#include "conversion.h" #include "draw.h" #include static void rotate_agbr_counterclockwise(char ** bufp, size_t size, size_t width) { uint32_t * buf = (uint32_t*)*bufp; uint32_t * out = malloc(size); size_t pixel_count = (size/4); size_t height = pixel_count/width; for (uint32_t h = 0; h < height; ++h) { for (uint32_t w = 0; w < width; ++w) { size_t buf_index = (w + (h * width)); size_t out_index = (height * (width-1)) - (height * w) + h; out[out_index] = buf[buf_index]; } } free(*bufp); *bufp = (char*)out; } size_t bin_to_abgr(char ** bufp, size_t size) { size_t out_size = (size / 3) * 4; char* buf = malloc(out_size); for (size_t i = 0, j = 0; i < size; i+=3, j+=4) { (buf+j)[0] = 0xFF; // A (buf+j)[1] = (*bufp+i)[0]; // B (buf+j)[2] = (*bufp+i)[1]; // G (buf+j)[3] = (*bufp+i)[2]; // R } free(*bufp); *bufp = buf; // splash screens contain the raw framebuffer to put on the screen // because the screens are mounted at a 90 degree angle we also need to rotate // the output rotate_agbr_counterclockwise(bufp, out_size, 240); return out_size; } size_t png_to_abgr(char ** bufp, size_t size) { size_t out_size = 0; if(size < 8 || png_sig_cmp((png_bytep)*bufp, 0, 8)) { throw_error("Invalid preview.png", ERROR_LEVEL_WARNING); return out_size; } uint32_t * buf = (uint32_t*)*bufp; FILE * fp = fmemopen(buf, size, "rb");; png_bytep * row_pointers = NULL; png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); png_infop info = png_create_info_struct(png); png_init_io(png, fp); png_read_info(png, info); u32 width = png_get_image_width(png, info); u32 height = png_get_image_height(png, info); png_byte color_type = png_get_color_type(png, info); png_byte bit_depth = png_get_bit_depth(png, info); // Read any color_type into 8bit depth, ABGR format. // See http://www.libpng.org/pub/png/libpng-manual.txt if(bit_depth == 16) png_set_strip_16(png); if(color_type == PNG_COLOR_TYPE_PALETTE) png_set_palette_to_rgb(png); // PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth. if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png); if(png_get_valid(png, info, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png); // These color_type don't have an alpha channel then fill it with 0xff. if(color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_PALETTE) png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE); if(color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png); //output ABGR png_set_bgr(png); png_set_swap_alpha(png); png_read_update_info(png, info); row_pointers = malloc(sizeof(png_bytep) * height); out_size = sizeof(u32) * (width * height); u32 * out = malloc(out_size); for(u32 y = 0; y < height; y++) { row_pointers[y] = (png_bytep)(out + (width * y)); } png_read_image(png, row_pointers); png_destroy_read_struct(&png, &info, NULL); if (fp) fclose(fp); if (row_pointers) free(row_pointers); free(*bufp); *bufp = (char*)out; return out_size; }