Several improvements (#9)
* fix icon filename * update pp2d to fix preview problem * several improvements: - rely on a single header for simple/common headers - cleaned up main by putting the interface drawing function in its own file - load previews from .zip themes (may cause some loading times when launching - only need 1 shuffle image thanks to pp2d's blending abilities * not needed anymore * fix preview color and position * forgot * add proper icon loading thanks steveice10 for bannertool which this was pretty much taken from * only add proper themes to the list * add slightly more space between the icon and the name * not monospace, the little movement every blink is annoying * fix typo
This commit is contained in:
27
source/fs.c
27
source/fs.c
@@ -24,12 +24,9 @@
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* reasonable ways as different from the original version.
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*/
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#include <3ds.h>
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#include <string.h>
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#include <stdlib.h>
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#include "fs.h"
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#include "unicode.h"
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#include "minizip/unzip.h"
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Result open_archives(void)
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@@ -80,6 +77,7 @@ Result open_archives(void)
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theme.data = themePath;
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retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme);
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if(R_FAILED(retValue)) return retValue;
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romfsInit();
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return 0;
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}
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@@ -98,27 +96,6 @@ Result close_archives(void)
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return 0;
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}
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int get_number_entries(char *path)
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{
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int count = 0;
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Handle dir_handle;
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Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, path));
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if (R_FAILED(res)) return -1;
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bool done = false;
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while (!done)
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{
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FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
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u32 entries_read = 0;
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FSDIR_Read(dir_handle, &entries_read, 1, entry);
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free(entry);
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if (entries_read) count++;
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else if (!entries_read) break;
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}
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FSDIR_Close(dir_handle);
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return count;
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}
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u64 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
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{
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Handle file;
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