/* * This file is part of Anemone3DS * Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef LOADING_H #define LOADING_H #include "common.h" #include "music.h" #include // These values assume a horizontal orientation #define TOP_SCREEN_WIDTH 400 #define BOTTOM_SCREEN_WIDTH 320 #define SCREEN_HEIGHT 240 #define SCREEN_COLOR_DEPTH 4 enum ICON_IDS_OFFSET { ICONS_ABOVE = 0, ICONS_VISIBLE, ICONS_UNDER, ICONS_OFFSET_AMOUNT, }; typedef enum { SORT_NONE, SORT_NAME, SORT_AUTHOR, SORT_PATH, } SortMode; typedef struct { u8 _padding1[4 + 2 + 2]; u16 name[0x40]; u16 desc[0x80]; u16 author[0x40]; u8 _padding2[0x2000 - 0x200 + 0x30 + 0x8]; u16 small_icon[24*24]; u16 big_icon[48*48]; } Icon_s; typedef struct { u16 name[0x41]; u16 desc[0x81]; u16 author[0x41]; u32 placeholder_color; u16 path[0x106]; bool is_zip; bool in_shuffle; bool no_bgm_shuffle; bool installed; json_int_t tp_download_id; } Entry_s; typedef struct { Entry_s * entries; int entries_count; C2D_Image ** icons; int previous_scroll; int scroll; int previous_selected; int selected_entry; int shuffle_count; EntryMode mode; int entries_per_screen_v; int entries_per_screen_h; int entries_loaded; int entry_size; SortMode current_sort; json_int_t tp_current_page; json_int_t tp_page_count; char * tp_search; } Entry_List_s; typedef struct { void ** thread_arg; volatile bool run_thread; } Thread_Arg_s; C2D_Image * loadTextureIcon(Icon_s *icon); void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name); void sort_by_name(Entry_List_s * list); void sort_by_author(Entry_List_s * list); void sort_by_filename(Entry_List_s * list); void delete_entry(Entry_s * entry, bool is_file); Result load_entries(const char * loading_path, Entry_List_s * list); bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset); bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset); void free_preview(C2D_Image preview_image); Result load_audio(Entry_s, audio_s *); void load_icons_first(Entry_List_s * current_list, bool silent); void handle_scrolling(Entry_List_s * list); void load_icons_thread(void * void_arg); u32 load_data(char * filename, Entry_s entry, char ** buf); #endif