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Anemone3DS/source/colors.c
2024-06-20 23:54:35 -04:00

42 lines
1.8 KiB
C

/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "colors.h"
Color colors[COLOR_AMOUNT] = {0};
void init_colors(void)
{
colors[COLOR_BACKGROUND] = config.background_color;
colors[COLOR_ACCENT] = config.accent_color;
colors[COLOR_WHITE_BACKGROUND] = config.white_color_background;
colors[COLOR_WHITE_ACCENT] = config.white_color_accent;
colors[COLOR_CURSOR] = config.cursor_color;
colors[COLOR_BLACK] = config.black_color;
colors[COLOR_RED_BACKGROUND] = config.red_color_background;
colors[COLOR_RED_ACCENT] = config.red_color_accent;
colors[COLOR_YELLOW] = config.yellow_color;
}