Fix race condition with music not being done playing

This commit is contained in:
2018-05-11 07:42:05 -04:00
parent 8189264908
commit d2b83659ea
2 changed files with 3 additions and 3 deletions

View File

@@ -76,6 +76,7 @@ void thread_audio(void* data) {
ov_clear(&audio->vf);
linearFree(audio->wave_buf[0].data_vaddr);
linearFree(audio->wave_buf[1].data_vaddr);
while (audio->wave_buf[0].status != NDSP_WBUF_DONE || audio->wave_buf[1].status != NDSP_WBUF_DONE) svcSleepThread(1e7);
svcSignalEvent(audio->finished);
free(audio);
}