
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png_byte color_type = png_get_color_type(png, info);
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png_byte bit_depth = png_get_bit_depth(png, info);
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// Read any color_type into 8bit depth, ABGR format.
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// See http://www.libpng.org/pub/png/libpng-manual.txt
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if(bit_depth == 16)
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png_set_strip_16(png);
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if(color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_palette_to_rgb(png);
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// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
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if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
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png_set_expand_gray_1_2_4_to_8(png);
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if(png_get_valid(png, info, PNG_INFO_tRNS))
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png_set_tRNS_to_alpha(png);
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// These color_type don't have an alpha channel then fill it with 0xff.
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if(color_type == PNG_COLOR_TYPE_RGB ||
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color_type == PNG_COLOR_TYPE_GRAY ||
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color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
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if(color_type == PNG_COLOR_TYPE_GRAY ||
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color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
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png_set_gray_to_rgb(png);
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//output ABGR
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png_set_bgr(png);
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png_set_swap_alpha(png);
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png_read_update_info(png, info);
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row_pointers = malloc(sizeof(png_bytep) * height);
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out_size = sizeof(u32) * (width * height);
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u32 * out = malloc(out_size);
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for(u32 y = 0; y < height; y++)
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{
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row_pointers[y] = (png_bytep)(out + (width * y));
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}
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png_read_image(png, row_pointers);
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png_destroy_read_struct(&png, &info, NULL);
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if (fp) fclose(fp);
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if (row_pointers) free(row_pointers);
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free(*bufp);
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*bufp = (char*)out;
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return out_size;
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}
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