/* * This file is part of Anemone3DS * Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef DRAW_H #define DRAW_H #include "common.h" #include "loading.h" #include "colors.h" #define MAX_LINES 10 typedef enum { INSTALL_LOADING_THEMES, INSTALL_LOADING_SPLASHES, INSTALL_LOADING_ICONS, INSTALL_SPLASH, INSTALL_SPLASH_DELETE, INSTALL_SINGLE, INSTALL_SHUFFLE, INSTALL_BGM, INSTALL_NO_BGM, INSTALL_DOWNLOAD, INSTALL_CHECKING_DOWNLOAD, INSTALL_ENTRY_DELETE, INSTALL_LOADING_REMOTE_THEMES, INSTALL_LOADING_REMOTE_SPLASHES, INSTALL_LOADING_REMOTE_PREVIEW, INSTALL_LOADING_REMOTE_BGM, INSTALL_DUMPING_THEME, INSTALL_NONE, } InstallType; typedef enum { // InstallType text TEXT_INSTALL_LOADING_THEMES, TEXT_INSTALL_LOADING_SPLASHES, TEXT_INSTALL_LOADING_ICONS, TEXT_INSTALL_SPLASH, TEXT_INSTALL_SPLASH_DELETE, TEXT_INSTALL_SINGLE, TEXT_INSTALL_SHUFFLE, TEXT_INSTALL_BGM, TEXT_INSTALL_NO_BGM, TEXT_INSTALL_DOWNLOAD, TEXT_INSTALL_CHECKING_DOWNLOAD, TEXT_INSTALL_ENTRY_DELETE, TEXT_INSTALL_LOADING_REMOTE_THEMES, TEXT_INSTALL_LOADING_REMOTE_SPLASHES, TEXT_INSTALL_LOADING_REMOTE_PREVIEW, TEXT_INSTALL_LOADING_REMOTE_BGM, TEXT_INSTALL_DUMPING_THEME, // Other text TEXT_VERSION, TEXT_THEME_MODE, TEXT_SPLASH_MODE, TEXT_NO_THEME_FOUND, TEXT_NO_SPLASH_FOUND, TEXT_DOWNLOAD_FROM_QR, TEXT_SWITCH_TO_SPLASHES, TEXT_SWITCH_TO_THEMES, TEXT_OR_START_TO_QUIT, TEXT_BY_AUTHOR, TEXT_SELECTED, TEXT_SELECTED_SHORT, TEXT_THEMEPLAZA_THEME_MODE, TEXT_THEMEPLAZA_SPLASH_MODE, TEXT_SEARCH, TEXT_PAGE, TEXT_ERROR_QUIT, TEXT_ERROR_CONTINUE, TEXT_CONFIRM_YES_NO, TEXT_AMOUNT } Text; typedef enum { ERROR_LEVEL_ERROR, ERROR_LEVEL_WARNING, } ErrorLevel; #define BUTTONS_START_Y 130 #define BUTTONS_STEP 22 #define BUTTONS_INFO_LINES 4 #define BUTTONS_INFO_COLUNMNS 2 typedef enum { BUTTONS_Y_INFO = BUTTONS_START_Y+5, BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1, BUTTONS_Y_LINE_2 = BUTTONS_START_Y + BUTTONS_STEP*2, BUTTONS_Y_LINE_3 = BUTTONS_START_Y + BUTTONS_STEP*3, BUTTONS_Y_LINE_4 = BUTTONS_START_Y + BUTTONS_STEP*4, BUTTONS_X_LEFT = 20, BUTTONS_X_RIGHT = 200, BUTTONS_X_MAX = 380, } ButtonPos; typedef struct { const char * info_line; const char * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS]; } Instructions_s; extern C3D_RenderTarget* top; extern C3D_RenderTarget* bottom; extern C2D_TextBuf staticBuf, dynamicBuf; extern C2D_Text text[TEXT_AMOUNT]; void init_screens(void); void exit_screens(void); void start_frame(void); void end_frame(void); void set_screen(C3D_RenderTarget * screen); void throw_error(char* error, ErrorLevel level); bool draw_confirm(const char* conf_msg, Entry_List_s* list); void draw_preview(C2D_Image preview, int preview_offset); void draw_install(InstallType type); void draw_loading_bar(u32 current, u32 max, InstallType type); void draw_text(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text); void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width); void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width); void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text); void draw_base_interface(void); void draw_grid_interface(Entry_List_s* list, Instructions_s instructions); void draw_interface(Entry_List_s* list, Instructions_s instructions); #endif