Files
Anemone3DS/include/splashes.h

53 lines
1.7 KiB
C

/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef SPLASHES_H
#define SPLASHES_H
#include "common.h"
typedef struct {
u16 name[0x41];
u16 desc[0x81];
u16 author[0x41];
u32 placeholder_color;
ssize_t icon_id;
u16 path[0x106];
bool is_zip;
} Splash_s;
Splash_s *splashes_list;
int splash_count;
Result get_splashes(Splash_s** splashes_list, int *splash_count);
int splashcmp(const void* a, const void* b);
void splash_install(Splash_s splash_to_install);
void splash_delete();
void load_splash_preview(Splash_s *splash);
#endif