several text drawing edits
All info.smdh fields now wrap after 300-odd pixels.
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@@ -149,13 +149,13 @@ void draw_theme_install(int install_type)
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switch(install_type)
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{
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case 0:
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pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
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pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
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break;
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case 1:
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pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_WHITE, "Installing a shuffle theme...");
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pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a shuffle theme...");
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break;
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case 2:
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pp2d_draw_text(120, 120, 0.8, 0.8, COLOR_WHITE, "Installing BGM...");
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pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing BGM...");
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break;
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default:
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break;
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@@ -192,14 +192,14 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
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pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, "Theme mode");
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wchar_t title[0x40] = {0};
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utf16_to_utf32((u32*)title, current_theme.name, 0x40);
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pp2d_draw_wtext(20, 30, 0.7, 0.7, COLOR_WHITE, title);
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pp2d_draw_wtext_wrap(20, 30, 0.7, 0.7, COLOR_WHITE, 380, title);
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wchar_t author[0x40] = {0};
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utf16_to_utf32((u32*)author, current_theme.author, 0x40);
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pp2d_draw_text(20, 50, 0.5, 0.5, COLOR_WHITE, "By: ");
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pp2d_draw_wtext(44, 50, 0.5, 0.5, COLOR_WHITE, author);
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wchar_t description[0x80] = {0};
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utf16_to_utf32((u32*)description, current_theme.desc, 0x80);
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pp2d_draw_wtext(20, 65, 0.5, 0.5, COLOR_WHITE, description);
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pp2d_draw_wtext_wrap(44, 50, 0.5, 0.5, COLOR_WHITE, 380, author);
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wchar_t description[0xa6] = {0};
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utf16_to_utf32((u32*)description, current_theme.desc, 0xb0);
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pp2d_draw_wtext_wrap(20, 65, 0.5, 0.5, COLOR_WHITE, 363, description);
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pp2d_draw_wtext(20, 150, 0.6, 0.6, COLOR_WHITE, L"\uE046 Install Shuffle Theme");
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pp2d_draw_wtext(200, 150, 0.6, 0.6, COLOR_WHITE, L"\uE004 Switch to Splashes");
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@@ -272,10 +272,10 @@ void draw_splash_install(int install_type)
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switch (install_type)
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{
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case SINGLE_INSTALL:
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pp2d_draw_textf(130, 110, 0.7, 0.7, COLOR_WHITE, "Installing a splash...");
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pp2d_draw_text_center(GFX_TOP, 110, 0.7, 0.7, COLOR_WHITE, "Installing a splash...");
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break;
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case UNINSTALL:
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pp2d_draw_textf(130, 110, 0.7, 0.7, COLOR_WHITE, "Uninstalling a splash...");
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pp2d_draw_text_center(GFX_TOP, 110, 0.7, 0.7, COLOR_WHITE, "Uninstalling a splash...");
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break;
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default:
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break;
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