Major rewrite: less repetition (#101)

* first step of rewriting: at least it compiles™

* fix tabs/spaces

* fix dabort on load

* fix preview crash

* sorting isnt done outside of loading

* step one of making remake_file useless

* camera/qr code cleanup

* fix dabort when folder is empty, and bring back preview optimization

* fix button for switching modes and show mode when folder is empty

* fix scanning qrs

* no more splash discrimination

* add debug helpers

* fix theme installing
turns out that wasnt such a good idea

* fix battery icon

* mistake

* themeplaza compatibility

* make use of load_data

* don't drink and copy-paste, kids

* fix user-agent

* remove useless

* cleanup includes

* not even used

* add splash buttons

* upgrade buttons drawing

* fix controls while preview is up

* improve positions
This commit is contained in:
LiquidFenrir
2017-12-02 16:09:38 +01:00
committed by Alex Taber
parent ab4ead03b5
commit d937ae1716
15 changed files with 803 additions and 1149 deletions

View File

@@ -27,18 +27,49 @@
#ifndef DRAW_H
#define DRAW_H
#include "themes.h"
#include "splashes.h"
#include "camera.h"
#include "common.h"
#include "loading.h"
typedef enum {
INSTALL_SPLASH,
INSTALL_SPLASH_DELETE,
INSTALL_SINGLE,
INSTALL_SHUFFLE,
INSTALL_BGM,
INSTALL_DOWNLOAD,
} InstallType;
typedef enum {
ERROR_LEVEL_ERROR,
ERROR_LEVEL_WARNING,
} ErrorLevel;
#define BUTTONS_START_Y 140
#define BUTTONS_STEP 25
enum {
BUTTONS_Y_PREVIEW = BUTTONS_START_Y+5,
BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1,
BUTTONS_Y_LINE_2 = BUTTONS_START_Y + BUTTONS_STEP*2,
BUTTONS_Y_LINE_3 = BUTTONS_START_Y + BUTTONS_STEP*3,
BUTTONS_X_LEFT = 20,
BUTTONS_X_RIGHT = 200,
} ButtonPos;
void init_screens(void);
void exit_screens(void);
void draw_themext_error(void);
void draw_base_interface(void);
void draw_theme_install(int install_type);
void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_theme, bool preview_mode, int shuffle_theme_count);
void draw_splash_install(int install_type);
void draw_splash_interface(Splash_s *splashes_list, int splash_count, int selected_splash, bool preview_mode);
void throw_error(char* error, int error_type);
void throw_error(char* error, ErrorLevel level);
void draw_preview(int preview_offset);
void draw_install(InstallType type);
void draw_interface(Entry_List_s* list, EntryMode current_mode);
#endif