# Anemone3DS A Theme Manager for the Nintendo3DS, written in C # Dependencies * zlib, which can be retrieved from the 3ds_portlibs * makerom and bannertool, which can be retrieved from SteveIce10's buildtools repo. These must be added to your PATH * 3dstool, which can be retrieved from its release page. This must be added to your PATH. * pp2d, which is included in the repo if you do a git clone --recursive. # License This project is licensed under the GNU GPLv3. See LICENSE.md for details. Additional terms 7b and 7c apply to this project. # Credits The following people contributed to Anemone3DS in some way. Without these people, Anemone3DS wouldn't exist, or wouldn't be as good as it is: * Daedreth, who wrote the initial implementation of theme application code and SMDH parsing * LiquidFenrir, who refactored a lot of my messy GUI code and wrote the image preview from zip code, as well as the icon code * Sono, who wrote the BCSTM playback code * Kenn (mattkenster) for designing the GUI, a number of sprites used in the application, and drawing the banner and icon. Special thanks go to these people who, while not directly contributing, helped immensely: * Rinnegatamante, whose code served as reference on theme installation. * BernardoGiordano for making pp2d, and being super responsive to feature requests and just general help * yellows8 for his home menu extdump tool, which was invaluable in debugging. * the folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans (especially Stary2001, Fenrir, and DanielKO). * the maintainers for all used libraries, including ctrulib, zlib, citro3d, pp2d and minizip. * all the people who helped keep me going and motivated me to work. This includes, but is definitely not limited to: * The members of the Nintendo Homebrew Discord * The members of the Secret Shack Service Discord * The members of the ThemePlaza Discord