Files
Anemone3DS/source/fs.c
LiquidFenrir 4e2bea53c1 add ability to dump all your official themes
icon and name get extracted from the dlc data
requires libctru from commit 5f13628dac75206f0c97d29a7427ce8284d910f1 or older (added the am commands necessary to find the dlc data)
Makefile changed to reflect the macro change in unreleased libctru
2021-12-22 00:00:42 +01:00

467 lines
14 KiB
C

/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include <strings.h>
#include "fs.h"
#include "draw.h"
#include "unicode.h"
#include <archive.h>
#include <archive_entry.h>
FS_Archive ArchiveSD;
FS_Archive ArchiveHomeExt;
FS_Archive ArchiveThemeExt;
Result open_archives(void)
{
romfsInit();
u8 regionCode;
u32 archive1;
u32 archive2;
Result res = 0;
FS_Path home;
FS_Path theme;
CFGU_SecureInfoGetRegion(&regionCode);
switch(regionCode)
{
case 0:
archive1 = 0x000002cc;
archive2 = 0x00000082;
break;
case 1:
archive1 = 0x000002cd;
archive2 = 0x0000008f;
break;
case 2:
archive1 = 0x000002ce;
archive2 = 0x00000098;
break;
default:
archive1 = 0x00;
archive2 = 0x00;
}
if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveSD, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, "")))) return res;
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/cache"), FS_ATTRIBUTE_DIRECTORY);
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
home.type = PATH_BINARY;
home.size = 0xC;
home.data = homeMenuPath;
if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveHomeExt, ARCHIVE_EXTDATA, home))) return res;
u32 themePath[3] = {MEDIATYPE_SD, archive1, 0};
theme.type = PATH_BINARY;
theme.size = 0xC;
theme.data = themePath;
if(R_FAILED(res = FSUSER_OpenArchive(&ArchiveThemeExt, ARCHIVE_EXTDATA, theme))) return res;
Handle test_handle;
if(R_FAILED(res = FSUSER_OpenFile(&test_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), FS_OPEN_READ, 0))) return res;
FSFILE_Close(test_handle);
return 0;
}
Result close_archives(void)
{
Result res;
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveSD))) return res;
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveHomeExt))) return res;
if(R_FAILED(res = FSUSER_CloseArchive(ArchiveThemeExt))) return res;
return 0;
}
u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
{
Handle file;
Result res = 0;
if (R_FAILED(res = FSUSER_OpenFile(&file, archive, path, FS_OPEN_READ, 0))) return 0;
u64 size;
FSFILE_GetSize(file, &size);
if(size != 0)
{
*buf = calloc(1, size);
FSFILE_Read(file, NULL, 0, *buf, size);
}
FSFILE_Close(file);
return (u32)size;
}
static u32 zip_to_buf(struct archive *a, char *file_name, char ** buf)
{
struct archive_entry *entry;
bool found = false;
u64 file_size = 0;
while(!found && archive_read_next_header(a, &entry) == ARCHIVE_OK)
{
found = !strcasecmp(archive_entry_pathname(entry), file_name);
}
if(found)
{
file_size = archive_entry_size(entry);
*buf = calloc(file_size, sizeof(char));
archive_read_data(a, *buf, file_size);
}
else
{
DEBUG("Couldn't find file in zip\n");
}
archive_read_free(a);
return (u32)file_size;
}
u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf)
{
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_memory, zip_size);
if(r != ARCHIVE_OK)
{
DEBUG("Invalid zip being opened from memory\n");
return 0;
}
return zip_to_buf(a, file_name, buf);
}
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf)
{
ssize_t len = strulen(zip_path, 0x106);
char *path = calloc(sizeof(char), len*sizeof(u16));
utf16_to_utf8((u8*)path, zip_path, len*sizeof(u16));
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_filename(a, path, 0x4000);
free(path);
if(r != ARCHIVE_OK)
{
DEBUG("Invalid zip being opened\n");
return 0;
}
return zip_to_buf(a, file_name, buf);
}
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf)
{
Handle handle;
Result res = 0;
if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, path, FS_OPEN_WRITE, 0))) return res;
if (R_FAILED(res = FSFILE_Write(handle, NULL, 0, buf, size, FS_WRITE_FLUSH))) return res;
if (R_FAILED(res = FSFILE_Close(handle))) return res;
return 0;
}
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char **buf)
{
Handle handle;
Result res = 0;
if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, file_name, FS_OPEN_READ, 0))) {
DEBUG("%lu\n", res);
return 0;
}
u64 size;
FSFILE_GetSize(handle, &size);
char *temp_buf = NULL;
if(size != 0)
{
temp_buf = calloc(1, size);
FSFILE_Read(handle, NULL, 0, temp_buf, size);
}
FSFILE_Close(handle);
if (temp_buf[0] != 0x11) {
free(temp_buf);
return 0;
}
u32 output_size = temp_buf[1] | ((temp_buf[2] << 8) & 0xFF00) | ((temp_buf[3] << 16) & 0xFF0000);
printf("%ld\n", output_size);
*buf = calloc(1, output_size);
u32 pos = 4;
u32 cur_written = 0;
u8 counter = 0;
u8 mask = 0;
while (cur_written < output_size)
{
if (counter == 0) // read mask
{
mask = temp_buf[pos++];
counter++;
continue;
}
if ((mask >> (8 - counter)) & 0x01) // compressed block
{
int len = 0;
int disp = 0;
switch (temp_buf[pos] >> 4)
{
case 0:
len = temp_buf[pos++] << 4;
len |= temp_buf[pos] >> 4;
len += 0x11;
break;
case 1:
len = (temp_buf[pos++] & 0x0F) << 12;
len |= temp_buf[pos++] << 4;
len |= temp_buf[pos] >> 4;
len += 0x111;
break;
default:
len = (temp_buf[pos] >> 4) + 1;
}
disp = (temp_buf[pos++] & 0x0F) << 8;
disp |= temp_buf[pos++];
for (int i = 0; i < len; ++i)
{
*(*buf + cur_written + i) = *(*buf + cur_written - disp - 1 + i);
}
cur_written += len;
}
else // byte literal
{
*(*buf + cur_written) = temp_buf[pos++];
cur_written++;
}
if (++counter > 8) counter = 0;
}
free(temp_buf);
return cur_written;
}
// This is an awful algorithm to "compress" LZ11 data.
// We do this instead of actual LZ11 compression because of time -
// LZ11 requires a lot of mem searching which is painfully slow on 3DS.
// This process is nearly instant but means the resulting file is actually larger
// than the input file. I don't think this is a problem as the only file we compress like this
// is the theme data installed to extdata in some rare cases, which means only 1 file at most
// is ever compressed like this. I don't think 400 KB is that big a sacrifice for probably
// half a minute or so of time save - I may change my mind on this in the future, especially
// if i figure out a dynamic programming algorithm which ends up being significantly
// faster. Otherwise, I think this is probably a fine implementation.
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char *in_buf, u32 size)
{
char *output_buf = calloc(1, size * 2);
u32 output_size = 0;
u32 mask_pos = 0;
u32 bytes_processed = 0;
u8 counter = 0;
if (output_buf == NULL) return 0;
// Set header data for the LZ11 file - 0x11 is version (LZ11), next 3 bytes are size
output_buf[0] = 0x11;
output_buf[3] = (size & 0xFF0000) >> 16;
output_buf[2] = (size & 0xFF00) >> 8;
output_buf[1] = (size & 0xFF);
output_size += 4;
while (bytes_processed < size)
{
if (counter == 0)
{
mask_pos = output_size++;
output_buf[mask_pos] = 0;
}
output_buf[output_size++] = in_buf[bytes_processed++];
if (++counter == 8) counter = 0;
}
buf_to_file(output_size, path, archive, output_buf);
free(output_buf);
return output_size;
}
void remake_file(FS_Path path, FS_Archive archive, u32 size)
{
Handle handle;
if (R_SUCCEEDED(FSUSER_OpenFile(&handle, archive, path, FS_OPEN_READ, 0)))
{
FSFILE_Close(handle);
FSUSER_DeleteFile(archive, path);
}
FSUSER_CreateFile(archive, path, 0, size);
char *buf = calloc(size, 1);
buf_to_file(size, path, archive, buf);
free(buf);
}
static SwkbdCallbackResult fat32filter(void *user, const char **ppMessage, const char *text, size_t textlen)
{
(void)textlen;
(void)user;
*ppMessage = "Input must not contain:\n" ILLEGAL_CHARS;
if(strpbrk(text, ILLEGAL_CHARS))
{
DEBUG("illegal filename: %s\n", text);
return SWKBD_CALLBACK_CONTINUE;
}
return SWKBD_CALLBACK_OK;
}
// assumes the input buffer is a ZIP. if it isn't, why are you calling this?
void save_zip_to_sd(char * filename, u32 size, char * buf, EntryMode mode)
{
static char path_to_file[32761]; // FAT32 paths can be quite long.
const int max_chars = 250;
char new_filename[max_chars + 5]; // .zip + \0
renamed:
sprintf(path_to_file, "%s%s", main_paths[mode], filename);
// filter out characters illegal in FAT32 filenames
char * curr_filename = strrchr(path_to_file, '/') + 1;
char * illegal_char = curr_filename;
while ((illegal_char = strpbrk(illegal_char, ILLEGAL_CHARS)))
{
DEBUG("Illegal char found in filename: %c\n", *illegal_char);
if (*illegal_char == '.')
{
// skip initial . (this is allowed)
if (illegal_char == curr_filename)
continue;
// skip extension delimiter
if (strpbrk(illegal_char + 1, ".") == NULL)
{
illegal_char++;
continue;
}
}
*illegal_char = '-';
}
// ensure the extension is .zip
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
DEBUG("path: %s\n", path_to_file);
FS_Path path = fsMakePath(PATH_ASCII, path_to_file);
// check if file already exists, and if it does, prompt the user
// to overwrite or change name (or exit)
Result res = FSUSER_CreateFile(ArchiveSD, path, 0, size);
if (R_FAILED(res))
{
if (res == (long)0xC82044BE)
{
DEBUG("File already exists\n");
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 3, max_chars / 2);
swkbdSetHintText(&swkbd, "Choose a new filename or tap Overwrite");
swkbdSetFeatures(&swkbd, SWKBD_PREDICTIVE_INPUT | SWKBD_DARKEN_TOP_SCREEN);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_MIDDLE, "Overwrite", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Rename", true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, SWKBD_FILTER_CALLBACK, -1);
swkbdSetFilterCallback(&swkbd, &fat32filter, NULL);
SwkbdButton button = swkbdInputText(&swkbd, new_filename, max_chars);
switch (button)
{
case SWKBD_BUTTON_RIGHT:
DEBUG("Renaming to %s\n", new_filename);
strcat(new_filename, ".zip");
filename = new_filename;
goto renamed;
case SWKBD_BUTTON_MIDDLE:
// we good
DEBUG("Overwriting %s\n", filename);
break;
case SWKBD_BUTTON_LEFT:
// do nothing
DEBUG("File rename cancelled\n");
return;
case SWKBD_BUTTON_NONE:
DEBUG("SWKBD broke wtf??? :- %x\n", swkbdGetResult(&swkbd));
return throw_error("???\nTry a USB keyboard", ERROR_LEVEL_WARNING);
}
}
else if (res == (long)0xC86044D2)
{
DEBUG("SD card is full\n");
return throw_error("SD card is full.\nDelete some themes to make space.", ERROR_LEVEL_WARNING);
}
else
{
DEBUG("error: %lx\n", res);
return throw_error("FS Error:\nGet a new SD card.", ERROR_LEVEL_ERROR);
}
}
DEBUG("Saving to SD: %s\n", path_to_file);
remake_file(path, ArchiveSD, size);
buf_to_file(size, path, ArchiveSD, buf);
}