#include <3ds.h> #include #include #include "fs.h" #include "unicode.h" #include "minizip/unzip.h" Result open_archives(void) { u8 regionCode; u32 archive1; u32 archive2; Result retValue; FS_Path home; FS_Path theme; CFGU_SecureInfoGetRegion(®ionCode); switch(regionCode) { case 1: archive1 = 0x000002cd; archive2 = 0x0000008f; break; case 2: archive1 = 0x000002ce; archive2 = 0x00000098; break; case 3: archive1 = 0x000002cc; archive2 = 0x00000082; break; default: archive1 = 0x00; archive2 = 0x00; } retValue = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")); if(R_FAILED(retValue)) return retValue; u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0}; home.type = PATH_BINARY; home.size = 0xC; home.data = homeMenuPath; retValue = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home); if(R_FAILED(retValue)) return retValue; u32 themePath[3] = {MEDIATYPE_SD, archive1, 0}; theme.type = PATH_BINARY; theme.size = 0xC; theme.data = themePath; retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme); if(R_FAILED(retValue)) return retValue; return 0; } int get_number_entries(char *path) { int count = 0; Handle dir_handle; Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, path)); if (R_FAILED(res)) return -1; bool done = false; while (!done) { FS_DirectoryEntry *entry = malloc(sizeof(entry)); u32 entries_read; FSDIR_Read(dir_handle, &entries_read, 1, entry); u32 attributes = entry->attributes; char shortExt[0x4] = {0}; strcpy(shortExt, entry->shortExt); free (entry); if (entries_read && (!strcmp(shortExt, "ZIP") || attributes == 0)) count ++; else if (!entries_read) break; } FSDIR_Close(dir_handle); return count; } u64 file_to_buf(FS_Path path, FS_Archive archive, char** buf) { Handle file; Result res = FSUSER_OpenFile(&file, archive, path, FS_OPEN_READ, 0); if (R_FAILED(res)) return 0; u64 size; FSFILE_GetSize(file, &size); *buf = malloc(size); FSFILE_Read(file, NULL, 0, *buf, size); FSFILE_Close(file); return size; } u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf) { fflush(stdout); ssize_t len = strulen(zip_path, 0x106); u8 *path = calloc(sizeof(u8), len * 4); utf16_to_utf8(path, zip_path, len); unzFile zip_handle = unzOpen((char*)path); if (zip_handle == NULL) return 0; u32 file_size = 0; int status = unzLocateFile(zip_handle, file_name, 0); if (status == UNZ_OK) { unz_file_info *file_info = malloc(sizeof(unz_file_info)); unzGetCurrentFileInfo(zip_handle, file_info, NULL, 0, NULL, 0, NULL, 0); file_size = file_info->uncompressed_size; *buf = malloc(file_size); unzOpenCurrentFile(zip_handle); unzReadCurrentFile(zip_handle, *buf, file_size); unzCloseCurrentFile(zip_handle); unzClose(zip_handle); free(path); free(file_info); return file_size; } else { free(path); puts("fileziprip"); return 0; } } u32 buf_to_file(u32 size, char *path, FS_Archive archive, char *buf) { Handle handle; u32 bytes = 0; Result res = FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_ASCII, path), FS_OPEN_WRITE, 0); if (R_FAILED(res)) return res; res = FSFILE_Write(handle, &bytes, 0, buf, size, FS_WRITE_FLUSH); if (R_FAILED(res)) return res; res = FSFILE_Close(handle); if (R_FAILED(res)) return res; return bytes; } void remake_file(char *path, FS_Archive archive, u32 size) { Handle handle; if (R_SUCCEEDED(FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_ASCII, path), FS_OPEN_READ, 0))) { FSFILE_Close(handle); FSUSER_DeleteFile(archive, fsMakePath(PATH_ASCII, path)); } FSUSER_CreateFile(archive, fsMakePath(PATH_ASCII, path), 0, size); }