51 Commits

Author SHA1 Message Date
312fbd5fbf Fixed QR download text 2018-08-19 20:46:55 -04:00
d3e1b746cd Various improvements to QR scanner
* Improve QR scanner initialization time
* Fix race condition with QR scanner and button spamming
* Don't show black screen before QR scanner has loaded
* Show loading message for QR scanner
2018-07-26 22:02:54 +03:00
TurdPooCharger
09de17729b Sharpen banner edges (#187)
Pixels along the parameter had their tranparency removed and colors solidified with the blue backdrop. Nearly invisible buffer edges of 1-2px were added for rendering compensation.

12x fold size increase due to *.png saved as uncompressed. Testing revealed color blurring with compressed *.png.

Information originally posted in issue #183.
2018-07-24 17:49:40 +03:00
9dc3f4c533 Change blue back to older blue color, add more contrast to red 2018-07-23 15:32:06 +03:00
0d1ab5ed95 Properly update installed splashes 2018-07-23 15:09:16 +03:00
Alex Taber
c40696e982 Citro2d switch (#175)
* Switch from pp2d to citro2d

* Fix various bugs by updating libarchive

* Begin work on translation infrastructure

* Switch to libpng for various improvements

* Fixed race condition in icon scrolling

* Use spritesheets to load sprites marginally faster and use less memory

* Various Readme fixes

* Huge improvements to QR reader speed and screen tearing

* Don't try to preview themes/splashes when there are none

* Prevent playing audio when ndspInit() fails

* Don't wait for audio to load before displaying preview

* Fix bug when shuffle themes didn't have BGM

* Fix bug caused by files not being zeroed out when created
2018-07-22 21:22:23 +03:00
Helloman892
aa3a00cedc Patched quirc to finally rid ourselves of those compiler warnings 2018-05-16 19:20:27 +01:00
Helloman892
89c8a4fae2 amended README 2018-05-16 01:22:16 +01:00
5fd86bf7af Change TitleID to not conflict with games (Closes #160) 2018-05-15 17:12:53 -04:00
90d316bd06 Revert "Remove deprecated C3D functions. (#164)"
This reverts commit 71ecdd9aa5.
2018-05-14 13:06:08 -04:00
LiquidFenrir
6d65770840 fix #167
shouldnt have copy pasted blindly
2018-05-14 18:53:08 +02:00
Joel
71ecdd9aa5 Remove deprecated C3D functions. (#164)
* Fix home button being usable in the browser (closes 163)

* Replace deprecated C3D functions

This fix is just a placeholder until C2D arrives.
2018-05-13 13:54:43 -04:00
LiquidFenrir
db8f9e81e8 Fix home button being usable in the browser (closes #163) 2018-05-13 19:45:42 +02:00
83887bcb8e Add libvorbisdec to deps (closes #162) 2018-05-13 10:11:10 -04:00
fa37bcec99 Don't try and play mono ogg files 2018-05-13 09:03:16 -04:00
1c3e8809f6 Fix UB caused by using a free'd struct (actually fix QR code reader) 2018-05-11 18:01:35 -04:00
LiquidFenrir
3dad4e2a67 fix DEBUG calls 2018-05-11 15:59:17 +02:00
LiquidFenrir
403453c3fc add a loading bar (#159)
- when loading icons
- when downloading via QR
- when loading list in the browser
- when loading preview/BGM in the browser
- when downloading from the browser
2018-05-11 09:53:38 -04:00
fe58e2d938 Fixed QR code bug 2018-05-11 09:45:21 -04:00
LiquidFenrir
c28b794349 update remote.c to fix bgm preview there as well 2018-05-11 14:04:31 +02:00
d2b83659ea Fix race condition with music not being done playing 2018-05-11 07:42:05 -04:00
8189264908 Fix race condition in QR reader - slightly broken (doesn't run more than once) 2018-05-10 22:08:24 -04:00
5bb98a7fe2 Free everything when exiting theme preview 2018-05-10 21:30:41 -04:00
305c55e6b2 Disable home button 2018-05-10 17:17:54 -04:00
cb6f90adc7 Fix preview bug 2018-05-10 15:43:07 -04:00
7beb9b72db Change no-bgm install to make BGM silent 2018-05-10 13:09:27 -04:00
LiquidFenrir
8e43bb1a74 Shuffle without bgm (#157)
* add ability to shuffle without bgm
press B twice

* add license thingy for icons8, and thanks for their amazing icons
2018-05-10 12:52:14 -04:00
4dbc71489f Fix bug when bgm.ogg doesn't exist 2018-05-10 12:33:55 -04:00
LiquidFenrir
8022ed1682 add bgm preview to the themeplaza browser
and prevent some errors
2018-05-10 13:53:51 +02:00
5520ec2b2f Move load_audio into loading.c for consistency 2018-05-10 07:40:28 -04:00
f2aa7420df Add support for zip BGM preview 2018-05-10 06:49:03 -04:00
05b56b1aa1 Add BGM Preview Functionality
Some code adapted from Themely. Thanks to ErmanSayin
2018-05-09 22:26:39 -04:00
LiquidFenrir
cac2450fde fix copy-paste error 2018-05-09 00:22:34 +02:00
Alex Taber
1c24d08eef restore shuffle install speed back to roughly 30 seconds (#156) 2018-05-08 18:17:14 -04:00
Alex Taber
24b12023ca always 0-pad stuff (#155) 2018-05-08 16:39:22 -04:00
FrozenChen
9ccc705046 Make uncompressed logo smaller because of home menu bug (#150)
Closes #146
2018-04-15 21:17:31 -04:00
95d8808a73 Copyright Update
* Replaced contributors section in README with CONTRIBUTORS.md
* Updated copyright notice to include all contributors
* Updated SMDH
2018-04-10 16:09:10 -04:00
LiquidFenrir
6c2f09147f Themeplaza caching (#147)
* change fs to use a FS_Path argument for remake_file and buf_to_file

* more debug information when downloading

* browser caching v1: poc, works and is fast but not ideal

* add preview to cache

* this wasnt meant to be added now
2018-04-10 15:12:37 -04:00
LiquidFenrir
7b1d6f9860 implement L and R as extra menus instead of extra keys for X (#148)
L is now the sorting menu
R is unused
2018-04-09 19:28:37 -04:00
LiquidFenrir
6f7c2489d5 Different sorting modes (#143) (#145) 2018-04-04 22:04:45 +02:00
LiquidFenrir
38e70df17b Forgot to update the bottom screen when there's no entry (fix #144) 2018-04-04 11:40:38 +02:00
Helloman892
ad6117404f updated readme to fit: dkP updates, buildtools updates, library changes, lexigraphical errors 2018-04-03 23:48:47 +01:00
LiquidFenrir
47de3eb171 use X for extra options, behaves like A for installing themes 2018-04-03 21:17:34 +02:00
LiquidFenrir
02c1aab3f3 add warning for people using *hax entrypoints 2018-04-02 13:42:00 +02:00
LiquidFenrir
cd69aa7ef7 Switch to libarchive and camera autodetect between splashes and themes (#142)
* switch to libarchive and get rid of minizip, introduce zip_memory_to_buf

* automatically detect whether the downloaded zip is a splash or a theme

* slightly simpler way
2018-04-01 22:21:31 +02:00
LiquidFenrir
a2b5788fe8 Themeplaza browser (#140)
* builds at least

* meh, multithreading will come later. or never

* movement added, and correct grid mode

* switching splash/themes when in browser mode

* closer to the actual themeplaza menu

* bring back downloading from qr

* show a download screen when downloading from browser

* fix selecting with touchscreen in browser mode

* update readme for jansson

* fix quitting with start in browser mode

* add jump menu for browser mode

* rotate is broken, add working touchscreen page changing

* allow quitting preview mode with B in browser mode

* proper way to have portlibs

* add searching

* show error when search has no results

* always free entries and icon ids
2018-03-31 20:31:46 -04:00
LiquidFenrir
5090da114f fix shuffle brick (#134) 2018-01-28 02:37:52 +01:00
Dylan G
f01e347b17 Merge pull request #129 from TurtleP/master
add Flask meta
2018-01-13 21:36:19 +00:00
=
82f6e073ce add Flask meta 2018-01-13 16:32:55 -05:00
LiquidFenrir
ed94610d0f fix citra compatibility 2018-01-02 13:14:53 +01:00
LiquidFenrir
fbbb4f590d fix jump menu scrolling bug
leave everything to handle_scrolling
2018-01-01 23:37:14 +01:00
73 changed files with 3060 additions and 13300 deletions

BIN
.flask/banner.t3x Normal file

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5
.flask/meta.json Normal file
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@@ -0,0 +1,5 @@
{
"user": "astronautlevel2",
"name": "Anemone3DS",
"description": "A theme and boot splash manager for the Nintendo 3DS console"
}

1
.gitignore vendored
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@@ -58,6 +58,7 @@ dkms.conf
# Build files
build/
out/
romfs/
# Sublime stuff
.clang_complete

18
CONTRIBUTORS.md Normal file
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@@ -0,0 +1,18 @@
# Main Contributors
* Alex Taber ([@astronautlevel2](https://github.com/astronautlevel2))
* [@LiquidFenrir](https://github.com/LiquidFenrir)
* Dawid Eckert ([@daedreth](https://github.com/daedreth))
* Dylan G. ([@helloman892](https://github.com/helloman892))
* Nils P. ([@ZetaDesigns](https://github.com/ZetaDesigns))
* Matt Kenny ([@mattkenster](https://github.com/mattkenster))
# Minor Contributors
* Nic ([@Wizzrobes](https://github.com/Wizzrobes))
* [@saibotu](https://github.com/saibotu)
* Jeremy Postelnek ([@TurtleP](https://github.com/TurtleP))
* [@FrozenChen](https://github.com/FrozenChen)
* Luís Marques ([@luigoalma](https://github.com/luigoalma))
* [@uyuiyu](https://github.com/uyuiyu)
* Guillaume Gérard ([@GreatWizard](https://github.com/GreatWizard))
* Joel ([@joel16](https://github.com/joel16))
* [@thedax](https://github.com/thedax)

167
Makefile
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@@ -9,18 +9,43 @@ endif
TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# GRAPHICS is a list of directories containing graphics files
# GFXBUILD is the directory where converted graphics files will be placed
# If set to $(BUILD), it will statically link in the converted
# files as if they were data files.
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
# ICON is the filename of the icon (.png), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.png
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
# Your values.
APP_TITLE := Anemone3DS
APP_DESCRIPTION := A complete theming tool for the 3DS
APP_AUTHOR := astronautlevel and daedreth
APP_AUTHOR := Anemone3DS Team
TARGET := $(subst $e ,_,$(notdir $(APP_TITLE)))
OUTDIR := out
BUILD := build
SOURCES := source source/pp2d/pp2d source/minizip source/quirc
SOURCES := source source/quirc
INCLUDES := include
ROMFS := romfs
GRAPHICS := assets
GFXBUILD := $(ROMFS)/gfx
# Path to the files
@@ -38,12 +63,23 @@ LOGO := meta/logo.bin
# If left blank, makerom will use default values (0xff3ff and CTR-P-CTAP, respectively)
# Be careful if UNIQUE_ID is the same as other apps: it will overwrite the previously installed one
UNIQUE_ID := 0xAFEN
UNIQUE_ID := 0xBAFE0
PRODUCT_CODE := CTR-P-ANEM
# Don't really need to change this
ICON_FLAGS := nosavebackups,visible
ifeq ($(strip $(NOGIT)),)
VERSION := $(shell git describe --tags --match v[0-9]* --abbrev=7 | sed 's/-[0-9]*-g/-/')
VERSION_MAJOR := $(shell echo $(VERSION) | cut -c2- | cut -f1 -d- | cut -f1 -d.)
VERSION_MINOR := $(shell echo $(VERSION) | cut -c2- | cut -f1 -d- | cut -f2 -d.)
VERSION_BUILD := $(shell echo $(VERSION) | cut -c2- | cut -f1 -d- | cut -f3 -d.)
ifeq ($(strip $(VERSION_BUILD)),)
VERSION_BUILD := 0
endif
endif
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
@@ -53,9 +89,7 @@ CFLAGS := -g -Wall -Wextra -O2 -mword-relocations \
-ffunction-sections \
$(ARCH)
revision := $(shell git describe --tags --match v[0-9]* --abbrev=8 | sed 's/-[0-9]*-g/-/')
CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D_GNU_SOURCE -DVERSION="\"$(revision)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(revision)\""
CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D_GNU_SOURCE -DVERSION="\"$(VERSION)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(VERSION)\"" -DAPP_TITLE="\"$(APP_TITLE)\""
ifneq ($(strip $(CITRA_MODE)),)
CFLAGS += -DCITRA_MODE
endif
@@ -65,13 +99,13 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lcitro3d -lctrud -lm -lz
LIBS := -lpng -lvorbisidec -logg -larchive -ljansson -lcitro2d -lcitro3d -lctrud -lm -lz
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB) $(DEVKITPRO)/portlibs/armv6k
LIBDIRS := $(CTRULIB) $(PORTLIBS)
#---------------------------------------------------------------------------------
@@ -85,6 +119,7 @@ export OUTPUT := $(CURDIR)/$(OUTDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
@@ -94,6 +129,7 @@ CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.t3s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
@@ -110,9 +146,19 @@ else
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
export T3XFILES := $(GFXFILES:.t3s=.t3x)
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
$(if $(filter $(BUILD),$(GFXBUILD)),$(addsuffix .o,$(T3XFILES)))
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(SHLISTFILES:.shlist=_shbin.h) \
$(addsuffix .h,$(subst .,_,$(BINFILES))) \
$(GFXFILES:.t3s=.h)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
@@ -120,6 +166,8 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export _3DSXDEPS := $(if $(NO_SMDH),,$(OUTPUT).smdh)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
@@ -141,56 +189,24 @@ ifneq ($(ROMFS),)
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: 3dsx cia
3dsx: $(BUILD) $(OUTPUT).3dsx
cia : $(BUILD) $(OUTPUT).cia
citra: export CITRA_MODE = 1
citra: 3dsx
#---------------------------------------------------------------------------------
$(BUILD):
@mkdir -p $(OUTDIR)
@[ -d "$@" ] || mkdir -p "$@"
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTDIR)
#---------------------------------------------------------------------------------
ifeq ($(strip $(NO_SMDH)),)
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
else
$(OUTPUT).3dsx : $(OUTPUT).elf
endif
.PHONY: all clean
#---------------------------------------------------------------------------------
MAKEROM ?= makerom
MAKEROM_ARGS := -elf "$(OUTPUT).elf" -rsf "$(RSF_PATH)" -banner "$(BUILD)/banner.bnr" -icon "$(BUILD)/icon.icn" -DAPP_TITLE="$(APP_TITLE)" -DAPP_PRODUCT_CODE="$(PRODUCT_CODE)" -DAPP_UNIQUE_ID="$(UNIQUE_ID)"
#ifneq ($(strip $(ROMFS)),)
# MAKEROM_ARGS += -romfs "$(BUILD)/romfs.bin"
#endif
ifeq ($(strip $(NOGIT)),)
MAKEROM_ARGS += -major $(VERSION_MAJOR) -minor $(VERSION_MINOR) -micro $(VERSION_BUILD)
endif
ifneq ($(strip $(LOGO)),)
MAKEROM_ARGS += -logo "$(LOGO)"
endif
ifeq ($(strip $(ROMFS)),)
$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/banner.bnr $(BUILD)/icon.icn
$(MAKEROM) -f cia -o "$@" -target t -exefslogo $(MAKEROM_ARGS)
else
$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/banner.bnr $(BUILD)/icon.icn
$(MAKEROM) -f cia -o "$@" -target t -exefslogo $(MAKEROM_ARGS)
ifneq ($(strip $(ROMFS)),)
MAKEROM_ARGS += -DAPP_ROMFS="$(ROMFS)"
endif
BANNERTOOL ?= bannertool
ifeq ($(suffix $(BANNER_IMAGE)),.cgfx)
@@ -205,57 +221,78 @@ else
BANNER_AUDIO_ARG := -a
endif
$(BUILD)/banner.bnr : $(BANNER_IMAGE) $(BANNER_AUDIO)
$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$@"
$(BUILD)/icon.icn : $(APP_ICON)
$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$@"
#---------------------------------------------------------------------------------
all:
@mkdir -p $(BUILD) $(GFXBUILD) $(OUTDIR)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$(BUILD)/banner.bnr"
@$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$(BUILD)/icon.icn"
$(MAKEROM) -f cia -o "$(OUTPUT).cia" -target t -exefslogo $(MAKEROM_ARGS)
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(GFXBUILD) $(OUTDIR)
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).3dsx : $(OUTPUT).elf $(_3DSXDEPS)
$(OFILES_SOURCES) : $(HFILES)
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
.PRECIOUS : %.t3x
%.t3x.o %_t3x.h : %.t3x
#---------------------------------------------------------------------------------
@$(bin2o)
#---------------------------------------------------------------------------------
# rules for assembling GPU shaders
#---------------------------------------------------------------------------------
define shader-as
$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $@
$(eval CURBIN := $*.shbin)
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
endef
%.shbin.o : %.v.pica %.g.pica
%.shbin.o %_shbin.h : %.v.pica %.g.pica
@echo $(notdir $^)
@$(call shader-as,$^)
%.shbin.o : %.v.pica
%.shbin.o %_shbin.h : %.v.pica
@echo $(notdir $<)
@$(call shader-as,$<)
%.shbin.o : %.shlist
%.shbin.o %_shbin.h : %.shlist
@echo $(notdir $<)
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
-include $(DEPENDS)
#---------------------------------------------------------------------------------
%.t3x %.h : %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@tex3ds -i $< -H $*.h -d $*.d -o $(TOPDIR)/$(GFXBUILD)/$*.t3x
-include $(DEPSDIR)/*.d
#---------------------------------------------------------------------------------------
endif

View File

@@ -4,30 +4,34 @@ A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.\
To-do list here: https://trello.com/b/F1YSa1VK
# Dependencies
* zlib, which can be retrieved from the [3ds_portlibs](https://github.com/devkitPro/3ds_portlibs).
* [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools), which can be retrieved from [SteveIce10's](https://github.com/Steveice10) buildtools repo. These must be added to your PATH.
* ~~[pp2d](https://github.com/BernardoGiordano/pp2d), which is included in the repo if you do a git clone --recursive.~~ Due to circumstances surrounding the privacy settings on the pp2d repo, the source files are now included directly within the repo.
* Git needs to be on your PATH, if building in a non-*nix environment.
* devkitARM, which can be installed following the instructions [here](https://devkitpro.org/wiki/Getting_Started).
* jansson, libvorbisidec, libpng, and libarchive, which can be retrieved from [devkitPro pacman](https://devkitpro.org/viewtopic.php?f=13&t=8702).
* A recent build of [makerom](https://github.com/profi200/Project_CTR) and the latest release of [bannertool](https://github.com/Steveice10/bannertool). These must be added to your PATH.
A 64-bit Windows binary of makerom is available [here](https://hm892.s-ul.eu/U0Irkqih).
# Building
First of all, make sure devkitPRO is properly installed and added to the PATH.
After that, open the directory you want to clone the repo into, and type: `git clone https://github.com/astronautlevel2/Anemone3DS/ --recursive`.
Instructions for installing zlib can be found on the [3ds_portlibs repo](https://github.com/devkitPro/3ds_portlibs) (its easy, just run `make` and `make install-zlib`). After also adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built files will be in `/out/`.
First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively.
After that, open the directory you want to clone the repo into, and execute
`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method).
To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, and `3ds-libarchive` using `[sudo] [dkp-]pacman -S <package-name>`.
After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.
# License
This project is licensed under the GNU GPLv3. See LICENSE.md for details. Additional terms 7b and 7c apply to this project.
# Credits
The following people contributed to Anemone3DS in some way. Without these people, Anemone3DS wouldn't exist, or wouldn't be as good as it is:
* [Daedreth](https://github.com/daedreth), who wrote the initial implementation of theme installation code and SMDH parsing.
* [LiquidFenrir](https://github.com/LiquidFenrir), who refactored a lot of my messy code and has been essential in development.
* [Kenn (mattkenster)](https://github.com/mattkenster), for designing the GUI, a number of sprites used in the application, and drawing the banner and icon.
The following people contributed to Anemone3DS in some way. Without these people, Anemone3DS wouldn't exist, or wouldn't be as good as it is: [CONTRIBUTORS.md](CONTRIBUTORS.md)
Special thanks go to these people who, while not directly contributing, helped immensely:
Most of the icons under `romfs` are from the site [icons8.com](https://icons8.com) and are licensed under the [CC-BY-NC-SA](https://creativecommons.org/licenses/by-nc-sa/3.0/)
Special thanks go to these people who, whilst not directly contributing, helped immensely:
* [Rinnegatamante](https://github.com/Rinnegatamante), whose code served as reference on theme installation.
* [SteveIce10](https://github.com/SteveIce10), whose QR code in FBI was essential.
* [BernardoGiordano](https://github.com/BernardoGiordano) for making pp2d, and being super responsive to feature requests and just general help.
* [yellows8](https://github.com/yellows8) for his home menu extdump tool, which was invaluable in debugging.
* the folks on #dev of Nintendo Homebrew, who helped with unicode shenanigans (especially [Stary2001](https://github.com/Stary2001), [Fenrir](https://github.com/FenrirWolf), and DanielKO).
* the maintainers for all used libraries, including ctrulib, zlib, citro3d, pp2d, quirc and minizip.
* the maintainers for all used libraries, including but not limited to ctrulib, zlib, citro3d, pp2d, and quirc.
* all the people who helped keep me going and motivated me to work. This includes, but is definitely not limited to:
+ The members of the [Nintendo Homebrew Discord](https://discord.gg/C29hYvh)

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@@ -0,0 +1,23 @@
--atlas -f rgba8888 -z auto
arrow_up.png
arrow_down.png
arrow_left.png
arrow_right.png
battery0.png
battery1.png
battery2.png
battery3.png
battery4.png
battery5.png
browse.png
charging.png
download.png
exit.png
installed.png
list.png
preview.png
select.png
shuffle.png
shuffle_no_bgm.png
sort.png
start.png

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -31,19 +31,20 @@
typedef struct {
u16 *camera_buffer;
u32 *texture_buffer;
C2D_Image image;
C3D_Tex *tex;
Handle mutex;
volatile bool finished;
volatile bool success;
Handle cancel;
Handle started;
bool capturing;
struct quirc* context;
} qr_data;
bool init_qr(EntryMode current_mode);
bool init_qr(void);
void exit_qr(qr_data *data);
void take_picture(void);
Result http_get(char *url, const char *path);
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -27,17 +27,23 @@
#ifndef COLORS_H
#define COLORS_H
#define ABGR8(a, b, g, r) ((((a)&0xFF)<<0) | (((b)&0xFF)<<8) | (((g)&0xFF)<<16) | (((r)&0xFF)<<24))
#define RGBA8(r, g, b, a) ((((r)&0xFF)<<0) | (((g)&0xFF)<<8) | (((b)&0xFF)<<16) | (((a)&0xFF)<<24))
#include "common.h"
typedef enum {
COLOR_BACKGROUND = ABGR8(255, 32, 28, 35), //silver-y black
COLOR_ACCENT = RGBA8(55, 122, 168, 255),
COLOR_WHITE = RGBA8(255, 255, 255, 255),
COLOR_CURSOR = RGBA8(200, 200, 200, 255),
COLOR_BLACK = RGBA8(0, 0, 0, 255),
COLOR_RED = RGBA8(200, 0, 0, 255),
COLOR_YELLOW = RGBA8(239, 220, 11, 255),
} Color;
typedef u32 Color;
enum {
COLOR_BACKGROUND, //silver-y black
COLOR_ACCENT,
COLOR_WHITE,
COLOR_CURSOR,
COLOR_BLACK,
COLOR_RED,
COLOR_YELLOW,
COLOR_AMOUNT,
} Colors_e;
extern Color colors[COLOR_AMOUNT];
void init_colors(void);
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -28,13 +28,13 @@
#define COMMON_H
#include <3ds.h>
#include <citro3d.h>
#include <citro2d.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ENTRIES_PER_SCREEN 4
#define DEBUG(...) fprintf(stderr, __VA_ARGS__)
#define POS() DEBUG("%s (line %d)...\n", __func__, __LINE__)
@@ -42,6 +42,8 @@
POS(); \
DEBUG(__VA_ARGS__)
#define FASTSCROLL_WAIT 1e8
typedef enum {
MODE_THEMES = 0,
MODE_SPLASHES,
@@ -50,28 +52,10 @@ typedef enum {
} EntryMode;
extern const char * main_paths[MODE_AMOUNT];
enum TextureID {
TEXTURE_FONT_RESERVED = 0, // used by pp2d for the font
TEXTURE_ARROW,
TEXTURE_SHUFFLE,
TEXTURE_INSTALLED,
TEXTURE_PREVIEW_ICON,
TEXTURE_DOWNLOAD,
TEXTURE_RELOAD,
TEXTURE_BATTERY_0,
TEXTURE_BATTERY_1,
TEXTURE_BATTERY_2,
TEXTURE_BATTERY_3,
TEXTURE_BATTERY_4,
TEXTURE_BATTERY_5,
TEXTURE_BATTERY_CHARGE,
TEXTURE_QR,
TEXTURE_PREVIEW,
TEXTURE_SELECT_BUTTON,
TEXTURE_START_BUTTON,
TEXTURE_ICON, // always the last
};
extern const int entries_per_screen_v[MODE_AMOUNT];
extern const int entries_per_screen_h[MODE_AMOUNT];
extern const int entry_size[MODE_AMOUNT];
extern bool quit;
extern bool dspfirm;
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -31,6 +31,8 @@
#include "loading.h"
#include "colors.h"
#define MAX_LINES 10
typedef enum {
INSTALL_LOADING_THEMES,
INSTALL_LOADING_SPLASHES,
@@ -45,11 +47,74 @@ typedef enum {
INSTALL_NO_BGM,
INSTALL_DOWNLOAD,
INSTALL_CHECKING_DOWNLOAD,
INSTALL_ENTRY_DELETE,
INSTALL_LOADING_REMOTE_THEMES,
INSTALL_LOADING_REMOTE_SPLASHES,
INSTALL_LOADING_REMOTE_PREVIEW,
INSTALL_LOADING_REMOTE_BGM,
INSTALL_NONE,
} InstallType;
typedef enum {
// InstallType text
TEXT_INSTALL_LOADING_THEMES,
TEXT_INSTALL_LOADING_SPLASHES,
TEXT_INSTALL_LOADING_ICONS,
TEXT_INSTALL_SPLASH,
TEXT_INSTALL_SPLASH_DELETE,
TEXT_INSTALL_SINGLE,
TEXT_INSTALL_SHUFFLE,
TEXT_INSTALL_BGM,
TEXT_INSTALL_NO_BGM,
TEXT_INSTALL_DOWNLOAD,
TEXT_INSTALL_CHECKING_DOWNLOAD,
TEXT_INSTALL_ENTRY_DELETE,
TEXT_INSTALL_LOADING_REMOTE_THEMES,
TEXT_INSTALL_LOADING_REMOTE_SPLASHES,
TEXT_INSTALL_LOADING_REMOTE_PREVIEW,
TEXT_INSTALL_LOADING_REMOTE_BGM,
// Other text
TEXT_VERSION,
TEXT_THEME_MODE,
TEXT_SPLASH_MODE,
TEXT_NO_THEME_FOUND,
TEXT_NO_SPLASH_FOUND,
TEXT_DOWNLOAD_FROM_QR,
TEXT_SWITCH_TO_SPLASHES,
TEXT_SWITCH_TO_THEMES,
TEXT_OR_START_TO_QUIT,
TEXT_BY_AUTHOR,
TEXT_SELECTED,
TEXT_SELECTED_SHORT,
TEXT_THEMEPLAZA_THEME_MODE,
TEXT_THEMEPLAZA_SPLASH_MODE,
TEXT_SEARCH,
TEXT_PAGE,
TEXT_ERROR_QUIT,
TEXT_ERROR_CONTINUE,
TEXT_CONFIRM_YES_NO,
TEXT_AMOUNT
} Text;
typedef enum {
ERROR_LEVEL_ERROR,
ERROR_LEVEL_WARNING,
@@ -70,25 +135,42 @@ enum {
BUTTONS_X_LEFT = 20,
BUTTONS_X_RIGHT = 200,
BUTTONS_X_MAX = 380,
} ButtonPos;
typedef struct {
const wchar_t * info_line;
Color info_line_color;
const wchar_t * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS];
const char * info_line;
const char * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS];
} Instructions_s;
extern C3D_RenderTarget* top;
extern C3D_RenderTarget* bottom;
extern C2D_TextBuf staticBuf, dynamicBuf;
extern C2D_Text text[TEXT_AMOUNT];
void init_screens(void);
void exit_screens(void);
void start_frame(void);
void end_frame(void);
void set_screen(C3D_RenderTarget * screen);
void throw_error(char* error, ErrorLevel level);
bool draw_confirm(const char* conf_msg, Entry_List_s* list);
void draw_preview(int preview_offset);
void draw_preview(C2D_Image preview, int preview_offset);
void draw_install(InstallType type);
void draw_loading_bar(u32 current, u32 max, InstallType type);
void draw_text(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text);
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width);
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width);
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text);
void draw_base_interface(void);
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions);
void draw_interface(Entry_List_s* list, Instructions_s instructions);
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -37,9 +37,10 @@ Result open_archives(void);
Result close_archives(void);
u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf);
u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf);
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf);
Result buf_to_file(u32 size, char *path, FS_Archive archive, char *buf);
void remake_file(char *path, FS_Archive archive, u32 size);
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf);
void remake_file(FS_Path path, FS_Archive archive, u32 size);
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -35,20 +35,20 @@ Instructions_s normal_instructions[MODE_AMOUNT] = {
.info_line = NULL,
.instructions = {
{
L"\uE000 Hold to install",
L"\uE001 Queue shuffle theme"
"\uE000 Hold to install",
"\uE001 Queue shuffle theme"
},
{
L"\uE002 Reload broken icons",
L"\uE003 Preview theme"
"\uE002 Hold for more",
"\uE003 Preview theme"
},
{
L"\uE004 Switch to splashes",
L"\uE005 Scan QR code"
"\uE004 Switch to splashes",
"\uE005 Scan QR code"
},
{
L"Exit",
L"Delete from SD"
"Exit",
"Delete from SD"
}
}
},
@@ -56,46 +56,90 @@ Instructions_s normal_instructions[MODE_AMOUNT] = {
.info_line = NULL,
.instructions = {
{
L"\uE000 Install splash",
L"\uE001 Delete installed splash"
"\uE000 Install splash",
"\uE001 Delete installed splash"
},
{
L"\uE002 Reload broken icons",
L"\uE003 Preview splash"
"\uE002 Hold for more",
"\uE003 Preview splash"
},
{
L"\uE004 Switch to themes",
L"\uE005 Scan QR code"
"\uE004 Switch to themes",
"\uE005 Scan QR code"
},
{
L"Exit",
L"Delete from SD"
"Exit",
"Delete from SD"
}
}
}
};
Instructions_s install_instructions = {
.info_line = L"Release \uE000 to cancel or hold \uE006 and release \uE000 to install",
.info_line_color = COLOR_WHITE,
.info_line = "Release \uE000 to cancel or hold \uE006 and release \uE000 to install",
.instructions = {
{
L"\uE079 Normal install",
L"\uE07A Shuffle install"
"\uE079 Normal install",
"\uE07A Shuffle install"
},
{
L"\uE07B BGM-only install",
L"\uE07C No-BGM install"
"\uE07B BGM-only install",
"\uE07C No-BGM install"
},
{
NULL,
NULL
},
{
L"Exit",
"Exit",
NULL
}
}
};
Instructions_s extra_instructions[3] = {
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to sort",
.instructions = {
{
"\uE079 Sort by name",
"\uE07A Sort by author"
},
{
"\uE07B Sort by filename",
NULL
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
},
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to do stuff",
.instructions = {
{
"\uE079 Jump in the list",
"\uE07A Reload broken icons"
},
{
"\uE07B Browse ThemePlaza",
NULL,
},
{
"\uE004 Sorting menu",
NULL
},
{
"Exit",
NULL
}
}
},
};
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -28,6 +28,8 @@
#define LOADING_H
#include "common.h"
#include "music.h"
#include <jansson.h>
enum ICON_IDS_OFFSET {
ICONS_ABOVE = 0,
@@ -37,6 +39,14 @@ enum ICON_IDS_OFFSET {
ICONS_OFFSET_AMOUNT,
};
typedef enum {
SORT_NONE,
SORT_NAME,
SORT_AUTHOR,
SORT_PATH,
} SortMode;
typedef struct {
u8 _padding1[4 + 2 + 2];
@@ -61,15 +71,17 @@ typedef struct {
bool is_zip;
bool in_shuffle;
bool no_bgm_shuffle;
bool installed;
json_int_t tp_download_id;
} Entry_s;
typedef struct {
Entry_s * entries;
int entries_count;
ssize_t texture_id_offset;
ssize_t icons_ids[ICONS_OFFSET_AMOUNT][ENTRIES_PER_SCREEN];
C2D_Image ** icons;
int previous_scroll;
int scroll;
@@ -80,6 +92,16 @@ typedef struct {
int shuffle_count;
EntryMode mode;
int entries_per_screen_v;
int entries_per_screen_h;
int entries_loaded;
int entry_size;
SortMode current_sort;
json_int_t tp_current_page;
json_int_t tp_page_count;
char * tp_search;
} Entry_List_s;
typedef struct {
@@ -87,9 +109,19 @@ typedef struct {
volatile bool run_thread;
} Thread_Arg_s;
void delete_entry(Entry_s entry);
Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mode);
bool load_preview(Entry_List_s list, int * preview_offset);
C2D_Image * loadTextureIcon(Icon_s *icon);
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name);
void sort_by_name(Entry_List_s * list);
void sort_by_author(Entry_List_s * list);
void sort_by_filename(Entry_List_s * list);
void delete_entry(Entry_s * entry, bool is_file);
Result load_entries(const char * loading_path, Entry_List_s * list);
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset);
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset);
void free_preview(C2D_Image preview_image);
Result load_audio(Entry_s, audio_s *);
void load_icons_first(Entry_List_s * current_list, bool silent);
void handle_scrolling(Entry_List_s * list);
void load_icons_thread(void * void_arg);

54
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@@ -0,0 +1,54 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef MUSIC_H
#define MUSIC_H
#include "common.h"
#include "fs.h"
#include "unicode.h"
#include <tremor/ivorbisfile.h>
#include <tremor/ivorbiscodec.h>
#define BUF_TO_READ 40960 // How much data should be buffered at a time
typedef struct {
OggVorbis_File vf;
ndspWaveBuf wave_buf[2];
float mix[12];
u8 buf_pos;
long data_read;
char *filebuf;
u32 filesize;
volatile bool stop;
Handle finished;
} audio_s;
void play_audio(audio_s *);
#endif

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@@ -0,0 +1,56 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef REMOTE_H
#define REMOTE_H
#include "common.h"
#include "draw.h"
#define THEMEPLAZA_BASE_URL "https://themeplaza.eu"
#define THEMEPLAZA_API_URL "/api/anemone/v1"
#define THEMEPLAZA_BASE_API_URL THEMEPLAZA_BASE_URL THEMEPLAZA_API_URL
#define THEMEPLAZA_PAGE_FORMAT THEMEPLAZA_BASE_API_URL "/list?page=%" JSON_INTEGER_FORMAT "&category=%i&query=%s"
#define THEMEPLAZA_JSON_PAGE_COUNT "pages"
#define THEMEPLAZA_JSON_PAGE_IDS "items"
#define THEMEPLAZA_JSON_ERROR_MESSAGE "message"
#define THEMEPLAZA_JSON_ERROR_MESSAGE_NOT_FOUND "No items found"
#define THEMEPLAZA_DOWNLOAD_FORMAT THEMEPLAZA_BASE_URL "/download/%" JSON_INTEGER_FORMAT
#define THEMEPLAZA_PREVIEW_FORMAT THEMEPLAZA_DOWNLOAD_FORMAT "/preview"
#define THEMEPLAZA_BGM_FORMAT THEMEPLAZA_DOWNLOAD_FORMAT "/bgm"
#define THEMEPLAZA_ICON_FORMAT THEMEPLAZA_DOWNLOAD_FORMAT "/preview/icon"
#define THEMEPLAZA_SMDH_FORMAT THEMEPLAZA_DOWNLOAD_FORMAT "/smdh"
#define CACHE_PATH_FORMAT "/3ds/" APP_TITLE "/cache/%" JSON_INTEGER_FORMAT
bool themeplaza_browser(EntryMode mode);
u32 http_get(const char *url, char ** filename, char ** buf, InstallType install_type);
#endif

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View File

@@ -1,12 +1,13 @@
BasicInfo:
Title : "Anemone3DS"
Title : $(APP_TITLE)
CompanyCode : "00"
ProductCode : "CTR-P-ANEM"
ProductCode : $(APP_PRODUCT_CODE)
ContentType : Application
Logo : Homebrew # Nintendo / Licensed / Distributed / iQue / iQueForSystem
TitleInfo:
UniqueId : 0xAFEN
UniqueId : $(APP_UNIQUE_ID)
Category : Application
CardInfo:
@@ -34,7 +35,7 @@ SystemControlInfo:
StackSize: 0x40000
RomFs:
RootPath : romfs
RootPath : $(APP_ROMFS)
# DO NOT EDIT BELOW HERE OR PROGRAMS WILL NOT LAUNCH (most likely)

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@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -27,30 +27,27 @@
#include "camera.h"
#include "quirc/quirc.h"
#include "pp2d/pp2d/pp2d.h"
#include "draw.h"
#include "fs.h"
#include "loading.h"
#include "remote.h"
/*
static u32 transfer_size;
static Handle event;
static struct quirc* context;
static u16 * camera_buf = NULL;
*/
#include <archive.h>
#include <archive_entry.h>
void exit_qr(qr_data *data)
{
DEBUG("Exiting QR\n");
svcSignalEvent(data->cancel);
while(!data->finished)
svcSleepThread(1000000);
svcCloseHandle(data->cancel);
data->capturing = false;
free(data->camera_buffer);
free(data->texture_buffer);
free(data->tex);
quirc_destroy(data->context);
free(data);
}
void capture_cam_thread(void *arg)
@@ -61,7 +58,6 @@ void capture_cam_thread(void *arg)
u32 transferUnit;
u16 *buffer = calloc(1, 400 * 240 * sizeof(u16));
camInit();
CAMU_SetSize(SELECT_OUT1, SIZE_CTR_TOP_LCD, CONTEXT_A);
CAMU_SetOutputFormat(SELECT_OUT1, OUTPUT_RGB_565, CONTEXT_A);
CAMU_SetFrameRate(SELECT_OUT1, FRAME_RATE_30);
@@ -76,6 +72,7 @@ void capture_cam_thread(void *arg)
CAMU_ClearBuffer(PORT_CAM1);
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), (s16) transferUnit);
CAMU_StartCapture(PORT_CAM1);
svcSignalEvent(data->started);
bool cancel = false;
while (!cancel)
{
@@ -83,6 +80,7 @@ void capture_cam_thread(void *arg)
svcWaitSynchronizationN(&index, events, 3, false, U64_MAX);
switch(index) {
case 0:
DEBUG("Cancel event received\n");
cancel = true;
break;
case 1:
@@ -127,6 +125,40 @@ void capture_cam_thread(void *arg)
data->finished = true;
}
void update_ui(void *arg)
{
qr_data* data = (qr_data*) arg;
while (!data->finished)
{
draw_base_interface();
// Untiled texture loading code adapted from FBI
svcWaitSynchronization(data->mutex, U64_MAX);
for(u32 x = 0; x < 400 && !data->finished; x++) {
for(u32 y = 0; y < 256 && !data->finished; y++) {
u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * sizeof(u16);
u32 srcPos = (y * 400 + x) * sizeof(u16);
memcpy(&((u8*) data->image.tex->data)[dstPos], &((u8*) data->camera_buffer)[srcPos], sizeof(u16));
}
}
svcReleaseMutex(data->mutex);
if (data->finished)
{
end_frame();
}
C2D_DrawImageAt(data->image, 0.0f, 0.0f, 0.4f, NULL, 1.0f, 1.0f);
set_screen(bottom);
draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, 0.5, colors[COLOR_WHITE], "Press \uE005 To Quit");
end_frame();
}
}
bool start_capture_cam(qr_data *data)
{
data->mutex = 0;
@@ -135,10 +167,16 @@ bool start_capture_cam(qr_data *data)
svcCreateMutex(&data->mutex, false);
if(threadCreate(capture_cam_thread, data, 0x10000, 0x1A, 1, true) == NULL)
return false;
svcWaitSynchronization(data->started, U64_MAX);
if(threadCreate(update_ui, data, 0x10000, 0x1A, 1, true) == NULL)
{
exit_qr(data);
return false;
}
return true;
}
void update_qr(qr_data *data, EntryMode current_mode)
void update_qr(qr_data *data)
{
hidScanInput();
if (hidKeysDown() & (KEY_R | KEY_B | KEY_TOUCH)) {
@@ -160,31 +198,16 @@ void update_qr(qr_data *data, EntryMode current_mode)
exit_qr(data);
return;
}
for (int i = 0; i < 240 * 400; i++)
{
data->texture_buffer[i] = RGB565_TO_ABGR8(data->camera_buffer[i]);
}
draw_base_interface();
pp2d_free_texture(TEXTURE_QR);
pp2d_load_texture_memory(TEXTURE_QR, data->texture_buffer, 400, 240);
pp2d_draw_texture(TEXTURE_QR, 0, 0);
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
pp2d_draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, RGBA8(255, 255, 255, 255), "Press \uE005 To Quit");
pp2d_end_draw();
int w;
int h;
u8 *image = (u8*) quirc_begin(data->context, &w, &h);
svcWaitSynchronization(data->mutex, U64_MAX);
for (ssize_t x = 0; x < w; x++) {
for (ssize_t y = 0; y < h; y++) {
u16 px = data->camera_buffer[y * 400 + x];
image[y * w + x] = (u8)(((((px >> 11) & 0x1F) << 3) + (((px >> 5) & 0x3F) << 2) + ((px & 0x1F) << 3)) / 3);
}
}
svcReleaseMutex(data->mutex);
quirc_end(data->context);
if(quirc_count(data->context) > 0)
{
@@ -194,177 +217,110 @@ void update_qr(qr_data *data, EntryMode current_mode)
if (!quirc_decode(&code, &scan_data))
{
exit_qr(data);
http_get((char*)scan_data.payload, main_paths[current_mode]);
data->success = true;
draw_install(INSTALL_DOWNLOAD);
char * zip_buf = NULL;
char * filename = NULL;
u32 zip_size = http_get((char*)scan_data.payload, &filename, &zip_buf, INSTALL_DOWNLOAD);
if(zip_size != 0)
{
draw_install(INSTALL_CHECKING_DOWNLOAD);
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_buf, zip_size);
archive_read_free(a);
if(r == ARCHIVE_OK)
{
EntryMode mode = MODE_AMOUNT;
char * buf = NULL;
do {
if(zip_memory_to_buf("body_LZ.bin", zip_buf, zip_size, &buf) != 0)
{
mode = MODE_THEMES;
break;
}
free(buf);
buf = NULL;
if(zip_memory_to_buf("splash.bin", zip_buf, zip_size, &buf) != 0)
{
mode = MODE_SPLASHES;
break;
}
free(buf);
buf = NULL;
if(zip_memory_to_buf("splashbottom.bin", zip_buf, zip_size, &buf) != 0)
{
mode = MODE_SPLASHES;
break;
}
}
while(false);
free(buf);
buf = NULL;
if(mode != MODE_AMOUNT)
{
char path_to_file[0x107] = {0};
sprintf(path_to_file, "%s%s", main_paths[mode], filename);
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
remake_file(fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_size);
buf_to_file(zip_size, fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_buf);
data->success = true;
}
else
{
throw_error("Zip downloaded is neither\na splash nor a theme.", ERROR_LEVEL_WARNING);
}
}
else
{
throw_error("File downloaded isn't a zip.", ERROR_LEVEL_WARNING);
}
}
else
{
throw_error("Download failed.", ERROR_LEVEL_WARNING);
}
free(filename);
free(zip_buf);
}
}
}
bool init_qr(EntryMode current_mode)
bool init_qr(void)
{
qr_data *data = calloc(1, sizeof(qr_data));
data->capturing = false;
data->finished = false;
svcCreateEvent(&data->started, RESET_STICKY);
data->context = quirc_new();
quirc_resize(data->context, 400, 240);
data->camera_buffer = calloc(1, 400 * 240 * sizeof(u16));
data->texture_buffer = calloc(1, 400 * 240 * sizeof(u32));
while (!data->finished) update_qr(data, current_mode);
data->tex = (C3D_Tex*)malloc(sizeof(C3D_Tex));
static const Tex3DS_SubTexture subt3x = { 512, 256, 0.0f, 1.0f, 1.0f, 0.0f };
data->image = (C2D_Image){ data->tex, &subt3x };
C3D_TexInit(data->image.tex, 512, 256, GPU_RGB565);
C3D_TexSetFilter(data->image.tex, GPU_LINEAR, GPU_LINEAR);
return (bool)data->success;
}
/*
Putting this in camera because I'm too lazy to make a network.c
This'll probably get refactored later
*/
Result http_get(char *url, const char *path)
{
Result ret;
httpcContext context;
char *new_url = NULL;
u32 status_code;
u32 content_size = 0;
u32 read_size = 0;
u32 size = 0;
u8 *buf;
u8 *last_buf;
do {
ret = httpcOpenContext(&context, HTTPC_METHOD_GET, url, 1);
ret = httpcSetSSLOpt(&context, SSLCOPT_DisableVerify); // should let us do https
ret = httpcSetKeepAlive(&context, HTTPC_KEEPALIVE_ENABLED);
ret = httpcAddRequestHeaderField(&context, "User-Agent", USER_AGENT);
ret = httpcAddRequestHeaderField(&context, "Connection", "Keep-Alive");
draw_install(INSTALL_DOWNLOAD);
ret = httpcBeginRequest(&context);
if (ret != 0)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
return ret;
}
ret = httpcGetResponseStatusCode(&context, &status_code);
if(ret!=0){
httpcCloseContext(&context);
if(new_url!=NULL) free(new_url);
return ret;
}
if ((status_code >= 301 && status_code <= 303) || (status_code >= 307 && status_code <= 308))
{
if (new_url == NULL) new_url = malloc(0x1000);
ret = httpcGetResponseHeader(&context, "Location", new_url, 0x1000);
url = new_url;
httpcCloseContext(&context);
}
} while ((status_code >= 301 && status_code <= 303) || (status_code >= 307 && status_code <= 308));
if (status_code != 200)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
return ret;
}
ret = httpcGetDownloadSizeState(&context, NULL, &content_size);
if (ret != 0)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
return ret;
}
buf = malloc(0x1000);
if (buf == NULL)
{
httpcCloseContext(&context);
free(new_url);
return -2;
}
char *content_disposition = malloc(1024);
ret = httpcGetResponseHeader(&context, "Content-Disposition", content_disposition, 1024);
if (ret != 0)
{
free(content_disposition);
free(new_url);
free(buf);
return ret;
}
char *filename;
filename = strtok(content_disposition, "\"");
filename = strtok(NULL, "\"");
char *illegal_characters = "\"?;:/\\+";
if(!filename)
{
free(content_disposition);
free(new_url);
free(buf);
throw_error("Target is not valid!", ERROR_LEVEL_WARNING);
return -1;
}
for (size_t i = 0; i < strlen(filename); i++)
{
for (size_t n = 0; n < strlen(illegal_characters); n++)
{
if (filename[i] == illegal_characters[n])
{
filename[i] = '-';
}
}
}
do {
ret = httpcDownloadData(&context, buf + size, 0x1000, &read_size);
size += read_size;
if (ret == (s32)HTTPC_RESULTCODE_DOWNLOADPENDING)
{
last_buf = buf;
buf = realloc(buf, size + 0x1000);
if (buf == NULL)
{
httpcCloseContext(&context);
free(content_disposition);
free(new_url);
free(last_buf);
return ret;
}
}
} while (ret == (s32)HTTPC_RESULTCODE_DOWNLOADPENDING);
last_buf = buf;
buf = realloc(buf, size);
if (buf == NULL)
{
httpcCloseContext(&context);
free(content_disposition);
free(new_url);
free(last_buf);
return -1;
}
char path_to_file[0x106] = {0};
strcpy(path_to_file, path);
strcat(path_to_file, filename);
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
remake_file(path_to_file, ArchiveSD, size);
buf_to_file(size, path_to_file, ArchiveSD, (char*)buf);
free(content_disposition);
free(new_url);
free(buf);
return 0;
while (!data->finished) update_qr(data);
bool success = data->success;
free(data);
return success;
}

40
source/colors.c Normal file
View File

@@ -0,0 +1,40 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "colors.h"
Color colors[COLOR_AMOUNT] = {0};
void init_colors(void)
{
colors[COLOR_BACKGROUND] = C2D_Color32(35, 28, 32, 255); //silver-y black
colors[COLOR_ACCENT] = C2D_Color32(12, 58, 111, 255);
colors[COLOR_WHITE] = C2D_Color32(255, 255, 255, 255);
colors[COLOR_CURSOR] = C2D_Color32(200, 200, 200, 255);
colors[COLOR_BLACK] = C2D_Color32(0, 0, 0, 255);
colors[COLOR_RED] = C2D_Color32(229, 66, 66, 255);
colors[COLOR_YELLOW] = C2D_Color32(239, 220, 11, 255);
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -28,124 +28,282 @@
#include "unicode.h"
#include "colors.h"
#include "pp2d/pp2d/pp2d.h"
#include "sprites.h"
#include <time.h>
C3D_RenderTarget* top;
C3D_RenderTarget* bottom;
C2D_TextBuf staticBuf, dynamicBuf;
static C2D_TextBuf widthBuf;
static C2D_SpriteSheet spritesheet;
static C2D_Sprite sprite_shuffle, sprite_shuffle_no_bgm, sprite_installed, sprite_start, sprite_select;
C2D_Text text[TEXT_AMOUNT];
static const char * mode_switch_char[MODE_AMOUNT] = {
"S",
"T",
};
void init_screens(void)
{
pp2d_init();
init_colors();
gfxInitDefault();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
C2D_Prepare();
pp2d_set_screen_color(GFX_TOP, COLOR_BACKGROUND);
pp2d_set_screen_color(GFX_BOTTOM, COLOR_BACKGROUND);
top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
pp2d_load_texture_png(TEXTURE_SHUFFLE, "romfs:/shuffle.png");
pp2d_load_texture_png(TEXTURE_INSTALLED, "romfs:/installed.png");
pp2d_load_texture_png(TEXTURE_RELOAD, "romfs:/reload.png");
pp2d_load_texture_png(TEXTURE_PREVIEW_ICON, "romfs:/preview.png");
pp2d_load_texture_png(TEXTURE_DOWNLOAD, "romfs:/download.png");
pp2d_load_texture_png(TEXTURE_BATTERY_0, "romfs:/battery0.png");
pp2d_load_texture_png(TEXTURE_BATTERY_1, "romfs:/battery1.png");
pp2d_load_texture_png(TEXTURE_BATTERY_2, "romfs:/battery2.png");
pp2d_load_texture_png(TEXTURE_BATTERY_3, "romfs:/battery3.png");
pp2d_load_texture_png(TEXTURE_BATTERY_4, "romfs:/battery4.png");
pp2d_load_texture_png(TEXTURE_BATTERY_5, "romfs:/battery5.png");
pp2d_load_texture_png(TEXTURE_BATTERY_CHARGE, "romfs:/charging.png");
pp2d_load_texture_png(TEXTURE_SELECT_BUTTON, "romfs:/select.png");
pp2d_load_texture_png(TEXTURE_START_BUTTON, "romfs:/start.png");
spritesheet = C2D_SpriteSheetLoad("romfs:/gfx/sprites.t3x");
C2D_SpriteFromSheet(&sprite_shuffle, spritesheet, sprites_shuffle_idx);
C2D_SpriteSetDepth(&sprite_shuffle, 0.6f);
C2D_SpriteFromSheet(&sprite_shuffle_no_bgm, spritesheet, sprites_shuffle_no_bgm_idx);
C2D_SpriteSetDepth(&sprite_shuffle_no_bgm, 0.6f);
C2D_SpriteFromSheet(&sprite_installed, spritesheet, sprites_installed_idx);
C2D_SpriteSetDepth(&sprite_installed, 0.6f);
C2D_SpriteFromSheet(&sprite_start, spritesheet, sprites_start_idx);
C2D_SpriteSetDepth(&sprite_start, 0.5f);
C2D_SpriteFromSheet(&sprite_select, spritesheet, sprites_select_idx);
C2D_SpriteSetDepth(&sprite_select, 0.5f);
staticBuf = C2D_TextBufNew(4096);
dynamicBuf = C2D_TextBufNew(4096);
widthBuf = C2D_TextBufNew(4096);
C2D_TextParse(&text[TEXT_VERSION], staticBuf, VERSION);
C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, "Theme mode");
C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, "Splash mode");
C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, "No theme found");
C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, "No splash found");
C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, "Press \uE005 to download from QR");
C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, "Or \uE004 to switch to splashes");
C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, "Or \uE004 to switch to themes");
C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, "Or to quit");
C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, "By ");
C2D_TextParse(&text[TEXT_SELECTED], staticBuf, "Selected:");
C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, "Sel.:");
C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, "ThemePlaza Theme mode");
C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, "ThemePlaza Splash mode");
C2D_TextParse(&text[TEXT_SEARCH], staticBuf, "Search...");
C2D_TextParse(&text[TEXT_PAGE], staticBuf, "Page:");
C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, "Press \uE000 to quit.");
C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, "Press \uE000 to continue.");
C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, "\uE000 Yes \uE001 No");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, "Loading themes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, "Loading splashes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, "Loading icons, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, "Installing a splash...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, "Deleting installed splash...");
C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, "Installing a single theme...");
C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, "Installing shuffle themes...");
C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, "Installing BGM-only theme...");
C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, "Installing theme without BGM...");
C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, "Downloading...");
C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, "Checking downloaded file...");
C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, "Deleting from SD...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, "Downloading theme list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, "Downloading splash list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, "Downloading preview, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, "Downloading BGM, please wait...");
for(int i = 0; i < TEXT_AMOUNT; i++)
C2D_TextOptimize(&text[i]);
}
void exit_screens(void)
{
pp2d_exit();
C2D_TextBufDelete(widthBuf);
C2D_TextBufDelete(dynamicBuf);
C2D_TextBufDelete(staticBuf);
C2D_Fini();
C3D_Fini();
gfxExit();
}
void set_screen(C3D_RenderTarget * screen)
{
C2D_SceneBegin(screen);
}
void start_frame(void)
{
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(top, colors[COLOR_BACKGROUND]);
C2D_TargetClear(bottom, colors[COLOR_BACKGROUND]);
}
void end_frame(void)
{
C2D_TextBufClear(dynamicBuf);
C2D_TextBufClear(widthBuf);
C3D_FrameEnd(0);
}
static void draw_image(int image_id, float x, float y)
{
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, image_id), x, y, 0.6f, NULL, 1.0f, 1.0f);
}
static void get_text_dimensions(const char * text, float scaleX, float scaleY, float * width, float * height)
{
C2D_Text c2d_text;
C2D_TextParse(&c2d_text, widthBuf, text);
C2D_TextGetDimensions(&c2d_text, scaleX, scaleY, width, height);
}
static void draw_c2d_text(float x, float y, float z, float scaleX, float scaleY, Color color, C2D_Text * text)
{
C2D_DrawText(text, C2D_WithColor, x, y, z, scaleX, scaleY, color);
}
void draw_text(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text)
{
C2D_Text c2d_text;
C2D_TextParse(&c2d_text, dynamicBuf, text);
C2D_TextOptimize(&c2d_text);
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, z, scaleX, scaleY, color);
}
static void draw_c2d_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, C2D_Text * text)
{
float width = 0;
C2D_TextGetDimensions(text, scaleX, scaleY, &width, NULL);
float offset = (target == GFX_TOP ? 400 : 320)/2 - width/2;
C2D_DrawText(text, C2D_WithColor, offset, y, z, scaleX, scaleY, color);
}
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text)
{
C2D_Text text_arr[MAX_LINES];
float offsets_arr[MAX_LINES];
int actual_lines = 0;
const char * end = text - 1;
do {
end = C2D_TextParseLine(&text_arr[actual_lines], dynamicBuf, end + 1, actual_lines);
actual_lines++;
} while(*end == '\n');
for(int i = 0; i < actual_lines; i++)
{
C2D_TextOptimize(&text_arr[i]);
float width = 0;
C2D_TextGetDimensions(&text_arr[i], scaleX, scaleY, &width, NULL);
offsets_arr[i] = (target == GFX_TOP ? 400 : 320)/2 - width/2;
}
for(int i = 0; i < actual_lines; i++)
{
C2D_DrawText(&text_arr[i], C2D_WithColor, offsets_arr[i], y, z, scaleX, scaleY, color);
}
}
void draw_base_interface(void)
{
pp2d_begin_draw(GFX_TOP, GFX_LEFT);
pp2d_draw_rectangle(0, 0, 400, 23, COLOR_ACCENT);
start_frame();
set_screen(top);
C2D_DrawRectSolid(0, 0, 0.5f, 400, 23, colors[COLOR_ACCENT]);
time_t t = time(NULL);
struct tm tm = *localtime(&t);
pp2d_draw_textf(7, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_hour);
pp2d_draw_text(28, 1, 0.6, 0.6, COLOR_WHITE, (tm.tm_sec % 2 == 1) ? ":" : " ");
pp2d_draw_textf(34, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_min);
char string_hours[3] = {0};
sprintf(string_hours, "%.2i", tm.tm_hour);
C2D_Text hours, separator, minutes;
C2D_TextParse(&hours, dynamicBuf, string_hours);
C2D_TextOptimize(&hours);
if(tm.tm_sec % 2 == 1)
{
C2D_TextParse(&separator, dynamicBuf, ":");
C2D_TextOptimize(&separator);
}
char string_minutes[3] = {0};
sprintf(string_minutes, "%.2i", tm.tm_min);
C2D_TextParse(&minutes, dynamicBuf, string_minutes);
C2D_TextOptimize(&minutes);
C2D_DrawText(&hours, C2D_WithColor, 7, 2, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
if(tm.tm_sec % 2 == 1)
C2D_DrawText(&separator, C2D_WithColor, 28, 1, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
C2D_DrawText(&minutes, C2D_WithColor, 34, 2, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
#ifndef CITRA_MODE
u8 battery_charging = 0;
PTMU_GetBatteryChargeState(&battery_charging);
u8 battery_status = 0;
PTMU_GetBatteryLevel(&battery_status);
pp2d_draw_texture(TEXTURE_BATTERY_0 + battery_status, 357, 2);
draw_image(sprites_battery0_idx + battery_status, 357, 2);
if(battery_charging)
pp2d_draw_texture(TEXTURE_BATTERY_CHARGE, 357, 2);
draw_image(sprites_charging_idx, 357, 2);
#endif
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
pp2d_draw_rectangle(0, 0, 320, 24, COLOR_ACCENT);
pp2d_draw_rectangle(0, 216, 320, 24, COLOR_ACCENT);
pp2d_draw_text(7, 219, 0.6, 0.6, COLOR_WHITE, VERSION);
set_screen(bottom);
pp2d_draw_on(GFX_TOP, GFX_LEFT);
}
C2D_DrawRectSolid(0, 0, 0.5f, 320, 24, colors[COLOR_ACCENT]);
C2D_DrawRectSolid(0, 216, 0.5f, 320, 24, colors[COLOR_ACCENT]);
C2D_DrawText(&text[TEXT_VERSION], C2D_WithColor, 7, 219, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
static void draw_text_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const char* text)
{
char * _text = strdup(text);
float prevY = y;
int offset = 0;
while(true)
{
char *nline = strchr(_text+offset, '\n');
int nlinepos = 0;
if(nline != NULL)
{
nlinepos = nline-_text;
_text[nlinepos] = '\0';
}
pp2d_draw_text_center(target, prevY, scaleX, scaleY, color, _text+offset);
if(nline == NULL) break;
else
{
prevY += pp2d_get_text_height(_text+offset, scaleX, scaleY);
_text[nlinepos] = '\n';
offset = nlinepos+1;
}
}
free(_text);
set_screen(top);
}
void throw_error(char* error, ErrorLevel level)
{
Text bottom_text = TEXT_AMOUNT;
Color text_color = COLOR_WHITE;
switch(level)
{
case ERROR_LEVEL_ERROR:
while(aptMainLoop())
{
hidScanInput();
u32 kDown = hidKeysDown();
draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.6, 0.6, COLOR_RED, error);
pp2d_draw_wtext_center(GFX_TOP, 150, 0.6, 0.6, COLOR_WHITE, L"Press \uE000 to shut down.");
pp2d_end_draw();
if(kDown & KEY_A) break;
}
bottom_text = TEXT_ERROR_QUIT;
text_color = COLOR_RED;
break;
case ERROR_LEVEL_WARNING:
while(aptMainLoop())
{
hidScanInput();
u32 kDown = hidKeysDown();
draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.6, 0.6, COLOR_YELLOW, error);
pp2d_draw_wtext_center(GFX_TOP, 150, 0.6, 0.6, COLOR_WHITE, L"Press \uE000 to continue.");
pp2d_end_draw();
if(kDown & KEY_A) break;
}
bottom_text = TEXT_ERROR_CONTINUE;
text_color = COLOR_YELLOW;
break;
default:
return;
}
while(aptMainLoop())
{
hidScanInput();
u32 kDown = hidKeysDown();
draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[text_color], error);
draw_c2d_text_center(GFX_TOP, 150, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[bottom_text]);
end_frame();
if(kDown & KEY_A) break;
}
}
@@ -155,10 +313,10 @@ bool draw_confirm(const char* conf_msg, Entry_List_s* list)
{
Instructions_s instructions = {0};
draw_interface(list, instructions);
pp2d_draw_on(GFX_TOP, GFX_LEFT);
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.7, 0.7, COLOR_YELLOW, conf_msg);
pp2d_draw_wtext_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.6, 0.6, COLOR_WHITE, L"\uE000 Yes \uE001 No");
pp2d_end_draw();
set_screen(top);
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg);
draw_c2d_text_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]);
end_frame();
hidScanInput();
u32 kDown = hidKeysDown();
@@ -169,64 +327,48 @@ bool draw_confirm(const char* conf_msg, Entry_List_s* list)
return false;
}
void draw_preview(int preview_offset)
void draw_preview(C2D_Image preview, int preview_offset)
{
pp2d_begin_draw(GFX_TOP, GFX_LEFT);
pp2d_draw_texture_part(TEXTURE_PREVIEW, 0, 0, preview_offset, 0, 400, 240);
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
pp2d_draw_texture_part(TEXTURE_PREVIEW, 0, 0, 40 + preview_offset, 240, 320, 240);
start_frame();
set_screen(top);
C2D_DrawImageAt(preview, -preview_offset, 0, 0.5f, NULL, 1.0f, 1.0f);
set_screen(bottom);
C2D_DrawImageAt(preview, -(preview_offset+40), -240, 0.5f, NULL, 1.0f, 1.0f);
}
static void draw_install_handler(InstallType type)
{
if(type != INSTALL_NONE)
{
C2D_Text * install_text = &text[type];
draw_c2d_text_center(GFX_TOP, 120.0f, 0.5f, 0.8f, 0.8f, colors[COLOR_WHITE], install_text);
}
}
void draw_install(InstallType type)
{
draw_base_interface();
switch(type)
{
case INSTALL_LOADING_THEMES:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading themes, please wait...");
break;
case INSTALL_LOADING_SPLASHES:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading splashes, please wait...");
break;
case INSTALL_LOADING_ICONS:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading icons, please wait...");
break;
case INSTALL_SINGLE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
break;
case INSTALL_SHUFFLE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing shuffle themes...");
break;
case INSTALL_BGM:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing BGM-only theme...");
break;
case INSTALL_DOWNLOAD:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading...");
break;
case INSTALL_SPLASH:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a splash...");
break;
case INSTALL_SPLASH_DELETE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Deleting installed splash...");
break;
case INSTALL_ENTRY_DELETE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Deleting from SD...");
break;
case INSTALL_NO_BGM:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing theme without BGM...");
break;
default:
break;
}
pp2d_end_draw();
draw_install_handler(type);
end_frame();
}
void draw_loading_bar(u32 current, u32 max, InstallType type)
{
draw_base_interface();
draw_install_handler(type);
set_screen(bottom);
double percent = 100*((double)current/(double)max);
u32 width = (u32)percent;
width *= 2;
C2D_DrawRectSolid(60-1, 110-1, 0.5f, 200+2, 20+2, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(60, 110, 0.5f, width, 20, colors[COLOR_ACCENT]);
end_frame();
}
static void draw_instructions(Instructions_s instructions)
{
pp2d_draw_on(GFX_TOP, GFX_LEFT);
if(instructions.info_line != NULL)
pp2d_draw_wtext_center(GFX_TOP, BUTTONS_Y_INFO, 0.55, 0.55, instructions.info_line_color, instructions.info_line);
draw_text_center(GFX_TOP, BUTTONS_Y_INFO, 0.5, 0.55, 0.55, colors[COLOR_WHITE], instructions.info_line);
const int y_lines[BUTTONS_INFO_LINES-1] = {
BUTTONS_Y_LINE_1,
@@ -237,148 +379,371 @@ static void draw_instructions(Instructions_s instructions)
for(int i = 0; i < BUTTONS_INFO_LINES-1; i++)
{
if(instructions.instructions[i][0] != NULL)
pp2d_draw_wtext(BUTTONS_X_LEFT, y_lines[i], 0.6, 0.6, COLOR_WHITE, instructions.instructions[i][0]);
draw_text_wrap_scaled(BUTTONS_X_LEFT, y_lines[i], 0.5, colors[COLOR_WHITE], instructions.instructions[i][0], 0.6, 0, BUTTONS_X_RIGHT-2);
if(instructions.instructions[i][1] != NULL)
pp2d_draw_wtext(BUTTONS_X_RIGHT, y_lines[i], 0.6, 0.6, COLOR_WHITE, instructions.instructions[i][1]);
draw_text_wrap_scaled(BUTTONS_X_RIGHT, y_lines[i], 0.5, colors[COLOR_WHITE], instructions.instructions[i][1], 0.6, 0, BUTTONS_X_MAX-2);
}
const wchar_t * start_line = instructions.instructions[BUTTONS_INFO_LINES-1][0];
C2D_ImageTint white_tint;
C2D_PlainImageTint(&white_tint, colors[COLOR_WHITE], 1.0f);
const char * start_line = instructions.instructions[BUTTONS_INFO_LINES-1][0];
if(start_line != NULL)
{
pp2d_draw_texture(TEXTURE_START_BUTTON, BUTTONS_X_LEFT-10, BUTTONS_Y_LINE_4 + 3);
pp2d_draw_wtext(BUTTONS_X_LEFT+26, BUTTONS_Y_LINE_4, 0.6, 0.6, COLOR_WHITE, start_line);
C2D_SpriteSetPos(&sprite_start, BUTTONS_X_LEFT-10, BUTTONS_Y_LINE_4 + 3);
C2D_DrawSpriteTinted(&sprite_start, &white_tint);
draw_text_wrap_scaled(BUTTONS_X_LEFT+26, BUTTONS_Y_LINE_4, 0.5, colors[COLOR_WHITE], start_line, 0.6, 0, BUTTONS_X_RIGHT-2);
}
const wchar_t * select_line = instructions.instructions[BUTTONS_INFO_LINES-1][1];
const char * select_line = instructions.instructions[BUTTONS_INFO_LINES-1][1];
if(select_line != NULL)
{
pp2d_draw_texture(TEXTURE_SELECT_BUTTON, BUTTONS_X_RIGHT-10, BUTTONS_Y_LINE_4 + 3);
pp2d_draw_wtext(BUTTONS_X_RIGHT+26, BUTTONS_Y_LINE_4, 0.6, 0.6, COLOR_WHITE, select_line);
C2D_SpriteSetPos(&sprite_select, BUTTONS_X_RIGHT-10, BUTTONS_Y_LINE_4 + 3);
C2D_DrawSpriteTinted(&sprite_select, &white_tint);
draw_text_wrap_scaled(BUTTONS_X_RIGHT+26, BUTTONS_Y_LINE_4, 0.5, colors[COLOR_WHITE], select_line, 0.6, 0, BUTTONS_X_MAX-2);
}
}
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width)
{
// sanity check
if(max_width <= 0)
return;
int length = strlen(text) + 1;
char result[length]; // of note is that, if `text` has no spaces in it and needs to be wrapped, this can and will overflow (!!)
memset(result, 0, length);
int idx = 0;
float current_width = 0;
while(*text)
{
ssize_t consumed;
u32 codepoint;
if(*text == '\n')
current_width = 0;
if(*text == '\r')
{
text++;
continue;
}
if((consumed = decode_utf8(&codepoint, (unsigned char*)text)) == -1)
break;
float character_width = scaleX * (fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(codepoint))->charWidth);
if((current_width += character_width) > max_width)
{
char* last_space = NULL;
for(int i = idx; i >= 0; i--)
{
if(result[i] == ' ')
{
last_space = &result[i];
break;
}
}
if(last_space != NULL)
*last_space = '\n';
else
result[idx++] = '\n';
current_width = 0;
}
memcpy(&result[idx], text, consumed);
idx += consumed;
text += consumed;
}
draw_text(x, y, z, scaleX, scaleY, color, result);
}
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width)
{
// sanity check
if(max_scale < 0 || min_scale < 0)
return;
float width = 0;
get_text_dimensions(text, max_scale, max_scale, &width, NULL);
float scale = 0;
if(width < max_width)
{
draw_text(x, y, z, max_scale, max_scale, color, text);
}
else if((scale = max_width / width) >= min_scale)
{
draw_text(x, y, z, scale, scale, color, text);
}
else
{
draw_text_wrap(x, y, z, min_scale, min_scale, color, text, max_width);
}
}
static void draw_entry_info(Entry_s * entry)
{
char author[0x41] = {0};
utf16_to_utf8((u8*)author, entry->author, 0x40);
draw_c2d_text(20, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], &text[TEXT_BY_AUTHOR]);
float width = 0;
C2D_TextGetDimensions(&text[TEXT_BY_AUTHOR], 0.5, 0.5, &width, NULL);
draw_text(20+width, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], author);
char title[0x41] = {0};
utf16_to_utf8((u8*)title, entry->name, 0x40);
draw_text(20, 50, 0.5, 0.7, 0.7, colors[COLOR_WHITE], title);
char description[0x81] = {0};
utf16_to_utf8((u8*)description, entry->desc, 0x80);
draw_text_wrap(20, 70, 0.5, 0.5, 0.5, colors[COLOR_WHITE], description, 363);
}
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEMEPLAZA_THEME_MODE],
&text[TEXT_THEMEPLAZA_SPLASH_MODE],
};
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s * current_entry = &list->entries[selected_entry];
draw_entry_info(current_entry);
set_screen(bottom);
draw_c2d_text(7, 3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_SEARCH]);
draw_image(sprites_list_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
draw_image(sprites_arrow_left_idx, 3, 114);
draw_image(sprites_arrow_right_idx, 308, 114);
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
if(i >= list->entries_count) break;
current_entry = &list->entries[i];
char name[0x41] = {0};
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = 0;
int horizontal_offset = i - list->scroll;
vertical_offset = horizontal_offset/list->entries_per_screen_h;
horizontal_offset %= list->entries_per_screen_h;
horizontal_offset *= list->entry_size;
vertical_offset *= list->entry_size;
vertical_offset += 24;
horizontal_offset += 16;
if(!current_entry->placeholder_color)
{
C2D_Image * image = list->icons[i];
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
}
else
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
if(i == selected_entry)
{
unsigned int border_width = 3;
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, border_width, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(horizontal_offset, vertical_offset+list->entry_size-border_width, 0.5f, list->entry_size, border_width, colors[COLOR_CURSOR]);
C2D_DrawRectSolid(horizontal_offset+list->entry_size-border_width, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
}
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count);
float x = 316;
float width = 0;
get_text_dimensions(entries_count_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], entries_count_str);
char selected_entry_str[0x20] = {0};
sprintf(selected_entry_str, "%" JSON_INTEGER_FORMAT, list->tp_current_page);
get_text_dimensions(selected_entry_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], selected_entry_str);
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_PAGE]);
}
void draw_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
const char* mode_string[MODE_AMOUNT] = {
"Theme mode",
"Splash mode",
C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEME_MODE],
&text[TEXT_SPLASH_MODE],
};
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, mode_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
if(list->entries == NULL)
{
const char* mode_found_string[MODE_AMOUNT] = {
"No themes found",
"No splashes found",
C2D_Text* mode_found_string[MODE_AMOUNT] = {
&text[TEXT_NO_THEME_FOUND],
&text[TEXT_NO_SPLASH_FOUND],
};
pp2d_draw_text_center(GFX_TOP, 80, 0.7, 0.7, COLOR_YELLOW, mode_found_string[current_mode]);
pp2d_draw_text_center(GFX_TOP, 110, 0.7, 0.7, COLOR_YELLOW, "Press \uE005 to download from QR");
const char* mode_switch_string[MODE_AMOUNT] = {
"Or \uE004 to switch to splashes",
"Or \uE004 to switch to themes",
draw_c2d_text_center(GFX_TOP, 80, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_found_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 110, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_DOWNLOAD_FROM_QR]);
C2D_Text* mode_switch_string[MODE_AMOUNT] = {
&text[TEXT_SWITCH_TO_SPLASHES],
&text[TEXT_SWITCH_TO_THEMES],
};
pp2d_draw_text_center(GFX_TOP, 140, 0.7, 0.7, COLOR_YELLOW, mode_switch_string[current_mode]);
pp2d_draw_text_center(GFX_TOP, 170, 0.7, 0.7, COLOR_YELLOW, "Or to quit");
pp2d_texture_select(TEXTURE_START_BUTTON, 162, 173);
pp2d_texture_blend(COLOR_YELLOW);
pp2d_texture_scale(1.25, 1.4);
pp2d_texture_draw();
draw_c2d_text_center(GFX_TOP, 140, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_switch_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 170, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_OR_START_TO_QUIT]);
C2D_ImageTint yellow_tint;
C2D_PlainImageTint(&yellow_tint, colors[COLOR_YELLOW], 1.0f);
C2D_SpriteSetPos(&sprite_start, 162, 173);
C2D_SpriteSetScale(&sprite_start, 1.25f, 1.4f);
C2D_DrawSpriteTinted(&sprite_start, &yellow_tint);
C2D_SpriteSetScale(&sprite_start, 1.0f, 1.0f);
set_screen(bottom);
draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
return;
}
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s current_entry = list->entries[selected_entry];
Entry_s * current_entry = &list->entries[selected_entry];
draw_entry_info(current_entry);
wchar_t title[0x41] = {0};
utf16_to_utf32((u32*)title, current_entry.name, 0x40);
pp2d_draw_wtext_wrap(20, 30, 0.7, 0.7, COLOR_WHITE, 380, title);
set_screen(bottom);
wchar_t author[0x41] = {0};
utf16_to_utf32((u32*)author, current_entry.author, 0x40);
pp2d_draw_text(20, 50, 0.5, 0.5, COLOR_WHITE, "By: ");
pp2d_draw_wtext_wrap(44, 50, 0.5, 0.5, COLOR_WHITE, 380, author);
wchar_t description[0x81] = {0};
utf16_to_utf32((u32*)description, current_entry.desc, 0x80);
pp2d_draw_wtext_wrap(20, 65, 0.5, 0.5, COLOR_WHITE, 363, description);
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
switch(current_mode)
if(current_mode == MODE_THEMES)
{
case MODE_THEMES:
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 ? COLOR_WHITE : COLOR_RED, "Shuffle: %i/10", list->shuffle_count);
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-120, 0, COLOR_WHITE);
break;
default:
break;
char * shuffle_count_string = NULL;
asprintf(&shuffle_count_string, "Shuffle: %i/10", list->shuffle_count);
draw_text(7, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string);
free(shuffle_count_string);
}
pp2d_draw_texture_blend(TEXTURE_RELOAD, 320-96, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-72, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-48, 0, COLOR_WHITE);
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", *mode_string[!list->mode]);
draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
if(list->scroll > 0)
pp2d_draw_texture(TEXTURE_ARROW, 155, 6);
if(list->scroll + ENTRIES_PER_SCREEN < list->entries_count)
pp2d_draw_texture_flip(TEXTURE_ARROW, 155, 224, VERTICAL);
draw_image(sprites_arrow_up_idx, 152, 4);
if(list->scroll + list->entries_loaded < list->entries_count)
draw_image(sprites_arrow_down_idx, 152, 220);
for(int i = list->scroll; i < (ENTRIES_PER_SCREEN + list->scroll); i++)
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
{
if(i >= list->entries_count) break;
current_entry = list->entries[i];
current_entry = &list->entries[i];
wchar_t name[0x41] = {0};
utf16_to_utf32((u32*)name, current_entry.name, 0x40);
char name[0x41] = {0};
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = 48 * (i - list->scroll);
u32 font_color = COLOR_WHITE;
int vertical_offset = i - list->scroll;
int horizontal_offset = 0;
horizontal_offset *= list->entry_size;
vertical_offset *= list->entry_size;
vertical_offset += 24;
if(i == list->selected_entry)
u32 font_color = colors[COLOR_WHITE];
if(i == selected_entry)
{
font_color = COLOR_BLACK;
pp2d_draw_rectangle(0, 24 + vertical_offset, 320, 48, COLOR_CURSOR);
font_color = colors[COLOR_BLACK];
C2D_DrawRectSolid(0, vertical_offset, 0.5f, 320, list->entry_size, colors[COLOR_CURSOR]);
}
pp2d_draw_wtext(54, 40 + vertical_offset, 0.55, 0.55, font_color, name);
if(!current_entry.placeholder_color)
draw_text(list->entry_size+6, vertical_offset + 16, 0.5f, 0.55, 0.55, font_color, name);
C2D_ImageTint tint;
C2D_PlainImageTint(&tint, font_color, 1.0f);
if(current_entry->no_bgm_shuffle)
{
ssize_t id = 0;
if(list->entries_count > ICONS_OFFSET_AMOUNT*ENTRIES_PER_SCREEN)
id = list->icons_ids[ICONS_VISIBLE][i - list->scroll];
C2D_SpriteSetPos(&sprite_shuffle_no_bgm, 320-24-4, vertical_offset);
C2D_DrawSpriteTinted(&sprite_shuffle_no_bgm, &tint);
}
else if(current_entry->in_shuffle)
{
C2D_SpriteSetPos(&sprite_shuffle, 320-24-4, vertical_offset);
C2D_DrawSpriteTinted(&sprite_shuffle, &tint);
}
if(current_entry->installed)
{
C2D_SpriteSetPos(&sprite_installed, 320-24-4, vertical_offset + 22);
C2D_DrawSpriteTinted(&sprite_installed, &tint);
}
if(!current_entry->placeholder_color)
{
C2D_Image * image = NULL;
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
image = list->icons[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
else
id = ((size_t *)list->icons_ids)[i];
pp2d_draw_texture(id, 0, 24 + vertical_offset);
image = list->icons[i];
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
}
else
pp2d_draw_rectangle(0, 24 + vertical_offset, 48, 48, current_entry.placeholder_color);
if(current_entry.in_shuffle)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-24-4, 24 + vertical_offset, font_color);
if(current_entry.installed)
pp2d_draw_texture_blend(TEXTURE_INSTALLED, 320-24-4, 24 + 22 + vertical_offset, font_color);
{
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
}
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%i", list->entries_count);
float x = 316;
x -= pp2d_get_text_width(entries_count_str, 0.6, 0.6);
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, entries_count_str);
float width = 0;
get_text_dimensions(entries_count_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], entries_count_str);
char selected_entry_str[0x20] = {0};
sprintf(selected_entry_str, "%i", selected_entry + 1);
x -= pp2d_get_text_width(selected_entry_str, 0.6, 0.6);
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, selected_entry_str);
get_text_dimensions(selected_entry_str, 0.6, 0.6, &width, NULL);
x -= width;
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], selected_entry_str);
pp2d_draw_text(176, 219, 0.6, 0.6, COLOR_WHITE, list->entries_count < 1000 ? "Selected:" : "Sel.:");
if(list->entries_count < 10000)
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED]);
else
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED_SHORT]);
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -29,12 +29,8 @@
#include "fs.h"
#include "unicode.h"
#include "minizip/unzip.h"
int filename_compare(__attribute__((unused)) unzFile file, const char *current_filename, const char *filename)
{
return strcasecmp(current_filename, filename);
}
#include <archive.h>
#include <archive_entry.h>
Result open_archives(void)
{
@@ -72,6 +68,9 @@ Result open_archives(void)
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Themes"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/Splashes"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds"), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE), FS_ATTRIBUTE_DIRECTORY);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, "/3ds/" APP_TITLE "/cache"), FS_ATTRIBUTE_DIRECTORY);
u32 homeMenuPath[3] = {MEDIATYPE_SD, archive2, 0};
home.type = PATH_BINARY;
@@ -120,61 +119,88 @@ u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
return (u32)size;
}
static u32 zip_to_buf(struct archive *a, char *file_name, char ** buf)
{
struct archive_entry *entry;
bool found = false;
u64 file_size = 0;
while(!found && archive_read_next_header(a, &entry) == ARCHIVE_OK)
{
found = !strcasecmp(archive_entry_pathname(entry), file_name);
}
if(found)
{
file_size = archive_entry_size(entry);
*buf = calloc(file_size, sizeof(char));
archive_read_data(a, *buf, file_size);
}
else
{
DEBUG("Couldn't find file in zip\n");
}
archive_read_free(a);
return (u32)file_size;
}
u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf)
{
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_memory, zip_size);
if(r != ARCHIVE_OK)
{
DEBUG("Invalid zip being opened from memory\n");
return 0;
}
return zip_to_buf(a, file_name, buf);
}
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf)
{
ssize_t len = strulen(zip_path, 0x106);
char *path = calloc(sizeof(char), len*sizeof(u16));
utf16_to_utf8((u8*)path, zip_path, len*sizeof(u16));
unzFile zip_handle = unzOpen(path);
free(path);
struct archive *a = archive_read_new();
archive_read_support_format_zip(a);
if(zip_handle == NULL)
int r = archive_read_open_filename(a, path, 0x4000);
if(r != ARCHIVE_OK)
{
DEBUG("invalid zip being opened\n");
DEBUG("Invalid zip being opened\n");
return 0;
}
u32 file_size = 0;
int status = unzLocateFile(zip_handle, file_name, filename_compare);
if(status == UNZ_OK)
{
unz_file_info *file_info = calloc(1, sizeof(unz_file_info));
unzGetCurrentFileInfo(zip_handle, file_info, NULL, 0, NULL, 0, NULL, 0);
file_size = file_info->uncompressed_size;
free(file_info);
*buf = calloc(1, file_size);
unzOpenCurrentFile(zip_handle);
unzReadCurrentFile(zip_handle, *buf, file_size);
unzCloseCurrentFile(zip_handle);
}
else if(status == UNZ_END_OF_LIST_OF_FILE)
DEBUG("file not found in zip\n");
else
DEBUG("other zip error\n");
unzClose(zip_handle);
return file_size;
return zip_to_buf(a, file_name, buf);
}
Result buf_to_file(u32 size, char *path, FS_Archive archive, char *buf)
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf)
{
Handle handle;
Result res = 0;
if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_ASCII, path), FS_OPEN_WRITE, 0))) return res;
if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, path, FS_OPEN_WRITE, 0))) return res;
if (R_FAILED(res = FSFILE_Write(handle, NULL, 0, buf, size, FS_WRITE_FLUSH))) return res;
if (R_FAILED(res = FSFILE_Close(handle))) return res;
return 0;
}
void remake_file(char *path, FS_Archive archive, u32 size)
void remake_file(FS_Path path, FS_Archive archive, u32 size)
{
Handle handle;
if (R_SUCCEEDED(FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_ASCII, path), FS_OPEN_READ, 0)))
if (R_SUCCEEDED(FSUSER_OpenFile(&handle, archive, path, FS_OPEN_READ, 0)))
{
FSFILE_Close(handle);
FSUSER_DeleteFile(archive, fsMakePath(PATH_ASCII, path));
FSUSER_DeleteFile(archive, path);
}
FSUSER_CreateFile(archive, fsMakePath(PATH_ASCII, path), 0, size);
FSUSER_CreateFile(archive, path, 0, size);
char *buf = calloc(size, 1);
buf_to_file(size, path, archive, buf);
free(buf);
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -25,17 +25,19 @@
*/
#include "loading.h"
#include "pp2d/pp2d/pp2d.h"
#include "fs.h"
#include "unicode.h"
#include "music.h"
#include "draw.h"
void delete_entry(Entry_s entry)
#include <png.h>
void delete_entry(Entry_s * entry, bool is_file)
{
if(entry.is_zip)
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_UTF16, entry.path));
if(is_file)
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
else
FSUSER_DeleteDirectoryRecursively(ArchiveSD, fsMakePath(PATH_UTF16, entry.path));
FSUSER_DeleteDirectoryRecursively(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
}
u32 load_data(char * filename, Entry_s entry, char ** buf)
@@ -54,75 +56,127 @@ u32 load_data(char * filename, Entry_s entry, char ** buf)
}
}
static void parse_smdh(Entry_s * entry, const u16 * fallback_name)
// Function taken and adapted from https://github.com/BernardoGiordano/Checkpoint/blob/master/3ds/source/title.cpp
C2D_Image * loadTextureIcon(Icon_s *icon)
{
if(icon == NULL)
return NULL;
C2D_Image * image = calloc(1, sizeof(C2D_Image));
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
static const Tex3DS_SubTexture subt3x = { 48, 48, 0.0f, 48/64.0f, 48/64.0f, 0.0f };
image->tex = tex;
image->subtex = &subt3x;
C3D_TexInit(image->tex, 64, 64, GPU_RGB565);
u16* dest = (u16*)image->tex->data + (64-48)*64;
u16* src = icon->big_icon;
for (int j = 0; j < 48; j += 8)
{
memcpy(dest, src, 48*8*sizeof(u16));
src += 48*8;
dest += 64*8;
}
return image;
}
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name)
{
if(icon == NULL)
{
memcpy(entry->name, fallback_name, 0x80);
utf8_to_utf16(entry->desc, (u8*)"No description", 0x100);
utf8_to_utf16(entry->author, (u8*)"Unknown author", 0x80);
entry->placeholder_color = C2D_Color32(rand() % 255, rand() % 255, rand() % 255, 255);
return;
}
memcpy(entry->name, icon->name, 0x40*sizeof(u16));
memcpy(entry->desc, icon->desc, 0x80*sizeof(u16));
memcpy(entry->author, icon->author, 0x40*sizeof(u16));
}
static void parse_entry_smdh(Entry_s * entry, const u16 * fallback_name)
{
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", *entry, &info_buffer);
Icon_s * smdh = (Icon_s *)info_buffer;
if(!size)
{
free(info_buffer);
memcpy(entry->name, fallback_name, 0x80);
utf8_to_utf16(entry->desc, (u8*)"No description", 0x100);
utf8_to_utf16(entry->author, (u8*)"Unknown author", 0x80);
entry->placeholder_color = RGBA8(rand() % 255, rand() % 255, rand() % 255, 255);
return;
info_buffer = NULL;
}
memcpy(entry->name, smdh->name, 0x40*sizeof(u16));
memcpy(entry->desc, smdh->desc, 0x80*sizeof(u16));
memcpy(entry->author, smdh->author, 0x40*sizeof(u16));
}
static void load_smdh_icon(Entry_s entry, const ssize_t textureID)
{
pp2d_free_texture(textureID);
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", entry, &info_buffer);
if(!size) return;
Icon_s * smdh = (Icon_s *)info_buffer;
const u32 width = 48, height = 48;
u32 *image = malloc(width*height*sizeof(u32));
for(u32 x = 0; x < width; x++)
{
for(u32 y = 0; y < height; y++)
{
unsigned int dest_pixel = (x + y*width);
unsigned int source_pixel = (((y >> 3) * (width >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3));
image[dest_pixel] = RGB565_TO_ABGR8(smdh->big_icon[source_pixel]);
}
}
free(info_buffer);
pp2d_load_texture_memory(textureID, (u8*)image, (u32)width, (u32)height);
free(image);
parse_smdh(smdh, entry, fallback_name);
}
static int compare_entries(const void * a, const void * b)
static C2D_Image * load_entry_icon(Entry_s entry)
{
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", entry, &info_buffer);
if(!size) return NULL;
Icon_s * smdh = (Icon_s *)info_buffer;
return loadTextureIcon(smdh);
}
typedef int (*sort_comparator)(const void *, const void *);
static int compare_entries_by_name(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->name, entry_b->name, 0x40*sizeof(u16));
}
static void sort_list(Entry_List_s * list)
static int compare_entries_by_author(const void * a, const void * b)
{
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->author, entry_b->author, 0x40*sizeof(u16));
}
static int compare_entries_by_filename(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->path, entry_b->path, 0x106*sizeof(u16));
}
Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mode)
static void sort_list(Entry_List_s * list, sort_comparator compare_entries)
{
if(list->entries != NULL && list->entries != NULL)
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
}
void sort_by_name(Entry_List_s * list)
{
sort_list(list, compare_entries_by_name);
list->current_sort = SORT_NAME;
}
void sort_by_author(Entry_List_s * list)
{
sort_list(list, compare_entries_by_author);
list->current_sort = SORT_AUTHOR;
}
void sort_by_filename(Entry_List_s * list)
{
sort_list(list, compare_entries_by_filename);
list->current_sort = SORT_PATH;
}
Result load_entries(const char * loading_path, Entry_List_s * list)
{
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, loading_path));
if(R_FAILED(res))
{
DEBUG("Failed to open folder: %s\n", loading_path);
return res;
}
u32 entries_read = 1;
@@ -143,6 +197,7 @@ Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mo
free(list->entries);
list->entries = NULL;
res = -1;
DEBUG("break\n");
break;
}
else
@@ -155,15 +210,11 @@ Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mo
strucat(current_entry->path, dir_entry.name);
current_entry->is_zip = !strcmp(dir_entry.shortExt, "ZIP");
parse_smdh(current_entry, dir_entry.name);
parse_entry_smdh(current_entry, dir_entry.name);
}
FSDIR_Close(dir_handle);
sort_list(list);
list->mode = mode;
return res;
}
@@ -176,7 +227,7 @@ void load_icons_first(Entry_List_s * list, bool silent)
int starti = 0, endi = 0;
if(list->entries_count <= ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT)
if(list->entries_count <= list->entries_loaded*ICONS_OFFSET_AMOUNT)
{
DEBUG("small load\n");
// if the list is one that doesnt need swapping, load everything at once
@@ -186,16 +237,19 @@ void load_icons_first(Entry_List_s * list, bool silent)
{
DEBUG("extended load\n");
// otherwise, load around to prepare for swapping
starti = list->scroll - ENTRIES_PER_SCREEN*ICONS_VISIBLE;
endi = starti + ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT;
starti = list->scroll - list->entries_loaded*ICONS_VISIBLE;
endi = starti + list->entries_loaded*ICONS_OFFSET_AMOUNT;
}
ssize_t * icon_ids = (ssize_t *)list->icons_ids;
ssize_t id = list->texture_id_offset;
list->icons = calloc(endi-starti, sizeof(C2D_Image*));
memset(icon_ids, 0, ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT*sizeof(ssize_t));
for(int i = starti; i < endi; i++, id++)
C2D_Image ** icons = list->icons;
for(int i = starti; i < endi; i++)
{
if(!silent)
draw_loading_bar(i - starti, endi-starti, INSTALL_LOADING_ICONS);
int offset = i;
if(offset < 0)
offset += list->entries_count;
@@ -203,21 +257,20 @@ void load_icons_first(Entry_List_s * list, bool silent)
offset -= list->entries_count;
Entry_s current_entry = list->entries[offset];
load_smdh_icon(current_entry, id);
icon_ids[i-starti] = id;
icons[i-starti] = load_entry_icon(current_entry);
}
}
static void reverse(ssize_t a[], int sz) {
static void reverse(C2D_Image * a[], int sz) {
int i, j;
for (i = 0, j = sz; i < j; i++, j--) {
ssize_t tmp = a[i];
C2D_Image * tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
}
static void rotate(ssize_t array[], int size, int amt) {
static void rotate(C2D_Image * array[], int size, int amt) {
if (amt < 0)
amt = size + amt;
reverse(array, size-amt-1);
@@ -229,21 +282,21 @@ void handle_scrolling(Entry_List_s * list)
{
// Scroll the menu up or down if the selected theme is out of its bounds
//----------------------------------------------------------------
if(list->entries_count > ENTRIES_PER_SCREEN)
if(list->entries_count > list->entries_loaded)
{
for(int i = 0; i < list->entries_count; i++)
{
int change = 0;
if(list->entries_count > ENTRIES_PER_SCREEN*2 && list->previous_scroll < ENTRIES_PER_SCREEN && list->selected_entry >= list->entries_count - ENTRIES_PER_SCREEN)
if(list->entries_count > list->entries_loaded*2 && list->previous_scroll < list->entries_loaded && list->selected_entry >= list->entries_count - list->entries_loaded)
{
list->scroll = list->entries_count - ENTRIES_PER_SCREEN;
list->scroll = list->entries_count - list->entries_loaded;
}
else if(list->entries_count > ENTRIES_PER_SCREEN*2 && list->selected_entry < ENTRIES_PER_SCREEN && list->previous_selected >= list->entries_count - ENTRIES_PER_SCREEN)
else if(list->entries_count > list->entries_loaded*2 && list->selected_entry < list->entries_loaded && list->previous_selected >= list->entries_count - list->entries_loaded)
{
list->scroll = 0;
}
else if(list->selected_entry == list->previous_selected+1 && list->selected_entry == list->scroll+ENTRIES_PER_SCREEN)
else if(list->selected_entry == list->previous_selected+1 && list->selected_entry == list->scroll+list->entries_loaded)
{
change = 1;
}
@@ -251,21 +304,21 @@ void handle_scrolling(Entry_List_s * list)
{
change = -1;
}
else if(list->selected_entry == list->previous_selected+ENTRIES_PER_SCREEN || list->selected_entry >= list->scroll + ENTRIES_PER_SCREEN)
else if(list->selected_entry == list->previous_selected+list->entries_loaded || list->selected_entry >= list->scroll + list->entries_loaded)
{
change = ENTRIES_PER_SCREEN;
change = list->entries_loaded;
}
else if(list->selected_entry == list->previous_selected-ENTRIES_PER_SCREEN || list->selected_entry < list->scroll)
else if(list->selected_entry == list->previous_selected-list->entries_loaded || list->selected_entry < list->scroll)
{
change = -ENTRIES_PER_SCREEN;
change = -list->entries_loaded;
}
list->scroll += change;
if(list->scroll < 0)
list->scroll = 0;
else if(list->scroll > list->entries_count - ENTRIES_PER_SCREEN)
list->scroll = list->entries_count - ENTRIES_PER_SCREEN;
else if(list->scroll > list->entries_count - list->entries_loaded)
list->scroll = list->entries_count - list->entries_loaded;
if(!change)
list->previous_selected = list->selected_entry;
@@ -276,20 +329,20 @@ void handle_scrolling(Entry_List_s * list)
//----------------------------------------------------------------
}
static void load_icons(Entry_List_s * current_list)
static bool load_icons(Entry_List_s * current_list, Handle mutex)
{
if(current_list == NULL || current_list->entries == NULL)
return;
return false;
handle_scrolling(current_list);
if(current_list->entries_count <= ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
return; // return if the list is one that doesnt need swapping, or if nothing changed
if(current_list->entries_count <= current_list->entries_loaded*ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
return false; // return if the list is one that doesnt need swapping, or if nothing changed
#define SIGN(x) (x > 0 ? 1 : ((x < 0) ? -1 : 0))
int delta = current_list->scroll - current_list->previous_scroll;
if(abs(delta) >= current_list->entries_count - ENTRIES_PER_SCREEN*(ICONS_OFFSET_AMOUNT-1))
if(abs(delta) >= current_list->entries_count - current_list->entries_loaded*(ICONS_OFFSET_AMOUNT-1))
delta = -SIGN(delta) * (current_list->entries_count - abs(delta));
int starti = current_list->scroll;
@@ -303,29 +356,27 @@ static void load_icons(Entry_List_s * current_list)
int ctr = 0;
Entry_s ** entries = calloc(abs(delta), sizeof(Entry_s *));
ssize_t * ids = calloc(abs(delta), sizeof(ssize_t));
int * indexes = calloc(abs(delta), sizeof(int));
bool released = false;
#define FIRST(arr) arr[0]
#define LAST(arr) arr[ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT - 1]
ssize_t * icons_ids = (ssize_t *)current_list->icons_ids;
C2D_Image ** icons = current_list->icons;
for(int i = starti; i != endi; i++, ctr++)
{
ssize_t id = 0;
int index = 0;
int offset = i;
rotate(icons_ids, ICONS_OFFSET_AMOUNT*ENTRIES_PER_SCREEN, -1*SIGN(delta));
rotate(icons, ICONS_OFFSET_AMOUNT*current_list->entries_loaded, -1*SIGN(delta));
if(delta > 0)
{
id = LAST(icons_ids);
offset += ENTRIES_PER_SCREEN*ICONS_UNDER - delta;
index = current_list->entries_loaded*ICONS_OFFSET_AMOUNT - delta + i - starti;
offset += current_list->entries_loaded*ICONS_UNDER - delta;
}
else
{
id = FIRST(icons_ids);
offset -= ENTRIES_PER_SCREEN*ICONS_VISIBLE;
index = 0 - delta - 1 + i - starti;
offset -= current_list->entries_loaded*ICONS_VISIBLE;
i -= 2; //i-- twice to counter the i++, needed only for this case
}
@@ -335,39 +386,169 @@ static void load_icons(Entry_List_s * current_list)
offset -= current_list->entries_count;
entries[ctr] = &current_list->entries[offset];
ids[ctr] = id;
indexes[ctr] = index;
}
#undef FIRST
#undef LAST
#undef SIGN
svcSleepThread(1e6);
for(int i = 0; i < abs(delta); i++)
load_smdh_icon(*entries[i], ids[i]);
if(abs(delta) < 4)
{
svcReleaseMutex(mutex);
released = true;
}
svcSleepThread(1e7);
starti = 0;
endi = abs(delta);
for(int i = starti; i < endi; i++)
{
Entry_s * current_entry = entries[i];
int index = indexes[i];
C2D_Image * image = icons[index];
C3D_TexDelete(image->tex);
free(image->tex);
free(image);
icons[index] = load_entry_icon(*current_entry);
if(!released && i > endi/2)
{
svcReleaseMutex(mutex);
released = true;
}
}
free(entries);
free(ids);
free(indexes);
current_list->previous_scroll = current_list->scroll;
return released;
}
void load_icons_thread(void * void_arg)
{
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
Handle update_request = *(Handle *)arg->thread_arg[1];
Handle mutex = *(Handle *)arg->thread_arg[1];
do
{
svcWaitSynchronization(update_request, U64_MAX);
svcClearEvent(update_request);
svcWaitSynchronization(mutex, U64_MAX);
volatile Entry_List_s * current_list = *(volatile Entry_List_s **)arg->thread_arg[0];
load_icons((Entry_List_s *)current_list);
bool released = load_icons((Entry_List_s *)current_list, mutex);
if(!released)
svcReleaseMutex(mutex);
}
while(arg->run_thread);
}
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset)
{
if(size < 8 || png_sig_cmp(buf, 0, 8))
{
throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
return false;
}
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
if(setjmp(png_jmpbuf(png)))
{
png_destroy_read_struct(&png, &info, NULL);
return false;
}
FILE * fp = fmemopen(buf, size, "rb");
png_init_io(png, fp);
png_read_info(png, info);
int width = png_get_image_width(png, info);
int height = png_get_image_height(png, info);
png_byte color_type = png_get_color_type(png, info);
png_byte bit_depth = png_get_bit_depth(png, info);
// Read any color_type into 8bit depth, ABGR format.
// See http://www.libpng.org/pub/png/libpng-manual.txt
if(bit_depth == 16)
png_set_strip_16(png);
if(color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png);
// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png);
if(png_get_valid(png, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png);
// These color_type don't have an alpha channel then fill it with 0xff.
if(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_filler(png, 0xFF, PNG_FILLER_AFTER);
if(color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
//output ABGR
png_set_bgr(png);
png_set_swap_alpha(png);
png_read_update_info(png, info);
png_bytep * row_pointers = malloc(sizeof(png_bytep) * height);
for(int y = 0; y < height; y++) {
row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
}
png_read_image(png, row_pointers);
fclose(fp);
png_destroy_read_struct(&png, &info, NULL);
free_preview(*preview_image);
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
preview_image->tex = tex;
Tex3DS_SubTexture * subt3x = malloc(sizeof(Tex3DS_SubTexture));
subt3x->width = width;
subt3x->height = height;
subt3x->left = 0.0f;
subt3x->top = 1.0f;
subt3x->right = width/512.0f;
subt3x->bottom = 1.0-(height/512.0f);
preview_image->subtex = subt3x;
C3D_TexInit(preview_image->tex, 512, 512, GPU_RGBA8);
memset(preview_image->tex->data, 0, preview_image->tex->size);
for(int j = 0; j < height; j++) {
png_bytep row = row_pointers[j];
for(int i = 0; i < width; i++) {
png_bytep px = &(row[i * 4]);
u32 dst = ((((j >> 3) * (512 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
memcpy(preview_image->tex->data + dst, px, sizeof(u32));
}
}
*preview_offset = (width-400)/2;
return true;
}
static u16 previous_path_preview[0x106] = {0};
bool load_preview(Entry_List_s list, int * preview_offset)
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset)
{
if(list.entries == NULL) return false;
@@ -385,38 +566,79 @@ bool load_preview(Entry_List_s list, int * preview_offset)
return false;
}
bool ret = false;
u8 * image = NULL;
unsigned int width = 0, height = 0;
bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset);
free(preview_buffer);
if((lodepng_decode32(&image, &width, &height, (u8*)preview_buffer, size)) == 0) // no error
if(ret)
{
for(u32 i = 0; i < width; i++)
{
for(u32 j = 0; j < height; j++)
{
u32* pixel = (u32*)(image + (i + j*width) * 4);
*pixel = __builtin_bswap32(*pixel); //swap from RGBA to ABGR, needed for pp2d
}
}
// mark the new preview as loaded for optimisation
memcpy(&previous_path_preview, &entry.path, 0x106*sizeof(u16));
// free the previously loaded preview. wont do anything if there wasnt one
pp2d_free_texture(TEXTURE_PREVIEW);
pp2d_load_texture_memory(TEXTURE_PREVIEW, image, (u32)width, (u32)height);
*preview_offset = (width-400)/2;
ret = true;
}
else
{
throw_error("Corrupted/invalid preview.png", ERROR_LEVEL_WARNING);
}
free(image);
free(preview_buffer);
return ret;
}
void free_preview(C2D_Image preview)
{
if(preview.tex)
C3D_TexDelete(preview.tex);
free(preview.tex);
free((Tex3DS_SubTexture*)preview.subtex);
}
// Initialize the audio struct
Result load_audio(Entry_s entry, audio_s *audio)
{
audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf);
if (audio->filesize == 0) {
free(audio);
DEBUG("<load_audio> File not found!\n");
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
}
audio->mix[0] = audio->mix[1] = 1.0f; // Determines volume for the 12 (?) different outputs. See http://smealum.github.io/ctrulib/channel_8h.html#a30eb26f1972cc3ec28370263796c0444
svcCreateEvent(&audio->finished, RESET_STICKY);
ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
ndspChnSetMix(0, audio->mix); // See mix comment above
FILE *file = fmemopen(audio->filebuf, audio->filesize, "rb");
DEBUG("<load_audio> Filesize: %ld\n", audio->filesize);
if(file != NULL)
{
int e = ov_open(file, &audio->vf, NULL, 0);
if (e < 0)
{
DEBUG("<load_audio> Vorbis: %d\n", e);
free(audio->filebuf);
free(audio);
fclose(file);
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
}
vorbis_info *vi = ov_info(&audio->vf, -1);
ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file
if (vi->channels == 2) {
DEBUG("<load_audio> Using stereo\n");
ndspChnSetFormat(0, NDSP_FORMAT_STEREO_PCM16); // 2 channels == Stereo
} else {
DEBUG("<load_audio> Invalid number of channels\n");
free(audio->filebuf);
free(audio);
fclose(file);
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
}
audio->wave_buf[0].nsamples = audio->wave_buf[1].nsamples = vi->rate / 4; // 4 bytes per sample, samples = rate (bytes) / 4
audio->wave_buf[0].status = audio->wave_buf[1].status = NDSP_WBUF_DONE; // Used in play to stop from writing to current buffer
audio->wave_buf[0].data_vaddr = linearAlloc(BUF_TO_READ); // Most vorbis packets should only be 4 KB at most (?) Possibly dangerous assumption
audio->wave_buf[1].data_vaddr = linearAlloc(BUF_TO_READ);
DEBUG("<load_audio> Success!\n");
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
} else {
free(audio->filebuf);
free(audio);
DEBUG("<load_audio> fmemopen failed!\n");
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -30,18 +30,21 @@
#include "splashes.h"
#include "draw.h"
#include "camera.h"
#include "music.h"
#include "remote.h"
#include "instructions.h"
#include "pp2d/pp2d/pp2d.h"
#include <time.h>
#define FASTSCROLL_WAIT 1.5e8
bool quit = false;
bool dspfirm = false;
audio_s * audio = NULL;
static bool homebrew = false;
static bool installed_themes = false;
static Thread iconLoadingThread = {0};
static Thread_Arg_s iconLoadingThread_arg = {0};
static Handle update_icons_handle;
static Handle update_icons_mutex;
static bool released = false;
static Thread installCheckThreads[MODE_AMOUNT] = {0};
static Thread_Arg_s installCheckThreads_arg[MODE_AMOUNT] = {0};
@@ -56,6 +59,18 @@ const char * main_paths[MODE_AMOUNT] = {
"/Themes/",
"/Splashes/",
};
const int entries_per_screen_v[MODE_AMOUNT] = {
4,
4,
};
const int entries_per_screen_h[MODE_AMOUNT] = { //for themeplaza browser
6,
6,
};
const int entry_size[MODE_AMOUNT] = {
48,
48,
};
static void init_services(void)
{
@@ -63,8 +78,10 @@ static void init_services(void)
cfguInit();
ptmuInit();
acInit();
dspfirm = !ndspInit();
APT_GetAppCpuTimeLimit(&old_time_limit);
APT_SetAppCpuTimeLimit(30);
// aptSetHomeAllowed(false);
httpcInit(0);
archive_result = open_archives();
if(envIsHomebrew())
@@ -83,16 +100,14 @@ static void exit_services(void)
if (old_time_limit != UINT32_MAX) APT_SetAppCpuTimeLimit(old_time_limit);
httpcExit();
acExit();
ndspExit();
}
static void stop_install_check(void)
{
for(int i = 0; i < MODE_AMOUNT; i++)
{
if(installCheckThreads_arg[i].run_thread)
{
installCheckThreads_arg[i].run_thread = false;
}
installCheckThreads_arg[i].run_thread = false;
}
}
@@ -102,18 +117,35 @@ static void exit_thread(void)
{
DEBUG("exiting thread\n");
iconLoadingThread_arg.run_thread = false;
svcSignalEvent(update_icons_handle);
svcReleaseMutex(update_icons_mutex);
svcWaitSynchronization(update_icons_mutex, U64_MAX);
threadJoin(iconLoadingThread, U64_MAX);
threadFree(iconLoadingThread);
}
}
static void free_icons(Entry_List_s * list)
{
int amount = list->entries_count;
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
amount = list->entries_loaded*ICONS_OFFSET_AMOUNT;
for(int i = 0; i < amount; i++)
{
C3D_TexDelete(list->icons[i]->tex);
free(list->icons[i]->tex);
free(list->icons[i]);
}
free(list->icons);
}
void free_lists(void)
{
stop_install_check();
for(int i = 0; i < MODE_AMOUNT; i++)
{
Entry_List_s * current_list = &lists[i];
free_icons(current_list);
free(current_list->entries);
memset(current_list, 0, sizeof(Entry_List_s));
}
@@ -122,8 +154,13 @@ void free_lists(void)
void exit_function(bool power_pressed)
{
if(audio)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
}
free_lists();
svcCloseHandle(update_icons_handle);
svcCloseHandle(update_icons_mutex);
exit_screens();
exit_services();
@@ -140,6 +177,66 @@ void exit_function(bool power_pressed)
}
}
static void start_thread(void)
{
if(iconLoadingThread_arg.run_thread)
{
DEBUG("starting thread\n");
iconLoadingThread = threadCreate(load_icons_thread, &iconLoadingThread_arg, __stacksize__, 0x38, -2, false);
}
}
static void load_lists(Entry_List_s * lists)
{
free_lists();
for(int i = 0; i < MODE_AMOUNT; i++)
{
InstallType loading_screen = INSTALL_NONE;
if(i == MODE_THEMES)
loading_screen = INSTALL_LOADING_THEMES;
else if(i == MODE_SPLASHES)
loading_screen = INSTALL_LOADING_SPLASHES;
draw_install(loading_screen);
Entry_List_s * current_list = &lists[i];
current_list->mode = i;
current_list->entries_per_screen_v = entries_per_screen_v[i];
current_list->entries_per_screen_h = 1;
current_list->entries_loaded = current_list->entries_per_screen_v * current_list->entries_per_screen_h;
current_list->entry_size = entry_size[i];
Result res = load_entries(main_paths[i], current_list);
if(R_SUCCEEDED(res))
{
if(current_list->entries_count > current_list->entries_loaded*ICONS_OFFSET_AMOUNT)
iconLoadingThread_arg.run_thread = true;
sort_by_name(current_list);
DEBUG("total: %i\n", current_list->entries_count);
load_icons_first(current_list, false);
void (*install_check_function)(void*) = NULL;
if(i == MODE_THEMES)
install_check_function = themes_check_installed;
else if(i == MODE_SPLASHES)
install_check_function = splash_check_installed;
Thread_Arg_s * current_arg = &installCheckThreads_arg[i];
current_arg->run_thread = true;
current_arg->thread_arg = (void**)current_list;
if(install_check_function != NULL)
{
installCheckThreads[i] = threadCreate(install_check_function, current_arg, __stacksize__, 0x3f, -2, true);
svcSleepThread(1e8);
}
}
}
start_thread();
}
static SwkbdCallbackResult jump_menu_callback(void* entries_count, const char** ppMessage, const char* text, size_t textlen)
{
int typed_value = atoi(text);
@@ -185,8 +282,8 @@ static void jump_menu(Entry_List_s * list)
{
list->selected_entry = atoi(numbuf) - 1;
list->scroll = list->selected_entry;
if(list->scroll >= list->entries_count - ENTRIES_PER_SCREEN)
list->scroll = list->entries_count - ENTRIES_PER_SCREEN - 1;
if(list->scroll >= list->entries_count - list->entries_loaded)
list->scroll = list->entries_count - list->entries_loaded - 1;
}
}
@@ -194,74 +291,43 @@ static void change_selected(Entry_List_s * list, int change_value)
{
if(abs(change_value) >= list->entries_count) return;
list->selected_entry += change_value;
if(list->selected_entry < 0)
list->selected_entry += list->entries_count;
list->selected_entry %= list->entries_count;
}
int newval = list->selected_entry + change_value;
static void start_thread(void)
{
if(iconLoadingThread_arg.run_thread)
{
DEBUG("starting thread\n");
iconLoadingThread = threadCreate(load_icons_thread, &iconLoadingThread_arg, __stacksize__, 0x38, -2, false);
}
}
if(newval < 0)
newval += list->entries_count;
newval %= list->entries_count;
static void load_lists(Entry_List_s * lists)
{
ssize_t texture_id_offset = TEXTURE_ICON;
free_lists();
for(int i = 0; i < MODE_AMOUNT; i++)
{
InstallType loading_screen = INSTALL_NONE;
if(i == MODE_THEMES)
loading_screen = INSTALL_LOADING_THEMES;
else if(i == MODE_SPLASHES)
loading_screen = INSTALL_LOADING_SPLASHES;
draw_install(loading_screen);
draw_install(loading_screen);
Entry_List_s * current_list = &lists[i];
Result res = load_entries(main_paths[i], current_list, i);
if(R_SUCCEEDED(res))
{
if(current_list->entries_count > ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT)
iconLoadingThread_arg.run_thread = true;
DEBUG("total: %i\n", current_list->entries_count);
current_list->texture_id_offset = texture_id_offset;
load_icons_first(current_list, false);
texture_id_offset += ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT;
void (*install_check_function)(void*) = NULL;
if(i == MODE_THEMES)
install_check_function = themes_check_installed;
else if(i == MODE_SPLASHES)
install_check_function = splash_check_installed;
Thread_Arg_s * current_arg = &installCheckThreads_arg[i];
current_arg->run_thread = true;
current_arg->thread_arg = (void**)current_list;
installCheckThreads[i] = threadCreate(install_check_function, current_arg, __stacksize__, 0x3f, -2, true);
svcSleepThread(1e8);
}
}
start_thread();
list->selected_entry = newval;
}
static void toggle_shuffle(Entry_List_s * list)
{
Entry_s * current_entry = &list->entries[list->selected_entry];
if(current_entry->in_shuffle) list->shuffle_count--;
else list->shuffle_count++;
current_entry->in_shuffle = !current_entry->in_shuffle;
if(current_entry->in_shuffle)
{
if(current_entry->no_bgm_shuffle)
{
current_entry->in_shuffle = false;
current_entry->no_bgm_shuffle = false;
list->shuffle_count--;
}
else
{
current_entry->no_bgm_shuffle = true;
}
}
else
{
current_entry->in_shuffle = true;
list->shuffle_count++;
}
}
static inline void wait_scroll(void)
{
released = true;
svcReleaseMutex(update_icons_mutex);
svcSleepThread(FASTSCROLL_WAIT);
}
int main(void)
@@ -270,12 +336,12 @@ int main(void)
init_services();
init_screens();
svcCreateEvent(&update_icons_handle, RESET_ONESHOT);
svcCreateMutex(&update_icons_mutex, true);
static Entry_List_s * current_list = NULL;
void * iconLoadingThread_args_void[] = {
&current_list,
&update_icons_handle,
&update_icons_mutex,
};
iconLoadingThread_arg.thread_arg = iconLoadingThread_args_void;
iconLoadingThread_arg.run_thread = false;
@@ -283,6 +349,8 @@ int main(void)
#ifndef CITRA_MODE
if(R_SUCCEEDED(archive_result))
load_lists(lists);
#else
load_lists(lists);
#endif
EntryMode current_mode = MODE_THEMES;
@@ -292,13 +360,14 @@ int main(void)
bool qr_mode = false;
bool install_mode = false;
bool quit = false;
bool extra_mode = false;
C2D_Image preview = {0};
while(aptMainLoop())
{
if(quit)
{
free_preview(preview);
exit_function(false);
return 0;
}
@@ -322,9 +391,26 @@ int main(void)
Instructions_s instructions = normal_instructions[current_mode];
if(install_mode)
instructions = install_instructions;
if(extra_mode)
{
int index = 1;
bool key_l = (kDown | kHeld) & KEY_L;
bool key_r = (kDown | kHeld) & KEY_R;
if(key_l ^ key_r)
{
if(key_l)
index = 0;
// else if(key_r) // uncomment when we use the right menu. we don't for now
// index = 2;
}
instructions = extra_instructions[index];
}
if(qr_mode) take_picture();
else if(preview_mode) draw_preview(preview_offset);
else if(preview_mode)
{
draw_preview(preview, preview_offset);
}
else {
if(!iconLoadingThread_arg.run_thread)
{
@@ -333,19 +419,25 @@ int main(void)
}
else
{
svcSignalEvent(update_icons_handle);
svcSleepThread(5e6);
if(!released)
{
svcReleaseMutex(update_icons_mutex);
released = true;
}
svcWaitSynchronization(update_icons_mutex, U64_MAX);
}
draw_interface(current_list, instructions);
svcSleepThread(1e7);
released = false;
}
pp2d_end_draw();
end_frame();
if(kDown & KEY_START) quit = true;
if(!install_mode)
if(!install_mode && !extra_mode)
{
if(!preview_mode && !qr_mode && kDown & KEY_L) //toggle between splashes and themes
{
@@ -357,49 +449,82 @@ int main(void)
else if(!qr_mode && !preview_mode && kDown & KEY_R) //toggle QR mode
{
enable_qr:
draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], "Loading QR Scanner...");
end_frame();
if(R_SUCCEEDED(camInit()))
{
camExit();
u32 out;
ACU_GetWifiStatus(&out);
if(out)
{
if(init_qr(current_mode))
if(init_qr())
{
load_lists(lists);
}
}
else
{
throw_error("Please connect to Wi-Fi before scanning QRs", ERROR_LEVEL_WARNING);
throw_error("Please connect to Wi-Fi before scanning QR codes", ERROR_LEVEL_WARNING);
}
}
else
{
throw_error("Your camera seems to have a problem, unable to scan QRs.", ERROR_LEVEL_WARNING);
if(homebrew)
throw_error("QR scanning doesnt work from the Homebrew\nLauncher, use the ThemePlaza browser instead.", ERROR_LEVEL_WARNING);
else
throw_error("Your camera seems to have a problem,\nunable to scan QR codes.", ERROR_LEVEL_WARNING);
}
continue;
}
else if(!qr_mode && kDown & KEY_Y) //toggle preview mode
else if(!qr_mode && kDown & KEY_Y && current_list->entries != NULL) //toggle preview mode
{
toggle_preview:
if(!preview_mode)
preview_mode = load_preview(*current_list, &preview_offset);
{
preview_mode = load_preview(*current_list, &preview, &preview_offset);
if(preview_mode)
{
end_frame();
draw_preview(preview, preview_offset);
end_frame();
if(current_mode == MODE_THEMES && dspfirm)
{
audio = calloc(1, sizeof(audio_s));
Result r = load_audio(current_list->entries[current_list->selected_entry], audio);
if (R_SUCCEEDED(r)) play_audio(audio);
else audio = NULL;
}
}
}
else
{
preview_mode = false;
if(current_mode == MODE_THEMES && audio)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
}
}
continue;
}
else if(preview_mode && kDown & (KEY_B | KEY_TOUCH))
{
preview_mode = false;
if(current_mode == MODE_THEMES && audio)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
}
continue;
}
}
if(qr_mode || preview_mode || current_list->entries == NULL)
continue;
goto touch;
int selected_entry = current_list->selected_entry;
Entry_s * current_entry = &current_list->entries[selected_entry];
@@ -464,9 +589,9 @@ int main(void)
{
throw_error("You have too many themes selected.", ERROR_LEVEL_WARNING);
}
else if(current_list->shuffle_count == 0)
else if(current_list->shuffle_count < 2)
{
throw_error("You don't have any themes selected.", ERROR_LEVEL_WARNING);
throw_error("You don't have enough themes selected.", ERROR_LEVEL_WARNING);
}
else
{
@@ -493,6 +618,60 @@ int main(void)
}
continue;
}
else if(extra_mode)
{
if(kUp & KEY_X)
extra_mode = false;
if(!extra_mode)
{
bool key_l = (kDown | kHeld) & KEY_L;
bool key_r = (kDown | kHeld) & KEY_R;
if(!(key_l ^ key_r))
{
if((kDown | kHeld) & KEY_DLEFT)
{
browse_themeplaza:
if(themeplaza_browser(current_mode))
{
current_mode = MODE_THEMES;
load_lists(lists);
}
}
else if((kDown | kHeld) & KEY_DUP)
{
jump:
jump_menu(current_list);
}
else if((kDown | kHeld) & KEY_DDOWN)
{
load_icons_first(current_list, false);
}
}
else if(key_l)
{
if((kDown | kHeld) & KEY_DLEFT)
{
sort_path:
sort_by_filename(current_list);
load_icons_first(current_list, false);
}
else if(((kDown | kHeld)) & KEY_DUP)
{
sort_name:
sort_by_name(current_list);
load_icons_first(current_list, false);
}
else if(((kDown | kHeld)) & KEY_DDOWN)
{
sort_author:
sort_by_author(current_list);
load_icons_first(current_list, false);
}
}
}
continue;
}
// Actions
@@ -506,6 +685,14 @@ int main(void)
case MODE_SPLASHES:
draw_install(INSTALL_SPLASH);
splash_install(*current_entry);
for(int i = 0; i < current_list->entries_count; i++)
{
Entry_s * splash = &current_list->entries[i];
if(splash == current_entry)
splash->installed = true;
else
splash->installed = false;
}
break;
default:
break;
@@ -531,24 +718,14 @@ int main(void)
}
else if(kDown & KEY_X)
{
switch(current_mode)
{
case MODE_THEMES:
load_icons_first(current_list, false);
break;
case MODE_SPLASHES:
load_icons_first(current_list, false);
break;
default:
break;
}
extra_mode = true;
}
else if(kDown & KEY_SELECT)
{
if(draw_confirm("Are you sure you would like to delete this?", current_list))
{
draw_install(INSTALL_ENTRY_DELETE);
delete_entry(*current_entry);
delete_entry(current_entry, current_entry->is_zip);
load_lists(lists);
}
}
@@ -565,36 +742,37 @@ int main(void)
// Quick moving
else if(kDown & KEY_LEFT)
{
change_selected(current_list, -ENTRIES_PER_SCREEN);
change_selected(current_list, -current_list->entries_per_screen_v);
}
else if(kDown & KEY_RIGHT)
{
change_selected(current_list, ENTRIES_PER_SCREEN);
change_selected(current_list, current_list->entries_per_screen_v);
}
// Fast scroll using circle pad
else if(kHeld & KEY_CPAD_UP)
{
change_selected(current_list, -1);
svcSleepThread(FASTSCROLL_WAIT);
wait_scroll();
}
else if(kHeld & KEY_CPAD_DOWN)
{
change_selected(current_list, 1);
svcSleepThread(FASTSCROLL_WAIT);
wait_scroll();
}
else if(kHeld & KEY_CPAD_LEFT)
{
change_selected(current_list, -ENTRIES_PER_SCREEN);
svcSleepThread(FASTSCROLL_WAIT);
change_selected(current_list, -current_list->entries_per_screen_v);
wait_scroll();
}
else if(kHeld & KEY_CPAD_RIGHT)
{
change_selected(current_list, ENTRIES_PER_SCREEN);
svcSleepThread(FASTSCROLL_WAIT);
change_selected(current_list, current_list->entries_per_screen_v);
wait_scroll();
}
// Movement using the touchscreen
touch:
if((kDown | kHeld) & KEY_TOUCH)
{
touchPosition touch = {0};
@@ -612,51 +790,68 @@ int main(void)
{
if(y < 24)
{
if(BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll > 0)
if(current_list->entries != NULL && BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll > 0)
{
change_selected(current_list, -ENTRIES_PER_SCREEN);
change_selected(current_list, -current_list->entries_per_screen_v);
}
else if(BETWEEN(320-144, x, 320-120))
{
switch(current_list->current_sort)
{
case SORT_NAME:
goto sort_author;
break;
case SORT_AUTHOR:
goto sort_path;
break;
case SORT_PATH:
goto sort_name;
break;
default:
break;
}
}
else if(BETWEEN(320-120, x, 320-96))
{
goto enable_qr;
}
else if(BETWEEN(320-96, x, 320-72))
{
goto browse_themeplaza;
}
else if(BETWEEN(320-72, x, 320-48))
{
quit = true;
}
else if(BETWEEN(320-48, x, 320-24))
{
goto toggle_preview;
}
else if(BETWEEN(320-24, x, 320))
{
goto switch_mode;
}
else if(BETWEEN(320-48, x, 320-24))
{
goto enable_qr;
}
else if(BETWEEN(320-72, x, 320-48))
{
goto toggle_preview;
}
else if(BETWEEN(320-96, x, 320-72))
{
load_icons_first(current_list, false);
}
else if(BETWEEN(320-120, x, 320-96) && current_mode == MODE_THEMES)
{
toggle_shuffle(current_list);
}
}
else if(y >= 216)
{
if(BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll < current_list->entries_count - ENTRIES_PER_SCREEN)
if(current_list->entries != NULL && BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll < current_list->entries_count - current_list->entries_per_screen_v)
{
change_selected(current_list, ENTRIES_PER_SCREEN);
change_selected(current_list, current_list->entries_per_screen_v);
}
else if(BETWEEN(176, x, 320))
else if(current_list->entries != NULL && BETWEEN(176, x, 320))
{
jump_menu(current_list);
goto jump;
}
}
}
else
{
if(BETWEEN(24, y, 216))
if(current_list->entries != NULL && BETWEEN(24, y, 216))
{
for(int i = 0; i < ENTRIES_PER_SCREEN; i++)
for(int i = 0; i < current_list->entries_loaded; i++)
{
u16 miny = 24 + 48*i;
u16 maxy = miny + 48;
u16 miny = 24 + current_list->entry_size*i;
u16 maxy = miny + current_list->entry_size;
if(BETWEEN(miny, y, maxy) && current_list->scroll + i < current_list->entries_count)
{
current_list->selected_entry = current_list->scroll + i;
@@ -668,6 +863,9 @@ int main(void)
}
}
free_preview(preview);
// aptSetHomeAllowed(true);
exit_function(true);
return 0;
}

View File

@@ -1,137 +0,0 @@
/* crypt.h -- base code for traditional PKWARE encryption
Version 1.01e, February 12th, 2005
Copyright (C) 1998-2005 Gilles Vollant
Modifications for Info-ZIP crypting
Copyright (C) 2003 Terry Thorsen
This code is a modified version of crypting code in Info-ZIP distribution
Copyright (C) 1990-2000 Info-ZIP. All rights reserved.
See the Info-ZIP LICENSE file version 2000-Apr-09 or later for terms of use
which also may be found at: ftp://ftp.info-zip.org/pub/infozip/license.html
The encryption/decryption parts of this source code (as opposed to the
non-echoing password parts) were originally written in Europe. The
whole source package can be freely distributed, including from the USA.
(Prior to January 2000, re-export from the US was a violation of US law.)
This encryption code is a direct transcription of the algorithm from
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
file (appnote.txt) is distributed with the PKZIP program (even in the
version without encryption capabilities).
If you don't need crypting in your application, just define symbols
NOCRYPT and NOUNCRYPT.
Mar 8th, 2016 - Lucio Cosmo
Fixed support for 64bit builds for archives with "PKWARE" password.
Changed long, unsigned long, unsigned to unsigned int in
access functions to crctables and pkeys
*/
#define CRC32(c, b) ((*(pcrc_32_tab+(((unsigned int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
/***********************************************************************
* Return the next byte in the pseudo-random sequence
*/
static int decrypt_byte(unsigned int* pkeys)
{
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
* unpredictable manner on 16-bit systems; not a problem
* with any known compiler so far, though */
temp = ((unsigned int)(*(pkeys+2)) & 0xffff) | 2;
return (unsigned int)(((temp * (temp ^ 1)) >> 8) & 0xff);
}
/***********************************************************************
* Update the encryption keys with the next byte of plain text
*/
static int update_keys(unsigned int* pkeys,const unsigned int* pcrc_32_tab,int c)
{
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
{
register int keyshift = (int)((*(pkeys+1)) >> 24);
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
}
return c;
}
/***********************************************************************
* Initialize the encryption keys and the random header according to
* the given password.
*/
static void init_keys(const char* passwd,unsigned int* pkeys,const unsigned int* pcrc_32_tab)
{
*(pkeys+0) = 305419896L;
*(pkeys+1) = 591751049L;
*(pkeys+2) = 878082192L;
while (*passwd != 0)
{
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
passwd++;
}
}
#define zdecode(pkeys,pcrc_32_tab,c) \
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys)))
#define zencode(pkeys,pcrc_32_tab,c,t) \
(t=decrypt_byte(pkeys), update_keys(pkeys,pcrc_32_tab,c), t^(c))
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
#define RAND_HEAD_LEN 12
/* "last resort" source for second part of crypt seed pattern */
# ifndef ZCR_SEED2
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
# endif
static int crypthead(const char* passwd, /* password string */
unsigned char* buf, /* where to write header */
int bufSize,
unsigned int* pkeys,
const unsigned int* pcrc_32_tab,
unsigned int crcForCrypting)
{
int n; /* index in random header */
int t; /* temporary */
int c; /* random byte */
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
static unsigned calls = 0; /* ensure different random header each time */
if (bufSize < RAND_HEAD_LEN)
return 0;
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
* output of rand() to get less predictability, since rand() is
* often poorly implemented.
*/
if (++calls == 1)
{
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
}
init_keys(passwd, pkeys, pcrc_32_tab);
for (n = 0; n < RAND_HEAD_LEN-2; n++)
{
c = (rand() >> 7) & 0xff;
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
}
/* Encrypt random header (last two bytes is high word of crc) */
init_keys(passwd, pkeys, pcrc_32_tab);
for (n = 0; n < RAND_HEAD_LEN-2; n++)
{
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
}
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
return n;
}
#endif

View File

@@ -1,380 +0,0 @@
/* ioapi.h -- IO base function header for compress/uncompress .zip
part of the MiniZip project
Copyright (C) 1998-2010 Gilles Vollant
http://www.winimage.com/zLibDll/minizip.html
Modifications for Zip64 support
Copyright (C) 2009-2010 Mathias Svensson
http://result42.com
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
//taken and adapted from https://stackoverflow.com/a/13492589
// save diagnostic state
#pragma GCC diagnostic push
// turn off the specific warning. Can also use "-Wall"
#pragma GCC diagnostic ignored "-Wunused-parameter"
#include <stdlib.h>
#include <string.h>
#include "ioapi.h"
#if defined(_WIN32)
# define snprintf _snprintf
#endif
#ifdef __APPLE__
/* In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions */
# define FOPEN_FUNC(filename, mode) fopen(filename, mode)
# define FTELLO_FUNC(stream) ftello(stream)
# define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
#else
# define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
# define FTELLO_FUNC(stream) ftello64(stream)
# define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
#endif
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
#ifndef SEEK_CUR
# define SEEK_CUR 1
#endif
#ifndef SEEK_END
# define SEEK_END 2
#endif
#ifndef SEEK_SET
# define SEEK_SET 0
#endif
voidpf call_zopen64 (const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode)
{
if (pfilefunc->zfile_func64.zopen64_file != NULL)
return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque,filename,mode);
return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque,(const char*)filename,mode);
}
voidpf call_zopendisk64 OF((const zlib_filefunc64_32_def* pfilefunc, voidpf filestream, int number_disk, int mode))
{
if (pfilefunc->zfile_func64.zopendisk64_file != NULL)
return (*(pfilefunc->zfile_func64.zopendisk64_file)) (pfilefunc->zfile_func64.opaque,filestream,number_disk,mode);
return (*(pfilefunc->zopendisk32_file))(pfilefunc->zfile_func64.opaque,filestream,number_disk,mode);
}
long call_zseek64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin)
{
uLong offsetTruncated;
if (pfilefunc->zfile_func64.zseek64_file != NULL)
return (*(pfilefunc->zfile_func64.zseek64_file)) (pfilefunc->zfile_func64.opaque,filestream,offset,origin);
offsetTruncated = (uLong)offset;
if (offsetTruncated != offset)
return -1;
return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream,offsetTruncated,origin);
}
ZPOS64_T call_ztell64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream)
{
uLong tell_uLong;
if (pfilefunc->zfile_func64.zseek64_file != NULL)
return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque,filestream);
tell_uLong = (*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque,filestream);
if ((tell_uLong) == 0xffffffff)
return (ZPOS64_T)-1;
return tell_uLong;
}
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32)
{
p_filefunc64_32->zfile_func64.zopen64_file = NULL;
p_filefunc64_32->zfile_func64.zopendisk64_file = NULL;
p_filefunc64_32->zopen32_file = p_filefunc32->zopen_file;
p_filefunc64_32->zopendisk32_file = p_filefunc32->zopendisk_file;
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
p_filefunc64_32->zfile_func64.zread_file = p_filefunc32->zread_file;
p_filefunc64_32->zfile_func64.zwrite_file = p_filefunc32->zwrite_file;
p_filefunc64_32->zfile_func64.ztell64_file = NULL;
p_filefunc64_32->zfile_func64.zseek64_file = NULL;
p_filefunc64_32->zfile_func64.zclose_file = p_filefunc32->zclose_file;
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
p_filefunc64_32->zfile_func64.opaque = p_filefunc32->opaque;
p_filefunc64_32->zseek32_file = p_filefunc32->zseek_file;
p_filefunc64_32->ztell32_file = p_filefunc32->ztell_file;
}
static voidpf ZCALLBACK fopen_file_func OF((voidpf opaque, const char* filename, int mode));
static uLong ZCALLBACK fread_file_func OF((voidpf opaque, voidpf stream, void* buf, uLong size));
static uLong ZCALLBACK fwrite_file_func OF((voidpf opaque, voidpf stream, const void* buf,uLong size));
static ZPOS64_T ZCALLBACK ftell64_file_func OF((voidpf opaque, voidpf stream));
static long ZCALLBACK fseek64_file_func OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
static int ZCALLBACK fclose_file_func OF((voidpf opaque, voidpf stream));
static int ZCALLBACK ferror_file_func OF((voidpf opaque, voidpf stream));
typedef struct
{
FILE *file;
int filenameLength;
void *filename;
} FILE_IOPOSIX;
static voidpf file_build_ioposix(FILE *file, const char *filename)
{
FILE_IOPOSIX *ioposix = NULL;
if (file == NULL)
return NULL;
ioposix = (FILE_IOPOSIX*)malloc(sizeof(FILE_IOPOSIX));
ioposix->file = file;
ioposix->filenameLength = strlen(filename) + 1;
ioposix->filename = (char*)malloc(ioposix->filenameLength * sizeof(char));
strncpy(ioposix->filename, filename, ioposix->filenameLength);
return (voidpf)ioposix;
}
static voidpf ZCALLBACK fopen_file_func (voidpf opaque, const char* filename, int mode)
{
FILE* file = NULL;
const char* mode_fopen = NULL;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
if ((filename != NULL) && (mode_fopen != NULL))
{
file = fopen(filename, mode_fopen);
return file_build_ioposix(file, filename);
}
return file;
}
static voidpf ZCALLBACK fopen64_file_func (voidpf opaque, const void* filename, int mode)
{
FILE* file = NULL;
const char* mode_fopen = NULL;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
if ((filename != NULL) && (mode_fopen != NULL))
{
file = FOPEN_FUNC((const char*)filename, mode_fopen);
return file_build_ioposix(file, (const char*)filename);
}
return file;
}
static voidpf ZCALLBACK fopendisk64_file_func (voidpf opaque, voidpf stream, int number_disk, int mode)
{
FILE_IOPOSIX *ioposix = NULL;
char *diskFilename = NULL;
voidpf ret = NULL;
int i = 0;
if (stream == NULL)
return NULL;
ioposix = (FILE_IOPOSIX*)stream;
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
strncpy(diskFilename, ioposix->filename, ioposix->filenameLength);
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
{
if (diskFilename[i] != '.')
continue;
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02d", number_disk + 1);
break;
}
if (i >= 0)
ret = fopen64_file_func(opaque, diskFilename, mode);
free(diskFilename);
return ret;
}
static voidpf ZCALLBACK fopendisk_file_func (voidpf opaque, voidpf stream, int number_disk, int mode)
{
FILE_IOPOSIX *ioposix = NULL;
char *diskFilename = NULL;
voidpf ret = NULL;
int i = 0;
if (stream == NULL)
return NULL;
ioposix = (FILE_IOPOSIX*)stream;
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
strncpy(diskFilename, ioposix->filename, ioposix->filenameLength);
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
{
if (diskFilename[i] != '.')
continue;
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02d", number_disk + 1);
break;
}
if (i >= 0)
ret = fopen_file_func(opaque, diskFilename, mode);
free(diskFilename);
return ret;
}
static uLong ZCALLBACK fread_file_func (voidpf opaque, voidpf stream, void* buf, uLong size)
{
FILE_IOPOSIX *ioposix = NULL;
uLong ret;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
ret = (uLong)fread(buf, 1, (size_t)size, ioposix->file);
return ret;
}
static uLong ZCALLBACK fwrite_file_func (voidpf opaque, voidpf stream, const void* buf, uLong size)
{
FILE_IOPOSIX *ioposix = NULL;
uLong ret;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
ret = (uLong)fwrite(buf, 1, (size_t)size, ioposix->file);
return ret;
}
static long ZCALLBACK ftell_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
long ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
ret = ftell(ioposix->file);
return ret;
}
static ZPOS64_T ZCALLBACK ftell64_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
ZPOS64_T ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
ret = FTELLO_FUNC(ioposix->file);
return ret;
}
static long ZCALLBACK fseek_file_func (voidpf opaque, voidpf stream, uLong offset, int origin)
{
FILE_IOPOSIX *ioposix = NULL;
int fseek_origin = 0;
long ret = 0;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
switch (origin)
{
case ZLIB_FILEFUNC_SEEK_CUR:
fseek_origin = SEEK_CUR;
break;
case ZLIB_FILEFUNC_SEEK_END:
fseek_origin = SEEK_END;
break;
case ZLIB_FILEFUNC_SEEK_SET:
fseek_origin = SEEK_SET;
break;
default:
return -1;
}
if (fseek(ioposix->file, offset, fseek_origin) != 0)
ret = -1;
return ret;
}
static long ZCALLBACK fseek64_file_func (voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)
{
FILE_IOPOSIX *ioposix = NULL;
int fseek_origin = 0;
long ret = 0;
if (stream == NULL)
return -1;
ioposix = (FILE_IOPOSIX*)stream;
switch (origin)
{
case ZLIB_FILEFUNC_SEEK_CUR:
fseek_origin = SEEK_CUR;
break;
case ZLIB_FILEFUNC_SEEK_END:
fseek_origin = SEEK_END;
break;
case ZLIB_FILEFUNC_SEEK_SET:
fseek_origin = SEEK_SET;
break;
default:
return -1;
}
if(FSEEKO_FUNC(ioposix->file, offset, fseek_origin) != 0)
ret = -1;
return ret;
}
static int ZCALLBACK fclose_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
int ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
if (ioposix->filename != NULL)
free(ioposix->filename);
ret = fclose(ioposix->file);
free(ioposix);
return ret;
}
static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
{
FILE_IOPOSIX *ioposix = NULL;
int ret = -1;
if (stream == NULL)
return ret;
ioposix = (FILE_IOPOSIX*)stream;
ret = ferror(ioposix->file);
return ret;
}
void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def)
{
pzlib_filefunc_def->zopen_file = fopen_file_func;
pzlib_filefunc_def->zopendisk_file = fopendisk_file_func;
pzlib_filefunc_def->zread_file = fread_file_func;
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
pzlib_filefunc_def->ztell_file = ftell_file_func;
pzlib_filefunc_def->zseek_file = fseek_file_func;
pzlib_filefunc_def->zclose_file = fclose_file_func;
pzlib_filefunc_def->zerror_file = ferror_file_func;
pzlib_filefunc_def->opaque = NULL;
}
void fill_fopen64_filefunc (zlib_filefunc64_def* pzlib_filefunc_def)
{
pzlib_filefunc_def->zopen64_file = fopen64_file_func;
pzlib_filefunc_def->zopendisk64_file = fopendisk64_file_func;
pzlib_filefunc_def->zread_file = fread_file_func;
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
pzlib_filefunc_def->ztell64_file = ftell64_file_func;
pzlib_filefunc_def->zseek64_file = fseek64_file_func;
pzlib_filefunc_def->zclose_file = fclose_file_func;
pzlib_filefunc_def->zerror_file = ferror_file_func;
pzlib_filefunc_def->opaque = NULL;
}
// turn the warnings back on
#pragma GCC diagnostic pop

View File

@@ -1,158 +0,0 @@
/* ioapi.h -- IO base function header for compress/uncompress .zip
part of the MiniZip project
Copyright (C) 1998-2010 Gilles Vollant
http://www.winimage.com/zLibDll/minizip.html
Modifications for Zip64 support
Copyright (C) 2009-2010 Mathias Svensson
http://result42.com
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#ifndef _ZLIBIOAPI64_H
#define _ZLIBIOAPI64_H
#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
# ifndef __USE_FILE_OFFSET64
# define __USE_FILE_OFFSET64
# endif
# ifndef __USE_LARGEFILE64
# define __USE_LARGEFILE64
# endif
# ifndef _LARGEFILE64_SOURCE
# define _LARGEFILE64_SOURCE
# endif
# ifndef _FILE_OFFSET_BIT
# define _FILE_OFFSET_BIT 64
# endif
#endif
#include <stdio.h>
#include <stdlib.h>
#include <zlib.h>
#define fopen64 fopen
#define ftello64 ftell
#define fseeko64 fseek
/* a type choosen by DEFINE */
#ifdef HAVE_64BIT_INT_CUSTOM
typedef 64BIT_INT_CUSTOM_TYPE ZPOS64_T;
#else
# ifdef HAVE_STDINT_H
# include "stdint.h"
typedef uint64_t ZPOS64_T;
# else
# if defined(_MSC_VER) || defined(__BORLANDC__)
typedef unsigned __int64 ZPOS64_T;
# else
typedef unsigned long long int ZPOS64_T;
# endif
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define ZLIB_FILEFUNC_SEEK_CUR (1)
#define ZLIB_FILEFUNC_SEEK_END (2)
#define ZLIB_FILEFUNC_SEEK_SET (0)
#define ZLIB_FILEFUNC_MODE_READ (1)
#define ZLIB_FILEFUNC_MODE_WRITE (2)
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
#define ZLIB_FILEFUNC_MODE_CREATE (8)
#ifndef ZCALLBACK
# if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || \
defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
# define ZCALLBACK CALLBACK
# else
# define ZCALLBACK
# endif
#endif
typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode));
typedef voidpf (ZCALLBACK *opendisk_file_func) OF((voidpf opaque, voidpf stream, int number_disk, int mode));
typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size));
typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream));
typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin));
/* here is the "old" 32 bits structure structure */
typedef struct zlib_filefunc_def_s
{
open_file_func zopen_file;
opendisk_file_func zopendisk_file;
read_file_func zread_file;
write_file_func zwrite_file;
tell_file_func ztell_file;
seek_file_func zseek_file;
close_file_func zclose_file;
testerror_file_func zerror_file;
voidpf opaque;
} zlib_filefunc_def;
typedef ZPOS64_T (ZCALLBACK *tell64_file_func) OF((voidpf opaque, voidpf stream));
typedef long (ZCALLBACK *seek64_file_func) OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
typedef voidpf (ZCALLBACK *open64_file_func) OF((voidpf opaque, const void* filename, int mode));
typedef voidpf (ZCALLBACK *opendisk64_file_func)OF((voidpf opaque, voidpf stream, int number_disk, int mode));
typedef struct zlib_filefunc64_def_s
{
open64_file_func zopen64_file;
opendisk64_file_func zopendisk64_file;
read_file_func zread_file;
write_file_func zwrite_file;
tell64_file_func ztell64_file;
seek64_file_func zseek64_file;
close_file_func zclose_file;
testerror_file_func zerror_file;
voidpf opaque;
} zlib_filefunc64_def;
void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
void fill_fopen64_filefunc OF((zlib_filefunc64_def* pzlib_filefunc_def));
/* now internal definition, only for zip.c and unzip.h */
typedef struct zlib_filefunc64_32_def_s
{
zlib_filefunc64_def zfile_func64;
open_file_func zopen32_file;
opendisk_file_func zopendisk32_file;
tell_file_func ztell32_file;
seek_file_func zseek32_file;
} zlib_filefunc64_32_def;
#define ZREAD64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zread_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
#define ZWRITE64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zwrite_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
/*#define ZTELL64(filefunc,filestream) ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream))*/
/*#define ZSEEK64(filefunc,filestream,pos,mode) ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode))*/
#define ZCLOSE64(filefunc,filestream) ((*((filefunc).zfile_func64.zclose_file)) ((filefunc).zfile_func64.opaque,filestream))
#define ZERROR64(filefunc,filestream) ((*((filefunc).zfile_func64.zerror_file)) ((filefunc).zfile_func64.opaque,filestream))
voidpf call_zopen64 OF((const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode));
voidpf call_zopendisk64 OF((const zlib_filefunc64_32_def* pfilefunc, voidpf filestream, int number_disk, int mode));
long call_zseek64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin));
ZPOS64_T call_ztell64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream));
void fill_zlib_filefunc64_32_def_from_filefunc32 OF((zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32));
#define ZOPEN64(filefunc,filename,mode) (call_zopen64((&(filefunc)),(filename),(mode)))
#define ZOPENDISK64(filefunc,filestream,diskn,mode) (call_zopendisk64((&(filefunc)),(filestream),(diskn),(mode)))
#define ZTELL64(filefunc,filestream) (call_ztell64((&(filefunc)),(filestream)))
#define ZSEEK64(filefunc,filestream,pos,mode) (call_zseek64((&(filefunc)),(filestream),(pos),(mode)))
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -1,202 +0,0 @@
/* ioapi_mem.h -- IO base function header for compress/uncompress .zip
files using zlib + zip or unzip API
This version of ioapi is designed to access memory rather than files.
We do use a region of memory to put data in to and take it out of. We do
not have auto-extending buffers and do not inform anyone else that the
data has been written. It is really intended for accessing a zip archive
embedded in an application such that I can write an installer with no
external files. Creation of archives has not been attempted, although
parts of the framework are present.
Based on Unzip ioapi.c version 0.22, May 19th, 2003
Copyright (C) 1998-2003 Gilles Vollant
(C) 2003 Justin Fletcher
This file is under the same license as the Unzip tool it is distributed
with.
*/
//taken and adapted from https://stackoverflow.com/a/13492589
// save diagnostic state
#pragma GCC diagnostic push
// turn off the specific warning. Can also use "-Wall"
#pragma GCC diagnostic ignored "-Wunused-parameter"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zlib.h"
#include "ioapi.h"
#include "ioapi_mem.h"
#ifndef IOMEM_BUFFERSIZE
# define IOMEM_BUFFERSIZE (64 * 1024)
#endif
voidpf ZCALLBACK fopen_mem_func (opaque, filename, mode)
voidpf opaque;
const char* filename;
int mode;
{
ourmemory_t *mem = (ourmemory_t *)opaque;
if (mem == NULL)
return NULL; /* Mem structure passed in was null */
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
{
if (mem->grow)
{
mem->size = IOMEM_BUFFERSIZE;
mem->base = (char *)malloc(mem->size);
}
mem->limit = 0; /* When writing we start with 0 bytes written */
}
else
mem->limit = mem->size;
mem->cur_offset = 0;
return mem;
}
voidpf ZCALLBACK fopendisk_mem_func (opaque, stream, number_disk, mode)
voidpf opaque;
voidpf stream;
int number_disk;
int mode;
{
/* Not used */
return NULL;
}
uLong ZCALLBACK fread_mem_func (opaque, stream, buf, size)
voidpf opaque;
voidpf stream;
void* buf;
uLong size;
{
ourmemory_t *mem = (ourmemory_t *)stream;
if (size > mem->size - mem->cur_offset)
size = mem->size - mem->cur_offset;
memcpy(buf, mem->base + mem->cur_offset, size);
mem->cur_offset += size;
return size;
}
uLong ZCALLBACK fwrite_mem_func (opaque, stream, buf, size)
voidpf opaque;
voidpf stream;
const void* buf;
uLong size;
{
ourmemory_t *mem = (ourmemory_t *)stream;
char *newbase = NULL;
uLong newmemsize = 0;
if (size > mem->size - mem->cur_offset)
{
if (mem->grow)
{
newmemsize = mem->size;
if (size < IOMEM_BUFFERSIZE)
newmemsize += IOMEM_BUFFERSIZE;
else
newmemsize += size;
newbase = (char *)malloc(newmemsize);
memcpy(newbase, mem->base, mem->size);
free(mem->base);
mem->base = newbase;
mem->size = newmemsize;
}
else
size = mem->size - mem->cur_offset;
}
memcpy(mem->base + mem->cur_offset, buf, size);
mem->cur_offset += size;
if (mem->cur_offset > mem->limit)
mem->limit = mem->cur_offset;
return size;
}
long ZCALLBACK ftell_mem_func (opaque, stream)
voidpf opaque;
voidpf stream;
{
ourmemory_t *mem = (ourmemory_t *)stream;
return mem->cur_offset;
}
long ZCALLBACK fseek_mem_func (opaque, stream, offset, origin)
voidpf opaque;
voidpf stream;
uLong offset;
int origin;
{
ourmemory_t *mem = (ourmemory_t *)stream;
uLong new_pos;
switch (origin)
{
case ZLIB_FILEFUNC_SEEK_CUR:
new_pos = mem->cur_offset + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
new_pos = mem->limit + offset;
break;
case ZLIB_FILEFUNC_SEEK_SET:
new_pos = offset;
break;
default:
return -1;
}
if (new_pos > mem->size)
return 1; /* Failed to seek that far */
mem->cur_offset = new_pos;
return 0;
}
int ZCALLBACK fclose_mem_func (opaque, stream)
voidpf opaque;
voidpf stream;
{
/* Even with grow = 1, caller must always free() memory */
return 0;
}
int ZCALLBACK ferror_mem_func (opaque, stream)
voidpf opaque;
voidpf stream;
{
/* We never return errors */
return 0;
}
void fill_memory_filefunc (pzlib_filefunc_def, ourmem)
zlib_filefunc_def* pzlib_filefunc_def;
ourmemory_t *ourmem;
{
pzlib_filefunc_def->zopen_file = fopen_mem_func;
pzlib_filefunc_def->zopendisk_file = fopendisk_mem_func;
pzlib_filefunc_def->zread_file = fread_mem_func;
pzlib_filefunc_def->zwrite_file = fwrite_mem_func;
pzlib_filefunc_def->ztell_file = ftell_mem_func;
pzlib_filefunc_def->zseek_file = fseek_mem_func;
pzlib_filefunc_def->zclose_file = fclose_mem_func;
pzlib_filefunc_def->zerror_file = ferror_mem_func;
pzlib_filefunc_def->opaque = ourmem;
}
// turn the warnings back on
#pragma GCC diagnostic pop

View File

@@ -1,51 +0,0 @@
/* ioapi_mem.h -- IO base function header for compress/uncompress .zip
files using zlib + zip or unzip API
This version of ioapi is designed to access memory rather than files.
We do use a region of memory to put data in to and take it out of.
Copyright (C) 1998-2003 Gilles Vollant
(C) 2003 Justin Fletcher
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#ifndef _IOAPI_MEM_H
#define _IOAPI_MEM_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zlib.h"
#include "ioapi.h"
#ifdef __cplusplus
extern "C" {
#endif
voidpf ZCALLBACK fopen_mem_func OF((voidpf opaque,const char* filename,int mode));
voidpf ZCALLBACK fopendisk_mem_func OF((voidpf opaque, voidpf stream, int number_disk, int mode));
uLong ZCALLBACK fread_mem_func OF((voidpf opaque,voidpf stream,void* buf,uLong size));
uLong ZCALLBACK fwrite_mem_func OF((voidpf opaque,voidpf stream,const void* buf,uLong size));
long ZCALLBACK ftell_mem_func OF((voidpf opaque,voidpf stream));
long ZCALLBACK fseek_mem_func OF((voidpf opaque,voidpf stream,uLong offset,int origin));
int ZCALLBACK fclose_mem_func OF((voidpf opaque,voidpf stream));
int ZCALLBACK ferror_mem_func OF((voidpf opaque,voidpf stream));
typedef struct ourmemory_s {
char *base; /* Base of the region of memory we're using */
uLong size; /* Size of the region of memory we're using */
uLong limit; /* Furthest we've written */
uLong cur_offset; /* Current offset in the area */
int grow; /* Growable memory buffer */
} ourmemory_t;
void fill_memory_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def, ourmemory_t *ourmem));
#ifdef __cplusplus
}
#endif
#endif

File diff suppressed because it is too large Load Diff

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@@ -1,320 +0,0 @@
/* unzip.h -- IO for uncompress .zip files using zlib
Version 1.1, February 14h, 2010
part of the MiniZip project
Copyright (C) 1998-2010 Gilles Vollant
http://www.winimage.com/zLibDll/minizip.html
Modifications of Unzip for Zip64
Copyright (C) 2007-2008 Even Rouault
Modifications for Zip64 support on both zip and unzip
Copyright (C) 2009-2010 Mathias Svensson
http://result42.com
This program is distributed under the terms of the same license as zlib.
See the accompanying LICENSE file for the full text of the license.
*/
#ifndef _UNZ_H
#define _UNZ_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _ZLIB_H
#include <zlib.h>
#endif
#ifndef _ZLIBIOAPI_H
#include "ioapi.h"
#endif
#ifdef HAVE_BZIP2
#include "bzlib.h"
#endif
#define Z_BZIP2ED 12
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
/* like the STRICT of WIN32, we define a pointer that cannot be converted
from (void*) without cast */
typedef struct TagunzFile__ { int unused; } unzFile__;
typedef unzFile__ *unzFile;
#else
typedef voidp unzFile;
#endif
#define UNZ_OK (0)
#define UNZ_END_OF_LIST_OF_FILE (-100)
#define UNZ_ERRNO (Z_ERRNO)
#define UNZ_EOF (0)
#define UNZ_PARAMERROR (-102)
#define UNZ_BADZIPFILE (-103)
#define UNZ_INTERNALERROR (-104)
#define UNZ_CRCERROR (-105)
/* tm_unz contain date/time info */
typedef struct tm_unz_s
{
uInt tm_sec; /* seconds after the minute - [0,59] */
uInt tm_min; /* minutes after the hour - [0,59] */
uInt tm_hour; /* hours since midnight - [0,23] */
uInt tm_mday; /* day of the month - [1,31] */
uInt tm_mon; /* months since January - [0,11] */
uInt tm_year; /* years - [1980..2044] */
} tm_unz;
/* unz_global_info structure contain global data about the ZIPfile
These data comes from the end of central dir */
typedef struct unz_global_info64_s
{
ZPOS64_T number_entry; /* total number of entries in the central dir on this disk */
uLong number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
uLong size_comment; /* size of the global comment of the zipfile */
} unz_global_info64;
typedef struct unz_global_info_s
{
uLong number_entry; /* total number of entries in the central dir on this disk */
uLong number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
uLong size_comment; /* size of the global comment of the zipfile */
} unz_global_info;
/* unz_file_info contain information about a file in the zipfile */
typedef struct unz_file_info64_s
{
uLong version; /* version made by 2 bytes */
uLong version_needed; /* version needed to extract 2 bytes */
uLong flag; /* general purpose bit flag 2 bytes */
uLong compression_method; /* compression method 2 bytes */
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
uLong crc; /* crc-32 4 bytes */
ZPOS64_T compressed_size; /* compressed size 8 bytes */
ZPOS64_T uncompressed_size; /* uncompressed size 8 bytes */
uLong size_filename; /* filename length 2 bytes */
uLong size_file_extra; /* extra field length 2 bytes */
uLong size_file_comment; /* file comment length 2 bytes */
uLong disk_num_start; /* disk number start 2 bytes */
uLong internal_fa; /* internal file attributes 2 bytes */
uLong external_fa; /* external file attributes 4 bytes */
tm_unz tmu_date;
ZPOS64_T disk_offset;
uLong size_file_extra_internal;
} unz_file_info64;
typedef struct unz_file_info_s
{
uLong version; /* version made by 2 bytes */
uLong version_needed; /* version needed to extract 2 bytes */
uLong flag; /* general purpose bit flag 2 bytes */
uLong compression_method; /* compression method 2 bytes */
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
uLong crc; /* crc-32 4 bytes */
uLong compressed_size; /* compressed size 4 bytes */
uLong uncompressed_size; /* uncompressed size 4 bytes */
uLong size_filename; /* filename length 2 bytes */
uLong size_file_extra; /* extra field length 2 bytes */
uLong size_file_comment; /* file comment length 2 bytes */
uLong disk_num_start; /* disk number start 2 bytes */
uLong internal_fa; /* internal file attributes 2 bytes */
uLong external_fa; /* external file attributes 4 bytes */
tm_unz tmu_date;
uLong disk_offset;
} unz_file_info;
/***************************************************************************/
/* Opening and close a zip file */
extern unzFile ZEXPORT unzOpen OF((const char *path));
extern unzFile ZEXPORT unzOpen64 OF((const void *path));
/* Open a Zip file.
path should contain the full pathname (by example, on a Windows XP computer
"c:\\zlib\\zlib113.zip" or on an Unix computer "zlib/zlib113.zip".
return NULL if zipfile cannot be opened or doesn't exist
return unzFile handle if no error
NOTE: The "64" function take a const void* pointer, because the path is just the value passed to the
open64_file_func callback. Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path
is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char* does not describe the reality */
extern unzFile ZEXPORT unzOpen2 OF((const char *path, zlib_filefunc_def* pzlib_filefunc_def));
/* Open a Zip file, like unzOpen, but provide a set of file low level API for read/write operations */
extern unzFile ZEXPORT unzOpen2_64 OF((const void *path, zlib_filefunc64_def* pzlib_filefunc_def));
/* Open a Zip file, like unz64Open, but provide a set of file low level API for read/write 64-bit operations */
extern int ZEXPORT unzClose OF((unzFile file));
/* Close a ZipFile opened with unzOpen. If there is files inside the .Zip opened with unzOpenCurrentFile,
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
return UNZ_OK if there is no error */
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file, unz_global_info *pglobal_info));
extern int ZEXPORT unzGetGlobalInfo64 OF((unzFile file, unz_global_info64 *pglobal_info));
/* Write info about the ZipFile in the *pglobal_info structure.
return UNZ_OK if no error */
extern int ZEXPORT unzGetGlobalComment OF((unzFile file, char *comment, uLong comment_size));
/* Get the global comment string of the ZipFile, in the comment buffer.
uSizeBuf is the size of the szComment buffer.
return the number of byte copied or an error code <0 */
/***************************************************************************/
/* Reading the content of the current zipfile, you can open it, read data from it, and close it
(you can close it before reading all the file) */
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
/* Open for reading data the current file in the zipfile.
return UNZ_OK if no error */
extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file, const char* password));
/* Open for reading data the current file in the zipfile.
password is a crypting password
return UNZ_OK if no error */
extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file, int* method, int* level, int raw));
/* Same as unzOpenCurrentFile, but open for read raw the file (not uncompress)
if raw==1 *method will receive method of compression, *level will receive level of compression
NOTE: you can set level parameter as NULL (if you did not want known level,
but you CANNOT set method parameter as NULL */
extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file, int* method, int* level, int raw, const char* password));
/* Same as unzOpenCurrentFile, but takes extra parameter password for encrypted files */
extern int ZEXPORT unzReadCurrentFile OF((unzFile file, voidp buf, unsigned len));
/* Read bytes from the current file (opened by unzOpenCurrentFile)
buf contain buffer where data must be copied
len the size of buf.
return the number of byte copied if somes bytes are copied
return 0 if the end of file was reached
return <0 with error code if there is an error (UNZ_ERRNO for IO error, or zLib error for uncompress error) */
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file, unz_file_info *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
extern int ZEXPORT unzGetCurrentFileInfo64 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
/* Get Info about the current file
pfile_info if != NULL, the *pfile_info structure will contain somes info about the current file
filename if != NULL, the file name string will be copied in filename
filename_size is the size of the filename buffer
extrafield if != NULL, the extra field information from the central header will be copied in to
extrafield_size is the size of the extraField buffer
comment if != NULL, the comment string of the file will be copied in to
comment_size is the size of the comment buffer */
extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64 OF((unzFile file));
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file, voidp buf, unsigned len));
/* Read extra field from the current file (opened by unzOpenCurrentFile)
This is the local-header version of the extra field (sometimes, there is
more info in the local-header version than in the central-header)
if buf == NULL, it return the size of the local extra field
if buf != NULL, len is the size of the buffer, the extra header is copied in buf.
return number of bytes copied in buf, or (if <0) the error code */
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
/* Close the file in zip opened with unzOpenCurrentFile
return UNZ_CRCERROR if all the file was read but the CRC is not good */
/***************************************************************************/
/* Browse the directory of the zipfile */
typedef int (*unzFileNameComparer)(unzFile file, const char *filename1, const char *filename2);
typedef int (*unzIteratorFunction)(unzFile file);
typedef int (*unzIteratorFunction2)(unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size);
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
/* Set the current file of the zipfile to the first file.
return UNZ_OK if no error */
extern int ZEXPORT unzGoToFirstFile2 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
/* Set the current file of the zipfile to the first file and retrieves the current info on success.
Not as seek intensive as unzGoToFirstFile + unzGetCurrentFileInfo.
return UNZ_OK if no error */
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
/* Set the current file of the zipfile to the next file.
return UNZ_OK if no error
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
extern int ZEXPORT unzGoToNextFile2 OF((unzFile file, unz_file_info64 *pfile_info, char *filename,
uLong filename_size, void *extrafield, uLong extrafield_size, char *comment, uLong comment_size));
/* Set the current file of the zipfile to the next file and retrieves the current
info on success. Does less seeking around than unzGotoNextFile + unzGetCurrentFileInfo.
return UNZ_OK if no error
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
extern int ZEXPORT unzLocateFile OF((unzFile file, const char *filename, unzFileNameComparer filename_compare_func));
/* Try locate the file szFileName in the zipfile. For custom filename comparison pass in comparison function.
return UNZ_OK if the file is found (it becomes the current file)
return UNZ_END_OF_LIST_OF_FILE if the file is not found */
/***************************************************************************/
/* Raw access to zip file */
typedef struct unz_file_pos_s
{
uLong pos_in_zip_directory; /* offset in zip file directory */
uLong num_of_file; /* # of file */
} unz_file_pos;
extern int ZEXPORT unzGetFilePos OF((unzFile file, unz_file_pos* file_pos));
extern int ZEXPORT unzGoToFilePos OF((unzFile file, unz_file_pos* file_pos));
typedef struct unz64_file_pos_s
{
ZPOS64_T pos_in_zip_directory; /* offset in zip file directory */
ZPOS64_T num_of_file; /* # of file */
} unz64_file_pos;
extern int ZEXPORT unzGetFilePos64 OF((unzFile file, unz64_file_pos* file_pos));
extern int ZEXPORT unzGoToFilePos64 OF((unzFile file, const unz64_file_pos* file_pos));
extern uLong ZEXPORT unzGetOffset OF((unzFile file));
extern ZPOS64_T ZEXPORT unzGetOffset64 OF((unzFile file));
/* Get the current file offset */
extern int ZEXPORT unzSetOffset OF((unzFile file, uLong pos));
extern int ZEXPORT unzSetOffset64 OF((unzFile file, ZPOS64_T pos));
/* Set the current file offset */
extern z_off_t ZEXPORT unztell OF((unzFile file));
extern ZPOS64_T ZEXPORT unztell64 OF((unzFile file));
/* return current position in uncompressed data */
extern int ZEXPORT unzseek OF((unzFile file, z_off_t offset, int origin));
extern int ZEXPORT unzseek64 OF((unzFile file, ZPOS64_T offset, int origin));
/* Seek within the uncompressed data if compression method is storage */
extern int ZEXPORT unzeof OF((unzFile file));
/* return 1 if the end of file was reached, 0 elsewhere */
/***************************************************************************/
#ifdef __cplusplus
}
#endif
#endif /* _UNZ_H */

85
source/music.c Normal file
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@@ -0,0 +1,85 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "music.h"
#include "loading.h"
// Play a given audio struct
Result update_audio(audio_s *audio)
{
u32 size = audio->wave_buf[audio->buf_pos].nsamples * 4 - audio->data_read;
DEBUG("<update_audio> Audio Size: %ld\n", size);
if (audio->wave_buf[audio->buf_pos].status == NDSP_WBUF_DONE) // only run if the current selected buffer has already finished playing
{
DEBUG("<update_audio> Attempting ov_read\n");
int bitstream;
u32 read = ov_read(&audio->vf, (char*)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer
DEBUG("<update_audio> ov_read successful\n");
if (read <= 0) // EoF or error
{
ov_clear(&audio->vf);
if (read == 0) // EoF
{
ov_open(fmemopen(audio->filebuf, audio->filesize, "rb"), &audio->vf, NULL, 0); // Reopen file. Don't need to reinit channel stuff since it's all the same as before
} else // Error :(
{
DEBUG("<update_audio> Vorbis play error: %ld\n", read);
ndspChnReset(0);
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
}
} else
{
audio->data_read += read;
if (read == size) {
audio->data_read = 0;
ndspChnWaveBufAdd(0, &audio->wave_buf[audio->buf_pos]); // Add buffer to ndsp
audio->buf_pos = 1 - audio->buf_pos; // switch to other buffer to load and prepare it while the current one is playing
}
}
}
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
}
void thread_audio(void* data) {
audio_s *audio = (audio_s*)data;
while(!audio->stop) {
update_audio(audio);
}
free(audio->filebuf);
ov_clear(&audio->vf);
linearFree((void*)audio->wave_buf[0].data_vaddr);
linearFree((void*)audio->wave_buf[1].data_vaddr);
while (audio->wave_buf[0].status != NDSP_WBUF_DONE || audio->wave_buf[1].status != NDSP_WBUF_DONE) svcSleepThread(1e7);
svcSignalEvent(audio->finished);
svcSleepThread(1e8);
svcCloseHandle(audio->finished);
free(audio);
}
void play_audio(audio_s *audio) {
threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, true);
}

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@@ -1,14 +0,0 @@
# [pp2d](https://discord.gg/zqXWgsH)
Plug & Play 2D (unofficial) wrapper for Citro3D.
## License
pp2d is licensed under the MIT License.
## Changes
* depth parameter (Ryuzaki-MrL)
* standalone pp2d_free_texture (LiquidFenrir)
* 3d support (Robz8)
* load png from memory (ErmanSayin)

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -1,789 +0,0 @@
/* MIT License
*
* Copyright (c) 2017 Bernardo Giordano
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* https://discord.gg/zqXWgsH
*/
/**
* Plug & Play 2D
* @file pp2d.c
* @author Bernardo Giordano
* @date 26 October 2017
* @brief pp2d implementation
*/
#include "pp2d.h"
static DVLB_s* vshader_dvlb;
static shaderProgram_s program;
static int uLoc_projection;
static C3D_Mtx projectionTopLeft;
static C3D_Mtx projectionTopRight;
static C3D_Mtx projectionBot;
static C3D_Tex* glyphSheets;
static textVertex_s* textVtxArray;
static int textVtxArrayPos;
static C3D_RenderTarget* topLeft;
static C3D_RenderTarget* topRight;
static C3D_RenderTarget* bot;
static struct {
GPU_TEXTURE_FILTER_PARAM magFilter;
GPU_TEXTURE_FILTER_PARAM minFilter;
} textureFilters;
static struct {
size_t id;
int x;
int y;
int xbegin;
int ybegin;
int width;
int height;
u32 color;
flipType fliptype;
float scaleX;
float scaleY;
float angle;
float depth;
bool initialized;
} textureData;
static struct {
C3D_Tex tex;
u32 width;
u32 height;
bool allocated;
} textures[MAX_TEXTURES];
static void pp2d_add_text_vertex(float vx, float vy, float vz, float tx, float ty);
static bool pp2d_fast_draw_vbo(int x, int y, int height, int width, float left, float right, float top, float bottom, float depth);
static u32 pp2d_get_next_pow2(u32 n);
static void pp2d_get_text_size_internal(float* width, float* height, float scaleX, float scaleY, int wrapX, const char* text);
static void pp2d_set_text_color(u32 color);
static void pp2d_add_text_vertex(float vx, float vy, float vz, float tx, float ty)
{
textVertex_s* vtx = &textVtxArray[textVtxArrayPos++];
vtx->position[0] = vx;
vtx->position[1] = vy;
vtx->position[2] = vz;
vtx->texcoord[0] = tx;
vtx->texcoord[1] = ty;
}
void pp2d_begin_draw(gfxScreen_t target, gfx3dSide_t side)
{
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
textVtxArrayPos = 0;
pp2d_draw_on(target, side);
}
void pp2d_draw_on(gfxScreen_t target, gfx3dSide_t side)
{
if(target == GFX_TOP) {
C3D_FrameDrawOn(side == GFX_LEFT ? topLeft : topRight);
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, uLoc_projection, side == GFX_LEFT ? &projectionTopLeft : &projectionTopRight);
} else {
C3D_FrameDrawOn(bot);
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, uLoc_projection, &projectionBot);
}
}
void pp2d_draw_rectangle(int x, int y, int width, int height, u32 color)
{
C3D_TexEnv* env = C3D_GetTexEnv(0);
C3D_TexEnvSrc(env, C3D_Both, GPU_CONSTANT, GPU_CONSTANT, 0);
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
C3D_TexEnvColor(env, color);
if (pp2d_fast_draw_vbo(x, y, height, width, 0, 0, 0, 0, DEFAULT_DEPTH))
{
C3D_DrawArrays(GPU_TRIANGLE_STRIP, textVtxArrayPos - 4, 4);
}
}
void pp2d_draw_text(float x, float y, float scaleX, float scaleY, u32 color, const char* text)
{
pp2d_draw_text_wrap(x, y, scaleX, scaleY, color, -1, text);
}
void pp2d_draw_text_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const char* text)
{
float width = pp2d_get_text_width(text, scaleX, scaleY);
float x = ((target == GFX_TOP ? TOP_WIDTH : BOTTOM_WIDTH) - width) / 2;
pp2d_draw_text(x, y, scaleX, scaleY, color, text);
}
void pp2d_draw_textf(float x, float y, float scaleX, float scaleY, u32 color, const char* text, ...)
{
char buffer[256];
va_list args;
va_start(args, text);
vsnprintf(buffer, 256, text, args);
pp2d_draw_text(x, y, scaleX, scaleY, color, buffer);
va_end(args);
}
void pp2d_draw_text_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char* text)
{
if (text == NULL)
return;
pp2d_set_text_color(color);
ssize_t units;
uint32_t code;
const uint8_t* p = (const uint8_t*)text;
float firstX = x;
int lastSheet = -1;
do
{
if (!*p) break;
units = decode_utf8(&code, p);
if (units == -1)
break;
p += units;
if (code == '\n' || (wrapX != -1 && x + scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth >= firstX + wrapX))
{
x = firstX;
y += scaleY*fontGetInfo()->lineFeed;
p -= code == '\n' ? 0 : 1;
}
else if (code > 0)
{
int glyphIdx = fontGlyphIndexFromCodePoint(code);
fontGlyphPos_s data;
fontCalcGlyphPos(&data, glyphIdx, GLYPH_POS_CALC_VTXCOORD, scaleX, scaleY);
if (data.sheetIndex != lastSheet)
{
lastSheet = data.sheetIndex;
C3D_TexBind(0, &glyphSheets[lastSheet]);
}
if ((textVtxArrayPos+4) >= TEXT_VTX_ARRAY_COUNT)
break;
pp2d_add_text_vertex(x+data.vtxcoord.left, y+data.vtxcoord.bottom, DEFAULT_DEPTH, data.texcoord.left, data.texcoord.bottom);
pp2d_add_text_vertex(x+data.vtxcoord.right, y+data.vtxcoord.bottom, DEFAULT_DEPTH, data.texcoord.right, data.texcoord.bottom);
pp2d_add_text_vertex(x+data.vtxcoord.left, y+data.vtxcoord.top, DEFAULT_DEPTH, data.texcoord.left, data.texcoord.top);
pp2d_add_text_vertex(x+data.vtxcoord.right, y+data.vtxcoord.top, DEFAULT_DEPTH, data.texcoord.right, data.texcoord.top);
C3D_DrawArrays(GPU_TRIANGLE_STRIP, textVtxArrayPos - 4, 4);
x += data.xAdvance;
}
} while (code > 0);
}
void pp2d_draw_texture(size_t id, int x, int y)
{
pp2d_texture_select(id, x, y);
pp2d_texture_draw();
}
void pp2d_draw_texture_blend(size_t id, int x, int y, u32 color)
{
pp2d_texture_select(id, x, y);
pp2d_texture_blend(color);
pp2d_texture_draw();
}
void pp2d_draw_texture_flip(size_t id, int x, int y, flipType fliptype)
{
pp2d_texture_select(id, x, y);
pp2d_texture_flip(fliptype);
pp2d_texture_draw();
}
void pp2d_draw_texture_rotate(size_t id, int x, int y, float angle)
{
pp2d_texture_select(id, x, y);
pp2d_texture_rotate(angle);
pp2d_texture_draw();
}
void pp2d_draw_texture_scale(size_t id, int x, int y, float scaleX, float scaleY)
{
pp2d_texture_select(id, x, y);
pp2d_texture_scale(scaleX, scaleY);
pp2d_texture_draw();
}
void pp2d_draw_texture_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height)
{
pp2d_texture_select_part(id, x, y, xbegin, ybegin, width, height);
pp2d_texture_draw();
}
void pp2d_draw_wtext(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text)
{
pp2d_draw_wtext_wrap(x, y, scaleX, scaleY, color, -1, text);
}
void pp2d_draw_wtext_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const wchar_t* text)
{
float width = pp2d_get_wtext_width(text, scaleX, scaleY);
float x = ((target == GFX_TOP ? TOP_WIDTH : BOTTOM_WIDTH) - width) / 2;
pp2d_draw_wtext(x, y, scaleX, scaleY, color, text);
}
void pp2d_draw_wtext_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const wchar_t* text)
{
if (text == NULL)
return;
u32 size = wcslen(text) * sizeof(wchar_t);
char buf[size];
memset(buf, 0, size);
utf32_to_utf8((uint8_t*)buf, (uint32_t*)text, size);
buf[size - 1] = '\0';
pp2d_draw_text_wrap(x, y, scaleX, scaleY, color, wrapX, buf);
}
void pp2d_draw_wtextf(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text, ...)
{
wchar_t buffer[256];
va_list args;
va_start(args, text);
vswprintf(buffer, 256, text, args);
pp2d_draw_wtext(x, y, scaleX, scaleY, color, buffer);
va_end(args);
}
void pp2d_end_draw(void)
{
C3D_FrameEnd(0);
}
void pp2d_exit(void)
{
for (size_t id = 0; id < MAX_TEXTURES; id++)
{
pp2d_free_texture(id);
}
linearFree(textVtxArray);
free(glyphSheets);
shaderProgramFree(&program);
DVLB_Free(vshader_dvlb);
C3D_Fini();
gfxExit();
}
static bool pp2d_fast_draw_vbo(int x, int y, int height, int width, float left, float right, float top, float bottom, float depth)
{
if ((textVtxArrayPos+4) >= TEXT_VTX_ARRAY_COUNT)
return false;
pp2d_add_text_vertex( x, y + height, depth, left, bottom);
pp2d_add_text_vertex(x + width, y + height, depth, right, bottom);
pp2d_add_text_vertex( x, y, depth, left, top);
pp2d_add_text_vertex(x + width, y, depth, right, top);
return true;
}
void pp2d_free_texture(size_t id)
{
if (id >= MAX_TEXTURES)
return;
if (!textures[id].allocated)
return;
C3D_TexDelete(&textures[id].tex);
textures[id].width = 0;
textures[id].height = 0;
textures[id].allocated = false;
}
Result pp2d_init(void)
{
Result res = 0;
gfxInitDefault();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
topLeft = C3D_RenderTargetCreate(SCREEN_HEIGHT, TOP_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTargetSetClear(topLeft, C3D_CLEAR_ALL, BACKGROUND_COLOR, 0);
C3D_RenderTargetSetOutput(topLeft, GFX_TOP, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
topRight = C3D_RenderTargetCreate(SCREEN_HEIGHT, TOP_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTargetSetClear(topRight, C3D_CLEAR_ALL, BACKGROUND_COLOR, 0);
C3D_RenderTargetSetOutput(topRight, GFX_TOP, GFX_RIGHT, DISPLAY_TRANSFER_FLAGS);
bot = C3D_RenderTargetCreate(SCREEN_HEIGHT, BOTTOM_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTargetSetClear(bot, C3D_CLEAR_ALL, BACKGROUND_COLOR, 0);
C3D_RenderTargetSetOutput(bot, GFX_BOTTOM, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
res = fontEnsureMapped();
if (R_FAILED(res))
return res;
pp2d_set_texture_filter(GPU_NEAREST, GPU_NEAREST);
#ifdef BUILDTOOLS
vshader_dvlb = DVLB_ParseFile((u32*)vshader_shbin, vshader_shbin_len);
#else
vshader_dvlb = DVLB_ParseFile((u32*)vshader_shbin, vshader_shbin_size);
#endif
shaderProgramInit(&program);
shaderProgramSetVsh(&program, &vshader_dvlb->DVLE[0]);
C3D_BindProgram(&program);
uLoc_projection = shaderInstanceGetUniformLocation(program.vertexShader, "projection");
C3D_AttrInfo* attrInfo = C3D_GetAttrInfo();
AttrInfo_Init(attrInfo);
AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3);
AttrInfo_AddLoader(attrInfo, 1, GPU_FLOAT, 2);
Mtx_OrthoTilt(&projectionTopLeft, 0, TOP_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f, true);
Mtx_OrthoTilt(&projectionTopRight, 0, TOP_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f, true);
Mtx_OrthoTilt(&projectionBot, 0, BOTTOM_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f, true);
C3D_DepthTest(true, GPU_GEQUAL, GPU_WRITE_ALL);
int i;
TGLP_s* glyphInfo = fontGetGlyphInfo();
glyphSheets = malloc(sizeof(C3D_Tex)*glyphInfo->nSheets);
for (i = 0; i < glyphInfo->nSheets; i ++)
{
C3D_Tex* tex = &glyphSheets[i];
tex->data = fontGetGlyphSheetTex(i);
tex->fmt = glyphInfo->sheetFmt;
tex->size = glyphInfo->sheetSize;
tex->width = glyphInfo->sheetWidth;
tex->height = glyphInfo->sheetHeight;
tex->param = GPU_TEXTURE_MAG_FILTER(GPU_LINEAR) | GPU_TEXTURE_MIN_FILTER(GPU_LINEAR)
| GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE);
tex->border = 0;
tex->lodParam = 0;
}
textVtxArray = (textVertex_s*)linearAlloc(sizeof(textVertex_s)*TEXT_VTX_ARRAY_COUNT);
C3D_BufInfo* bufInfo = C3D_GetBufInfo();
BufInfo_Init(bufInfo);
BufInfo_Add(bufInfo, textVtxArray, sizeof(textVertex_s), 2, 0x10);
return 0;
}
static u32 pp2d_get_next_pow2(u32 v)
{
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return v >= 64 ? v : 64;
}
float pp2d_get_text_height(const char* text, float scaleX, float scaleY)
{
float height;
pp2d_get_text_size_internal(NULL, &height, scaleX, scaleY, -1, text);
return height;
}
float pp2d_get_text_height_wrap(const char* text, float scaleX, float scaleY, int wrapX)
{
float height;
pp2d_get_text_size_internal(NULL, &height, scaleX, scaleY, wrapX, text);
return height;
}
void pp2d_get_text_size(float* width, float* height, float scaleX, float scaleY, const char* text)
{
pp2d_get_text_size_internal(width, height, scaleX, scaleY, -1, text);
}
static void pp2d_get_text_size_internal(float* width, float* height, float scaleX, float scaleY, int wrapX, const char* text)
{
float w = 0.0f;
float h = 0.0f;
ssize_t units;
uint32_t code;
float x = 0;
float firstX = x;
const uint8_t* p = (const uint8_t*)text;
do
{
if (!*p) break;
units = decode_utf8(&code, p);
if (units == -1)
break;
p += units;
if (code == '\n' || (wrapX != -1 && x + scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth >= firstX + wrapX))
{
x = firstX;
h += scaleY*fontGetInfo()->lineFeed;
p -= code == '\n' ? 0 : 1;
}
else if (code > 0)
{
float len = (scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth);
w += len;
x += len;
}
} while (code > 0);
if (width)
{
*width = w;
}
if (height)
{
h += scaleY*fontGetInfo()->lineFeed;
*height = h;
}
}
float pp2d_get_text_width(const char* text, float scaleX, float scaleY)
{
float width;
pp2d_get_text_size_internal(&width, NULL, scaleX, scaleY, -1, text);
return width;
}
float pp2d_get_wtext_height(const wchar_t* text, float scaleX, float scaleY)
{
u32 size = wcslen(text) * sizeof(wchar_t);
char buf[size];
memset(buf, 0, size);
utf32_to_utf8((uint8_t*)buf, (uint32_t*)text, size);
buf[size - 1] = '\0';
float height;
pp2d_get_text_size_internal(NULL, &height, scaleX, scaleY, -1, buf);
return height;
}
float pp2d_get_wtext_width(const wchar_t* text, float scaleX, float scaleY)
{
u32 size = wcslen(text) * sizeof(wchar_t);
char buf[size];
memset(buf, 0, size);
utf32_to_utf8((uint8_t*)buf, (uint32_t*)text, size);
buf[size - 1] = '\0';
float width;
pp2d_get_text_size_internal(&width, NULL, scaleX, scaleY, -1, buf);
return width;
}
void pp2d_load_texture_memory(size_t id, void* buf, u32 width, u32 height)
{
u32 w_pow2 = pp2d_get_next_pow2(width);
u32 h_pow2 = pp2d_get_next_pow2(height);
C3D_TexInit(&textures[id].tex, (u16)w_pow2, (u16)h_pow2, GPU_RGBA8);
C3D_TexSetFilter(&textures[id].tex, textureFilters.magFilter, textureFilters.minFilter);
textures[id].allocated = true;
textures[id].width = width;
textures[id].height = height;
memset(textures[id].tex.data, 0, textures[id].tex.size);
for (u32 i = 0; i < width; i++)
{
for (u32 j = 0; j < height; j++)
{
u32 dst = ((((j >> 3) * (w_pow2 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
u32 src = (j * width + i) * 4;
memcpy(textures[id].tex.data + dst, buf + src, 4);
}
}
C3D_TexFlush(&textures[id].tex);
}
void pp2d_load_texture_png(size_t id, const char* path)
{
if (id >= MAX_TEXTURES)
return;
u8* image;
unsigned width;
unsigned height;
lodepng_decode32_file(&image, &width, &height, path);
for (u32 i = 0; i < width; i++)
{
for (u32 j = 0; j < height; j++)
{
u32 p = (i + j*width) * 4;
u8 r = *(u8*)(image + p);
u8 g = *(u8*)(image + p + 1);
u8 b = *(u8*)(image + p + 2);
u8 a = *(u8*)(image + p + 3);
*(image + p) = a;
*(image + p + 1) = b;
*(image + p + 2) = g;
*(image + p + 3) = r;
}
}
pp2d_load_texture_memory(id, image, width, height);
free(image);
}
void pp2d_load_texture_png_memory(size_t id, void* buf, size_t buf_size)
{
if (id >= MAX_TEXTURES)
return;
u8* image;
unsigned width;
unsigned height;
lodepng_decode32(&image, &width, &height, buf, buf_size);
for (u32 i = 0; i < width; i++)
{
for (u32 j = 0; j < height; j++)
{
u32 p = (i + j*width) * 4;
u8 r = *(u8*)(image + p);
u8 g = *(u8*)(image + p + 1);
u8 b = *(u8*)(image + p + 2);
u8 a = *(u8*)(image + p + 3);
*(image + p) = a;
*(image + p + 1) = b;
*(image + p + 2) = g;
*(image + p + 3) = r;
}
}
pp2d_load_texture_memory(id, image, width, height);
free(image);
}
void pp2d_set_3D(int enable)
{
gfxSet3D(enable);
}
void pp2d_set_screen_color(gfxScreen_t target, u32 color)
{
if (target == GFX_TOP)
{
C3D_RenderTargetSetClear(topLeft, C3D_CLEAR_ALL, color, 0);
C3D_RenderTargetSetClear(topRight, C3D_CLEAR_ALL, color, 0);
}
else
{
C3D_RenderTargetSetClear(bot, C3D_CLEAR_ALL, color, 0);
}
}
void pp2d_set_texture_filter(GPU_TEXTURE_FILTER_PARAM magFilter, GPU_TEXTURE_FILTER_PARAM minFilter)
{
textureFilters.magFilter = magFilter;
textureFilters.minFilter = minFilter;
}
static void pp2d_set_text_color(u32 color)
{
C3D_TexEnv* env = C3D_GetTexEnv(0);
C3D_TexEnvSrc(env, C3D_RGB, GPU_CONSTANT, 0, 0);
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0, GPU_CONSTANT, 0);
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
C3D_TexEnvColor(env, color);
}
void pp2d_texture_select(size_t id, int x, int y)
{
if (id >= MAX_TEXTURES)
{
textureData.initialized = false;
return;
}
textureData.id = id;
textureData.x = x;
textureData.y = y;
textureData.xbegin = 0;
textureData.ybegin = 0;
textureData.width = textures[id].width;
textureData.height = textures[id].height;
textureData.color = PP2D_NEUTRAL;
textureData.fliptype = NONE;
textureData.scaleX = 1;
textureData.scaleY = 1;
textureData.angle = 0;
textureData.depth = DEFAULT_DEPTH;
textureData.initialized = true;
}
void pp2d_texture_select_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height)
{
if (id >= MAX_TEXTURES)
{
textureData.initialized = false;
return;
}
textureData.id = id;
textureData.x = x;
textureData.y = y;
textureData.xbegin = xbegin;
textureData.ybegin = ybegin;
textureData.width = width;
textureData.height = height;
textureData.color = PP2D_NEUTRAL;
textureData.fliptype = NONE;
textureData.scaleX = 1;
textureData.scaleY = 1;
textureData.angle = 0;
textureData.depth = DEFAULT_DEPTH;
textureData.initialized = true;
}
void pp2d_texture_blend(u32 color)
{
textureData.color = color;
}
void pp2d_texture_scale(float scaleX, float scaleY)
{
textureData.scaleX = scaleX;
textureData.scaleY = scaleY;
}
void pp2d_texture_flip(flipType fliptype)
{
textureData.fliptype = fliptype;
}
void pp2d_texture_rotate(float angle)
{
textureData.angle = angle;
}
void pp2d_texture_depth(float depth)
{
textureData.depth = depth;
}
void pp2d_texture_draw(void)
{
if (!textureData.initialized)
return;
if ((textVtxArrayPos+4) >= TEXT_VTX_ARRAY_COUNT)
return;
size_t id = textureData.id;
float left = (float)textureData.xbegin / (float)textures[id].tex.width;
float right = (float)(textureData.xbegin + textureData.width) / (float)textures[id].tex.width;
float top = (float)(textures[id].tex.height - textureData.ybegin) / (float)textures[id].tex.height;
float bottom = (float)(textures[id].tex.height - textureData.ybegin - textureData.height) / (float)textures[id].tex.height;
// scaling
textureData.height *= textureData.scaleY;
textureData.width *= textureData.scaleX;
float vert[4][2] = {
{ textureData.x, textureData.height + textureData.y},
{textureData.width + textureData.x, textureData.height + textureData.y},
{ textureData.x, textureData.y},
{textureData.width + textureData.x, textureData.y},
};
// flipping
if (textureData.fliptype == BOTH || textureData.fliptype == HORIZONTAL)
{
float tmp = left;
left = right;
right = tmp;
}
if (textureData.fliptype == BOTH || textureData.fliptype == VERTICAL)
{
float tmp = top;
top = bottom;
bottom = tmp;
}
// rotating
textureData.angle = fmod(textureData.angle, 360);
if (textureData.angle != 0)
{
const float rad = textureData.angle/(180/M_PI);
const float c = cosf(rad);
const float s = sinf(rad);
const float xcenter = textureData.x + textureData.width/2.0f;
const float ycenter = textureData.y + textureData.height/2.0f;
for (int i = 0; i < 4; i++)
{
float oldx = vert[i][0];
float oldy = vert[i][1];
float newx = c * (oldx - xcenter) - s * (oldy - ycenter) + xcenter;
float newy = s * (oldx - xcenter) + c * (oldy - ycenter) + ycenter;
vert[i][0] = newx;
vert[i][1] = newy;
}
}
// blending
C3D_TexBind(0, &textures[id].tex);
C3D_TexEnv* env = C3D_GetTexEnv(0);
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0, GPU_CONSTANT, 0);
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
C3D_TexEnvColor(env, textureData.color);
// rendering
pp2d_add_text_vertex(vert[0][0], vert[0][1], textureData.depth, left, bottom);
pp2d_add_text_vertex(vert[1][0], vert[1][1], textureData.depth, right, bottom);
pp2d_add_text_vertex(vert[2][0], vert[2][1], textureData.depth, left, top);
pp2d_add_text_vertex(vert[3][0], vert[3][1], textureData.depth, right, top);
C3D_DrawArrays(GPU_TRIANGLE_STRIP, textVtxArrayPos - 4, 4);
}

View File

@@ -1,472 +0,0 @@
/* MIT License
*
* Copyright (c) 2017 Bernardo Giordano
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* https://discord.gg/zqXWgsH
*/
/**
* Plug & Play 2D
* @file pp2d.h
* @author Bernardo Giordano
* @date 26 October 2017
* @brief pp2d header
*/
#ifndef PP2D_H
#define PP2D_H
#include "lodepng.h"
#ifdef __cplusplus
extern "C" {
#endif
#include <3ds.h>
#include <citro3d.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wchar.h>
#include "vshader_shbin.h"
#define TOP_WIDTH 400
#define BOTTOM_WIDTH 320
#define SCREEN_HEIGHT 240
/**
* @brief Used to transfer the final rendered display to the framebuffer
*/
#define DISPLAY_TRANSFER_FLAGS \
(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) | GX_TRANSFER_RAW_COPY(0) | \
GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) | \
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
/**
* @brief Creates a 8 byte RGBA color
* @param r red component of the color
* @param g green component of the color
* @param b blue component of the color
* @param a alpha component of the color
*/
#define RGBA8(r, g, b, a) ((((r)&0xFF)<<0) | (((g)&0xFF)<<8) | (((b)&0xFF)<<16) | (((a)&0xFF)<<24))
/**
* @brief Creates a 8 byte ABGR color
* @param a alpha component of the color
* @param b blue component of the color
* @param g green component of the color
* @param r red component of the color
*/
#define ABGR8(a, b, g, r) ((((a)&0xFF)<<0) | (((b)&0xFF)<<8) | (((g)&0xFF)<<16) | (((r)&0xFF)<<24))
/**
* @brief Converts a RGB565 color to RGBA8 color (adds maximum alpha)
* @param rgb 565 to be converted
*/
#define RGB565_TO_RGBA8(rgb) \
(RGBA8(((rgb>>11)&0x1F)*0xFF/0x1F, ((rgb>>5)&0x3F)*0xFF/0x3F, (rgb&0x1F)*0xFF/0x1F, 255))
/**
* @brief Converts a RGB565 color to ABGR8 color (adds maximum alpha)
* @param rgb 565 to be converted
*/
#define RGB565_TO_ABGR8(rgb) \
(RGBA8(255, (rgb&0x1F)*0xFF/0x1F, ((rgb>>5)&0x3F)*0xFF/0x3F, ((rgb>>11)&0x1F)*0xFF/0x1F))
#define BACKGROUND_COLOR ABGR8(255, 0, 0, 0)
#define PP2D_NEUTRAL RGBA8(255, 255, 255, 255)
#define DEFAULT_DEPTH 0.5f
#define MAX_TEXTURES 1024
#define TEXT_VTX_ARRAY_COUNT (4*1024)
typedef enum {
NONE,
HORIZONTAL,
VERTICAL,
BOTH
} flipType;
typedef struct {
float position[3];
float texcoord[2];
} textVertex_s;
/**
* @brief Starts a new frame on the specified screen
* @param target GFX_TOP or GFX_BOTTOM
*/
void pp2d_begin_draw(gfxScreen_t target, gfx3dSide_t side);
/**
* @brief Changes target screen to the specified target
* @param target GFX_TOP or GFX_BOTTOM
*/
void pp2d_draw_on(gfxScreen_t target, gfx3dSide_t side);
/**
* @brief Draw a rectangle
* @param x of the top left corner
* @param y of the top left corner
* @param width on the rectangle
* @param height of the rectangle
* @param color RGBA8 to fill the rectangle
*/
void pp2d_draw_rectangle(int x, int y, int width, int height, u32 color);
/**
* @brief Prints a char pointer
* @param x position to start drawing
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param text to be printed on the screen
*/
void pp2d_draw_text(float x, float y, float scaleX, float scaleY, u32 color, const char* text);
/**
* @brief Prints a char pointer in the middle of the target screen
* @param target screen to draw the text to
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param text to be printed on the screen
*/
void pp2d_draw_text_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const char* text);
/**
* @brief Prints a char pointer in the middle of the target screen
* @param x position to start drawing
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param wrapX wrap width
* @param text to be printed on the screen
*/
void pp2d_draw_text_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char* text);
/**
* @brief Prints a char pointer with arguments
* @param x position to start drawing
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param text to be printed on the screen
* @param ... arguments
*/
void pp2d_draw_textf(float x, float y, float scaleX, float scaleY, u32 color, const char* text, ...);
/**
* @brief Prints a texture
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
*/
void pp2d_draw_texture(size_t id, int x, int y);
/**
* @brief Prints a texture with color modulation
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
* @param color RGBA8 to modulate the texture with
*/
void pp2d_draw_texture_blend(size_t id, int x, int y, u32 color);
/**
* @brief Prints a flipped texture
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
* @param fliptype HORIZONTAL, VERTICAL or BOTH
*/
void pp2d_draw_texture_flip(size_t id, int x, int y, flipType fliptype);
/**
* @brief Prints a rotated texture
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
* @param angle in degrees to rotate the texture
*/
void pp2d_draw_texture_rotate(size_t id, int x, int y, float angle);
/**
* @brief Prints a texture with a scale factor
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
* @param scaleX width scale factor
* @param scaleY height scale factor
*/
void pp2d_draw_texture_scale(size_t id, int x, int y, float scaleX, float scaleY);
/**
* @brief Prints a portion of a texture
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
* @param xbegin position to start drawing
* @param ybegin position to start drawing
* @param width to draw from the xbegin position
* @param height to draw from the ybegin position
*/
void pp2d_draw_texture_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height);
/**
* @brief Prints a wchar_t pointer
* @param x position to start drawing
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param text to be printed on the screen
*/
void pp2d_draw_wtext(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text);
/**
* @brief Prints a wchar_t pointer in the middle of the target screen
* @param target screen to draw the text to
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param text to be printed on the screen
*/
void pp2d_draw_wtext_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const wchar_t* text);
/**
* @brief Prints a wchar_t pointer
* @param x position to start drawing
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param wrapX wrap width
* @param text to be printed on the screen
*/
void pp2d_draw_wtext_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const wchar_t* text);
/**
* @brief Prints a wchar_t pointer with arguments
* @param x position to start drawing
* @param y position to start drawing
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param color RGBA8 the text will be drawn
* @param text to be printed on the screen
* @param ... arguments
*/
void pp2d_draw_wtextf(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text, ...);
/**
* @brief Ends a frame
*/
void pp2d_end_draw(void);
/**
* @brief Frees the pp2d environment
*/
void pp2d_exit(void);
/**
* @brief Inits the pp2d environment
* @return 0 if everything went correctly, otherwise returns Result code
* @note This will trigger gfxInitDefault by default
*/
Result pp2d_init(void);
/**
* @brief Calculates a char pointer height
* @param text char pointer to calculate the height of
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @return height the text will have if rendered in the supplied conditions
*/
float pp2d_get_text_height(const char* text, float scaleX, float scaleY);
/**
* @brief Calculates a char pointer height
* @param text char pointer to calculate the height of
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param wrapX wrap width
* @return height the text will have if rendered in the supplied conditions
*/
float pp2d_get_text_height_wrap(const char* text, float scaleX, float scaleY, int wrapX);
/**
* @brief Calculates width and height for a char pointer
* @param width pointer to the width to return
* @param height pointer to the height to return
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @param text to calculate dimensions of
*/
void pp2d_get_text_size(float* width, float* height, float scaleX, float scaleY, const char* text);
/**
* @brief Calculates a char pointer width
* @param text char pointer to calculate the width of
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @return width the text will have if rendered in the supplied conditions
*/
float pp2d_get_text_width(const char* text, float scaleX, float scaleY);
/**
* @brief Calculates a wchar_t pointer height
* @param text wchar_t pointer to calculate the height of
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @return height the text will have if rendered in the supplied conditions
*/
float pp2d_get_wtext_height(const wchar_t* text, float scaleX, float scaleY);
/**
* @brief Calculates a wchar_t pointer width
* @param text wchar_t pointer to calculate the width of
* @param scaleX multiplier for the text width
* @param scaleY multiplier for the text height
* @return width the text will have if rendered in the supplied conditions
*/
float pp2d_get_wtext_width(const wchar_t* text, float scaleX, float scaleY);
/**
* @brief Frees a texture
* @param id of the texture to free
*/
void pp2d_free_texture(size_t id);
/**
* @brief Loads a texture from a a buffer in memory
* @param id of the texture
* @param buf buffer where the texture is stored
* @param width of the texture
* @param height of the texture
*/
void pp2d_load_texture_memory(size_t id, void* buf, u32 width, u32 height);
/**
* @brief Loads a texture from a png file
* @param id of the texture
* @param path where the png file is located
*/
void pp2d_load_texture_png(size_t id, const char* path);
/**
* @brief Loads a texture from a buffer in memory
* @param id of the texture
* @param buf buffer where the png is stored
* @param buf_size size of buffer
*/
void pp2d_load_texture_png_memory(size_t id, void* buf, size_t buf_size);
/**
* @brief Enables 3D service
* @param enable integer
*/
void pp2d_set_3D(int enable);
/**
* @brief Sets a background color for the specified screen
* @param target GFX_TOP or GFX_BOTTOM
* @param color ABGR8 which will be the background one
*/
void pp2d_set_screen_color(gfxScreen_t target, u32 color);
/**
* @brief Sets filters to load texture with
* @param magFilter GPU_NEAREST or GPU_LINEAR
* @param minFilter GPU_NEAREST or GPU_LINEAR
*/
void pp2d_set_texture_filter(GPU_TEXTURE_FILTER_PARAM magFilter, GPU_TEXTURE_FILTER_PARAM minFilter);
/**
* @brief Inits a texture to be drawn
* @param id of the texture
* @param x to draw the texture at
* @param y to draw the texture at
*/
void pp2d_texture_select(size_t id, int x, int y);
/**
* @brief Inits a portion of a texture to be drawn
* @param id of the texture
* @param x position on the screen to draw the texture
* @param y position on the screen to draw the texture
* @param xbegin position to start drawing
* @param ybegin position to start drawing
* @param width to draw from the xbegin position
* @param height to draw from the ybegin position
*/
void pp2d_texture_select_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height);
/**
* @brief Modulates a texture with a color
* @param color to modulate the texture
*/
void pp2d_texture_blend(u32 color);
/**
* @brief Scales a texture
* @param scaleX width scale factor
* @param scaleY height scale factor
*/
void pp2d_texture_scale(float scaleX, float scaleY);
/**
* @brief Flips a texture
* @param fliptype HORIZONTAL, VERTICAL or BOTH
*/
void pp2d_texture_flip(flipType fliptype);
/**
* @brief Rotates a texture
* @param angle in degrees to rotate the texture
*/
void pp2d_texture_rotate(float angle);
/**
* @brief Sets the depth of a texture
* @param depth factor of the texture
*/
void pp2d_texture_depth(float depth);
/**
* @brief Renders a texture
*/
void pp2d_texture_draw(void);
#ifdef __cplusplus
}
#endif
#endif /*PP2D_H*/

View File

@@ -1,39 +0,0 @@
; Uniforms
.fvec projection[4]
; Constants
.constf myconst(0.0, 1.0, -1.0, 0.1)
.constf RGBA_TO_FLOAT4(0.00392156862, 0, 0, 0)
.alias zeros myconst.xxxx ; Vector full of zeros
.alias ones myconst.yyyy ; Vector full of ones
; Outputs
.out outpos position
.out outclr color
.out outtc0 texcoord0
; Inputs (defined as aliases for convenience)
.alias inpos v0
.alias intex v1
.bool test
.proc main
; Force the w component of inpos to be 1.0
mov r0.xyz, inpos
mov r0.w, ones
; outpos = projectionMatrix * inpos
dp4 outpos.x, projection[0], r0
dp4 outpos.y, projection[1], r0
dp4 outpos.z, projection[2], r0
dp4 outpos.w, projection[3], r0
;outtc0 = intexcoord
mov outtc0, intex
;outclr
mul outclr, RGBA_TO_FLOAT4.xxxx, intex
end
.end

View File

@@ -117,7 +117,7 @@ static const uint8_t gf256_log[256] = {
0x74, 0xd6, 0xf4, 0xea, 0xa8, 0x50, 0x58, 0xaf
};
const static struct galois_field gf256 = {
static const struct galois_field gf256 = {
.p = 255,
.log = gf256_log,
.exp = gf256_exp
@@ -873,7 +873,7 @@ static quirc_decode_error_t decode_payload(struct quirc_data *data,
done:
/* Add nul terminator to all payloads */
if (data->payload_len >= sizeof(data->payload))
if ((unsigned int)data->payload_len >= sizeof(data->payload))
data->payload_len--;
data->payload[data->payload_len] = 0;

View File

@@ -348,6 +348,7 @@ static void threshold(struct quirc *q)
static void area_count(void *user_data, int y, int left, int right)
{
(void)y;
((struct quirc_region *)user_data)->count += right - left + 1;
}

View File

@@ -84,7 +84,8 @@ static const char *const error_table[] = {
const char *quirc_strerror(quirc_decode_error_t err)
{
if (err >= 0 && err < sizeof(error_table) / sizeof(error_table[0]))
// note from Anemone3DS dev - L88 used to compare err >= 0, but err is always positive
if (err < sizeof(error_table) / sizeof(error_table[0]))
return error_table[err];
return "Unknown error";

878
source/remote.c Normal file
View File

@@ -0,0 +1,878 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "remote.h"
#include "loading.h"
#include "fs.h"
#include "unicode.h"
#include "music.h"
static Instructions_s browser_instructions[MODE_AMOUNT] = {
{
.info_line = NULL,
.instructions = {
{
"\uE000 Download theme",
"\uE001 Go back"
},
{
"\uE002 Hold for more",
"\uE003 Preview theme"
},
{
"\uE004 Previous page",
"\uE005 Next page"
},
{
"Exit",
NULL
}
}
},
{
.info_line = NULL,
.instructions = {
{
"\uE000 Download splash",
"\uE001 Go back"
},
{
"\uE002 Hold for more",
"\uE003 Preview splash"
},
{
"\uE004 Previous page",
"\uE005 Next page"
},
{
"Exit",
NULL
}
}
}
};
static Instructions_s extra_instructions = {
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to do stuff",
.instructions = {
{
"\uE079 Jump to page",
"\uE07A Search tags"
},
{
"\uE07B Toggle splash/theme",
"\uE07C Reload without cache"
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
};
static void free_icons(Entry_List_s * list)
{
if(list != NULL)
{
if(list->icons != NULL)
{
for(int i = 0; i < list->entries_count; i++)
{
C3D_TexDelete(list->icons[i]->tex);
free(list->icons[i]->tex);
free(list->icons[i]);
}
free(list->icons);
}
}
}
static C2D_Image * load_remote_smdh(Entry_s * entry, bool ignore_cache)
{
bool not_cached = true;
char * smdh_buf = NULL;
u32 smdh_size = load_data("/info.smdh", *entry, &smdh_buf);
not_cached = !smdh_size || ignore_cache; // if the size is 0, the file wasn't there
if(not_cached)
{
free(smdh_buf);
smdh_buf = NULL;
char * api_url = NULL;
asprintf(&api_url, THEMEPLAZA_SMDH_FORMAT, entry->tp_download_id);
smdh_size = http_get(api_url, NULL, &smdh_buf, INSTALL_NONE);
free(api_url);
}
if(!smdh_size)
{
free(smdh_buf);
smdh_buf = NULL;
}
Icon_s * smdh = (Icon_s *)smdh_buf;
u16 fallback_name[0x81] = {0};
utf8_to_utf16(fallback_name, (u8*)"No name", 0x80);
parse_smdh(smdh, entry, fallback_name);
C2D_Image * image = loadTextureIcon(smdh);
if(not_cached)
{
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_UTF16, entry->path), FS_ATTRIBUTE_DIRECTORY);
u16 path[0x107] = {0};
strucat(path, entry->path);
struacat(path, "/info.smdh");
remake_file(fsMakePath(PATH_UTF16, path), ArchiveSD, smdh_size);
buf_to_file(smdh_size, fsMakePath(PATH_UTF16, path), ArchiveSD, smdh_buf);
}
free(smdh_buf);
return image;
}
static void load_remote_entries(Entry_List_s * list, json_t *ids_array, bool ignore_cache, InstallType type)
{
free_icons(list);
list->entries_count = json_array_size(ids_array);
free(list->entries);
list->entries = calloc(list->entries_count, sizeof(Entry_s));
list->icons = calloc(list->entries_count, sizeof(C2D_Image*));
list->entries_loaded = list->entries_count;
size_t i = 0;
json_t * id = NULL;
json_array_foreach(ids_array, i, id)
{
draw_loading_bar(i, list->entries_count, type);
Entry_s * current_entry = &list->entries[i];
current_entry->tp_download_id = json_integer_value(id);
char * entry_path = NULL;
asprintf(&entry_path, CACHE_PATH_FORMAT, current_entry->tp_download_id);
utf8_to_utf16(current_entry->path, (u8*)entry_path, 0x106);
free(entry_path);
list->icons[i] = load_remote_smdh(current_entry, ignore_cache);
}
}
static void load_remote_list(Entry_List_s * list, json_int_t page, EntryMode mode, bool ignore_cache)
{
if(page > list->tp_page_count)
page = 1;
if(page <= 0)
page = list->tp_page_count;
InstallType loading_screen = INSTALL_NONE;
if(mode == MODE_THEMES)
loading_screen = INSTALL_LOADING_REMOTE_THEMES;
else if(mode == MODE_SPLASHES)
loading_screen = INSTALL_LOADING_REMOTE_SPLASHES;
draw_install(loading_screen);
char * page_json = NULL;
char * api_url = NULL;
asprintf(&api_url, THEMEPLAZA_PAGE_FORMAT, page, mode+1, list->tp_search);
u32 json_len = http_get(api_url, NULL, &page_json, INSTALL_NONE);
free(api_url);
if(json_len)
{
list->tp_current_page = page;
list->mode = mode;
list->entry_size = entry_size[mode];
list->entries_per_screen_v = entries_per_screen_v[mode];
list->entries_per_screen_h = entries_per_screen_h[mode];
json_error_t error;
json_t *root = json_loadb(page_json, json_len, 0, &error);
if(root)
{
const char *key;
json_t *value;
json_object_foreach(root, key, value)
{
if(json_is_integer(value) && !strcmp(key, THEMEPLAZA_JSON_PAGE_COUNT))
list->tp_page_count = json_integer_value(value);
else if(json_is_array(value) && !strcmp(key, THEMEPLAZA_JSON_PAGE_IDS))
load_remote_entries(list, value, ignore_cache, loading_screen);
else if(json_is_string(value) && !strcmp(key, THEMEPLAZA_JSON_ERROR_MESSAGE) && !strcmp(json_string_value(value), THEMEPLAZA_JSON_ERROR_MESSAGE_NOT_FOUND))
throw_error("No results for this search.", ERROR_LEVEL_WARNING);
}
}
else
DEBUG("json error on line %d: %s\n", error.line, error.text);
json_decref(root);
}
else
throw_error("Couldn't download ThemePlaza data.\nMake sure WiFi is on.", ERROR_LEVEL_WARNING);
free(page_json);
}
static u16 previous_path_preview[0x106] = {0};
static bool load_remote_preview(Entry_s * entry, C2D_Image* preview_image, int * preview_offset)
{
bool not_cached = true;
if(!memcmp(&previous_path_preview, entry->path, 0x106*sizeof(u16))) return true;
char * preview_png = NULL;
u32 preview_size = load_data("/preview.png", *entry, &preview_png);
not_cached = !preview_size;
if(not_cached)
{
free(preview_png);
preview_png = NULL;
char * preview_url = NULL;
asprintf(&preview_url, THEMEPLAZA_PREVIEW_FORMAT, entry->tp_download_id);
draw_install(INSTALL_LOADING_REMOTE_PREVIEW);
preview_size = http_get(preview_url, NULL, &preview_png, INSTALL_LOADING_REMOTE_PREVIEW);
free(preview_url);
}
if(!preview_size)
{
free(preview_png);
return false;
}
bool ret = load_preview_from_buffer(preview_png, preview_size, preview_image, preview_offset);
if(ret && not_cached) // only save the preview if it loaded correctly - isn't corrupted
{
u16 path[0x107] = {0};
strucat(path, entry->path);
struacat(path, "/preview.png");
remake_file(fsMakePath(PATH_UTF16, path), ArchiveSD, preview_size);
buf_to_file(preview_size, fsMakePath(PATH_UTF16, path), ArchiveSD, preview_png);
}
free(preview_png);
return ret;
}
static u16 previous_path_bgm[0x106] = {0};
static void load_remote_bgm(Entry_s * entry)
{
if(!memcmp(&previous_path_bgm, entry->path, 0x106*sizeof(u16))) return;
char * bgm_ogg = NULL;
u32 bgm_size = load_data("/bgm.ogg", *entry, &bgm_ogg);
if(!bgm_size)
{
free(bgm_ogg);
bgm_ogg = NULL;
char * bgm_url = NULL;
asprintf(&bgm_url, THEMEPLAZA_BGM_FORMAT, entry->tp_download_id);
draw_install(INSTALL_LOADING_REMOTE_BGM);
bgm_size = http_get(bgm_url, NULL, &bgm_ogg, INSTALL_LOADING_REMOTE_BGM);
free(bgm_url);
u16 path[0x107] = {0};
strucat(path, entry->path);
struacat(path, "/bgm.ogg");
remake_file(fsMakePath(PATH_UTF16, path), ArchiveSD, bgm_size);
buf_to_file(bgm_size, fsMakePath(PATH_UTF16, path), ArchiveSD, bgm_ogg);
memcpy(&previous_path_bgm, entry->path, 0x106*sizeof(u16));
}
free(bgm_ogg);
}
static void download_remote_entry(Entry_s * entry, EntryMode mode)
{
char * download_url = NULL;
asprintf(&download_url, THEMEPLAZA_DOWNLOAD_FORMAT, entry->tp_download_id);
char * zip_buf = NULL;
char * filename = NULL;
draw_install(INSTALL_DOWNLOAD);
u32 zip_size = http_get(download_url, &filename, &zip_buf, INSTALL_DOWNLOAD);
free(download_url);
char path_to_file[0x107] = {0};
sprintf(path_to_file, "%s%s", main_paths[mode], filename);
free(filename);
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
DEBUG("Saving to sd: %s\n", path_to_file);
remake_file(fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_size);
buf_to_file(zip_size, fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_buf);
free(zip_buf);
}
static SwkbdCallbackResult jump_menu_callback(void* page_number, const char** ppMessage, const char* text, size_t textlen)
{
int typed_value = atoi(text);
if(typed_value > *(json_int_t*)page_number)
{
*ppMessage = "The new page has to be\nsmaller or equal to the\nnumber of pages!";
return SWKBD_CALLBACK_CONTINUE;
}
else if(typed_value == 0)
{
*ppMessage = "The new position has to\nbe positive!";
return SWKBD_CALLBACK_CONTINUE;
}
return SWKBD_CALLBACK_OK;
}
static void jump_menu(Entry_List_s * list)
{
if(list == NULL) return;
char numbuf[64] = {0};
SwkbdState swkbd;
sprintf(numbuf, "%" JSON_INTEGER_FORMAT, list->tp_page_count);
int max_chars = strlen(numbuf);
swkbdInit(&swkbd, SWKBD_TYPE_NUMPAD, 2, max_chars);
sprintf(numbuf, "%" JSON_INTEGER_FORMAT, list->tp_current_page);
swkbdSetInitialText(&swkbd, numbuf);
sprintf(numbuf, "Which page do you want to jump to?");
swkbdSetHintText(&swkbd, numbuf);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cance", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Jump", true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
swkbdSetFilterCallback(&swkbd, jump_menu_callback, &list->tp_page_count);
memset(numbuf, 0, sizeof(numbuf));
SwkbdButton button = swkbdInputText(&swkbd, numbuf, sizeof(numbuf));
if(button == SWKBD_BUTTON_CONFIRM)
{
json_int_t newpage = (json_int_t)atoi(numbuf);
if(newpage != list->tp_current_page)
load_remote_list(list, newpage, list->mode, false);
}
}
static void search_menu(Entry_List_s * list)
{
const int max_chars = 256;
char * search = calloc(max_chars+1, sizeof(char));
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_WESTERN, 2, max_chars);
swkbdSetHintText(&swkbd, "Which tags do you want to search for?");
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cance", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Search", true);
swkbdSetValidation(&swkbd, SWKBD_NOTBLANK, 0, max_chars);
SwkbdButton button = swkbdInputText(&swkbd, search, max_chars);
if(button == SWKBD_BUTTON_CONFIRM)
{
free(list->tp_search);
for(unsigned int i = 0; i < strlen(search); i++)
{
if(search[i] == ' ')
search[i] = '+';
}
list->tp_search = search;
load_remote_list(list, 1, list->mode, false);
}
else
{
free(search);
}
}
static void change_selected(Entry_List_s * list, int change_value)
{
if(abs(change_value) >= list->entries_count) return;
int newval = list->selected_entry + change_value;
if(abs(change_value) == 1)
{
if(newval < 0)
newval += list->entries_per_screen_h;
if(newval/list->entries_per_screen_h != list->selected_entry/list->entries_per_screen_h)
newval += list->entries_per_screen_h*(-change_value);
}
else
{
if(newval < 0)
newval += list->entries_per_screen_h*list->entries_per_screen_v;
newval %= list->entries_count;
}
list->selected_entry = newval;
}
bool themeplaza_browser(EntryMode mode)
{
bool downloaded = false;
bool preview_mode = false;
int preview_offset = 0;
audio_s * audio = NULL;
Entry_List_s list = {0};
Entry_List_s * current_list = &list;
current_list->tp_search = strdup("");
load_remote_list(current_list, 1, mode, false);
C2D_Image preview = {0};
bool extra_mode = false;
while(aptMainLoop())
{
if(current_list->entries == NULL)
break;
if(preview_mode)
{
draw_preview(preview, preview_offset);
}
else
{
Instructions_s instructions = browser_instructions[mode];
if(extra_mode)
instructions = extra_instructions;
draw_grid_interface(current_list, instructions);
}
end_frame();
hidScanInput();
u32 kDown = hidKeysDown();
u32 kHeld = hidKeysHeld();
u32 kUp = hidKeysUp();
if(kDown & KEY_START)
{
exit:
quit = true;
downloaded = false;
if(audio)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
}
break;
}
if(extra_mode)
{
if(kUp & KEY_X)
extra_mode = false;
if(!extra_mode)
{
if((kDown | kHeld) & KEY_DLEFT)
{
change_mode:
mode++;
mode %= MODE_AMOUNT;
free(current_list->tp_search);
current_list->tp_search = strdup("");
load_remote_list(current_list, 1, mode, false);
}
else if((kDown | kHeld) & KEY_DUP)
{
jump_menu(current_list);
}
else if((kDown | kHeld) & KEY_DRIGHT)
{
load_remote_list(current_list, current_list->tp_current_page, mode, true);
}
else if((kDown | kHeld) & KEY_DDOWN)
{
search_menu(current_list);
}
}
continue;
}
int selected_entry = current_list->selected_entry;
Entry_s * current_entry = &current_list->entries[selected_entry];
if(kDown & KEY_Y)
{
toggle_preview:
if(!preview_mode)
{
preview_mode = load_remote_preview(current_entry, &preview, &preview_offset);
if(mode == MODE_THEMES && dspfirm)
{
load_remote_bgm(current_entry);
audio = calloc(1, sizeof(audio_s));
if(R_FAILED(load_audio(*current_entry, audio))) audio = NULL;
if(audio != NULL) play_audio(audio);
}
}
else
{
preview_mode = false;
if(mode == MODE_THEMES && audio != NULL)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
}
}
}
else if(kDown & KEY_B)
{
if(preview_mode)
{
preview_mode = false;
if(mode == MODE_THEMES && audio != NULL)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
}
}
else
break;
}
if(preview_mode)
goto touch;
if(kDown & KEY_A)
{
download_remote_entry(current_entry, mode);
downloaded = true;
}
else if(kDown & KEY_X)
{
extra_mode = true;
}
else if(kDown & KEY_L)
{
load_remote_list(current_list, current_list->tp_current_page-1, mode, false);
}
else if(kDown & KEY_R)
{
load_remote_list(current_list, current_list->tp_current_page+1, mode, false);
}
// Movement in the UI
else if(kDown & KEY_UP)
{
change_selected(current_list, -current_list->entries_per_screen_h);
}
else if(kDown & KEY_DOWN)
{
change_selected(current_list, current_list->entries_per_screen_h);
}
// Quick moving
else if(kDown & KEY_LEFT)
{
change_selected(current_list, -1);
}
else if(kDown & KEY_RIGHT)
{
change_selected(current_list, 1);
}
touch:
if((kDown | kHeld) & KEY_TOUCH)
{
touchPosition touch = {0};
hidTouchRead(&touch);
u16 x = touch.px;
u16 y = touch.py;
#define BETWEEN(min, x, max) (min < x && x < max)
int border = 16;
if(kDown & KEY_TOUCH)
{
if(preview_mode)
{
preview_mode = false;
if(mode == MODE_THEMES && audio)
{
audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
}
continue;
}
else if(y < 24)
{
if(BETWEEN(0, x, 80))
{
search_menu(current_list);
}
else if(BETWEEN(320-96, x, 320-72))
{
break;
}
else if(BETWEEN(320-72, x, 320-48))
{
goto exit;
}
else if(BETWEEN(320-48, x, 320-24))
{
goto toggle_preview;
}
else if(BETWEEN(320-24, x, 320))
{
goto change_mode;
}
}
else if(BETWEEN(240-24, y, 240) && BETWEEN(176, x, 320))
{
jump_menu(current_list);
}
else
{
if(BETWEEN(0, x, border))
{
load_remote_list(current_list, current_list->tp_current_page-1, mode, false);
}
else if(BETWEEN(320-border, x, 320))
{
load_remote_list(current_list, current_list->tp_current_page+1, mode, false);
}
}
}
else
{
if(preview_mode)
{
preview_mode = false;
continue;
}
else if(BETWEEN(24, y, 240-24))
{
if(BETWEEN(border, x, 320-border))
{
x -= border;
x /= current_list->entry_size;
y -= 24;
y /= current_list->entry_size;
int new_selected = y*current_list->entries_per_screen_h + x;
if(new_selected < current_list->entries_count)
current_list->selected_entry = new_selected;
}
}
}
}
}
free_preview(preview);
free_icons(current_list);
free(current_list->entries);
free(current_list->tp_search);
return downloaded;
}
u32 http_get(const char *url, char ** filename, char ** buf, InstallType install_type)
{
Result ret;
httpcContext context;
char *new_url = NULL;
u32 status_code;
u32 content_size = 0;
u32 read_size = 0;
u32 size = 0;
char *last_buf;
do {
ret = httpcOpenContext(&context, HTTPC_METHOD_GET, url, 1);
if (ret != 0)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
DEBUG("httpcOpenContext %.8lx\n", ret);
return 0;
}
ret = httpcSetSSLOpt(&context, SSLCOPT_DisableVerify); // should let us do https
ret = httpcSetKeepAlive(&context, HTTPC_KEEPALIVE_ENABLED);
ret = httpcAddRequestHeaderField(&context, "User-Agent", USER_AGENT);
ret = httpcAddRequestHeaderField(&context, "Connection", "Keep-Alive");
ret = httpcBeginRequest(&context);
if (ret != 0)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
DEBUG("httpcBeginRequest %.8lx\n", ret);
return 0;
}
ret = httpcGetResponseStatusCode(&context, &status_code);
if(ret!=0){
httpcCloseContext(&context);
if(new_url!=NULL) free(new_url);
DEBUG("httpcGetResponseStatusCode\n");
return 0;
}
if ((status_code >= 301 && status_code <= 303) || (status_code >= 307 && status_code <= 308))
{
if (new_url == NULL) new_url = malloc(0x1000);
ret = httpcGetResponseHeader(&context, "Location", new_url, 0x1000);
url = new_url;
httpcCloseContext(&context);
}
} while ((status_code >= 301 && status_code <= 303) || (status_code >= 307 && status_code <= 308));
if (status_code != 200)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
DEBUG("status_code, %lu\n", status_code);
return 0;
}
ret = httpcGetDownloadSizeState(&context, NULL, &content_size);
if (ret != 0)
{
httpcCloseContext(&context);
if (new_url != NULL) free(new_url);
DEBUG("httpcGetDownloadSizeState\n");
return 0;
}
*buf = malloc(0x1000);
if (*buf == NULL)
{
httpcCloseContext(&context);
free(new_url);
DEBUG("malloc\n");
return 0;
}
if(filename)
{
char *content_disposition = calloc(1024, sizeof(char));
ret = httpcGetResponseHeader(&context, "Content-Disposition", content_disposition, 1024);
if (ret != 0)
{
free(content_disposition);
free(new_url);
free(*buf);
DEBUG("httpcGetResponseHeader\n");
return 0;
}
char * tok = strtok(content_disposition, "\"");
tok = strtok(NULL, "\"");
if(!(tok))
{
free(content_disposition);
free(new_url);
free(*buf);
throw_error("Target is not valid!", ERROR_LEVEL_WARNING);
DEBUG("filename\n");
return 0;
}
char *illegal_characters = "\"?;:/\\+";
for (size_t i = 0; i < strlen(tok); i++)
{
for (size_t n = 0; n < strlen(illegal_characters); n++)
{
if ((tok)[i] == illegal_characters[n])
{
(tok)[i] = '-';
}
}
}
*filename = calloc(1024, sizeof(char));
strcpy(*filename, tok);
free(content_disposition);
}
do {
ret = httpcDownloadData(&context, (*(u8**)buf) + size, 0x1000, &read_size);
size += read_size;
if(content_size && install_type != INSTALL_NONE)
draw_loading_bar(size, content_size, install_type);
if (ret == (s32)HTTPC_RESULTCODE_DOWNLOADPENDING)
{
last_buf = *buf;
*buf = realloc(*buf, size + 0x1000);
if (*buf == NULL)
{
httpcCloseContext(&context);
free(new_url);
free(last_buf);
DEBUG("NULL\n");
return 0;
}
}
} while (ret == (s32)HTTPC_RESULTCODE_DOWNLOADPENDING);
last_buf = *buf;
*buf = realloc(*buf, size);
if (*buf == NULL)
{
httpcCloseContext(&context);
free(new_url);
free(last_buf);
DEBUG("realloc\n");
return 0;
}
httpcCloseContext(&context);
free(new_url);
DEBUG("size: %lu\n", size);
return size;
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -41,15 +41,15 @@ void splash_install(Entry_s splash)
u32 size = load_data("/splash.bin", splash, &screen_buf);
if(size != 0)
{
remake_file("/luma/splash.bin", ArchiveSD, size);
buf_to_file(size, "/luma/splash.bin", ArchiveSD, screen_buf);
remake_file(fsMakePath(PATH_ASCII, "/luma/splash.bin"), ArchiveSD, size);
buf_to_file(size, fsMakePath(PATH_ASCII, "/luma/splash.bin"), ArchiveSD, screen_buf);
}
u32 bottom_size = load_data("/splashbottom.bin", splash, &screen_buf);
if(bottom_size != 0)
{
remake_file("/luma/splashbottom.bin", ArchiveSD, bottom_size);
buf_to_file(bottom_size, "/luma/splashbottom.bin", ArchiveSD, screen_buf);
remake_file(fsMakePath(PATH_ASCII, "/luma/splashbottom.bin"), ArchiveSD, bottom_size);
buf_to_file(bottom_size, fsMakePath(PATH_ASCII, "/luma/splashbottom.bin"), ArchiveSD, screen_buf);
}
if(size == 0 && bottom_size == 0)

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -44,9 +44,9 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
if(installmode & THEME_INSTALL_SHUFFLE)
{
if(themes.shuffle_count == 0)
if(themes.shuffle_count < 2)
{
DEBUG("no themes selected for shuffle\n");
DEBUG("not enough themes selected for shuffle\n");
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
}
@@ -56,12 +56,14 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
}
char * padded = NULL;
int shuffle_count = 0;
Handle body_cache_handle;
if(installmode & THEME_INSTALL_BODY)
{
remake_file("/BodyCache_rd.bin", ArchiveThemeExt, BODY_CACHE_SIZE * MAX_SHUFFLE_THEMES);
remake_file(fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), ArchiveThemeExt, BODY_CACHE_SIZE * MAX_SHUFFLE_THEMES);
FSUSER_OpenFile(&body_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), FS_OPEN_WRITE, 0);
}
@@ -83,27 +85,57 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
}
shuffle_body_sizes[shuffle_count] = body_size;
FSFILE_Write(body_cache_handle, NULL, BODY_CACHE_SIZE * shuffle_count, body, body_size, FS_WRITE_FLUSH);
padded = calloc(BODY_CACHE_SIZE, sizeof(char));
memcpy(padded, body, body_size);
free(body);
FSFILE_Write(body_cache_handle, NULL, BODY_CACHE_SIZE * shuffle_count, padded, BODY_CACHE_SIZE, FS_WRITE_FLUSH);
free(padded);
padded = NULL;
}
if(installmode & THEME_INSTALL_BGM)
{
char bgm_cache_path[26] = {0};
sprintf(bgm_cache_path, "/BgmCache_%.2i.bin", shuffle_count);
music_size = load_data("/bgm.bcstm", *current_theme, &music);
if(music_size > BGM_MAX_SIZE)
if(current_theme->no_bgm_shuffle)
{
free(music);
DEBUG("bgm too big\n");
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
music = NULL;
music_size = 0;
}
else
{
music_size = load_data("/bgm.bcstm", *current_theme, &music);
if(music_size > BGM_MAX_SIZE)
{
free(music);
DEBUG("bgm too big\n");
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
}
}
shuffle_music_sizes[shuffle_count] = music_size;
remake_file(bgm_cache_path, ArchiveThemeExt, BGM_MAX_SIZE);
buf_to_file(music_size, bgm_cache_path, ArchiveThemeExt, music);
free(music);
remake_file(fsMakePath(PATH_ASCII, bgm_cache_path), ArchiveThemeExt, BGM_MAX_SIZE);
Handle bgm_cache_handle;
FSUSER_OpenFile(&bgm_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, bgm_cache_path), FS_OPEN_WRITE, 0);
padded = calloc(BGM_MAX_SIZE, sizeof(char));
if(!current_theme->no_bgm_shuffle && music_size)
{
memcpy(padded, music, music_size);
free(music);
}
FSFILE_Write(bgm_cache_handle, NULL, 0, padded, BGM_MAX_SIZE, FS_WRITE_FLUSH);
FSFILE_Close(bgm_cache_handle);
free(padded);
padded = NULL;
}
shuffle_count++;
@@ -112,12 +144,15 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
if(installmode & THEME_INSTALL_BGM)
{
char * blank = calloc(BGM_MAX_SIZE, sizeof(char));
for(int i = shuffle_count; i < MAX_SHUFFLE_THEMES; i++)
{
char bgm_cache_path[26] = {0};
sprintf(bgm_cache_path, "/BgmCache_%.2i.bin", i);
remake_file(bgm_cache_path, ArchiveThemeExt, BGM_MAX_SIZE);
remake_file(fsMakePath(PATH_ASCII, bgm_cache_path), ArchiveThemeExt, BGM_MAX_SIZE);
buf_to_file(BGM_MAX_SIZE, fsMakePath(PATH_ASCII, bgm_cache_path), ArchiveThemeExt, blank);
}
free(blank);
}
if(installmode & THEME_INSTALL_BODY)
@@ -140,7 +175,7 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND);
}
res = buf_to_file(body_size, "/BodyCache.bin", ArchiveThemeExt, body); // Write body data to file
res = buf_to_file(body_size, fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, body); // Write body data to file
free(body);
if(R_FAILED(res)) return res;
@@ -156,10 +191,16 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
}
res = buf_to_file(music_size, "/BgmCache.bin", ArchiveThemeExt, music);
remake_file(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, BGM_MAX_SIZE);
res = buf_to_file(music_size, fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, music);
free(music);
if(R_FAILED(res)) return res;
} else
{
music = calloc(BGM_MAX_SIZE, 1);
res = buf_to_file(BGM_MAX_SIZE, fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, music);
free(music);
}
}
@@ -195,7 +236,7 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
theme_manage->dlc_theme_content_index = 0xFF;
theme_manage->use_theme_cache = 0x0200;
res = buf_to_file(0x800, "/ThemeManage.bin", ArchiveThemeExt, thememanage_buf);
res = buf_to_file(0x800, fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, thememanage_buf);
free(thememanage_buf);
if(R_FAILED(res)) return res;
//----------------------------------------
@@ -220,7 +261,7 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
}
}
res = buf_to_file(savedata_size, "/SaveData.dat", ArchiveHomeExt, savedata_buf);
res = buf_to_file(savedata_size, fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, savedata_buf);
free(savedata_buf);
if(R_FAILED(res)) return res;
//----------------------------------------

View File

@@ -1,6 +1,6 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2017 Alex Taber ("astronautlevel"), Dawid Eckert ("daedreth")
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -48,7 +48,9 @@ void printu(u16 *input)
ssize_t buf_len = in_len + 1; // Plus 1 for proper null termination
wchar_t *buf = calloc(buf_len, sizeof(wchar_t));
utf16_to_utf32((u32*)buf, input, buf_len);
printf("%ls\n", buf);
char cbuf[0x106];
sprintf(cbuf, "%ls\n", buf);
DEBUG(cbuf);
free(buf);
}