* first step of rewriting: at least it compiles™ * fix tabs/spaces * fix dabort on load * fix preview crash * sorting isnt done outside of loading * step one of making remake_file useless * camera/qr code cleanup * fix dabort when folder is empty, and bring back preview optimization * fix button for switching modes and show mode when folder is empty * fix scanning qrs * no more splash discrimination * add debug helpers * fix theme installing turns out that wasnt such a good idea * fix battery icon * mistake * themeplaza compatibility * make use of load_data * don't drink and copy-paste, kids * fix user-agent * remove useless * cleanup includes * not even used * add splash buttons * upgrade buttons drawing * fix controls while preview is up * improve positions
59 lines
2.2 KiB
C
59 lines
2.2 KiB
C
/*
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* This file is part of Anemone3DS
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* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "splashes.h"
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#include "unicode.h"
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#include "fs.h"
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#include "draw.h"
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void splash_delete(void)
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{
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remove("/luma/splash.bin");
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remove("/luma/splashbottom.bin");
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}
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void splash_install(Entry_s splash)
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{
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char *screen_buf = NULL;
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u32 size = load_data("/splash.bin", splash, &screen_buf);
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remake_file("/luma/splash.bin", ArchiveSD, size);
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buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
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size = load_data("/splashbottom.bin", splash, &screen_buf);
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remake_file("/luma/splashbottom.bin", ArchiveSD, size);
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buf_to_file(size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
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char *config_buf;
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size = file_to_buf(fsMakePath(PATH_ASCII, "/luma/config.bin"), ArchiveSD, &config_buf);
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if(size)
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{
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if(config_buf[0xC] == 0)
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{
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free(config_buf);
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throw_error("WARNING: Splashes are disabled in Luma Config", ERROR_LEVEL_WARNING);
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}
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}
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} |