#include <3ds.h> #include #include #include "fs.h" Result open_archives(void) { u8 regionCode; u32 archive1; u32 archive2; Result retValue; FS_Path home; FS_Path theme; CFGU_SecureInfoGetRegion(®ionCode); switch(regionCode) { case 1: archive1 = 0x000002cd; archive2 = 0x0000008f; break; case 2: archive1 = 0x000002ce; archive2 = 0x00000098; break; case 3: archive1 = 0x000002cc; archive2 = 0x00000082; break; default: archive1 = 0x00; archive2 = 0x00; } retValue = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")); if(R_FAILED(retValue)) return retValue; u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0}; home.type = PATH_BINARY; home.size = 0xC; home.data = homeMenuPath; retValue = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home); if(R_FAILED(retValue)) return retValue; u32 themePath[3] = {MEDIATYPE_SD, archive1, 0}; theme.type = PATH_BINARY; theme.size = 0xC; theme.data = themePath; retValue = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme); if(R_FAILED(retValue)) return retValue; return 0; } int get_number_entries(char *path) { int count = 0; Handle dir_handle; Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, path)); if (R_FAILED(res)) return -1; bool done = false; while (!done) { FS_DirectoryEntry *entry = malloc(sizeof(entry)); u32 entries_read; FSDIR_Read(dir_handle, &entries_read, 1, entry); u32 attributes = entry->attributes; char shortExt[0x4] = {0}; strcpy(shortExt, entry->shortExt); free (entry); if (entries_read && (!strcmp(shortExt, "ZIP") || attributes == 0)) count ++; else if (!entries_read) break; } FSDIR_Close(dir_handle); return count; } Result file_to_buf(FS_Path path, char* buf) { Handle file; Result res = FSUSER_OpenFile(&file, ArchiveSD, path, FS_OPEN_READ, 0); if (R_FAILED(res)) return res; u32 size; FSFILE_GetSize(file, &size); buf = malloc(size); res = FSFILE_Read(file, NULL, 0, buf, size); return res; }