mirror of
https://github.com/astronautlevel2/Anemone3DS.git
synced 2026-01-24 08:42:43 -05:00
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16 Commits
v1.0.0-alp
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v1.0.0
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13
Makefile
13
Makefile
@@ -167,9 +167,9 @@ MAKEROM ?= makerom
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MAKEROM_ARGS := -elf "$(OUTPUT).elf" -rsf "$(RSF_PATH)" -banner "$(BUILD)/banner.bnr" -icon "$(BUILD)/icon.icn" -DAPP_TITLE="$(APP_TITLE)" -DAPP_PRODUCT_CODE="$(PRODUCT_CODE)" -DAPP_UNIQUE_ID="$(UNIQUE_ID)"
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ifneq ($(strip $(ROMFS)),)
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MAKEROM_ARGS += -romfs "$(BUILD)/romfs.bin"
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endif
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#ifneq ($(strip $(ROMFS)),)
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# MAKEROM_ARGS += -romfs "$(BUILD)/romfs.bin"
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#endif
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ifneq ($(strip $(LOGO)),)
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MAKEROM_ARGS += -logo "$(LOGO)"
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endif
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@@ -178,7 +178,7 @@ ifeq ($(strip $(ROMFS)),)
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$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/banner.bnr $(BUILD)/icon.icn
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$(MAKEROM) -f cia -o "$@" -target t -exefslogo $(MAKEROM_ARGS)
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else
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$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/romfs.bin $(BUILD)/banner.bnr $(BUILD)/icon.icn
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$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/banner.bnr $(BUILD)/icon.icn
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$(MAKEROM) -f cia -o "$@" -target t -exefslogo $(MAKEROM_ARGS)
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endif
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@@ -204,11 +204,6 @@ $(BUILD)/icon.icn : $(APP_ICON)
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$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$@"
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3DSTOOL ?= 3dstool
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$(BUILD)/romfs.bin : $(ROMFS)
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$(3DSTOOL) -ctf romfs "$@" --romfs-dir "$(ROMFS)"
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#---------------------------------------------------------------------------------
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else
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33
README.md
33
README.md
@@ -1,27 +1,30 @@
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# Anemone3DS
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A Theme Manager for the Nintendo3DS, written in C
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A Theme and Splashscreen Manager for the Nintendo3DS, written in C
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# Dependencies
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This depends on zlib. Get it from portlibs.
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* zlib, which can be retrieved from the [3ds_portlibs](https://github.com/devkitPro/3ds_portlibs)
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* [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools), which can be retrieved from [SteveIce10's](https://github.com/Steveice10) buildtools repo. These must be added to your PATH.
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* [pp2d](https://github.com/BernardoGiordano/pp2d), which is included in the repo if you do a git clone --recursive.
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# License
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This project is licensed under the GNU GPLv3. See LICENSE.md for details. Additional terms 7b and 7c apply to this project.
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# Credits
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The following people contributed to Anemone3DS in some way. Without these people, Anemone3DS wouldn't exist, or wouldn't be as good as it is:
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* Daedreth, who wrote the initial implementation of theme application code and SMDH parsing
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* LiquidFenrir, who refactored a lot of my messy GUI code and wrote the image preview from zip code, as well as the icon code
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* Sono, who wrote the BCSTM playback code
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* Kenn (mattkenster) for designing the GUI, a number of sprites used in the application, and drawing the banner and icon.
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* [Daedreth](https://github.com/daedreth), who wrote the initial implementation of theme application code and SMDH parsing.
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* [LiquidFenrir](https://github.com/LiquidFenrir), who refactored a lot of my messy GUI code and wrote the image preview from zip code, as well as the icon code.
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* [Sono](https://github.com/MarcuzD), who wrote the BCSTM playback code.
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* [Kenn (mattkenster)](https://github.com/mattkenster), for designing the GUI, a number of sprites used in the application, and drawing the banner and icon.
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Special thanks go to these people who, while not directly contributing, helped immensely:
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* Rinnegatamante, whose code served as reference on theme installation.
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* BernardoGiordano for making pp2d, and being super responsive to feature requests and just general help
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* yellows8 for his home menu extdump tool, which was invaluable in debugging.
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* the folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans (especially Stary2001, Fenrir, and DanielKO).
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* [Rinnegatamante](https://github.com/Rinnegatamante), whose code served as reference on theme installation.
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* [BernardoGiordano](https://github.com/BernardoGiordano) for making pp2d, and being super responsive to feature requests and just general help
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* [yellows8](https://github.com/yellows8) for his home menu extdump tool, which was invaluable in debugging.
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* the folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans (especially [Stary2001](https://github.com/Stary2001), [Fenrir](https://github.com/FenrirWolf), and DanielKO).
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* the maintainers for all used libraries, including ctrulib, zlib, citro3d, pp2d and minizip.
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* all the people who helped keep me going and motivated me to work. This includes, but is definitely not limited to:
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* The members of the Nintendo Homebrew Discord
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* The members of the Secret Shack Service Discord
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* The members of the ThemePlaza Discord
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+ The members of the [Nintendo Homebrew Discord](https://discord.gg/C29hYvh)
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+ The members of the __Secret Shack Service Discord__
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+ The members of the [ThemePlaza Discord](https://discord.gg/2hUQwXz)
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@@ -35,9 +35,11 @@
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#define THEMES_PATH "/Themes/"
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#define SPLASHES_PATH "/Splashes/"
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#define SINGLE_INSTALL 0
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#define SHUFFLE_INSTALL 1
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#define SINGLE_INSTALL 0
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#define SHUFFLE_INSTALL 1
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#define BGM_INSTALL 2
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#define UNINSTALL 3
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static const int THEMES_PER_SCREEN = 4;
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@@ -45,6 +47,12 @@ enum TextureID {
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TEXTURE_FONT_RESERVED = 0, //used by pp2d for the font
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TEXTURE_ARROW,
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TEXTURE_SHUFFLE,
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TEXTURE_BATTERY_1,
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TEXTURE_BATTERY_2,
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TEXTURE_BATTERY_3,
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TEXTURE_BATTERY_4,
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TEXTURE_BATTERY_5,
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TEXTURE_BATTERY_CHARGE,
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TEXTURE_PREVIEW,
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};
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@@ -35,7 +35,7 @@ void exit_screens(void);
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void draw_theme_install(int install_type);
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void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_theme, bool preview_mode);
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void draw_splash_install(void);
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void draw_splash_install(int install_type);
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void draw_splash_interface(Splash_s *splashes_list, int splash_count, int selected_splash, bool preview_mode);
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#endif
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@@ -37,5 +37,5 @@ typedef struct{
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Result get_splashes(Splash_s** splashes_list, int *splash_count);
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void splash_install(Splash_s splash_to_install);
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void splash_delete();
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#endif
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@@ -3,7 +3,7 @@ BasicInfo:
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CompanyCode : "00"
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ProductCode : "CTR-P-ANEM"
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ContentType : Application
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Logo : Nintendo # Nintendo / Licensed / Distributed / iQue / iQueForSystem
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Logo : Homebrew # Nintendo / Licensed / Distributed / iQue / iQueForSystem
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TitleInfo:
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UniqueId : 0xAFEN
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@@ -33,6 +33,9 @@ SystemControlInfo:
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RemasterVersion: 7
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StackSize: 0x40000
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RomFs:
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RootPath : romfs
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# DO NOT EDIT BELOW HERE OR PROGRAMS WILL NOT LAUNCH (most likely)
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AccessControlInfo:
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BIN
romfs/battery1.png
Normal file
BIN
romfs/battery1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 610 B |
BIN
romfs/battery2.png
Normal file
BIN
romfs/battery2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 283 B |
BIN
romfs/battery3.png
Normal file
BIN
romfs/battery3.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 285 B |
BIN
romfs/battery4.png
Normal file
BIN
romfs/battery4.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 280 B |
BIN
romfs/battery5.png
Normal file
BIN
romfs/battery5.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 251 B |
BIN
romfs/charging.png
Normal file
BIN
romfs/charging.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 800 B |
@@ -47,6 +47,12 @@ void init_screens(void)
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pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
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pp2d_load_texture_png(TEXTURE_SHUFFLE, "romfs:/shuffle.png");
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pp2d_load_texture_png(TEXTURE_BATTERY_1, "romfs:/battery1.png");
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pp2d_load_texture_png(TEXTURE_BATTERY_2, "romfs:/battery2.png");
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pp2d_load_texture_png(TEXTURE_BATTERY_3, "romfs:/battery3.png");
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pp2d_load_texture_png(TEXTURE_BATTERY_4, "romfs:/battery4.png");
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pp2d_load_texture_png(TEXTURE_BATTERY_5, "romfs:/battery5.png");
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pp2d_load_texture_png(TEXTURE_BATTERY_CHARGE, "romfs:/charging.png");
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}
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void exit_screens(void)
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@@ -54,21 +60,6 @@ void exit_screens(void)
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pp2d_exit();
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}
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static Result MCUHWC_GetBatteryLevel(u8 *out) // Code taken from daedreth's fork of lpp-3ds
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{
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#define TRY(expr) if(R_FAILED(res = (expr))) { svcCloseHandle(mcuhwcHandle); return res; }
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Result res;
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Handle mcuhwcHandle;
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TRY(srvGetServiceHandle(&mcuhwcHandle, "mcu::HWC"));
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u32 *cmdbuf = getThreadCommandBuffer();
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cmdbuf[0] = 0x50000;
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TRY(svcSendSyncRequest(mcuhwcHandle));
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*out = (u8) cmdbuf[2];
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svcCloseHandle(mcuhwcHandle);
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return cmdbuf[1];
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#undef TRY
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}
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static int theme_vertical_scroll = 0;
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static int splash_vertical_scroll = 0;
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@@ -84,9 +75,14 @@ void draw_base_interface(void)
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pp2d_draw_text(28, 2, 0.6, 0.6, COLOR_WHITE, (tm.tm_sec % 2 == 1) ? ":" : " ");
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pp2d_draw_textf(34, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_min);
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u8 battery_val = 0;
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MCUHWC_GetBatteryLevel(&battery_val);
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pp2d_draw_textf(350, 2, 0.6, 0.6, COLOR_WHITE, "%i%%", battery_val);
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u8 battery_charging;
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PTMU_GetBatteryChargeState(&battery_charging);
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u8 battery_status;
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PTMU_GetBatteryLevel(&battery_status);
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pp2d_draw_texture(2 + battery_status, 357, 2);
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if (battery_charging)
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pp2d_draw_texture(TEXTURE_BATTERY_CHARGE, 357, 2);
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pp2d_draw_on(GFX_BOTTOM);
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pp2d_draw_rectangle(0, 0, 320, 24, COLOR_ACCENT);
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@@ -213,10 +209,20 @@ void draw_theme_interface(Theme_s * themes_list, int theme_count, int selected_t
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pp2d_end_draw();
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}
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void draw_splash_install(void)
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void draw_splash_install(int install_type)
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{
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draw_base_interface();
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pp2d_draw_textf(20, 30, 0.7, 0.7, COLOR_WHITE, "Installing a splash...");
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switch (install_type)
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{
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case SINGLE_INSTALL:
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pp2d_draw_textf(20, 30, 0.7, 0.7, COLOR_WHITE, "Installing a splash...");
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break;
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case UNINSTALL:
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pp2d_draw_textf(20, 30, 0.7, 0.7, COLOR_WHITE, "Uninstalling a splash...");
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break;
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default:
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break;
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}
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pp2d_end_draw();
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}
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@@ -239,8 +245,8 @@ void draw_splash_interface(Splash_s *splashes_list, int splash_count, int select
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draw_base_interface();
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pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, "Splash mode");
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pp2d_draw_wtext_center(GFX_TOP, 210, 0.7, 0.7, COLOR_WHITE, L"\uE000 Install Splash \uE004 Switch to Themes");
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pp2d_draw_wtext_center(GFX_TOP, 180, 0.7, 0.7, COLOR_WHITE, L"\uE000 Install Splash \uE004 Switch to Themes");
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pp2d_draw_wtext_center(GFX_TOP, 210, 0.7, 0.7, COLOR_WHITE, L"\uE002 Delete current Splash");
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pp2d_draw_on(GFX_BOTTOM);
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for (int i = 0; i < splash_count; i++) {
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if (splash_count <= THEMES_PER_SCREEN)
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@@ -28,12 +28,13 @@
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#include "themes.h"
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#include "splashes.h"
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#include "draw.h"
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#include "common.h"
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int init_services(void)
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{
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cfguInit();
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ptmuInit();
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open_archives();
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ptmSysmInit();
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return 0;
|
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}
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@@ -41,6 +42,7 @@ int exit_services(void)
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{
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close_archives();
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cfguExit();
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ptmuExit();
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return 0;
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}
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@@ -49,7 +51,6 @@ int main(void)
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init_services();
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init_screens();
|
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|
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|
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int theme_count = 0;
|
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Theme_s * themes_list = NULL;
|
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Result res = get_themes(&themes_list, &theme_count);
|
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@@ -86,10 +87,7 @@ int main(void)
|
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|
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if (kDown & KEY_START)
|
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{
|
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exit_screens();
|
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exit_services();
|
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PTMSYSM_RebootAsync(0);
|
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ptmSysmExit();
|
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APT_HardwareResetAsync();
|
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}
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else if (kDown & KEY_L)
|
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{
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@@ -125,14 +123,19 @@ int main(void)
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// Actions
|
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else if (kDown & KEY_X)
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{
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draw_theme_install(BGM_INSTALL);
|
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bgm_install(*current_theme);
|
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if (splash_mode) {
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draw_splash_install(UNINSTALL);
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splash_delete();
|
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} else {
|
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draw_theme_install(BGM_INSTALL);
|
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bgm_install(*current_theme);
|
||||
}
|
||||
}
|
||||
else if (kDown & KEY_A)
|
||||
{
|
||||
if (splash_mode)
|
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{
|
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draw_splash_install();
|
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draw_splash_install(SINGLE_INSTALL);
|
||||
splash_install(*current_splash);
|
||||
svcSleepThread(5e8);
|
||||
} else {
|
||||
@@ -232,8 +235,4 @@ int main(void)
|
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previously_selected = selected_theme;
|
||||
}
|
||||
}
|
||||
|
||||
free(themes_list);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Submodule source/pp2d updated: cb235fa83b...f786d09700
@@ -86,7 +86,11 @@ Result get_splashes(Splash_s** splashes_list, int *splash_count)
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void splash_delete()
|
||||
{
|
||||
remove("/luma/splash.bin");
|
||||
remove("/luma/splashbottom.bin");
|
||||
}
|
||||
void splash_install(Splash_s splash_to_install)
|
||||
{
|
||||
char *screen_buf;
|
||||
|
||||
@@ -87,7 +87,7 @@ void load_theme_preview(Theme_s *theme)
|
||||
free(preview_buffer);
|
||||
}
|
||||
|
||||
static void parse_smdh(Theme_s *theme, ssize_t textureID)
|
||||
static void parse_smdh(Theme_s *theme, ssize_t textureID, u16 *dir_name)
|
||||
{
|
||||
char *info_buffer = NULL;
|
||||
u64 size = 0;
|
||||
@@ -105,6 +105,12 @@ static void parse_smdh(Theme_s *theme, ssize_t textureID)
|
||||
if (!size)
|
||||
{
|
||||
free(info_buffer);
|
||||
memset(theme->name, 0, 0x80);
|
||||
memset(theme->desc, 0, 0x100);
|
||||
memset(theme->author, 0, 0x80);
|
||||
memcpy(theme->name, dir_name, 0x80);
|
||||
utf8_to_utf16(theme->desc, (u8*)"No description", 0x100);
|
||||
utf8_to_utf16(theme->author, (u8*)"Unknown author", 0x80);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -181,7 +187,7 @@ Result get_themes(Theme_s **themes_list, int *theme_count)
|
||||
current_theme->is_zip = !strcmp(entry.shortExt, "ZIP");
|
||||
|
||||
ssize_t iconID = TEXTURE_PREVIEW + *theme_count;
|
||||
parse_smdh(current_theme, iconID);
|
||||
parse_smdh(current_theme, iconID, entry.name);
|
||||
}
|
||||
|
||||
FSDIR_Close(dir_handle);
|
||||
|
||||
Reference in New Issue
Block a user