Several improvements (#9)

* fix icon filename

* update pp2d to fix preview problem

* several improvements:
- rely on a single header for simple/common headers
- cleaned up main by putting the interface drawing function in its own file
- load previews from .zip themes (may cause some loading times when launching
- only need 1 shuffle image thanks to pp2d's blending abilities

* not needed anymore

* fix preview color and position

* forgot

* add proper icon loading
thanks steveice10 for bannertool which this was pretty much taken from

* only add proper themes to the list

* add slightly more space between the icon and the name

* not monospace, the little movement every blink is annoying

* fix typo
This commit is contained in:
LiquidFenrir
2017-08-31 13:55:00 +02:00
committed by Alex Taber
parent 9beae916b0
commit ebd2a9d6ae
14 changed files with 537 additions and 232 deletions

47
include/common.h Normal file
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/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef COMMON_H
#define COMMON_H
#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define THEMES_PATH "/Themes/"
static const int THEMES_PER_SCREEN = 4;
enum TextureID {
TEXTURE_FONT_RESERVED = 0, //used by pp2d for the font
TEXTURE_ARROW,
TEXTURE_SHUFFLE,
MAX_TEXTURE,
};
#endif