Several improvements (#9)
* fix icon filename * update pp2d to fix preview problem * several improvements: - rely on a single header for simple/common headers - cleaned up main by putting the interface drawing function in its own file - load previews from .zip themes (may cause some loading times when launching - only need 1 shuffle image thanks to pp2d's blending abilities * not needed anymore * fix preview color and position * forgot * add proper icon loading thanks steveice10 for bannertool which this was pretty much taken from * only add proper themes to the list * add slightly more space between the icon and the name * not monospace, the little movement every blink is annoying * fix typo
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include/common.h
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include/common.h
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/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef COMMON_H
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#define COMMON_H
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#include <3ds.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define THEMES_PATH "/Themes/"
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static const int THEMES_PER_SCREEN = 4;
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enum TextureID {
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TEXTURE_FONT_RESERVED = 0, //used by pp2d for the font
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TEXTURE_ARROW,
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TEXTURE_SHUFFLE,
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MAX_TEXTURE,
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};
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#endif
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