/* * This file is part of Anemone3DS * Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth") * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef DRAW_H #define DRAW_H #include "themes.h" #include "splashes.h" #include "camera.h" void init_screens(void); void exit_screens(void); void draw_base_interface(void); void draw_qr(void); void draw_theme_install(int install_type); void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_theme, bool preview_mode, int shuffle_theme_count); void draw_splash_install(int install_type); void draw_splash_interface(Splash_s *splashes_list, int splash_count, int selected_splash, bool preview_mode); void throw_error(char* error); #endif