Files
Anemone3DS/source/unicode.h

12 lines
341 B
C

#pragma once
void wtoa(char*, u16*);
ssize_t atow(u16*, char*);
ssize_t trim_extension(u16*, u16*);
bool strip_unicode(u16*, u16*, ssize_t);
u16 *strucpy(u16*, const u16*);
ssize_t strulen(const u16*);
u16 *strucat(u16*, const u16*);
u16 *struacat(u16*, const char*);
char *straucat(char *destination, const u16 *source);
void printu(u16*);