#include <3ds.h> #include #include #include #include "ui.h" Color makeColor(char r, char g, char b) { Color n; n.rC = r; n.gC = g; n.bC = b; return n; } s8 drawPixel(u32 x, u32 y, Color c, u8* screen) { u8 height=240; u32 v=(height-1-y+x*height)*3; screen[v]=c.bC; screen[v+1]=c.gC; screen[v+2]=c.rC; return 0; } s8 drawLine(u32 x1, u32 y1, u32 x2, u32 y2, Color c, u8* screen) { u32 x, y; if(x1 == x2) { if (y1