Files
Anemone3DS/include/camera.h

48 lines
1.6 KiB
C

/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef CAMERA_H
#define CAMERA_H
#include "common.h"
typedef struct {
u16 *camera_buffer;
u32 *texture_buffer;
Handle mutex;
volatile bool finished;
volatile bool success;
Handle cancel;
bool capturing;
struct quirc* context;
} qr_data;
bool init_qr(void);
void exit_qr(qr_data *data);
void take_picture(void);
#endif