/* * This file is part of Anemone3DS * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef MUSIC_H #define MUSIC_H #include "common.h" #include "fs.h" #include "unicode.h" #include #include #define BUF_TO_READ 40960 // How much data should be buffered at a time typedef struct { char *filename; OggVorbis_File vf; ndspWaveBuf wave_buf[2]; float mix[12]; u8 buf_pos; long data_read; volatile bool stop; } audio_s; Result load_audio(u16 *, audio_s *); Result play_audio(audio_s *); #endif