assemble a splash preview if none was found (#277)
This commit is contained in:
9
include/conversion.h
Normal file
9
include/conversion.h
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@@ -0,0 +1,9 @@
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#ifndef CONVERISON_H
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#define CONVERISON_H
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#include "common.h"
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size_t bin_to_abgr(char ** bufp, size_t size);
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size_t png_to_abgr(char ** bufp, size_t size);
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#endif
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@@ -31,6 +31,12 @@
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#include "music.h"
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#include <jansson.h>
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// These values assume a horizontal orientation
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#define TOP_SCREEN_WIDTH 400
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#define BOTTOM_SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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#define SCREEN_COLOR_DEPTH 4
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enum ICON_IDS_OFFSET {
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ICONS_ABOVE = 0,
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ICONS_VISIBLE,
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@@ -118,7 +124,7 @@ void sort_by_filename(Entry_List_s * list);
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void delete_entry(Entry_s * entry, bool is_file);
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Result load_entries(const char * loading_path, Entry_List_s * list);
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bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset);
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bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset);
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bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset);
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void free_preview(C2D_Image preview_image);
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Result load_audio(Entry_s, audio_s *);
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129
source/conversion.c
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129
source/conversion.c
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@@ -0,0 +1,129 @@
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#include "conversion.h"
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#include "draw.h"
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#include <png.h>
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static void rotate_agbr_counterclockwise(char ** bufp, size_t size, size_t width)
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{
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uint32_t * buf = (uint32_t*)*bufp;
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uint32_t * out = malloc(size);
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size_t pixel_count = (size/4);
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size_t height = pixel_count/width;
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for (uint32_t h = 0; h < height; ++h)
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{
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for (uint32_t w = 0; w < width; ++w)
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{
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size_t buf_index = (w + (h * width));
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size_t out_index = (height * (width-1)) - (height * w) + h;
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out[out_index] = buf[buf_index];
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}
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}
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free(*bufp);
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*bufp = (char*)out;
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}
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size_t bin_to_abgr(char ** bufp, size_t size)
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{
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size_t out_size = (size / 3) * 4;
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char* buf = malloc(out_size);
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for (size_t i = 0, j = 0; i < size; i+=3, j+=4)
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{
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(buf+j)[0] = 0xFF; // A
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(buf+j)[1] = (*bufp+i)[0]; // B
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(buf+j)[2] = (*bufp+i)[1]; // G
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(buf+j)[3] = (*bufp+i)[2]; // R
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}
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free(*bufp);
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*bufp = buf;
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// splash screens contain the raw framebuffer to put on the screen
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// because the screens are mounted at a 90 degree angle we also need to rotate
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// the output
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rotate_agbr_counterclockwise(bufp, out_size, 240);
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return out_size;
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}
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size_t png_to_abgr(char ** bufp, size_t size)
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{
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size_t out_size = 0;
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if(size < 8 || png_sig_cmp((png_bytep)*bufp, 0, 8))
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{
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throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
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return out_size;
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}
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uint32_t * buf = (uint32_t*)*bufp;
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FILE * fp = fmemopen(buf, size, "rb");;
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png_bytep * row_pointers = NULL;
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png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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png_infop info = png_create_info_struct(png);
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png_init_io(png, fp);
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png_read_info(png, info);
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u32 width = png_get_image_width(png, info);
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u32 height = png_get_image_height(png, info);
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png_byte color_type = png_get_color_type(png, info);
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png_byte bit_depth = png_get_bit_depth(png, info);
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// Read any color_type into 8bit depth, ABGR format.
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// See http://www.libpng.org/pub/png/libpng-manual.txt
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if(bit_depth == 16)
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png_set_strip_16(png);
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if(color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_palette_to_rgb(png);
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// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
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if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
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png_set_expand_gray_1_2_4_to_8(png);
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if(png_get_valid(png, info, PNG_INFO_tRNS))
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png_set_tRNS_to_alpha(png);
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// These color_type don't have an alpha channel then fill it with 0xff.
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if(color_type == PNG_COLOR_TYPE_RGB ||
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color_type == PNG_COLOR_TYPE_GRAY ||
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color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
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if(color_type == PNG_COLOR_TYPE_GRAY ||
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color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
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png_set_gray_to_rgb(png);
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//output ABGR
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png_set_bgr(png);
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png_set_swap_alpha(png);
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png_read_update_info(png, info);
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row_pointers = malloc(sizeof(png_bytep) * height);
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out_size = sizeof(u32) * (width * height);
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u32 * out = malloc(out_size);
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for(u32 y = 0; y < height; y++)
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{
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row_pointers[y] = (png_bytep)(out + (width * y));
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}
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png_read_image(png, row_pointers);
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png_destroy_read_struct(&png, &info, NULL);
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if (fp) fclose(fp);
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if (row_pointers) free(row_pointers);
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free(*bufp);
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*bufp = (char*)out;
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return out_size;
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}
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138
source/loading.c
138
source/loading.c
@@ -29,6 +29,7 @@
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#include "unicode.h"
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#include "music.h"
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#include "draw.h"
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#include "conversion.h"
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#include <png.h>
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@@ -449,77 +450,10 @@ void load_icons_thread(void * void_arg)
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while(arg->run_thread);
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}
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bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset)
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bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset)
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{
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if(size < 8 || png_sig_cmp(buf, 0, 8))
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{
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throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
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return false;
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}
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png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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png_infop info = png_create_info_struct(png);
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if(setjmp(png_jmpbuf(png)))
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{
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png_destroy_read_struct(&png, &info, NULL);
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return false;
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}
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FILE * fp = fmemopen(buf, size, "rb");
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png_init_io(png, fp);
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png_read_info(png, info);
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int width = png_get_image_width(png, info);
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int height = png_get_image_height(png, info);
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png_byte color_type = png_get_color_type(png, info);
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png_byte bit_depth = png_get_bit_depth(png, info);
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// Read any color_type into 8bit depth, ABGR format.
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// See http://www.libpng.org/pub/png/libpng-manual.txt
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if(bit_depth == 16)
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png_set_strip_16(png);
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if(color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_palette_to_rgb(png);
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// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
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if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
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png_set_expand_gray_1_2_4_to_8(png);
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if(png_get_valid(png, info, PNG_INFO_tRNS))
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png_set_tRNS_to_alpha(png);
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// These color_type don't have an alpha channel then fill it with 0xff.
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if(color_type == PNG_COLOR_TYPE_RGB ||
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color_type == PNG_COLOR_TYPE_GRAY ||
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color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
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if(color_type == PNG_COLOR_TYPE_GRAY ||
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color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
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png_set_gray_to_rgb(png);
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//output ABGR
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png_set_bgr(png);
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png_set_swap_alpha(png);
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png_read_update_info(png, info);
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png_bytep * row_pointers = malloc(sizeof(png_bytep) * height);
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for(int y = 0; y < height; y++) {
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row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
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}
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png_read_image(png, row_pointers);
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fclose(fp);
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png_destroy_read_struct(&png, &info, NULL);
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int height = SCREEN_HEIGHT * 2;
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int width = (uint32_t)((size / 4) / height);
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free_preview(*preview_image);
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@@ -540,20 +474,16 @@ bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, i
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memset(preview_image->tex->data, 0, preview_image->tex->size);
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for(int j = 0; j < height; j++) {
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png_bytep row = row_pointers[j];
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png_bytep row = (png_bytep)(row_pointers + (width * 4 * j));
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for(int i = 0; i < width; i++) {
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png_bytep px = &(row[i * 4]);
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u32 dst = ((((j >> 3) * (512 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
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memcpy(preview_image->tex->data + dst, px, sizeof(u32));
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}
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free(row_pointers[j]);
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}
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free(row_pointers);
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*preview_offset = (width-400)/2;
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*preview_offset = (width - TOP_SCREEN_WIDTH) / 2;
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return true;
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}
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@@ -570,13 +500,67 @@ bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_of
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char *preview_buffer = NULL;
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u64 size = load_data("/preview.png", entry, &preview_buffer);
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if(!size)
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if(size)
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{
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if (!(size = png_to_abgr(&preview_buffer, size)))
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{
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return false;
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}
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}
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else
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{
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free(preview_buffer);
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const int top_size = TOP_SCREEN_WIDTH * SCREEN_HEIGHT * SCREEN_COLOR_DEPTH;
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const int out_size = top_size * 2;
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char * rgba_buffer = malloc(out_size);
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memset(rgba_buffer, 0, out_size);
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bool found_splash = false;
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// try to assembly a preview from the splash screens
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size = load_data("/splash.bin", entry, &preview_buffer);
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if (size)
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{
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found_splash = true;
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bin_to_abgr(&preview_buffer, size);
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memcpy(rgba_buffer, preview_buffer, top_size);
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free(preview_buffer);
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}
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size = load_data("/splashbottom.bin", entry, &preview_buffer);
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if (size)
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{
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found_splash = true;
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bin_to_abgr(&preview_buffer, size);
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const int buffer_width = TOP_SCREEN_WIDTH * SCREEN_COLOR_DEPTH;
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const int bottom_buffer_width = BOTTOM_SCREEN_WIDTH * SCREEN_COLOR_DEPTH;
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const int bottom_centered_offset = (TOP_SCREEN_WIDTH - BOTTOM_SCREEN_WIDTH) / 2;
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// Store the bottom splash screen under the top splash and centered
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for (int i = 0; i < SCREEN_HEIGHT; ++i)
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memcpy(
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rgba_buffer + top_size + (buffer_width * i) + (bottom_centered_offset * SCREEN_COLOR_DEPTH),
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preview_buffer + (bottom_buffer_width * i),
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bottom_buffer_width
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);
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free(preview_buffer);
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}
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if (!found_splash)
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{
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free(rgba_buffer);
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throw_error("No preview found.", ERROR_LEVEL_WARNING);
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return false;
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}
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size = out_size;
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preview_buffer = rgba_buffer;
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}
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bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset);
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free(preview_buffer);
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@@ -32,6 +32,7 @@
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#include "unicode.h"
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#include "music.h"
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#include "urls.h"
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#include "conversion.h"
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// forward declaration of special case used only here
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// TODO: replace this travesty with a proper handler
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@@ -296,7 +297,18 @@ static bool load_remote_preview(Entry_s * entry, C2D_Image * preview_image, int
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return false;
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}
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bool ret = load_preview_from_buffer(preview_png, preview_size, preview_image, preview_offset);
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char * preview_buf = malloc(preview_size);
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u32 preview_buf_size = preview_size;
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memcpy(preview_buf, preview_png, preview_size);
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if (!(preview_buf_size = png_to_abgr(&preview_buf, preview_buf_size)))
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{
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free(preview_buf);
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return false;
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}
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bool ret = load_preview_from_buffer(preview_buf, preview_buf_size, preview_image, preview_offset);
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free(preview_buf);
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if (ret && not_cached) // only save the preview if it loaded correctly - isn't corrupted
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{
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Reference in New Issue
Block a user