Several improvements (#9)

* fix icon filename

* update pp2d to fix preview problem

* several improvements:
- rely on a single header for simple/common headers
- cleaned up main by putting the interface drawing function in its own file
- load previews from .zip themes (may cause some loading times when launching
- only need 1 shuffle image thanks to pp2d's blending abilities

* not needed anymore

* fix preview color and position

* forgot

* add proper icon loading
thanks steveice10 for bannertool which this was pretty much taken from

* only add proper themes to the list

* add slightly more space between the icon and the name

* not monospace, the little movement every blink is annoying

* fix typo
This commit is contained in:
LiquidFenrir
2017-08-31 13:55:00 +02:00
committed by Alex Taber
parent 9beae916b0
commit ebd2a9d6ae
14 changed files with 537 additions and 232 deletions

47
include/common.h Normal file
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@@ -0,0 +1,47 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef COMMON_H
#define COMMON_H
#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define THEMES_PATH "/Themes/"
static const int THEMES_PER_SCREEN = 4;
enum TextureID {
TEXTURE_FONT_RESERVED = 0, //used by pp2d for the font
TEXTURE_ARROW,
TEXTURE_SHUFFLE,
MAX_TEXTURE,
};
#endif

37
include/draw.h Normal file
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@@ -0,0 +1,37 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef DRAW_H
#define DRAW_H
#include "themes.h"
void init_screens(void);
void exit_screens(void);
void draw_interface(Theme_s * themes_list, int theme_count, int selected_theme, bool preview_mode);
#endif

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@@ -27,7 +27,7 @@
#ifndef FS_H #ifndef FS_H
#define FS_H #define FS_H
#include <3ds.h> #include "common.h"
FS_Archive ArchiveSD; FS_Archive ArchiveSD;
FS_Archive ArchiveHomeExt; FS_Archive ArchiveHomeExt;
@@ -35,9 +35,10 @@ FS_Archive ArchiveThemeExt;
Result open_archives(void); Result open_archives(void);
Result close_archives(void); Result close_archives(void);
int get_number_entries(char*);
u64 file_to_buf(FS_Path path, FS_Archive archive, char** buf); u64 file_to_buf(FS_Path path, FS_Archive archive, char** buf);
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf); u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf);
u32 buf_to_file(u32 size, char *path, FS_Archive archive, char *buf); u32 buf_to_file(u32 size, char *path, FS_Archive archive, char *buf);
void remake_file(char *path, FS_Archive archive, u32 size); void remake_file(char *path, FS_Archive archive, u32 size);

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@@ -27,26 +27,27 @@
#ifndef THEMES_H #ifndef THEMES_H
#define THEMES_H #define THEMES_H
#include <3ds.h> #include "common.h"
#define TEX_COUNT 3
typedef struct { typedef struct {
u16 name[0x40]; u16 name[0x80];
u16 desc[0x80]; u16 desc[0x100];
u16 author[0x40]; u16 author[0x80];
char icon_data[0x1200];
bool has_icon;
ssize_t icon_id;
bool has_preview;
ssize_t preview_id;
u16 path[262]; u16 path[262];
bool is_zip; bool is_zip;
bool selected;
ssize_t preview_id; bool in_shuffle;
bool has_preview; } Theme_s;
char preview_path[0x106];
} theme;
void parse_smdh(theme *entry, u16 *path); Result get_themes(Theme_s **themes_list, int *theme_count);
int scan_themes(theme **themes, int num_themes); Result single_install(Theme_s theme);
Result single_install(theme); Result shuffle_install(Theme_s *themes_list, int theme_count);
Result shuffle_install(theme **themes_list, int num_themes);
#endif #endif

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@@ -27,7 +27,7 @@
#ifndef UNICODE_H #ifndef UNICODE_H
#define UNICODE_H #define UNICODE_H
#include <3ds.h> #include "common.h"
ssize_t strulen(u16*, ssize_t); ssize_t strulen(u16*, ssize_t);
void struacat(u16 *input, const char *addition); void struacat(u16 *input, const char *addition);

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219
source/draw.c Normal file
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@@ -0,0 +1,219 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "draw.h"
#include "pp2d/pp2d/pp2d.h"
#include <time.h>
enum Colors {
COLOR_BACKGROUND = ABGR8(255, 32, 28, 35), //silver-y black
COLOR_ACCENT = RGBA8(55, 122, 168, 255),
COLOR_WHITE = RGBA8(255, 255, 255, 255),
COLOR_CURSOR = RGBA8(200, 200, 200, 255),
COLOR_BLACK = RGBA8(0, 0, 0, 255),
};
void init_screens(void)
{
pp2d_init();
pp2d_set_screen_color(GFX_TOP, COLOR_BACKGROUND);
pp2d_set_screen_color(GFX_BOTTOM, COLOR_BACKGROUND);
pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
pp2d_load_texture_png(TEXTURE_SHUFFLE, "romfs:/shuffle.png");
}
void exit_screens(void)
{
pp2d_exit();
}
static Result MCUHWC_GetBatteryLevel(u8 *out) // Code taken from daedreth's fork of lpp-3ds
{
#define TRY(expr) if(R_FAILED(res = (expr))) { svcCloseHandle(mcuhwcHandle); return res; }
Result res;
Handle mcuhwcHandle;
TRY(srvGetServiceHandle(&mcuhwcHandle, "mcu::HWC"));
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x50000;
TRY(svcSendSyncRequest(mcuhwcHandle));
*out = (u8) cmdbuf[2];
svcCloseHandle(mcuhwcHandle);
return cmdbuf[1];
#undef TRY
}
static int vertical_scroll = 0;
// static const int FRAMES_FOR_TEXT_SCROLL = 40;
// static int frames_count = 0;
// static int horizontal_scroll = 0;
// static int previous_selected = 0;
// static int horizontal_scroll_change = 1;
void draw_interface(Theme_s * themes_list, int theme_count, int selected_theme, bool preview_mode)
{
pp2d_begin_draw(GFX_TOP);
if (themes_list == NULL)
{
pp2d_draw_text_center(GFX_TOP, 100, 1, 1, COLOR_WHITE, "FAILURE");
pp2d_end_draw();
return;
}
Theme_s current_theme = themes_list[selected_theme];
if (preview_mode)
{
if (current_theme.has_preview)
{
pp2d_draw_texture_part(current_theme.preview_id, 0, 0, 6, 0, 400, 240);
}
}
else
{
pp2d_draw_rectangle(0, 0, 400, 23, COLOR_ACCENT);
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, "Theme mode");
wchar_t title[0x80] = {0};
utf16_to_utf32((u32*)title, current_theme.name, 0x80);
pp2d_draw_wtext(20, 30, 0.7, 0.7, COLOR_WHITE, title);
time_t t = time(NULL);
struct tm tm = *localtime(&t);
pp2d_draw_textf(7, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_hour);
pp2d_draw_text(28, 2, 0.6, 0.6, COLOR_WHITE, (tm.tm_sec % 2 == 1) ? ":" : " ");
pp2d_draw_textf(34, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_min);
u8 battery_val = 0;
MCUHWC_GetBatteryLevel(&battery_val);
pp2d_draw_textf(350, 2, 0.6, 0.6, COLOR_WHITE, "%i%%", battery_val);
if (current_theme.has_preview)
{
//skip the weird 6 pixels to the left
pp2d_texture_select_part(current_theme.preview_id, 220, 35, 6, 0, 400, 480);
pp2d_texture_scale(0.4, 0.4);
pp2d_texture_draw();
}
}
pp2d_draw_on(GFX_BOTTOM);
if (preview_mode)
{
if (current_theme.has_preview)
{
pp2d_draw_texture_part(current_theme.preview_id, 0, 0, 46, 240, 320, 240);
}
}
else
{
/*
// Scroll the theme name if it's too large
//----------------------------------------------------------------
if (previous_selected != selected_theme) {
previous_selected = selected_theme;
frames_count = 0;
horizontal_scroll = 0;
horizontal_scroll_change = 1;
}
frames_count = (frames_count+1) % FRAMES_FOR_TEXT_SCROLL;
if (frames_count == 0 && (config.entries[selectedEntry].name.size() > MENU_WIDTH))
horizontal_scroll += horizontal_scroll_change;
if (horizontal_scroll == (config.entries[selected_theme].name.size() - MENU_WIDTH))
horizontal_scroll_change = -1;
if (horizontal_scroll == 0)
horizontal_scroll_change = 1;
//----------------------------------------------------------------
*/
// Scroll the menu up or down if the selected theme is out of its bounds
//----------------------------------------------------------------
for (int i = 0; i < theme_count; i++) {
if (theme_count <= THEMES_PER_SCREEN)
break;
if (vertical_scroll > selected_theme)
vertical_scroll--;
if ((i < selected_theme) && \
((selected_theme - vertical_scroll) >= THEMES_PER_SCREEN) && \
(vertical_scroll != ( - THEMES_PER_SCREEN)))
vertical_scroll++;
}
//----------------------------------------------------------------
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
pp2d_draw_rectangle(0, 0, 320, 24, COLOR_ACCENT);
pp2d_draw_rectangle(0, 216, 320, 24, COLOR_ACCENT);
if (vertical_scroll > 0)
{
pp2d_draw_texture(TEXTURE_ARROW, 155, 6);
}
if (theme_count - vertical_scroll > THEMES_PER_SCREEN)
{
pp2d_draw_texture_flip(TEXTURE_ARROW, 155, 224, VERTICAL);
}
//----------------------------------------------------------------
for (int i = vertical_scroll; i < (THEMES_PER_SCREEN + vertical_scroll); i++)
{
if (i >= theme_count)
break;
current_theme = themes_list[i];
wchar_t name[0x80] = {0};
utf16_to_utf32((u32*)name, current_theme.name, 0x80);
int vertical_offset = 48 * (i-vertical_scroll);
u32 front_color = COLOR_WHITE;
if (i == selected_theme)
{
front_color = COLOR_BLACK;
pp2d_draw_rectangle(0, 24 + vertical_offset, 320, 48, COLOR_CURSOR);
}
pp2d_draw_wtext(54, 40 + vertical_offset, 0.55, 0.55, front_color, name);
if (current_theme.has_icon)
pp2d_draw_texture(current_theme.icon_id, 0, 24 + vertical_offset);
if (current_theme.in_shuffle)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 280, 32 + vertical_offset, front_color);
}
}
pp2d_end_draw();
}

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@@ -24,12 +24,9 @@
* reasonable ways as different from the original version. * reasonable ways as different from the original version.
*/ */
#include <3ds.h>
#include <string.h>
#include <stdlib.h>
#include "fs.h" #include "fs.h"
#include "unicode.h" #include "unicode.h"
#include "minizip/unzip.h" #include "minizip/unzip.h"
Result open_archives(void) Result open_archives(void)
@@ -80,6 +77,7 @@ Result open_archives(void)
theme.data = themePath; theme.data = themePath;
retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme); retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme);
if(R_FAILED(retValue)) return retValue; if(R_FAILED(retValue)) return retValue;
romfsInit(); romfsInit();
return 0; return 0;
} }
@@ -98,27 +96,6 @@ Result close_archives(void)
return 0; return 0;
} }
int get_number_entries(char *path)
{
int count = 0;
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, path));
if (R_FAILED(res)) return -1;
bool done = false;
while (!done)
{
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry));
u32 entries_read = 0;
FSDIR_Read(dir_handle, &entries_read, 1, entry);
free(entry);
if (entries_read) count++;
else if (!entries_read) break;
}
FSDIR_Close(dir_handle);
return count;
}
u64 file_to_buf(FS_Path path, FS_Archive archive, char** buf) u64 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
{ {
Handle file; Handle file;

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@@ -24,183 +24,116 @@
* reasonable ways as different from the original version. * reasonable ways as different from the original version.
*/ */
#include <stdlib.h>
#include <stdio.h>
#include <3ds.h>
#include <string.h>
#include <time.h>
#include "pp2d/pp2d/pp2d.h"
#include "fs.h" #include "fs.h"
#include "themes.h" #include "themes.h"
#include "unicode.h" #include "draw.h"
#define TEXTURE_ARROW 1
#define TEXTURE_SHUFFLE_BLACK 2
#define TEXTURE_SHUFFLE_WHITE 3
#define MAX_THEMES 4
int init_services(void) int init_services(void)
{ {
cfguInit(); cfguInit();
srvInit();
hidInit();
fsInit();
ptmSysmInit();
open_archives(); open_archives();
pp2d_init();
pp2d_set_screen_color(GFX_TOP, ABGR8(255, 32, 28, 35));
pp2d_set_screen_color(GFX_BOTTOM, ABGR8(255, 32, 28, 35));
pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
pp2d_load_texture_png(TEXTURE_SHUFFLE_BLACK, "romfs:/shuffle_black.png");
pp2d_load_texture_png(TEXTURE_SHUFFLE_WHITE, "romfs:/shuffle_white.png");
return 0; return 0;
} }
int de_init_services(void) int exit_services(void)
{ {
gfxExit();
cfguExit();
srvExit();
hidExit();
fsExit();
ptmSysmExit();
close_archives(); close_archives();
cfguExit();
return 0; return 0;
} }
void format_time(char *time_string)
{
time_t t = time(NULL);
struct tm tm = *localtime(&t);
sprintf(time_string, "%s%.2i:%.2i", time_string, tm.tm_hour, tm.tm_min);
}
Result MCUHWC_GetBatteryLevel(u8 *out) // Code taken from daedreth's fork of lpp-3ds
{
#define TRY(expr) if(R_FAILED(res = (expr))) { svcCloseHandle(mcuhwcHandle); return res; }
Result res;
Handle mcuhwcHandle;
TRY(srvGetServiceHandle(&mcuhwcHandle, "mcu::HWC"));
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x50000;
TRY(svcSendSyncRequest(mcuhwcHandle));
*out = (u8) cmdbuf[2];
svcCloseHandle(mcuhwcHandle);
return cmdbuf[1];
#undef TRY
}
int main(void) int main(void)
{ {
init_services(); init_services();
init_screens();
int theme_count = get_number_entries("/Themes");
theme **themes_list = calloc(theme_count, sizeof(theme)); int theme_count = 0;
scan_themes(themes_list, theme_count); Theme_s * themes_list = NULL;
Result res = get_themes(&themes_list, &theme_count);
u32 color_accent = RGBA8(55, 122, 168, 255);
u32 color_white = RGBA8(255, 255, 255, 255); int selected_theme = 0;
u32 cursor_color = RGBA8(200, 200, 200, 255); bool preview_mode = false;
u32 color_black = RGBA8(0, 0, 0, 255);
int cursor_pos = 1;
int top_pos = 0;
while(aptMainLoop()) while(aptMainLoop())
{ {
theme *current_theme = themes_list[cursor_pos + top_pos - 1];
hidScanInput(); hidScanInput();
u32 kDown = hidKeysDown(); u32 kDown = hidKeysDown();
pp2d_begin_draw(GFX_TOP);
pp2d_draw_rectangle(0, 0, 400, 23, color_accent);
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, color_white, "Theme mode");
wchar_t title[0x40] = {0};
utf16_to_utf32((u32*)title, current_theme->name, 0x40);
pp2d_draw_wtext(20, 30, 0.7, 0.7, color_white, title);
if (current_theme->has_preview)
{
pp2d_draw_texture_scale(current_theme->preview_id, 220, 35, 0.4, 0.4);
}
char time_string[6] = {0}; draw_interface(themes_list, theme_count, selected_theme, preview_mode);
format_time(time_string);
pp2d_draw_text(7, 2, 0.6, 0.6, color_white, time_string);
u8 battery_val;
MCUHWC_GetBatteryLevel(&battery_val);
pp2d_draw_textf(350, 2, 0.6, 0.6, color_white, "%i%%", battery_val);
pp2d_draw_on(GFX_BOTTOM);
pp2d_draw_rectangle(0, 0, 320, 24, color_accent);
pp2d_draw_rectangle(0, 216, 320, 24, color_accent);
pp2d_draw_rectangle(0, 24 + (48 * (cursor_pos-1)), 320, 48, cursor_color);
if (top_pos > 0) if (kDown & KEY_START)
break; //quit
if (themes_list == NULL)
continue;
Theme_s * current_theme = &themes_list[selected_theme];
if (kDown & KEY_Y)
{ {
pp2d_draw_texture(TEXTURE_ARROW, 155, 6); if (!preview_mode)
}
if (top_pos + MAX_THEMES < theme_count)
{
pp2d_draw_texture_flip(TEXTURE_ARROW, 155, 224, VERTICAL);
}
for (int i = 0; i < MAX_THEMES; i++)
{
if (i + top_pos == theme_count) break;
wchar_t name[0x40] = {0};
utf16_to_utf32((u32*)name, themes_list[i+top_pos]->name, 0x40);
if (cursor_pos-1 == i) pp2d_draw_wtext(50, 40 + (48 * i), 0.55, 0.55, color_black, name);
else pp2d_draw_wtext(50, 40 + (48 * i), 0.55, 0.55, color_white, name);
if (themes_list[i+top_pos]->selected)
{ {
if (cursor_pos-1 == i) pp2d_draw_texture(TEXTURE_SHUFFLE_BLACK, 280, 32 + (48 * i)); if (current_theme->has_preview)
else pp2d_draw_texture(TEXTURE_SHUFFLE_WHITE, 280, 32 + (48 * i)); preview_mode = true;
} }
else
preview_mode = false;
} }
if (kDown & KEY_A) //don't allow anything while the preview is up
if (preview_mode)
continue;
// Actions
else if (kDown & KEY_X)
{
// install_bgm(current_theme);
}
else if (kDown & KEY_A)
{ {
single_install(*current_theme); single_install(*current_theme);
} }
else if (kDown & KEY_B)
if (kDown & KEY_B)
{ {
current_theme->selected = !(current_theme->selected); current_theme->in_shuffle = !(current_theme->in_shuffle);
} }
else if (kDown & KEY_SELECT)
if (kDown & KEY_SELECT)
{ {
shuffle_install(themes_list, theme_count); shuffle_install(themes_list, theme_count);
} }
if (kDown & KEY_DOWN) // Movement in the UI
else if (kDown & KEY_DOWN)
{ {
if (cursor_pos < MAX_THEMES && cursor_pos < theme_count) cursor_pos++; selected_theme++;
else if (cursor_pos + top_pos < theme_count) top_pos++; if (selected_theme >= theme_count)
selected_theme = theme_count-1;
} }
else if (kDown & KEY_UP)
if (kDown & KEY_UP)
{ {
if (cursor_pos > 1) cursor_pos--; selected_theme--;
else if (top_pos > 0) top_pos--; if (selected_theme < 0)
selected_theme = 0;
} }
// Quick moving
if (kDown & KEY_START) else if (kDown & KEY_LEFT)
{ {
// close_archives(); selected_theme = 0;
// PTMSYSM_ShutdownAsync(0); }
// ptmSysmExit(); else if (kDown & KEY_RIGHT)
break; {
selected_theme = theme_count-1;
} }
pp2d_end_draw();
} }
de_init_services(); free(themes_list);
exit_screens();
exit_services();
ptmSysmInit();
PTMSYSM_ShutdownAsync(0);
ptmSysmExit();
return 0; return 0;
} }

View File

@@ -24,25 +24,23 @@
* reasonable ways as different from the original version. * reasonable ways as different from the original version.
*/ */
#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "themes.h" #include "themes.h"
#include "unicode.h" #include "unicode.h"
#include "fs.h" #include "fs.h"
#include "pp2d/pp2d/pp2d.h"
void parse_smdh(theme *entry, u16 *path) #include "pp2d/pp2d/pp2d.h"
#include "pp2d/pp2d/lodepng.h"
static void parse_smdh(Theme_s *theme, u16 *path, ssize_t textureID)
{ {
char *info_buffer; char *info_buffer = NULL;
u64 size = 0; u64 size = 0;
if (!(entry->is_zip)) if (!(theme->is_zip))
{ {
u16 path_to_smdh[0x106] = {0}; u16 path_to_smdh[0x106] = {0};
strucat(path_to_smdh, path); strucat(path_to_smdh, path);
struacat(path_to_smdh, "/info.smdh"); struacat(path_to_smdh, "/info.smdh");
size = file_to_buf(fsMakePath(PATH_UTF16, path_to_smdh), ArchiveSD, &info_buffer); size = file_to_buf(fsMakePath(PATH_UTF16, path_to_smdh), ArchiveSD, &info_buffer);
} else { } else {
size = zip_file_to_buf("info.smdh", path, &info_buffer); size = zip_file_to_buf("info.smdh", path, &info_buffer);
@@ -50,52 +48,147 @@ void parse_smdh(theme *entry, u16 *path)
if (!size) if (!size)
{ {
free(info_buffer);
return; return;
} }
memcpy(entry->name, info_buffer + 0x08, 0x80); memcpy(theme->name, info_buffer + 0x08, 0x80);
memcpy(entry->desc, info_buffer + 0x88, 0x100); memcpy(theme->desc, info_buffer + 0x88, 0x100);
memcpy(entry->author, info_buffer + 0x188, 0x80); memcpy(theme->author, info_buffer + 0x188, 0x80);
memcpy(entry->icon_data, info_buffer + 0x2040, 0x1200);
u16 *icon_data = malloc(0x1200);
memcpy(icon_data, info_buffer + 0x24C0, 0x1200);
const u32 width = 48, height = 48;
u32 *image = malloc(width*height*sizeof(u32));
for (u32 x = 0; x < width; x++)
{
for (u32 y = 0; y < height; y++)
{
unsigned int dest_pixel = (x + y*width);
unsigned int source_pixel = (((y >> 3) * (width >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3));
u8 r = ((icon_data[source_pixel] >> 11) & 0b11111) << 3;
u8 g = ((icon_data[source_pixel] >> 5) & 0b111111) << 2;
u8 b = (icon_data[source_pixel] & 0b11111) << 3;
u8 a = 0xFF;
image[dest_pixel] = (r << 24) | (g << 16) | (b << 8) | a;
}
}
theme->has_icon = true;
pp2d_load_texture_memory(textureID, (u8*)image, (u32)width, (u32)height);
theme->icon_id = textureID;
free(image);
free(icon_data);
free(info_buffer); free(info_buffer);
} }
int scan_themes(theme **themes, int num_themes) static void load_preview(Theme_s *theme, u16 *path, ssize_t textureID)
{ {
Handle dir_handle; char *preview_buffer = NULL;
FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, "/Themes")); u64 size = 0;
for (int i = 0; i < num_themes; i++) if (!(theme->is_zip))
{ {
FS_DirectoryEntry *entry = malloc(sizeof(FS_DirectoryEntry)); u16 path_to_preview[0x106] = {0};
FSDIR_Read(dir_handle, NULL, 1, entry); strucat(path_to_preview, path);
theme *theme_info = malloc(sizeof(theme)); struacat(path_to_preview, "/preview.png");
u16 theme_path[0x106] = {0}; size = file_to_buf(fsMakePath(PATH_UTF16, path_to_preview), ArchiveSD, &preview_buffer);
struacat(theme_path, "/Themes/"); } else {
strucat(theme_path, entry->name); size = zip_file_to_buf("preview.png", path, &preview_buffer);
if (!strcmp(entry->shortExt, "ZIP"))
{
theme_info->is_zip = true;
theme_info->has_preview = false;
} else {
theme_info->is_zip = false;
char u8_path[0x106] = {0};
utf16_to_utf8((u8*)u8_path, theme_path, 0x106);
strcat(u8_path, "/Preview.png");
strcpy(theme_info->preview_path, u8_path);
pp2d_load_texture_png(TEX_COUNT + 1 + i, u8_path);
theme_info->preview_id = TEX_COUNT + 1 + i;
theme_info->has_preview = true;
}
parse_smdh(theme_info, theme_path);
memcpy(theme_info->path, theme_path, 0x106 * sizeof(u16));
themes[i] = theme_info;
free(entry);
} }
return 0;
if (!size)
{
free(preview_buffer);
return;
}
u8 * image = NULL;
unsigned int width = 0, height = 0;
int result = lodepng_decode32(&image, &width, &height, (u8*)preview_buffer, size);
if (result == 0) // no error
{
for (u32 i = 0; i < width; i++)
{
for (u32 j = 0; j < height; j++)
{
u32 p = (i + j*width) * 4;
u8 r = *(u8*)(image + p);
u8 g = *(u8*)(image + p + 1);
u8 b = *(u8*)(image + p + 2);
u8 a = *(u8*)(image + p + 3);
*(image + p) = a;
*(image + p + 1) = b;
*(image + p + 2) = g;
*(image + p + 3) = r;
}
}
theme->has_preview = true;
pp2d_load_texture_memory(textureID, image, (u32)width, (u32)height);
theme->preview_id = textureID;
}
free(image);
free(preview_buffer);
}
Result get_themes(Theme_s **themes_list, int *theme_count)
{
Result res = 0;
Handle dir_handle;
res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, THEMES_PATH));
if (R_FAILED(res))
return res;
u32 entries_read = 1;
while (entries_read)
{
FS_DirectoryEntry entry = {0};
res = FSDIR_Read(dir_handle, &entries_read, 1, &entry);
if (R_FAILED(res) || entries_read == 0)
break;
if (!(entry.attributes & FS_ATTRIBUTE_DIRECTORY) && strcmp(entry.shortExt, "ZIP"))
continue;
*theme_count += entries_read;
*themes_list = realloc(*themes_list, (*theme_count) * sizeof(Theme_s));
if (*themes_list == NULL)
break;
Theme_s* current_theme = &(*themes_list)[*theme_count-1];
memset(current_theme, 0, sizeof(Theme_s));
u16 theme_path[0x106] = {0};
struacat(theme_path, THEMES_PATH);
strucat(theme_path, entry.name);
char pathchar[0x106] = {0};
utf16_to_utf8((u8*)pathchar, theme_path, 0x106);
memcpy(current_theme->path, theme_path, 0x106 * sizeof(u16));
current_theme->is_zip = !strcmp(entry.shortExt, "ZIP");
ssize_t textureID = MAX_TEXTURE + (*theme_count * 2);
parse_smdh(current_theme, theme_path, textureID);
load_preview(current_theme, theme_path, textureID+1);
}
FSDIR_Close(dir_handle);
return res;
} }
// Install a single theme // Install a single theme
Result single_install(theme theme_to_install) Result single_install(Theme_s theme_to_install)
{ {
char *body; char *body;
char *music; char *music;
@@ -120,7 +213,9 @@ Result single_install(theme theme_to_install)
if (theme_to_install.is_zip) if (theme_to_install.is_zip)
{ {
body_size = zip_file_to_buf("body_LZ.bin", theme_to_install.path, &body); body_size = zip_file_to_buf("body_LZ.bin", theme_to_install.path, &body);
} else { }
else
{
u16 path[0x106] = {0}; u16 path[0x106] = {0};
memcpy(path, theme_to_install.path, 0x106 * sizeof(u16)); memcpy(path, theme_to_install.path, 0x106 * sizeof(u16));
struacat(path, "/body_lz.bin"); struacat(path, "/body_lz.bin");
@@ -198,18 +293,18 @@ Result single_install(theme theme_to_install)
return 0; return 0;
} }
Result shuffle_install(theme **themes_list, int num_themes) Result shuffle_install(Theme_s *themes_list, int theme_count)
{ {
u8 count = 0; u8 count = 0;
theme *shuffle_themes[10] = {0}; Theme_s *shuffle_themes[10] = {0};
u32 body_sizes[10] = {0}; u32 body_sizes[10] = {0};
u32 bgm_sizes[10] = {0}; u32 bgm_sizes[10] = {0};
for (int i = 0; i < num_themes; i++) for (int i = 0; i < theme_count; i++)
{ {
if (count > 9) return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION); if (count > 9) return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
if (themes_list[i]->selected) if (themes_list[i].in_shuffle)
{ {
shuffle_themes[count++] = themes_list[i]; shuffle_themes[count++] = &themes_list[i];
} }
} }
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
@@ -274,7 +369,7 @@ Result shuffle_install(theme **themes_list, int num_themes)
for (int i = 0; i < 10; i++) for (int i = 0; i < 10; i++)
{ {
char bgm_cache_path[17] = {0}; char bgm_cache_path[17] = {0};
sprintf(bgm_cache_path, "/BgmCache_0%i.bin", i); sprintf(bgm_cache_path, "/BgmCache_%.2i.bin", i);
remake_file(bgm_cache_path, ArchiveThemeExt, 3371008); remake_file(bgm_cache_path, ArchiveThemeExt, 3371008);
if (count > i) if (count > i)
{ {

View File

@@ -24,11 +24,6 @@
* reasonable ways as different from the original version. * reasonable ways as different from the original version.
*/ */
#include <stdlib.h>
#include <3ds.h>
#include <string.h>
#include <stdio.h>
#include "unicode.h" #include "unicode.h"
ssize_t strulen(u16 *input, ssize_t max_len) ssize_t strulen(u16 *input, ssize_t max_len)