Major rewrite: less repetition (#101)
* first step of rewriting: at least it compiles™ * fix tabs/spaces * fix dabort on load * fix preview crash * sorting isnt done outside of loading * step one of making remake_file useless * camera/qr code cleanup * fix dabort when folder is empty, and bring back preview optimization * fix button for switching modes and show mode when folder is empty * fix scanning qrs * no more splash discrimination * add debug helpers * fix theme installing turns out that wasnt such a good idea * fix battery icon * mistake * themeplaza compatibility * make use of load_data * don't drink and copy-paste, kids * fix user-agent * remove useless * cleanup includes * not even used * add splash buttons * upgrade buttons drawing * fix controls while preview is up * improve positions
This commit is contained in:
@@ -26,254 +26,34 @@
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#include "splashes.h"
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#include "unicode.h"
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#include "fs.h"
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#include "themes.h"
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#include "pp2d/pp2d/pp2d.h"
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#include "draw.h"
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void load_splash_preview(Splash_s *splash)
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{
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//free the previously loaded preview. wont do anything if there wasnt one
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pp2d_free_texture(TEXTURE_PREVIEW);
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char *preview_buffer = NULL;
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u64 size = 0;
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if (!(splash->is_zip))
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{
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u16 path_to_preview[0x106] = {0};
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strucat(path_to_preview, splash->path);
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struacat(path_to_preview, "/preview.png");
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size = file_to_buf(fsMakePath(PATH_UTF16, path_to_preview), ArchiveSD, &preview_buffer);
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} else {
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size = zip_file_to_buf("preview.png", splash->path, &preview_buffer);
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}
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if (!size)
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{
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free(preview_buffer);
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return;
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}
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u8 * image = NULL;
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unsigned int width = 0, height = 0;
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if ((lodepng_decode32(&image, &width, &height, (u8*)preview_buffer, size)) == 0) // no error
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{
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for (u32 i = 0; i < width; i++)
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{
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for (u32 j = 0; j < height; j++)
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{
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u32 p = (i + j*width) * 4;
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u8 r = *(u8*)(image + p);
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u8 g = *(u8*)(image + p + 1);
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u8 b = *(u8*)(image + p + 2);
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u8 a = *(u8*)(image + p + 3);
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*(image + p) = a;
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*(image + p + 1) = b;
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*(image + p + 2) = g;
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*(image + p + 3) = r;
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}
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}
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pp2d_load_texture_memory(TEXTURE_PREVIEW, image, (u32)width, (u32)height);
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}
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free(image);
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free(preview_buffer);
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}
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static void parse_smdh(Splash_s *splash, ssize_t textureID, u16 *splash_name)
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{
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char *info_buffer = NULL;
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u64 size = 0;
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if (!(splash->is_zip))
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{
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u16 path_to_smdh[0x106] = {0};
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strucat(path_to_smdh, splash->path);
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struacat(path_to_smdh, "/info.smdh");
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size = file_to_buf(fsMakePath(PATH_UTF16, path_to_smdh), ArchiveSD, &info_buffer);
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} else {
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size = zip_file_to_buf("info.smdh", splash->path, &info_buffer);
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}
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if (!size)
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{
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free(info_buffer);
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memset(splash->name, 0, 0x80);
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memset(splash->desc, 0, 0x100);
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memset(splash->author, 0, 0x80);
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memcpy(splash->name, splash_name, 0x80);
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utf8_to_utf16(splash->desc, (u8*)"No description", 0x100);
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utf8_to_utf16(splash->author, (u8*)"Unknown author", 0x80);
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splash->placeholder_color = RGBA8(rand() % 255, rand() % 255, rand() % 255, 255);
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return;
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}
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memcpy(splash->name, info_buffer + 0x08, 0x80);
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memcpy(splash->desc, info_buffer + 0x88, 0x100);
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memcpy(splash->author, info_buffer + 0x188, 0x80);
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u16 *icon_data = malloc(0x1200);
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memcpy(icon_data, info_buffer + 0x24C0, 0x1200);
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const u32 width = 48, height = 48;
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u32 *image = malloc(width*height*sizeof(u32));
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for (u32 x = 0; x < width; x++)
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{
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for (u32 y = 0; y < height; y++)
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{
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unsigned int dest_pixel = (x + y*width);
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unsigned int source_pixel = (((y >> 3) * (width >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3));
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u8 r = ((icon_data[source_pixel] >> 11) & 0b11111) << 3;
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u8 g = ((icon_data[source_pixel] >> 5) & 0b111111) << 2;
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u8 b = (icon_data[source_pixel] & 0b11111) << 3;
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u8 a = 0xFF;
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image[dest_pixel] = (r << 24) | (g << 16) | (b << 8) | a;
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}
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}
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pp2d_load_texture_memory(textureID, (u8*)image, (u32)width, (u32)height);
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splash->icon_id = textureID;
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free(image);
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free(icon_data);
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free(info_buffer);
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}
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Result get_splashes(Splash_s** splashes_list, int *splash_count)
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{
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Result res = 0;
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Handle dir_handle;
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if (R_FAILED(res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, SPLASHES_PATH))))
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return res;
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if (*splashes_list != NULL)
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{
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free(*splashes_list);
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*splashes_list = NULL;
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*splash_count = 0;
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}
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u32 entries_read = 1;
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while (entries_read)
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{
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FS_DirectoryEntry entry = {0};
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if (R_FAILED(res = FSDIR_Read(dir_handle, &entries_read, 1, &entry)) || entries_read == 0)
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break;
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if (!(entry.attributes & FS_ATTRIBUTE_DIRECTORY) && strcmp(entry.shortExt, "ZIP"))
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continue;
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*splash_count += entries_read;
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*splashes_list= realloc(*splashes_list, (*splash_count) * sizeof(Splash_s));
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if (splashes_list == NULL)
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break;
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Splash_s *current_splash = &(*splashes_list)[*splash_count-1];
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memset(current_splash, 0, sizeof(Splash_s));
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u16 splash_path[0x106]= {0};
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struacat(splash_path, SPLASHES_PATH);
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strucat(splash_path, entry.name);
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char pathchar[0x106] = {0};
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utf16_to_utf8((u8*) pathchar, splash_path, 0x106);
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memcpy(current_splash->path, splash_path, 0x106 * sizeof(u16));
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current_splash->is_zip = !strcmp(entry.shortExt, "ZIP");
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ssize_t iconID = TEXTURE_PREVIEW + theme_count + *splash_count;
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parse_smdh(current_splash, iconID, entry.name);
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}
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FSDIR_Close(dir_handle);
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qsort(*splashes_list, (long)*splash_count, sizeof(Splash_s), splashcmp);
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return res;
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}
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int splashcmp(const void* a, const void* b) //essentially a memcmp alias, so that it can be used properly with qsort
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{
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Splash_s *splash_a = (Splash_s *)a;
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Splash_s *splash_b = (Splash_s *)b;
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return memcmp(splash_a, splash_b, 0x40*sizeof(u16));
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}
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void splash_delete()
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void splash_delete(void)
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{
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remove("/luma/splash.bin");
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remove("/luma/splashbottom.bin");
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}
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void splash_install(Splash_s splash_to_install)
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void splash_install(Entry_s splash)
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{
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char *screen_buf = NULL;
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u32 size = 0;
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if (splash_to_install.is_zip)
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{
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size = zip_file_to_buf("splash.bin", splash_to_install.path, &screen_buf);
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if (size)
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{
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remake_file("/luma/splash.bin", ArchiveSD, sizeof(screen_buf));
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buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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size = zip_file_to_buf("splashbottom.bin", splash_to_install.path, &screen_buf);
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if (size)
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{
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remake_file("/luma/splashbottom.bin", ArchiveSD, sizeof(screen_buf));
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buf_to_file(size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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} else {
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u16 path[0x106] = {0};
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memcpy(path, splash_to_install.path, 0x106 * sizeof(u16));
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struacat(path, "/splash.bin");
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size = file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &screen_buf);
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if (size)
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{
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remake_file("/luma/splash.bin", ArchiveSD, sizeof(screen_buf));
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buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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u32 size = load_data("/splash.bin", splash, &screen_buf);
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remake_file("/luma/splash.bin", ArchiveSD, size);
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buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
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memcpy(path, splash_to_install.path, 0x106 * sizeof(u16));
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struacat(path, "/splashbottom.bin");
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size = file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &screen_buf);
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if (size)
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{
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remake_file("/luma/splashbottom.bin", ArchiveSD, sizeof(screen_buf));
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buf_to_file(size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
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free(screen_buf);
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screen_buf = NULL;
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size = 0;
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}
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}
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size = load_data("/splashbottom.bin", splash, &screen_buf);
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remake_file("/luma/splashbottom.bin", ArchiveSD, size);
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buf_to_file(size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
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char *config_buf;
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size = file_to_buf(fsMakePath(PATH_ASCII, "/luma/config.bin"), ArchiveSD, &config_buf);
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if (size)
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if(size)
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{
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if (config_buf[0xC] == 0)
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if(config_buf[0xC] == 0)
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{
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free(config_buf);
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throw_error("WARNING: Splashes are disabled in Luma Config", WARNING);
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throw_error("WARNING: Splashes are disabled in Luma Config", ERROR_LEVEL_WARNING);
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}
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}
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}
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Reference in New Issue
Block a user