* Switch from pp2d to citro2d * Fix various bugs by updating libarchive * Begin work on translation infrastructure * Switch to libpng for various improvements * Fixed race condition in icon scrolling * Use spritesheets to load sprites marginally faster and use less memory * Various Readme fixes * Huge improvements to QR reader speed and screen tearing * Don't try to preview themes/splashes when there are none * Prevent playing audio when ndspInit() fails * Don't wait for audio to load before displaying preview * Fix bug when shuffle themes didn't have BGM * Fix bug caused by files not being zeroed out when created
65 lines
532 B
Plaintext
65 lines
532 B
Plaintext
# Prerequisites
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*.d
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# Object files
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*.o
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*.ko
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*.obj
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*.elf
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# Linker output
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*.ilk
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*.map
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*.exp
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# Precompiled Headers
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*.gch
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*.pch
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# Libraries
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*.lib
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*.a
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*.la
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*.lo
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# Shared objects (inc. Windows DLLs)
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*.dll
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*.so
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*.so.*
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*.dylib
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# Executables
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*.exe
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*.out
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*.app
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*.i*86
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*.x86_64
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*.hex
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*.3dsx
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# Debug files
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*.dSYM/
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*.su
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*.idb
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*.pdb
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# Kernel Module Compile Results
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*.mod*
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*.cmd
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.tmp_versions/
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modules.order
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Module.symvers
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Mkfile.old
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dkms.conf
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# Information files
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*.smdh
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# Build files
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build/
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out/
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romfs/
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# Sublime stuff
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.clang_complete
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