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BIN
.flask/icon.t3x
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"user": "astronautlevel2",
|
||||
"name": "Anemone3DS",
|
||||
"description": "A theme and boot splash manager for the Nintendo 3DS console"
|
||||
}
|
||||
1
.gitignore
vendored
@@ -58,6 +58,7 @@ dkms.conf
|
||||
# Build files
|
||||
build/
|
||||
out/
|
||||
romfs/
|
||||
|
||||
# Sublime stuff
|
||||
.clang_complete
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* Dawid Eckert ([@daedreth](https://github.com/daedreth))
|
||||
* Dylan G. ([@helloman892](https://github.com/helloman892))
|
||||
* Nils P. ([@ZetaDesigns](https://github.com/ZetaDesigns))
|
||||
* Matt Kenny ([@mattkenster](https://github.com/mattkenster))
|
||||
* Matt Kenny ([@8kenn](https://github.com/8kenn))
|
||||
|
||||
# Minor Contributors
|
||||
* Nic ([@Wizzrobes](https://github.com/Wizzrobes))
|
||||
@@ -16,3 +16,4 @@
|
||||
* Guillaume Gérard ([@GreatWizard](https://github.com/GreatWizard))
|
||||
* Joel ([@joel16](https://github.com/joel16))
|
||||
* [@thedax](https://github.com/thedax)
|
||||
* [@Wryyyong](https://github.com/Wryyyong)
|
||||
|
||||
163
Makefile
@@ -9,6 +9,29 @@ endif
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
# GRAPHICS is a list of directories containing graphics files
|
||||
# GFXBUILD is the directory where converted graphics files will be placed
|
||||
# If set to $(BUILD), it will statically link in the converted
|
||||
# files as if they were data files.
|
||||
#
|
||||
# NO_SMDH: if set to anything, no SMDH file is generated.
|
||||
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
|
||||
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
|
||||
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
|
||||
# ICON is the filename of the icon (.png), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.png
|
||||
# - icon.png
|
||||
# - <libctru folder>/default_icon.png
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
# Your values.
|
||||
APP_TITLE := Anemone3DS
|
||||
APP_DESCRIPTION := A complete theming tool for the 3DS
|
||||
@@ -18,9 +41,11 @@ APP_AUTHOR := Anemone3DS Team
|
||||
TARGET := $(subst $e ,_,$(notdir $(APP_TITLE)))
|
||||
OUTDIR := out
|
||||
BUILD := build
|
||||
SOURCES := source source/pp2d/pp2d source/quirc
|
||||
SOURCES := source source/quirc
|
||||
INCLUDES := include
|
||||
ROMFS := romfs
|
||||
GRAPHICS := assets
|
||||
GFXBUILD := $(ROMFS)/gfx
|
||||
|
||||
|
||||
# Path to the files
|
||||
@@ -38,12 +63,23 @@ LOGO := meta/logo.bin
|
||||
|
||||
# If left blank, makerom will use default values (0xff3ff and CTR-P-CTAP, respectively)
|
||||
# Be careful if UNIQUE_ID is the same as other apps: it will overwrite the previously installed one
|
||||
UNIQUE_ID := 0xAFEN
|
||||
UNIQUE_ID := 0xBAFE0
|
||||
PRODUCT_CODE := CTR-P-ANEM
|
||||
|
||||
# Don't really need to change this
|
||||
ICON_FLAGS := nosavebackups,visible
|
||||
|
||||
ifeq ($(strip $(NOGIT)),)
|
||||
VERSION := $(shell git describe --tags --match v[0-9]* --abbrev=7 | sed 's/-[0-9]*-g/-/')
|
||||
VERSION_MAJOR := $(shell echo $(VERSION) | cut -c2- | cut -f1 -d- | cut -f1 -d.)
|
||||
VERSION_MINOR := $(shell echo $(VERSION) | cut -c2- | cut -f1 -d- | cut -f2 -d.)
|
||||
VERSION_BUILD := $(shell echo $(VERSION) | cut -c2- | cut -f1 -d- | cut -f3 -d.)
|
||||
|
||||
ifeq ($(strip $(VERSION_BUILD)),)
|
||||
VERSION_BUILD := 0
|
||||
endif
|
||||
endif
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
@@ -53,9 +89,7 @@ CFLAGS := -g -Wall -Wextra -O2 -mword-relocations \
|
||||
-ffunction-sections \
|
||||
$(ARCH)
|
||||
|
||||
revision := $(shell git describe --tags --match v[0-9]* --abbrev=8 | sed 's/-[0-9]*-g/-/')
|
||||
|
||||
CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D_GNU_SOURCE -DVERSION="\"$(revision)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(revision)\"" -DAPP_TITLE="\"$(APP_TITLE)\""
|
||||
CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D_GNU_SOURCE -DVERSION="\"$(VERSION)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(VERSION)\"" -DAPP_TITLE="\"$(APP_TITLE)\""
|
||||
ifneq ($(strip $(CITRA_MODE)),)
|
||||
CFLAGS += -DCITRA_MODE
|
||||
endif
|
||||
@@ -65,7 +99,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
LIBS := -lvorbisidec -logg -larchive -ljansson -lcitro3d -lctrud -lm -lz
|
||||
LIBS := -lpng -lvorbisidec -logg -larchive -ljansson -lcitro2d -lcitro3d -lctrud -lm -lz
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
@@ -85,6 +119,7 @@ export OUTPUT := $(CURDIR)/$(OUTDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
@@ -94,6 +129,7 @@ CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
||||
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
||||
GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.t3s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
@@ -110,9 +146,19 @@ else
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
export T3XFILES := $(GFXFILES:.t3s=.t3x)
|
||||
|
||||
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
|
||||
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
$(if $(filter $(BUILD),$(GFXBUILD)),$(addsuffix .o,$(T3XFILES)))
|
||||
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
|
||||
|
||||
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(SHLISTFILES:.shlist=_shbin.h) \
|
||||
$(addsuffix .h,$(subst .,_,$(BINFILES))) \
|
||||
$(GFXFILES:.t3s=.h)
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
@@ -120,6 +166,8 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
export _3DSXDEPS := $(if $(NO_SMDH),,$(OUTPUT).smdh)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.png)
|
||||
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
||||
@@ -141,56 +189,24 @@ ifneq ($(ROMFS),)
|
||||
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: 3dsx cia
|
||||
|
||||
3dsx: $(BUILD) $(OUTPUT).3dsx
|
||||
|
||||
cia : $(BUILD) $(OUTPUT).cia
|
||||
|
||||
citra: export CITRA_MODE = 1
|
||||
citra: 3dsx
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@mkdir -p $(OUTDIR)
|
||||
@[ -d "$@" ] || mkdir -p "$@"
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTDIR)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(NO_SMDH)),)
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
|
||||
else
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf
|
||||
endif
|
||||
.PHONY: all clean
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
MAKEROM ?= makerom
|
||||
|
||||
MAKEROM_ARGS := -elf "$(OUTPUT).elf" -rsf "$(RSF_PATH)" -banner "$(BUILD)/banner.bnr" -icon "$(BUILD)/icon.icn" -DAPP_TITLE="$(APP_TITLE)" -DAPP_PRODUCT_CODE="$(PRODUCT_CODE)" -DAPP_UNIQUE_ID="$(UNIQUE_ID)"
|
||||
|
||||
#ifneq ($(strip $(ROMFS)),)
|
||||
# MAKEROM_ARGS += -romfs "$(BUILD)/romfs.bin"
|
||||
#endif
|
||||
ifeq ($(strip $(NOGIT)),)
|
||||
MAKEROM_ARGS += -major $(VERSION_MAJOR) -minor $(VERSION_MINOR) -micro $(VERSION_BUILD)
|
||||
endif
|
||||
|
||||
ifneq ($(strip $(LOGO)),)
|
||||
MAKEROM_ARGS += -logo "$(LOGO)"
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ROMFS)),)
|
||||
$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/banner.bnr $(BUILD)/icon.icn
|
||||
$(MAKEROM) -f cia -o "$@" -target t -exefslogo $(MAKEROM_ARGS)
|
||||
else
|
||||
$(OUTPUT).cia: $(OUTPUT).elf $(BUILD)/banner.bnr $(BUILD)/icon.icn
|
||||
$(MAKEROM) -f cia -o "$@" -target t -exefslogo $(MAKEROM_ARGS)
|
||||
ifneq ($(strip $(ROMFS)),)
|
||||
MAKEROM_ARGS += -DAPP_ROMFS="$(ROMFS)"
|
||||
endif
|
||||
|
||||
|
||||
BANNERTOOL ?= bannertool
|
||||
|
||||
ifeq ($(suffix $(BANNER_IMAGE)),.cgfx)
|
||||
@@ -205,57 +221,78 @@ else
|
||||
BANNER_AUDIO_ARG := -a
|
||||
endif
|
||||
|
||||
$(BUILD)/banner.bnr : $(BANNER_IMAGE) $(BANNER_AUDIO)
|
||||
$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$@"
|
||||
|
||||
$(BUILD)/icon.icn : $(APP_ICON)
|
||||
$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$@"
|
||||
#---------------------------------------------------------------------------------
|
||||
all:
|
||||
@mkdir -p $(BUILD) $(GFXBUILD) $(OUTDIR)
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
@$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$(BUILD)/banner.bnr"
|
||||
@$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$(BUILD)/icon.icn"
|
||||
$(MAKEROM) -f cia -o "$(OUTPUT).cia" -target t -exefslogo $(MAKEROM_ARGS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(GFXBUILD) $(OUTDIR)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf $(_3DSXDEPS)
|
||||
|
||||
$(OFILES_SOURCES) : $(HFILES)
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
%.bin.o %_bin.h : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
.PRECIOUS : %.t3x
|
||||
%.t3x.o %_t3x.h : %.t3x
|
||||
#---------------------------------------------------------------------------------
|
||||
@$(bin2o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# rules for assembling GPU shaders
|
||||
#---------------------------------------------------------------------------------
|
||||
define shader-as
|
||||
$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
|
||||
picasso -o $(CURBIN) $1
|
||||
bin2s $(CURBIN) | $(AS) -o $@
|
||||
$(eval CURBIN := $*.shbin)
|
||||
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
|
||||
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
picasso -o $(CURBIN) $1
|
||||
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
|
||||
endef
|
||||
|
||||
%.shbin.o : %.v.pica %.g.pica
|
||||
%.shbin.o %_shbin.h : %.v.pica %.g.pica
|
||||
@echo $(notdir $^)
|
||||
@$(call shader-as,$^)
|
||||
|
||||
%.shbin.o : %.v.pica
|
||||
%.shbin.o %_shbin.h : %.v.pica
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$<)
|
||||
|
||||
%.shbin.o : %.shlist
|
||||
%.shbin.o %_shbin.h : %.shlist
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
|
||||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
|
||||
|
||||
-include $(DEPENDS)
|
||||
#---------------------------------------------------------------------------------
|
||||
%.t3x %.h : %.t3s
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@tex3ds -i $< -H $*.h -d $*.d -o $(TOPDIR)/$(GFXBUILD)/$*.t3x
|
||||
|
||||
-include $(DEPSDIR)/*.d
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
|
||||
16
README.md
@@ -1,23 +1,19 @@
|
||||

|
||||
|
||||
A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.\
|
||||
To-do list here: https://trello.com/b/F1YSa1VK
|
||||
|
||||
# Dependencies
|
||||
* devkitPro, which can be installed following the instructions [here](https://devkitpro.org/wiki/Getting_Started).
|
||||
* zlib, jansson, and libarchive, which can be retrieved from [devkitPro pacman](https://devkitpro.org/viewtopic.php?f=13&t=8702).
|
||||
* devkitARM, which can be installed following the instructions [here](https://devkitpro.org/wiki/Getting_Started).
|
||||
* jansson, libvorbisidec, libpng, and libarchive, which can be retrieved from [devkitPro pacman](https://devkitpro.org/viewtopic.php?f=13&t=8702).
|
||||
* A recent build of [makerom](https://github.com/profi200/Project_CTR) and the latest release of [bannertool](https://github.com/Steveice10/bannertool). These must be added to your PATH.
|
||||
A 64-bit Windows binary of makerom is available [here](https://hm892.s-ul.eu/U0Irkqih).
|
||||
* ~~[pp2d](https://github.com/BernardoGiordano/pp2d), which is included in the repo if you do a git clone --recursive.~~
|
||||
Due to circumstances surrounding the privacy settings on the pp2d repo, the source files are now included directly within the repo.
|
||||
* Git needs to be on your PATH (this is usually only manual under Windows).
|
||||
|
||||
# Building
|
||||
First of all, make sure devkitPro is properly installed and added to your PATH.
|
||||
First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively.
|
||||
After that, open the directory you want to clone the repo into, and execute
|
||||
`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method).
|
||||
To install zlib, jansson and libarchive, begin by following the instructions found above ([here](https://devkitpro.org/viewtopic.php?f=13&t=8702)) on the devkitPro forums, and then install the dkP packages `3ds-zlib`, `3ds-jansson` and `3ds-libarchive`.
|
||||
After also adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built files will be in `/out/`.
|
||||
To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, and `3ds-libarchive` using `[sudo] [dkp-]pacman -S <package-name>`.
|
||||
|
||||
After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.
|
||||
|
||||
# License
|
||||
This project is licensed under the GNU GPLv3. See LICENSE.md for details. Additional terms 7b and 7c apply to this project.
|
||||
|
||||
BIN
assets/arrow_down.png
Normal file
|
After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
BIN
assets/arrow_right.png
Normal file
|
After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 498 B After Width: | Height: | Size: 498 B |
|
Before Width: | Height: | Size: 303 B After Width: | Height: | Size: 303 B |
|
Before Width: | Height: | Size: 319 B After Width: | Height: | Size: 319 B |
|
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B |
|
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B |
|
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B |
|
Before Width: | Height: | Size: 654 B After Width: | Height: | Size: 654 B |
|
Before Width: | Height: | Size: 806 B After Width: | Height: | Size: 806 B |
|
Before Width: | Height: | Size: 404 B After Width: | Height: | Size: 404 B |
|
Before Width: | Height: | Size: 390 B After Width: | Height: | Size: 390 B |
|
Before Width: | Height: | Size: 579 B After Width: | Height: | Size: 579 B |
|
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 179 B |
|
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 307 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 658 B After Width: | Height: | Size: 658 B |
|
Before Width: | Height: | Size: 511 B After Width: | Height: | Size: 511 B |
|
Before Width: | Height: | Size: 291 B After Width: | Height: | Size: 291 B |
23
assets/sprites.t3s
Normal file
@@ -0,0 +1,23 @@
|
||||
--atlas -f rgba8888 -z auto
|
||||
arrow_up.png
|
||||
arrow_down.png
|
||||
arrow_left.png
|
||||
arrow_right.png
|
||||
battery0.png
|
||||
battery1.png
|
||||
battery2.png
|
||||
battery3.png
|
||||
battery4.png
|
||||
battery5.png
|
||||
browse.png
|
||||
charging.png
|
||||
download.png
|
||||
exit.png
|
||||
installed.png
|
||||
list.png
|
||||
preview.png
|
||||
select.png
|
||||
shuffle.png
|
||||
shuffle_no_bgm.png
|
||||
sort.png
|
||||
start.png
|
||||
|
Before Width: | Height: | Size: 494 B After Width: | Height: | Size: 494 B |
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -30,19 +30,24 @@
|
||||
#include "common.h"
|
||||
|
||||
typedef struct {
|
||||
u16 *camera_buffer;
|
||||
u32 *texture_buffer;
|
||||
Handle mutex;
|
||||
volatile bool finished;
|
||||
volatile bool success;
|
||||
Handle cancel;
|
||||
u16* camera_buffer;
|
||||
|
||||
Handle event_stop;
|
||||
Thread cam_thread, ui_thread;
|
||||
|
||||
LightEvent event_cam_info, event_ui_info;
|
||||
|
||||
CondVar cond;
|
||||
LightLock mut;
|
||||
u32 num_readers_active;
|
||||
bool writer_waiting;
|
||||
bool writer_active;
|
||||
|
||||
bool any_update;
|
||||
|
||||
bool capturing;
|
||||
struct quirc* context;
|
||||
} qr_data;
|
||||
|
||||
bool init_qr(void);
|
||||
void exit_qr(qr_data *data);
|
||||
void take_picture(void);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -27,17 +27,23 @@
|
||||
#ifndef COLORS_H
|
||||
#define COLORS_H
|
||||
|
||||
#define ABGR8(a, b, g, r) ((((a)&0xFF)<<0) | (((b)&0xFF)<<8) | (((g)&0xFF)<<16) | (((r)&0xFF)<<24))
|
||||
#define RGBA8(r, g, b, a) ((((r)&0xFF)<<0) | (((g)&0xFF)<<8) | (((b)&0xFF)<<16) | (((a)&0xFF)<<24))
|
||||
#include "common.h"
|
||||
|
||||
typedef u32 Color;
|
||||
|
||||
typedef enum {
|
||||
COLOR_BACKGROUND = ABGR8(255, 32, 28, 35), //silver-y black
|
||||
COLOR_ACCENT = RGBA8(55, 122, 168, 255),
|
||||
COLOR_WHITE = RGBA8(255, 255, 255, 255),
|
||||
COLOR_CURSOR = RGBA8(200, 200, 200, 255),
|
||||
COLOR_BLACK = RGBA8(0, 0, 0, 255),
|
||||
COLOR_RED = RGBA8(200, 0, 0, 255),
|
||||
COLOR_YELLOW = RGBA8(239, 220, 11, 255),
|
||||
} Color;
|
||||
COLOR_BACKGROUND, //silver-y black
|
||||
COLOR_ACCENT,
|
||||
COLOR_WHITE,
|
||||
COLOR_CURSOR,
|
||||
COLOR_BLACK,
|
||||
COLOR_RED,
|
||||
COLOR_YELLOW,
|
||||
|
||||
COLOR_AMOUNT,
|
||||
} Colors_e;
|
||||
|
||||
extern Color colors[COLOR_AMOUNT];
|
||||
void init_colors(void);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -28,6 +28,8 @@
|
||||
#define COMMON_H
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
#include <citro2d.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@@ -40,7 +42,7 @@
|
||||
POS(); \
|
||||
DEBUG(__VA_ARGS__)
|
||||
|
||||
#define FASTSCROLL_WAIT 1.5e8
|
||||
#define FASTSCROLL_WAIT 1e8
|
||||
|
||||
typedef enum {
|
||||
MODE_THEMES = 0,
|
||||
@@ -54,36 +56,6 @@ extern const int entries_per_screen_v[MODE_AMOUNT];
|
||||
extern const int entries_per_screen_h[MODE_AMOUNT];
|
||||
extern const int entry_size[MODE_AMOUNT];
|
||||
extern bool quit;
|
||||
|
||||
enum TextureID {
|
||||
TEXTURE_FONT_RESERVED = 0, // used by pp2d for the font
|
||||
TEXTURE_ARROW,
|
||||
TEXTURE_ARROW_SIDE,
|
||||
TEXTURE_SHUFFLE,
|
||||
TEXTURE_SHUFFLE_NO_BGM,
|
||||
TEXTURE_INSTALLED,
|
||||
TEXTURE_PREVIEW_ICON,
|
||||
TEXTURE_SORT,
|
||||
TEXTURE_DOWNLOAD,
|
||||
TEXTURE_BROWSE,
|
||||
TEXTURE_LIST,
|
||||
TEXTURE_EXIT,
|
||||
TEXTURE_BATTERY_0,
|
||||
TEXTURE_BATTERY_1,
|
||||
TEXTURE_BATTERY_2,
|
||||
TEXTURE_BATTERY_3,
|
||||
TEXTURE_BATTERY_4,
|
||||
TEXTURE_BATTERY_5,
|
||||
TEXTURE_BATTERY_CHARGE,
|
||||
TEXTURE_QR,
|
||||
TEXTURE_PREVIEW,
|
||||
TEXTURE_REMOTE_PREVIEW,
|
||||
TEXTURE_SELECT_BUTTON,
|
||||
TEXTURE_START_BUTTON,
|
||||
|
||||
// always the last
|
||||
TEXTURE_REMOTE_ICONS,
|
||||
TEXTURE_ICON = TEXTURE_REMOTE_ICONS + 24,
|
||||
};
|
||||
extern bool dspfirm;
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -31,6 +31,8 @@
|
||||
#include "loading.h"
|
||||
#include "colors.h"
|
||||
|
||||
#define MAX_LINES 10
|
||||
|
||||
typedef enum {
|
||||
INSTALL_LOADING_THEMES,
|
||||
INSTALL_LOADING_SPLASHES,
|
||||
@@ -53,9 +55,70 @@ typedef enum {
|
||||
INSTALL_LOADING_REMOTE_PREVIEW,
|
||||
INSTALL_LOADING_REMOTE_BGM,
|
||||
|
||||
INSTALL_DUMPING_THEME,
|
||||
|
||||
INSTALL_NONE,
|
||||
} InstallType;
|
||||
|
||||
typedef enum {
|
||||
// InstallType text
|
||||
TEXT_INSTALL_LOADING_THEMES,
|
||||
TEXT_INSTALL_LOADING_SPLASHES,
|
||||
TEXT_INSTALL_LOADING_ICONS,
|
||||
|
||||
TEXT_INSTALL_SPLASH,
|
||||
TEXT_INSTALL_SPLASH_DELETE,
|
||||
|
||||
TEXT_INSTALL_SINGLE,
|
||||
TEXT_INSTALL_SHUFFLE,
|
||||
TEXT_INSTALL_BGM,
|
||||
TEXT_INSTALL_NO_BGM,
|
||||
|
||||
TEXT_INSTALL_DOWNLOAD,
|
||||
TEXT_INSTALL_CHECKING_DOWNLOAD,
|
||||
TEXT_INSTALL_ENTRY_DELETE,
|
||||
|
||||
TEXT_INSTALL_LOADING_REMOTE_THEMES,
|
||||
TEXT_INSTALL_LOADING_REMOTE_SPLASHES,
|
||||
TEXT_INSTALL_LOADING_REMOTE_PREVIEW,
|
||||
TEXT_INSTALL_LOADING_REMOTE_BGM,
|
||||
|
||||
TEXT_INSTALL_DUMPING_THEME,
|
||||
|
||||
// Other text
|
||||
TEXT_VERSION,
|
||||
|
||||
TEXT_THEME_MODE,
|
||||
TEXT_SPLASH_MODE,
|
||||
|
||||
TEXT_NO_THEME_FOUND,
|
||||
TEXT_NO_SPLASH_FOUND,
|
||||
|
||||
TEXT_DOWNLOAD_FROM_QR,
|
||||
|
||||
TEXT_SWITCH_TO_SPLASHES,
|
||||
TEXT_SWITCH_TO_THEMES,
|
||||
|
||||
TEXT_OR_START_TO_QUIT,
|
||||
|
||||
TEXT_BY_AUTHOR,
|
||||
TEXT_SELECTED,
|
||||
TEXT_SELECTED_SHORT,
|
||||
|
||||
TEXT_THEMEPLAZA_THEME_MODE,
|
||||
TEXT_THEMEPLAZA_SPLASH_MODE,
|
||||
|
||||
TEXT_SEARCH,
|
||||
TEXT_PAGE,
|
||||
|
||||
TEXT_ERROR_QUIT,
|
||||
TEXT_ERROR_CONTINUE,
|
||||
|
||||
TEXT_CONFIRM_YES_NO,
|
||||
|
||||
TEXT_AMOUNT
|
||||
} Text;
|
||||
|
||||
typedef enum {
|
||||
ERROR_LEVEL_ERROR,
|
||||
ERROR_LEVEL_WARNING,
|
||||
@@ -66,7 +129,7 @@ typedef enum {
|
||||
#define BUTTONS_INFO_LINES 4
|
||||
#define BUTTONS_INFO_COLUNMNS 2
|
||||
|
||||
enum {
|
||||
typedef enum {
|
||||
BUTTONS_Y_INFO = BUTTONS_START_Y+5,
|
||||
|
||||
BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1,
|
||||
@@ -76,25 +139,40 @@ enum {
|
||||
|
||||
BUTTONS_X_LEFT = 20,
|
||||
BUTTONS_X_RIGHT = 200,
|
||||
BUTTONS_X_MAX = 380,
|
||||
} ButtonPos;
|
||||
|
||||
typedef struct {
|
||||
const wchar_t * info_line;
|
||||
Color info_line_color;
|
||||
const wchar_t * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS];
|
||||
const char * info_line;
|
||||
const char * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS];
|
||||
} Instructions_s;
|
||||
|
||||
extern C3D_RenderTarget* top;
|
||||
extern C3D_RenderTarget* bottom;
|
||||
extern C2D_TextBuf staticBuf, dynamicBuf;
|
||||
|
||||
extern C2D_Text text[TEXT_AMOUNT];
|
||||
|
||||
void init_screens(void);
|
||||
void exit_screens(void);
|
||||
|
||||
void start_frame(void);
|
||||
void end_frame(void);
|
||||
void set_screen(C3D_RenderTarget * screen);
|
||||
|
||||
void throw_error(char* error, ErrorLevel level);
|
||||
bool draw_confirm(const char* conf_msg, Entry_List_s* list);
|
||||
|
||||
void draw_preview(ssize_t previewID, int preview_offset);
|
||||
void draw_preview(C2D_Image preview, int preview_offset);
|
||||
|
||||
void draw_install(InstallType type);
|
||||
void draw_loading_bar(u32 current, u32 max, InstallType type);
|
||||
|
||||
void draw_text(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text);
|
||||
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width);
|
||||
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width);
|
||||
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text);
|
||||
|
||||
void draw_base_interface(void);
|
||||
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions);
|
||||
void draw_interface(Entry_List_s* list, Instructions_s instructions);
|
||||
|
||||
10
include/fs.h
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -29,9 +29,9 @@
|
||||
|
||||
#include "common.h"
|
||||
|
||||
FS_Archive ArchiveSD;
|
||||
FS_Archive ArchiveHomeExt;
|
||||
FS_Archive ArchiveThemeExt;
|
||||
extern FS_Archive ArchiveSD;
|
||||
extern FS_Archive ArchiveHomeExt;
|
||||
extern FS_Archive ArchiveThemeExt;
|
||||
|
||||
Result open_archives(void);
|
||||
Result close_archives(void);
|
||||
@@ -39,6 +39,8 @@ Result close_archives(void);
|
||||
u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf);
|
||||
u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf);
|
||||
u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf);
|
||||
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char **buf);
|
||||
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char *in_buf, u32 size);
|
||||
|
||||
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf);
|
||||
void remake_file(FS_Path path, FS_Archive archive, u32 size);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -35,20 +35,20 @@ Instructions_s normal_instructions[MODE_AMOUNT] = {
|
||||
.info_line = NULL,
|
||||
.instructions = {
|
||||
{
|
||||
L"\uE000 Hold to install",
|
||||
L"\uE001 Queue shuffle theme"
|
||||
"\uE000 Hold to install",
|
||||
"\uE001 Queue shuffle theme"
|
||||
},
|
||||
{
|
||||
L"\uE002 Hold for more",
|
||||
L"\uE003 Preview theme"
|
||||
"\uE002 Hold for more",
|
||||
"\uE003 Preview theme"
|
||||
},
|
||||
{
|
||||
L"\uE004 Switch to splashes",
|
||||
L"\uE005 Scan QR code"
|
||||
"\uE004 Switch to splashes",
|
||||
"\uE005 Scan QR code"
|
||||
},
|
||||
{
|
||||
L"Exit",
|
||||
L"Delete from SD"
|
||||
"Exit",
|
||||
"Delete from SD"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -56,43 +56,42 @@ Instructions_s normal_instructions[MODE_AMOUNT] = {
|
||||
.info_line = NULL,
|
||||
.instructions = {
|
||||
{
|
||||
L"\uE000 Install splash",
|
||||
L"\uE001 Delete installed splash"
|
||||
"\uE000 Install splash",
|
||||
"\uE001 Delete installed splash"
|
||||
},
|
||||
{
|
||||
L"\uE002 Hold for more",
|
||||
L"\uE003 Preview splash"
|
||||
"\uE002 Hold for more",
|
||||
"\uE003 Preview splash"
|
||||
},
|
||||
{
|
||||
L"\uE004 Switch to themes",
|
||||
L"\uE005 Scan QR code"
|
||||
"\uE004 Switch to themes",
|
||||
"\uE005 Scan QR code"
|
||||
},
|
||||
{
|
||||
L"Exit",
|
||||
L"Delete from SD"
|
||||
"Exit",
|
||||
"Delete from SD"
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Instructions_s install_instructions = {
|
||||
.info_line = L"Release \uE000 to cancel or hold \uE006 and release \uE000 to install",
|
||||
.info_line_color = COLOR_WHITE,
|
||||
.info_line = "Release \uE000 to cancel or hold \uE006 and release \uE000 to install",
|
||||
.instructions = {
|
||||
{
|
||||
L"\uE079 Normal install",
|
||||
L"\uE07A Shuffle install"
|
||||
"\uE079 Normal install",
|
||||
"\uE07A Shuffle install"
|
||||
},
|
||||
{
|
||||
L"\uE07B BGM-only install",
|
||||
L"\uE07C No-BGM install"
|
||||
"\uE07B BGM-only install",
|
||||
"\uE07C No-BGM install"
|
||||
},
|
||||
{
|
||||
NULL,
|
||||
NULL
|
||||
},
|
||||
{
|
||||
L"Exit",
|
||||
"Exit",
|
||||
NULL
|
||||
}
|
||||
}
|
||||
@@ -100,15 +99,14 @@ Instructions_s install_instructions = {
|
||||
|
||||
Instructions_s extra_instructions[3] = {
|
||||
{
|
||||
.info_line = L"Release \uE002 to cancel or hold \uE006 and release \uE002 to sort",
|
||||
.info_line_color = COLOR_WHITE,
|
||||
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to sort",
|
||||
.instructions = {
|
||||
{
|
||||
L"\uE079 Sort by name",
|
||||
L"\uE07A Sort by author"
|
||||
"\uE079 Sort by name",
|
||||
"\uE07A Sort by author"
|
||||
},
|
||||
{
|
||||
L"\uE07B Sort by filename",
|
||||
"\uE07B Sort by filename",
|
||||
NULL
|
||||
},
|
||||
{
|
||||
@@ -116,29 +114,28 @@ Instructions_s extra_instructions[3] = {
|
||||
NULL
|
||||
},
|
||||
{
|
||||
L"Exit",
|
||||
"Exit",
|
||||
NULL
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
.info_line = L"Release \uE002 to cancel or hold \uE006 and release \uE002 to do stuff",
|
||||
.info_line_color = COLOR_WHITE,
|
||||
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to do stuff",
|
||||
.instructions = {
|
||||
{
|
||||
L"\uE079 Jump in the list",
|
||||
L"\uE07A Reload broken icons"
|
||||
"\uE079 Jump in the list",
|
||||
"\uE07A Reload broken icons"
|
||||
},
|
||||
{
|
||||
L"\uE07B Browse ThemePlaza",
|
||||
NULL,
|
||||
"\uE07B Browse ThemePlaza",
|
||||
"\uE07C Dump Current Theme"
|
||||
},
|
||||
{
|
||||
L"\uE004 Sorting menu",
|
||||
"\uE004 Sorting menu",
|
||||
NULL
|
||||
},
|
||||
{
|
||||
L"Exit",
|
||||
"Exit",
|
||||
NULL
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -81,8 +81,7 @@ typedef struct {
|
||||
Entry_s * entries;
|
||||
int entries_count;
|
||||
|
||||
ssize_t texture_id_offset;
|
||||
ssize_t * icons_ids;
|
||||
C2D_Image ** icons;
|
||||
|
||||
int previous_scroll;
|
||||
int scroll;
|
||||
@@ -110,13 +109,18 @@ typedef struct {
|
||||
volatile bool run_thread;
|
||||
} Thread_Arg_s;
|
||||
|
||||
C2D_Image * loadTextureIcon(Icon_s *icon);
|
||||
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name);
|
||||
|
||||
void sort_by_name(Entry_List_s * list);
|
||||
void sort_by_author(Entry_List_s * list);
|
||||
void sort_by_filename(Entry_List_s * list);
|
||||
|
||||
void delete_entry(Entry_s * entry, bool is_file);
|
||||
Result load_entries(const char * loading_path, Entry_List_s * list);
|
||||
bool load_preview(Entry_List_s list, int * preview_offset);
|
||||
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset);
|
||||
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset);
|
||||
void free_preview(C2D_Image preview_image);
|
||||
Result load_audio(Entry_s, audio_s *);
|
||||
void load_icons_first(Entry_List_s * current_list, bool silent);
|
||||
void handle_scrolling(Entry_List_s * list);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -29,8 +29,9 @@
|
||||
|
||||
#include "common.h"
|
||||
#include "draw.h"
|
||||
#include <ctype.h>
|
||||
|
||||
#define THEMEPLAZA_BASE_URL "https://themeplaza.eu"
|
||||
#define THEMEPLAZA_BASE_URL "https://themeplaza.art"
|
||||
#define THEMEPLAZA_API_URL "/api/anemone/v1"
|
||||
#define THEMEPLAZA_BASE_API_URL THEMEPLAZA_BASE_URL THEMEPLAZA_API_URL
|
||||
|
||||
@@ -51,6 +52,6 @@
|
||||
#define CACHE_PATH_FORMAT "/3ds/" APP_TITLE "/cache/%" JSON_INTEGER_FORMAT
|
||||
|
||||
bool themeplaza_browser(EntryMode mode);
|
||||
u32 http_get(const char *url, char ** filename, char ** buf, InstallType install_type);
|
||||
Result http_get(const char *url, char ** filename, char ** buf, u32 * size, InstallType install_type, const char * acceptable_mime_types);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -75,6 +75,8 @@ Result bgm_install(Entry_s theme);
|
||||
|
||||
Result shuffle_install(Entry_List_s themes);
|
||||
|
||||
Result dump_theme(void);
|
||||
|
||||
void themes_check_installed(void * void_arg);
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
BasicInfo:
|
||||
Title : "Anemone3DS"
|
||||
Title : $(APP_TITLE)
|
||||
CompanyCode : "00"
|
||||
ProductCode : "CTR-P-ANEM"
|
||||
ProductCode : $(APP_PRODUCT_CODE)
|
||||
ContentType : Application
|
||||
Logo : Homebrew # Nintendo / Licensed / Distributed / iQue / iQueForSystem
|
||||
|
||||
TitleInfo:
|
||||
UniqueId : 0xAFEN
|
||||
UniqueId : $(APP_UNIQUE_ID)
|
||||
|
||||
Category : Application
|
||||
|
||||
CardInfo:
|
||||
@@ -34,7 +35,7 @@ SystemControlInfo:
|
||||
StackSize: 0x40000
|
||||
|
||||
RomFs:
|
||||
RootPath : romfs
|
||||
RootPath : $(APP_ROMFS)
|
||||
|
||||
# DO NOT EDIT BELOW HERE OR PROGRAMS WILL NOT LAUNCH (most likely)
|
||||
|
||||
|
||||
BIN
meta/banner.png
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 149 KiB |
354
source/camera.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -27,7 +27,6 @@
|
||||
#include "camera.h"
|
||||
|
||||
#include "quirc/quirc.h"
|
||||
#include "pp2d/pp2d/pp2d.h"
|
||||
|
||||
#include "draw.h"
|
||||
#include "fs.h"
|
||||
@@ -37,35 +36,63 @@
|
||||
#include <archive.h>
|
||||
#include <archive_entry.h>
|
||||
|
||||
/*
|
||||
static u32 transfer_size;
|
||||
static Handle event;
|
||||
static struct quirc* context;
|
||||
static u16 * camera_buf = NULL;
|
||||
*/
|
||||
|
||||
void exit_qr(qr_data *data)
|
||||
static void start_read(qr_data *data)
|
||||
{
|
||||
DEBUG("Exiting QR\n");
|
||||
svcSignalEvent(data->cancel);
|
||||
while(!data->finished)
|
||||
svcSleepThread(1000000);
|
||||
svcCloseHandle(data->cancel);
|
||||
data->capturing = false;
|
||||
LightLock_Lock(&data->mut);
|
||||
while(data->writer_waiting || data->writer_active)
|
||||
{
|
||||
CondVar_WaitTimeout(&data->cond, &data->mut, 1000000);
|
||||
}
|
||||
|
||||
free(data->camera_buffer);
|
||||
free(data->texture_buffer);
|
||||
quirc_destroy(data->context);
|
||||
AtomicIncrement(&data->num_readers_active);
|
||||
LightLock_Unlock(&data->mut);
|
||||
}
|
||||
static void stop_read(qr_data *data)
|
||||
{
|
||||
LightLock_Lock(&data->mut);
|
||||
AtomicDecrement(&data->num_readers_active);
|
||||
if(data->num_readers_active == 0)
|
||||
{
|
||||
CondVar_Signal(&data->cond);
|
||||
}
|
||||
LightLock_Unlock(&data->mut);
|
||||
}
|
||||
static void start_write(qr_data *data)
|
||||
{
|
||||
LightLock_Lock(&data->mut);
|
||||
data->writer_waiting = true;
|
||||
|
||||
while(data->num_readers_active)
|
||||
{
|
||||
CondVar_WaitTimeout(&data->cond, &data->mut, 1000000);
|
||||
}
|
||||
|
||||
data->writer_waiting = false;
|
||||
data->writer_active = true;
|
||||
|
||||
LightLock_Unlock(&data->mut);
|
||||
}
|
||||
static void stop_write(qr_data *data)
|
||||
{
|
||||
LightLock_Lock(&data->mut);
|
||||
|
||||
data->writer_active = false;
|
||||
CondVar_Broadcast(&data->cond);
|
||||
|
||||
LightLock_Unlock(&data->mut);
|
||||
}
|
||||
|
||||
void capture_cam_thread(void *arg)
|
||||
static void capture_cam_thread(void *arg)
|
||||
{
|
||||
qr_data *data = (qr_data *) arg;
|
||||
Handle events[3] = {0};
|
||||
events[0] = data->cancel;
|
||||
u32 transferUnit;
|
||||
|
||||
u16 *buffer = calloc(1, 400 * 240 * sizeof(u16));
|
||||
Handle cam_events[3] = {0};
|
||||
cam_events[0] = data->event_stop;
|
||||
|
||||
u32 transferUnit;
|
||||
const u32 bufsz = 400 * 240 * sizeof(u16);
|
||||
u16 *buffer = linearAlloc(bufsz);
|
||||
|
||||
camInit();
|
||||
CAMU_SetSize(SELECT_OUT1, SIZE_CTR_TOP_LCD, CONTEXT_A);
|
||||
CAMU_SetOutputFormat(SELECT_OUT1, OUTPUT_RGB_565, CONTEXT_A);
|
||||
@@ -74,37 +101,42 @@ void capture_cam_thread(void *arg)
|
||||
CAMU_SetAutoExposure(SELECT_OUT1, true);
|
||||
CAMU_SetAutoWhiteBalance(SELECT_OUT1, true);
|
||||
CAMU_Activate(SELECT_OUT1);
|
||||
CAMU_GetBufferErrorInterruptEvent(&events[2], PORT_CAM1);
|
||||
CAMU_GetBufferErrorInterruptEvent(&cam_events[2], PORT_CAM1);
|
||||
CAMU_SetTrimming(PORT_CAM1, false);
|
||||
CAMU_GetMaxBytes(&transferUnit, 400, 240);
|
||||
CAMU_SetTransferBytes(PORT_CAM1, transferUnit, 400, 240);
|
||||
CAMU_ClearBuffer(PORT_CAM1);
|
||||
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), (s16) transferUnit);
|
||||
CAMU_SetReceiving(&cam_events[1], buffer, PORT_CAM1, bufsz, transferUnit);
|
||||
CAMU_StartCapture(PORT_CAM1);
|
||||
|
||||
bool cancel = false;
|
||||
|
||||
while (!cancel)
|
||||
{
|
||||
s32 index = 0;
|
||||
svcWaitSynchronizationN(&index, events, 3, false, U64_MAX);
|
||||
svcWaitSynchronizationN(&index, cam_events, 3, false, U64_MAX);
|
||||
switch(index) {
|
||||
case 0:
|
||||
DEBUG("Cancel event received\n");
|
||||
cancel = true;
|
||||
break;
|
||||
case 1:
|
||||
svcCloseHandle(events[1]);
|
||||
events[1] = 0;
|
||||
svcWaitSynchronization(data->mutex, U64_MAX);
|
||||
memcpy(data->camera_buffer, buffer, 400 * 240 * sizeof(u16));
|
||||
GSPGPU_FlushDataCache(data->camera_buffer, 400 * 240 * sizeof(u16));
|
||||
svcReleaseMutex(data->mutex);
|
||||
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), transferUnit);
|
||||
svcCloseHandle(cam_events[1]);
|
||||
cam_events[1] = 0;
|
||||
|
||||
start_write(data);
|
||||
memcpy(data->camera_buffer, buffer, bufsz);
|
||||
data->any_update = true;
|
||||
stop_write(data);
|
||||
|
||||
CAMU_SetReceiving(&cam_events[1], buffer, PORT_CAM1, bufsz, transferUnit);
|
||||
break;
|
||||
case 2:
|
||||
svcCloseHandle(events[1]);
|
||||
events[1] = 0;
|
||||
svcCloseHandle(cam_events[1]);
|
||||
cam_events[1] = 0;
|
||||
|
||||
CAMU_ClearBuffer(PORT_CAM1);
|
||||
CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), transferUnit);
|
||||
CAMU_SetReceiving(&cam_events[1], buffer, PORT_CAM1, bufsz, transferUnit);
|
||||
CAMU_StartCapture(PORT_CAM1);
|
||||
break;
|
||||
default:
|
||||
@@ -122,89 +154,197 @@ void capture_cam_thread(void *arg)
|
||||
CAMU_ClearBuffer(PORT_CAM1);
|
||||
CAMU_Activate(SELECT_NONE);
|
||||
camExit();
|
||||
free(buffer);
|
||||
for(int i = 0; i < 3; i++) {
|
||||
if(events[i] != 0) {
|
||||
svcCloseHandle(events[i]);
|
||||
events[i] = 0;
|
||||
|
||||
linearFree(buffer);
|
||||
for(int i = 1; i < 3; i++)
|
||||
{
|
||||
if(cam_events[i] != 0) {
|
||||
svcCloseHandle(cam_events[i]);
|
||||
cam_events[i] = 0;
|
||||
}
|
||||
}
|
||||
svcCloseHandle(data->mutex);
|
||||
data->finished = true;
|
||||
|
||||
LightEvent_Signal(&data->event_cam_info);
|
||||
}
|
||||
|
||||
bool start_capture_cam(qr_data *data)
|
||||
static void update_ui(void *arg)
|
||||
{
|
||||
data->mutex = 0;
|
||||
data->cancel = 0;
|
||||
svcCreateEvent(&data->cancel, RESET_STICKY);
|
||||
svcCreateMutex(&data->mutex, false);
|
||||
if(threadCreate(capture_cam_thread, data, 0x10000, 0x1A, 1, true) == NULL)
|
||||
qr_data* data = (qr_data*) arg;
|
||||
C3D_Tex tex;
|
||||
|
||||
static const Tex3DS_SubTexture subt3x = { 400, 240, 0.0f, 1.0f, 400.0f/512.0f, 1.0f - (240.0f/256.0f) };
|
||||
C3D_TexInit(&tex, 512, 256, GPU_RGB565);
|
||||
|
||||
C3D_TexSetFilter(&tex, GPU_LINEAR, GPU_LINEAR);
|
||||
|
||||
while(svcWaitSynchronization(data->event_stop, 2 * 1000 * 1000ULL) == 0x09401BFE) // timeout of 2ms occured, still have 14 for copy and render
|
||||
{
|
||||
draw_base_interface();
|
||||
|
||||
// Untiled texture loading code adapted from FBI
|
||||
start_read(data);
|
||||
if(data->any_update)
|
||||
{
|
||||
for(u32 y = 0; y < 240; y++) {
|
||||
const u32 srcPos = y * 400;
|
||||
for(u32 x = 0; x < 400; x++) {
|
||||
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3)));
|
||||
|
||||
((u16*)tex.data)[dstPos] = data->camera_buffer[srcPos + x];
|
||||
}
|
||||
}
|
||||
data->any_update = false;
|
||||
}
|
||||
stop_read(data);
|
||||
|
||||
C2D_DrawImageAt((C2D_Image){ &tex, &subt3x }, 0.0f, 0.0f, 0.4f, NULL, 1.0f, 1.0f);
|
||||
|
||||
set_screen(bottom);
|
||||
draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, 0.5, colors[COLOR_WHITE], "Press \uE005 To Quit");
|
||||
end_frame();
|
||||
}
|
||||
|
||||
C3D_TexDelete(&tex);
|
||||
LightEvent_Signal(&data->event_ui_info);
|
||||
}
|
||||
|
||||
static bool start_capture_cam(qr_data *data)
|
||||
{
|
||||
if((data->cam_thread = threadCreate(capture_cam_thread, data, 0x10000, 0x1A, 1, false)) == NULL)
|
||||
{
|
||||
throw_error("Capture cam thread creation failed\nPlease report this to the developers", ERROR_LEVEL_ERROR);
|
||||
LightEvent_Signal(&data->event_cam_info);
|
||||
LightEvent_Signal(&data->event_ui_info);
|
||||
return false;
|
||||
}
|
||||
if((data->ui_thread = threadCreate(update_ui, data, 0x10000, 0x1A, 1, false)) == NULL)
|
||||
{
|
||||
LightEvent_Signal(&data->event_ui_info);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void update_qr(qr_data *data)
|
||||
static bool update_qr(qr_data *data, struct quirc_data* scan_data)
|
||||
{
|
||||
hidScanInput();
|
||||
if (hidKeysDown() & (KEY_R | KEY_B | KEY_TOUCH)) {
|
||||
exit_qr(data);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!data->capturing) {
|
||||
if(start_capture_cam(data))
|
||||
data->capturing = true;
|
||||
else {
|
||||
exit_qr(data);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (data->finished) {
|
||||
exit_qr(data);
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 240 * 400; i++)
|
||||
{
|
||||
data->texture_buffer[i] = RGB565_TO_ABGR8(data->camera_buffer[i]);
|
||||
}
|
||||
draw_base_interface();
|
||||
pp2d_free_texture(TEXTURE_QR);
|
||||
pp2d_load_texture_memory(TEXTURE_QR, data->texture_buffer, 400, 240);
|
||||
|
||||
pp2d_draw_texture(TEXTURE_QR, 0, 0);
|
||||
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
pp2d_draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, RGBA8(255, 255, 255, 255), "Press \uE005 To Quit");
|
||||
pp2d_end_draw();
|
||||
|
||||
int w;
|
||||
int h;
|
||||
u8 *image = (u8*) quirc_begin(data->context, &w, &h);
|
||||
svcWaitSynchronization(data->mutex, U64_MAX);
|
||||
for (ssize_t x = 0; x < w; x++) {
|
||||
for (ssize_t y = 0; y < h; y++) {
|
||||
u16 px = data->camera_buffer[y * 400 + x];
|
||||
image[y * w + x] = (u8)(((((px >> 11) & 0x1F) << 3) + (((px >> 5) & 0x3F) << 2) + ((px & 0x1F) << 3)) / 3);
|
||||
|
||||
start_read(data);
|
||||
for (int y = 0; y < h; y++) {
|
||||
const int actual_y = y * w;
|
||||
for (int x = 0; x < w; x++) {
|
||||
const int actual_off = actual_y + x;
|
||||
const u16 px = data->camera_buffer[actual_off];
|
||||
image[actual_off] = (u8)(((((px >> 11) & 0x1F) << 3) + (((px >> 5) & 0x3F) << 2) + ((px & 0x1F) << 3)) / 3);
|
||||
}
|
||||
}
|
||||
svcReleaseMutex(data->mutex);
|
||||
stop_read(data);
|
||||
|
||||
quirc_end(data->context);
|
||||
if(quirc_count(data->context) > 0)
|
||||
{
|
||||
struct quirc_code code;
|
||||
struct quirc_data scan_data;
|
||||
quirc_extract(data->context, 0, &code);
|
||||
if (!quirc_decode(&code, &scan_data))
|
||||
if (!quirc_decode(&code, scan_data))
|
||||
{
|
||||
exit_qr(data);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void start_qr(qr_data *data)
|
||||
{
|
||||
svcCreateEvent(&data->event_stop, RESET_STICKY);
|
||||
LightEvent_Init(&data->event_cam_info, RESET_STICKY);
|
||||
LightEvent_Init(&data->event_ui_info, RESET_STICKY);
|
||||
LightLock_Init(&data->mut);
|
||||
CondVar_Init(&data->cond);
|
||||
|
||||
data->cam_thread = NULL;
|
||||
data->ui_thread = NULL;
|
||||
data->any_update = false;
|
||||
|
||||
data->context = quirc_new();
|
||||
quirc_resize(data->context, 400, 240);
|
||||
data->camera_buffer = calloc(1, 400 * 240 * sizeof(u16));
|
||||
}
|
||||
static void exit_qr(qr_data *data)
|
||||
{
|
||||
svcSignalEvent(data->event_stop);
|
||||
|
||||
LightEvent_Wait(&data->event_ui_info);
|
||||
LightEvent_Clear(&data->event_ui_info);
|
||||
if(data->ui_thread != NULL)
|
||||
{
|
||||
threadJoin(data->ui_thread, U64_MAX);
|
||||
threadFree(data->ui_thread);
|
||||
data->ui_thread = NULL;
|
||||
}
|
||||
|
||||
LightEvent_Wait(&data->event_cam_info);
|
||||
LightEvent_Clear(&data->event_cam_info);
|
||||
if(data->cam_thread != NULL)
|
||||
{
|
||||
threadJoin(data->cam_thread, U64_MAX);
|
||||
threadFree(data->cam_thread);
|
||||
data->cam_thread = NULL;
|
||||
}
|
||||
|
||||
free(data->camera_buffer);
|
||||
data->camera_buffer = NULL;
|
||||
svcCloseHandle(data->event_stop);
|
||||
data->event_stop = 0;
|
||||
}
|
||||
|
||||
bool init_qr(void)
|
||||
{
|
||||
qr_data data;
|
||||
|
||||
memset(&data, 0, sizeof(data));
|
||||
|
||||
start_qr(&data);
|
||||
|
||||
struct quirc_data* scan_data = calloc(1, sizeof(struct quirc_data));
|
||||
const bool ready = start_capture_cam(&data);
|
||||
bool finished = !ready;
|
||||
|
||||
while(!finished)
|
||||
{
|
||||
hidScanInput();
|
||||
if (hidKeysDown() & (KEY_R | KEY_B | KEY_TOUCH))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
finished = update_qr(&data, scan_data);
|
||||
svcSleepThread(50 * 1000 * 1000ULL); // only scan every 50ms
|
||||
}
|
||||
|
||||
exit_qr(&data);
|
||||
|
||||
bool success = false;
|
||||
if(finished && ready)
|
||||
{
|
||||
draw_install(INSTALL_DOWNLOAD);
|
||||
char * zip_buf = NULL;
|
||||
char * filename = NULL;
|
||||
u32 zip_size = http_get((char*)scan_data.payload, &filename, &zip_buf, INSTALL_DOWNLOAD);
|
||||
u32 zip_size;
|
||||
Result res = http_get((char*)scan_data->payload, &filename, &zip_buf, &zip_size, INSTALL_DOWNLOAD, "application/zip");
|
||||
if (R_FAILED(res))
|
||||
{
|
||||
free(filename);
|
||||
free(zip_buf);
|
||||
return false;
|
||||
}
|
||||
else if (R_DESCRIPTION(res) == RD_CANCEL_REQUESTED)
|
||||
{
|
||||
free(filename);
|
||||
return true;
|
||||
}
|
||||
|
||||
if(zip_size != 0)
|
||||
{
|
||||
@@ -259,7 +399,7 @@ void update_qr(qr_data *data)
|
||||
|
||||
remake_file(fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_size);
|
||||
buf_to_file(zip_size, fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_buf);
|
||||
data->success = true;
|
||||
success = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -270,6 +410,7 @@ void update_qr(qr_data *data)
|
||||
{
|
||||
throw_error("File downloaded isn't a zip.", ERROR_LEVEL_WARNING);
|
||||
}
|
||||
free(zip_buf);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -277,26 +418,9 @@ void update_qr(qr_data *data)
|
||||
}
|
||||
|
||||
free(filename);
|
||||
free(zip_buf);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool init_qr(void)
|
||||
{
|
||||
qr_data *data = calloc(1, sizeof(qr_data));
|
||||
data->capturing = false;
|
||||
data->finished = false;
|
||||
data->context = quirc_new();
|
||||
quirc_resize(data->context, 400, 240);
|
||||
|
||||
data->camera_buffer = calloc(1, 400 * 240 * sizeof(u16));
|
||||
data->texture_buffer = calloc(1, 400 * 240 * sizeof(u32));
|
||||
|
||||
while (!data->finished) update_qr(data);
|
||||
bool success = data->success;
|
||||
free(data);
|
||||
|
||||
free(scan_data);
|
||||
quirc_destroy(data.context);
|
||||
return success;
|
||||
}
|
||||
40
source/colors.c
Normal file
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
|
||||
* * Requiring preservation of specified reasonable legal notices or
|
||||
* author attributions in that material or in the Appropriate Legal
|
||||
* Notices displayed by works containing it.
|
||||
* * Prohibiting misrepresentation of the origin of that material,
|
||||
* or requiring that modified versions of such material be marked in
|
||||
* reasonable ways as different from the original version.
|
||||
*/
|
||||
|
||||
#include "colors.h"
|
||||
|
||||
Color colors[COLOR_AMOUNT] = {0};
|
||||
|
||||
void init_colors(void)
|
||||
{
|
||||
colors[COLOR_BACKGROUND] = C2D_Color32(35, 28, 32, 255); //silver-y black
|
||||
colors[COLOR_ACCENT] = C2D_Color32(12, 58, 111, 255);
|
||||
colors[COLOR_WHITE] = C2D_Color32(255, 255, 255, 255);
|
||||
colors[COLOR_CURSOR] = C2D_Color32(200, 200, 200, 255);
|
||||
colors[COLOR_BLACK] = C2D_Color32(0, 0, 0, 255);
|
||||
colors[COLOR_RED] = C2D_Color32(229, 66, 66, 255);
|
||||
colors[COLOR_YELLOW] = C2D_Color32(239, 220, 11, 255);
|
||||
}
|
||||
732
source/draw.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -28,130 +28,284 @@
|
||||
#include "unicode.h"
|
||||
#include "colors.h"
|
||||
|
||||
#include "pp2d/pp2d/pp2d.h"
|
||||
#include "sprites.h"
|
||||
|
||||
#include <time.h>
|
||||
|
||||
C3D_RenderTarget* top;
|
||||
C3D_RenderTarget* bottom;
|
||||
C2D_TextBuf staticBuf, dynamicBuf;
|
||||
static C2D_TextBuf widthBuf;
|
||||
|
||||
static C2D_SpriteSheet spritesheet;
|
||||
static C2D_Sprite sprite_shuffle, sprite_shuffle_no_bgm, sprite_installed, sprite_start, sprite_select;
|
||||
|
||||
C2D_Text text[TEXT_AMOUNT];
|
||||
static const char * mode_switch_char[MODE_AMOUNT] = {
|
||||
"S",
|
||||
"T",
|
||||
};
|
||||
|
||||
void init_screens(void)
|
||||
{
|
||||
pp2d_init();
|
||||
init_colors();
|
||||
gfxInitDefault();
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
|
||||
C2D_Prepare();
|
||||
|
||||
pp2d_set_screen_color(GFX_TOP, COLOR_BACKGROUND);
|
||||
pp2d_set_screen_color(GFX_BOTTOM, COLOR_BACKGROUND);
|
||||
top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||
bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||
|
||||
pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
|
||||
pp2d_load_texture_png(TEXTURE_ARROW_SIDE, "romfs:/arrow_side.png");
|
||||
pp2d_load_texture_png(TEXTURE_SHUFFLE, "romfs:/shuffle.png");
|
||||
pp2d_load_texture_png(TEXTURE_SHUFFLE_NO_BGM, "romfs:/shuffle_no_bgm.png");
|
||||
pp2d_load_texture_png(TEXTURE_INSTALLED, "romfs:/installed.png");
|
||||
pp2d_load_texture_png(TEXTURE_PREVIEW_ICON, "romfs:/preview.png");
|
||||
pp2d_load_texture_png(TEXTURE_SORT, "romfs:/sort.png");
|
||||
pp2d_load_texture_png(TEXTURE_DOWNLOAD, "romfs:/download.png");
|
||||
pp2d_load_texture_png(TEXTURE_BROWSE, "romfs:/browse.png");
|
||||
pp2d_load_texture_png(TEXTURE_LIST, "romfs:/list.png");
|
||||
pp2d_load_texture_png(TEXTURE_EXIT, "romfs:/exit.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_0, "romfs:/battery0.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_1, "romfs:/battery1.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_2, "romfs:/battery2.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_3, "romfs:/battery3.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_4, "romfs:/battery4.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_5, "romfs:/battery5.png");
|
||||
pp2d_load_texture_png(TEXTURE_BATTERY_CHARGE, "romfs:/charging.png");
|
||||
pp2d_load_texture_png(TEXTURE_SELECT_BUTTON, "romfs:/select.png");
|
||||
pp2d_load_texture_png(TEXTURE_START_BUTTON, "romfs:/start.png");
|
||||
spritesheet = C2D_SpriteSheetLoad("romfs:/gfx/sprites.t3x");
|
||||
C2D_SpriteFromSheet(&sprite_shuffle, spritesheet, sprites_shuffle_idx);
|
||||
C2D_SpriteSetDepth(&sprite_shuffle, 0.6f);
|
||||
C2D_SpriteFromSheet(&sprite_shuffle_no_bgm, spritesheet, sprites_shuffle_no_bgm_idx);
|
||||
C2D_SpriteSetDepth(&sprite_shuffle_no_bgm, 0.6f);
|
||||
|
||||
C2D_SpriteFromSheet(&sprite_installed, spritesheet, sprites_installed_idx);
|
||||
C2D_SpriteSetDepth(&sprite_installed, 0.6f);
|
||||
|
||||
C2D_SpriteFromSheet(&sprite_start, spritesheet, sprites_start_idx);
|
||||
C2D_SpriteSetDepth(&sprite_start, 0.5f);
|
||||
C2D_SpriteFromSheet(&sprite_select, spritesheet, sprites_select_idx);
|
||||
C2D_SpriteSetDepth(&sprite_select, 0.5f);
|
||||
|
||||
staticBuf = C2D_TextBufNew(4096);
|
||||
dynamicBuf = C2D_TextBufNew(4096);
|
||||
widthBuf = C2D_TextBufNew(4096);
|
||||
|
||||
C2D_TextParse(&text[TEXT_VERSION], staticBuf, VERSION);
|
||||
|
||||
C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, "Theme mode");
|
||||
C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, "Splash mode");
|
||||
|
||||
C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, "No theme found");
|
||||
C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, "No splash found");
|
||||
|
||||
C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, "Press \uE005 to download from QR");
|
||||
|
||||
C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, "Or \uE004 to switch to splashes");
|
||||
C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, "Or \uE004 to switch to themes");
|
||||
|
||||
C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, "Or to quit");
|
||||
|
||||
C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, "By ");
|
||||
C2D_TextParse(&text[TEXT_SELECTED], staticBuf, "Selected:");
|
||||
C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, "Sel.:");
|
||||
|
||||
C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, "ThemePlaza Theme mode");
|
||||
C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, "ThemePlaza Splash mode");
|
||||
|
||||
C2D_TextParse(&text[TEXT_SEARCH], staticBuf, "Search...");
|
||||
C2D_TextParse(&text[TEXT_PAGE], staticBuf, "Page:");
|
||||
|
||||
C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, "Press \uE000 to quit.");
|
||||
C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, "Press \uE000 to continue.");
|
||||
|
||||
C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, "\uE000 Yes \uE001 No");
|
||||
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, "Loading themes, please wait...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, "Loading splashes, please wait...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, "Loading icons, please wait...");
|
||||
|
||||
C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, "Installing a splash...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, "Deleting installed splash...");
|
||||
|
||||
C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, "Installing a single theme...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, "Installing shuffle themes...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, "Installing BGM-only theme...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, "Installing theme without BGM...");
|
||||
|
||||
C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, "Downloading...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, "Checking downloaded file...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, "Deleting from SD...");
|
||||
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, "Downloading theme list, please wait...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, "Downloading splash list, please wait...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, "Downloading preview, please wait...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, "Downloading BGM, please wait...");
|
||||
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_THEME], staticBuf, "Dumping theme, please wait...");
|
||||
|
||||
for(int i = 0; i < TEXT_AMOUNT; i++)
|
||||
C2D_TextOptimize(&text[i]);
|
||||
}
|
||||
|
||||
void exit_screens(void)
|
||||
{
|
||||
pp2d_exit();
|
||||
C2D_TextBufDelete(widthBuf);
|
||||
C2D_TextBufDelete(dynamicBuf);
|
||||
C2D_TextBufDelete(staticBuf);
|
||||
|
||||
C2D_Fini();
|
||||
C3D_Fini();
|
||||
gfxExit();
|
||||
}
|
||||
|
||||
void set_screen(C3D_RenderTarget * screen)
|
||||
{
|
||||
C2D_SceneBegin(screen);
|
||||
}
|
||||
|
||||
void start_frame(void)
|
||||
{
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C2D_TargetClear(top, colors[COLOR_BACKGROUND]);
|
||||
C2D_TargetClear(bottom, colors[COLOR_BACKGROUND]);
|
||||
}
|
||||
|
||||
void end_frame(void)
|
||||
{
|
||||
C2D_TextBufClear(dynamicBuf);
|
||||
C2D_TextBufClear(widthBuf);
|
||||
C3D_FrameEnd(0);
|
||||
}
|
||||
|
||||
static void draw_image(int image_id, float x, float y)
|
||||
{
|
||||
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, image_id), x, y, 0.6f, NULL, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
static void get_text_dimensions(const char * text, float scaleX, float scaleY, float * width, float * height)
|
||||
{
|
||||
C2D_Text c2d_text;
|
||||
C2D_TextParse(&c2d_text, widthBuf, text);
|
||||
C2D_TextGetDimensions(&c2d_text, scaleX, scaleY, width, height);
|
||||
}
|
||||
|
||||
static void draw_c2d_text(float x, float y, float z, float scaleX, float scaleY, Color color, C2D_Text * text)
|
||||
{
|
||||
C2D_DrawText(text, C2D_WithColor, x, y, z, scaleX, scaleY, color);
|
||||
}
|
||||
|
||||
void draw_text(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text)
|
||||
{
|
||||
C2D_Text c2d_text;
|
||||
C2D_TextParse(&c2d_text, dynamicBuf, text);
|
||||
C2D_TextOptimize(&c2d_text);
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, z, scaleX, scaleY, color);
|
||||
}
|
||||
|
||||
static void draw_c2d_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, C2D_Text * text)
|
||||
{
|
||||
float width = 0;
|
||||
C2D_TextGetDimensions(text, scaleX, scaleY, &width, NULL);
|
||||
float offset = (target == GFX_TOP ? 400 : 320)/2 - width/2;
|
||||
|
||||
C2D_DrawText(text, C2D_WithColor, offset, y, z, scaleX, scaleY, color);
|
||||
}
|
||||
|
||||
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text)
|
||||
{
|
||||
C2D_Text text_arr[MAX_LINES];
|
||||
float offsets_arr[MAX_LINES];
|
||||
int actual_lines = 0;
|
||||
const char * end = text - 1;
|
||||
|
||||
do {
|
||||
end = C2D_TextParseLine(&text_arr[actual_lines], dynamicBuf, end + 1, actual_lines);
|
||||
actual_lines++;
|
||||
} while(*end == '\n');
|
||||
|
||||
for(int i = 0; i < actual_lines; i++)
|
||||
{
|
||||
C2D_TextOptimize(&text_arr[i]);
|
||||
float width = 0;
|
||||
C2D_TextGetDimensions(&text_arr[i], scaleX, scaleY, &width, NULL);
|
||||
offsets_arr[i] = (target == GFX_TOP ? 400 : 320)/2 - width/2;
|
||||
}
|
||||
|
||||
for(int i = 0; i < actual_lines; i++)
|
||||
{
|
||||
C2D_DrawText(&text_arr[i], C2D_WithColor, offsets_arr[i], y, z, scaleX, scaleY, color);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_base_interface(void)
|
||||
{
|
||||
pp2d_begin_draw(GFX_TOP, GFX_LEFT);
|
||||
pp2d_draw_rectangle(0, 0, 400, 23, COLOR_ACCENT);
|
||||
start_frame();
|
||||
set_screen(top);
|
||||
|
||||
C2D_DrawRectSolid(0, 0, 0.5f, 400, 23, colors[COLOR_ACCENT]);
|
||||
|
||||
time_t t = time(NULL);
|
||||
struct tm tm = *localtime(&t);
|
||||
|
||||
pp2d_draw_textf(7, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_hour);
|
||||
pp2d_draw_text(28, 1, 0.6, 0.6, COLOR_WHITE, (tm.tm_sec % 2 == 1) ? ":" : " ");
|
||||
pp2d_draw_textf(34, 2, 0.6, 0.6, COLOR_WHITE, "%.2i", tm.tm_min);
|
||||
char string_hours[3] = {0};
|
||||
sprintf(string_hours, "%.2i", tm.tm_hour);
|
||||
|
||||
C2D_Text hours, separator, minutes;
|
||||
C2D_TextParse(&hours, dynamicBuf, string_hours);
|
||||
C2D_TextOptimize(&hours);
|
||||
|
||||
if(tm.tm_sec % 2 == 1)
|
||||
{
|
||||
C2D_TextParse(&separator, dynamicBuf, ":");
|
||||
C2D_TextOptimize(&separator);
|
||||
}
|
||||
|
||||
char string_minutes[3] = {0};
|
||||
sprintf(string_minutes, "%.2i", tm.tm_min);
|
||||
|
||||
C2D_TextParse(&minutes, dynamicBuf, string_minutes);
|
||||
C2D_TextOptimize(&minutes);
|
||||
|
||||
C2D_DrawText(&hours, C2D_WithColor, 7, 2, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
|
||||
if(tm.tm_sec % 2 == 1)
|
||||
C2D_DrawText(&separator, C2D_WithColor, 28, 1, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
|
||||
C2D_DrawText(&minutes, C2D_WithColor, 34, 2, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
|
||||
|
||||
#ifndef CITRA_MODE
|
||||
u8 battery_charging = 0;
|
||||
PTMU_GetBatteryChargeState(&battery_charging);
|
||||
u8 battery_status = 0;
|
||||
PTMU_GetBatteryLevel(&battery_status);
|
||||
pp2d_draw_texture(TEXTURE_BATTERY_0 + battery_status, 357, 2);
|
||||
draw_image(sprites_battery0_idx + battery_status, 357, 2);
|
||||
|
||||
if(battery_charging)
|
||||
pp2d_draw_texture(TEXTURE_BATTERY_CHARGE, 357, 2);
|
||||
draw_image(sprites_charging_idx, 357, 2);
|
||||
#endif
|
||||
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
pp2d_draw_rectangle(0, 0, 320, 24, COLOR_ACCENT);
|
||||
pp2d_draw_rectangle(0, 216, 320, 24, COLOR_ACCENT);
|
||||
pp2d_draw_text(7, 219, 0.6, 0.6, COLOR_WHITE, VERSION);
|
||||
set_screen(bottom);
|
||||
|
||||
pp2d_draw_on(GFX_TOP, GFX_LEFT);
|
||||
}
|
||||
C2D_DrawRectSolid(0, 0, 0.5f, 320, 24, colors[COLOR_ACCENT]);
|
||||
C2D_DrawRectSolid(0, 216, 0.5f, 320, 24, colors[COLOR_ACCENT]);
|
||||
C2D_DrawText(&text[TEXT_VERSION], C2D_WithColor, 7, 219, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE]);
|
||||
|
||||
static void draw_text_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const char* text)
|
||||
{
|
||||
char * _text = strdup(text);
|
||||
float prevY = y;
|
||||
int offset = 0;
|
||||
while(true)
|
||||
{
|
||||
char *nline = strchr(_text+offset, '\n');
|
||||
int nlinepos = 0;
|
||||
if(nline != NULL)
|
||||
{
|
||||
nlinepos = nline-_text;
|
||||
_text[nlinepos] = '\0';
|
||||
}
|
||||
pp2d_draw_text_center(target, prevY, scaleX, scaleY, color, _text+offset);
|
||||
if(nline == NULL) break;
|
||||
else
|
||||
{
|
||||
prevY += pp2d_get_text_height(_text+offset, scaleX, scaleY);
|
||||
_text[nlinepos] = '\n';
|
||||
offset = nlinepos+1;
|
||||
}
|
||||
}
|
||||
free(_text);
|
||||
set_screen(top);
|
||||
}
|
||||
|
||||
void throw_error(char* error, ErrorLevel level)
|
||||
{
|
||||
Text bottom_text = TEXT_AMOUNT;
|
||||
Color text_color = COLOR_WHITE;
|
||||
|
||||
switch(level)
|
||||
{
|
||||
case ERROR_LEVEL_ERROR:
|
||||
while(aptMainLoop())
|
||||
{
|
||||
hidScanInput();
|
||||
u32 kDown = hidKeysDown();
|
||||
draw_base_interface();
|
||||
draw_text_center(GFX_TOP, 100, 0.6, 0.6, COLOR_RED, error);
|
||||
pp2d_draw_wtext_center(GFX_TOP, 150, 0.6, 0.6, COLOR_WHITE, L"Press \uE000 to shut down.");
|
||||
pp2d_end_draw();
|
||||
if(kDown & KEY_A) break;
|
||||
}
|
||||
bottom_text = TEXT_ERROR_QUIT;
|
||||
text_color = COLOR_RED;
|
||||
break;
|
||||
case ERROR_LEVEL_WARNING:
|
||||
bottom_text = TEXT_ERROR_CONTINUE;
|
||||
text_color = COLOR_YELLOW;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
while(aptMainLoop())
|
||||
{
|
||||
hidScanInput();
|
||||
u32 kDown = hidKeysDown();
|
||||
|
||||
draw_base_interface();
|
||||
draw_text_center(GFX_TOP, 100, 0.6, 0.6, COLOR_YELLOW, error);
|
||||
pp2d_draw_wtext_center(GFX_TOP, 150, 0.6, 0.6, COLOR_WHITE, L"Press \uE000 to continue.");
|
||||
pp2d_end_draw();
|
||||
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[text_color], error);
|
||||
draw_c2d_text_center(GFX_TOP, 150, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[bottom_text]);
|
||||
end_frame();
|
||||
|
||||
if(kDown & KEY_A) break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool draw_confirm(const char* conf_msg, Entry_List_s* list)
|
||||
@@ -160,10 +314,10 @@ bool draw_confirm(const char* conf_msg, Entry_List_s* list)
|
||||
{
|
||||
Instructions_s instructions = {0};
|
||||
draw_interface(list, instructions);
|
||||
pp2d_draw_on(GFX_TOP, GFX_LEFT);
|
||||
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.7, 0.7, COLOR_YELLOW, conf_msg);
|
||||
pp2d_draw_wtext_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.6, 0.6, COLOR_WHITE, L"\uE000 Yes \uE001 No");
|
||||
pp2d_end_draw();
|
||||
set_screen(top);
|
||||
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg);
|
||||
draw_c2d_text_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]);
|
||||
end_frame();
|
||||
|
||||
hidScanInput();
|
||||
u32 kDown = hidKeysDown();
|
||||
@@ -174,68 +328,21 @@ bool draw_confirm(const char* conf_msg, Entry_List_s* list)
|
||||
return false;
|
||||
}
|
||||
|
||||
void draw_preview(ssize_t previewID, int preview_offset)
|
||||
void draw_preview(C2D_Image preview, int preview_offset)
|
||||
{
|
||||
pp2d_begin_draw(GFX_TOP, GFX_LEFT);
|
||||
pp2d_draw_texture_part(previewID, 0, 0, preview_offset, 0, 400, 240);
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
pp2d_draw_texture_part(previewID, 0, 0, 40 + preview_offset, 240, 320, 240);
|
||||
start_frame();
|
||||
set_screen(top);
|
||||
C2D_DrawImageAt(preview, -preview_offset, 0, 0.5f, NULL, 1.0f, 1.0f);
|
||||
set_screen(bottom);
|
||||
C2D_DrawImageAt(preview, -(preview_offset+40), -240, 0.5f, NULL, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
static void draw_install_handler(InstallType type)
|
||||
{
|
||||
switch(type)
|
||||
if(type != INSTALL_NONE)
|
||||
{
|
||||
case INSTALL_LOADING_THEMES:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading themes, please wait...");
|
||||
break;
|
||||
case INSTALL_LOADING_SPLASHES:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading splashes, please wait...");
|
||||
break;
|
||||
case INSTALL_LOADING_ICONS:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading icons, please wait...");
|
||||
break;
|
||||
case INSTALL_LOADING_REMOTE_THEMES:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading theme list, please wait...");
|
||||
break;
|
||||
case INSTALL_LOADING_REMOTE_SPLASHES:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading splash list, please wait...");
|
||||
break;
|
||||
case INSTALL_LOADING_REMOTE_PREVIEW:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading preview, please wait...");
|
||||
break;
|
||||
case INSTALL_LOADING_REMOTE_BGM:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading BGM, please wait...");
|
||||
break;
|
||||
case INSTALL_SINGLE:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
|
||||
break;
|
||||
case INSTALL_SHUFFLE:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing shuffle themes...");
|
||||
break;
|
||||
case INSTALL_BGM:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing BGM-only theme...");
|
||||
break;
|
||||
case INSTALL_DOWNLOAD:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading...");
|
||||
break;
|
||||
case INSTALL_CHECKING_DOWNLOAD:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Checking downloaded file...");
|
||||
break;
|
||||
case INSTALL_SPLASH:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a splash...");
|
||||
break;
|
||||
case INSTALL_SPLASH_DELETE:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Deleting installed splash...");
|
||||
break;
|
||||
case INSTALL_ENTRY_DELETE:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Deleting from SD...");
|
||||
break;
|
||||
case INSTALL_NO_BGM:
|
||||
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing theme without BGM...");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
C2D_Text * install_text = &text[type];
|
||||
draw_c2d_text_center(GFX_TOP, 120.0f, 0.5f, 0.8f, 0.8f, colors[COLOR_WHITE], install_text);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -243,28 +350,26 @@ void draw_install(InstallType type)
|
||||
{
|
||||
draw_base_interface();
|
||||
draw_install_handler(type);
|
||||
pp2d_end_draw();
|
||||
end_frame();
|
||||
}
|
||||
|
||||
void draw_loading_bar(u32 current, u32 max, InstallType type)
|
||||
{
|
||||
draw_base_interface();
|
||||
draw_install_handler(type);
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
set_screen(bottom);
|
||||
double percent = 100*((double)current/(double)max);
|
||||
u32 width = (u32)percent;
|
||||
width *= 2;
|
||||
pp2d_draw_rectangle(60-1, 110-1, 200+2, 20+2, COLOR_CURSOR);
|
||||
pp2d_draw_rectangle(60, 110, width, 20, COLOR_ACCENT);
|
||||
pp2d_end_draw();
|
||||
C2D_DrawRectSolid(60-1, 110-1, 0.5f, 200+2, 20+2, colors[COLOR_CURSOR]);
|
||||
C2D_DrawRectSolid(60, 110, 0.5f, width, 20, colors[COLOR_ACCENT]);
|
||||
end_frame();
|
||||
}
|
||||
|
||||
static void draw_instructions(Instructions_s instructions)
|
||||
{
|
||||
pp2d_draw_on(GFX_TOP, GFX_LEFT);
|
||||
|
||||
if(instructions.info_line != NULL)
|
||||
pp2d_draw_wtext_center(GFX_TOP, BUTTONS_Y_INFO, 0.55, 0.55, instructions.info_line_color, instructions.info_line);
|
||||
draw_text_center(GFX_TOP, BUTTONS_Y_INFO, 0.5, 0.55, 0.55, colors[COLOR_WHITE], instructions.info_line);
|
||||
|
||||
const int y_lines[BUTTONS_INFO_LINES-1] = {
|
||||
BUTTONS_Y_LINE_1,
|
||||
@@ -275,46 +380,127 @@ static void draw_instructions(Instructions_s instructions)
|
||||
for(int i = 0; i < BUTTONS_INFO_LINES-1; i++)
|
||||
{
|
||||
if(instructions.instructions[i][0] != NULL)
|
||||
pp2d_draw_wtext(BUTTONS_X_LEFT, y_lines[i], 0.6, 0.6, COLOR_WHITE, instructions.instructions[i][0]);
|
||||
draw_text_wrap_scaled(BUTTONS_X_LEFT, y_lines[i], 0.5, colors[COLOR_WHITE], instructions.instructions[i][0], 0.6, 0, BUTTONS_X_RIGHT-2);
|
||||
if(instructions.instructions[i][1] != NULL)
|
||||
pp2d_draw_wtext(BUTTONS_X_RIGHT, y_lines[i], 0.6, 0.6, COLOR_WHITE, instructions.instructions[i][1]);
|
||||
draw_text_wrap_scaled(BUTTONS_X_RIGHT, y_lines[i], 0.5, colors[COLOR_WHITE], instructions.instructions[i][1], 0.6, 0, BUTTONS_X_MAX-2);
|
||||
}
|
||||
|
||||
const wchar_t * start_line = instructions.instructions[BUTTONS_INFO_LINES-1][0];
|
||||
C2D_ImageTint white_tint;
|
||||
C2D_PlainImageTint(&white_tint, colors[COLOR_WHITE], 1.0f);
|
||||
|
||||
const char * start_line = instructions.instructions[BUTTONS_INFO_LINES-1][0];
|
||||
if(start_line != NULL)
|
||||
{
|
||||
pp2d_draw_texture(TEXTURE_START_BUTTON, BUTTONS_X_LEFT-10, BUTTONS_Y_LINE_4 + 3);
|
||||
pp2d_draw_wtext(BUTTONS_X_LEFT+26, BUTTONS_Y_LINE_4, 0.6, 0.6, COLOR_WHITE, start_line);
|
||||
C2D_SpriteSetPos(&sprite_start, BUTTONS_X_LEFT-10, BUTTONS_Y_LINE_4 + 3);
|
||||
C2D_DrawSpriteTinted(&sprite_start, &white_tint);
|
||||
draw_text_wrap_scaled(BUTTONS_X_LEFT+26, BUTTONS_Y_LINE_4, 0.5, colors[COLOR_WHITE], start_line, 0.6, 0, BUTTONS_X_RIGHT-2);
|
||||
}
|
||||
|
||||
const wchar_t * select_line = instructions.instructions[BUTTONS_INFO_LINES-1][1];
|
||||
const char * select_line = instructions.instructions[BUTTONS_INFO_LINES-1][1];
|
||||
if(select_line != NULL)
|
||||
{
|
||||
pp2d_draw_texture(TEXTURE_SELECT_BUTTON, BUTTONS_X_RIGHT-10, BUTTONS_Y_LINE_4 + 3);
|
||||
pp2d_draw_wtext(BUTTONS_X_RIGHT+26, BUTTONS_Y_LINE_4, 0.6, 0.6, COLOR_WHITE, select_line);
|
||||
C2D_SpriteSetPos(&sprite_select, BUTTONS_X_RIGHT-10, BUTTONS_Y_LINE_4 + 3);
|
||||
C2D_DrawSpriteTinted(&sprite_select, &white_tint);
|
||||
draw_text_wrap_scaled(BUTTONS_X_RIGHT+26, BUTTONS_Y_LINE_4, 0.5, colors[COLOR_WHITE], select_line, 0.6, 0, BUTTONS_X_MAX-2);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width)
|
||||
{
|
||||
// sanity check
|
||||
if(max_width <= 0)
|
||||
return;
|
||||
|
||||
int length = strlen(text) + 1;
|
||||
char result[length]; // of note is that, if `text` has no spaces in it and needs to be wrapped, this can and will overflow (!!)
|
||||
memset(result, 0, length);
|
||||
int idx = 0;
|
||||
|
||||
float current_width = 0;
|
||||
|
||||
while(*text)
|
||||
{
|
||||
ssize_t consumed;
|
||||
u32 codepoint;
|
||||
|
||||
if(*text == '\n')
|
||||
current_width = 0;
|
||||
|
||||
if(*text == '\r')
|
||||
{
|
||||
text++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if((consumed = decode_utf8(&codepoint, (unsigned char*)text)) == -1)
|
||||
break;
|
||||
|
||||
float character_width = scaleX * (fontGetCharWidthInfo(NULL, fontGlyphIndexFromCodePoint(NULL, codepoint))->charWidth);
|
||||
if((current_width += character_width) > max_width)
|
||||
{
|
||||
char* last_space = NULL;
|
||||
for(int i = idx; i >= 0; i--)
|
||||
{
|
||||
if(result[i] == ' ')
|
||||
{
|
||||
last_space = &result[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(last_space != NULL)
|
||||
*last_space = '\n';
|
||||
else
|
||||
result[idx++] = '\n';
|
||||
current_width = 0;
|
||||
}
|
||||
memcpy(&result[idx], text, consumed);
|
||||
idx += consumed;
|
||||
text += consumed;
|
||||
}
|
||||
|
||||
draw_text(x, y, z, scaleX, scaleY, color, result);
|
||||
}
|
||||
|
||||
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width)
|
||||
{
|
||||
// sanity check
|
||||
if(max_scale < 0 || min_scale < 0)
|
||||
return;
|
||||
|
||||
float width = 0;
|
||||
get_text_dimensions(text, max_scale, max_scale, &width, NULL);
|
||||
float scale = 0;
|
||||
|
||||
if(width < max_width)
|
||||
{
|
||||
draw_text(x, y, z, max_scale, max_scale, color, text);
|
||||
}
|
||||
else if((scale = max_width / width) >= min_scale)
|
||||
{
|
||||
draw_text(x, y, z, scale, scale, color, text);
|
||||
}
|
||||
else
|
||||
{
|
||||
draw_text_wrap(x, y, z, min_scale, min_scale, color, text, max_width);
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_entry_info(Entry_s * entry)
|
||||
{
|
||||
float wrap = 363;
|
||||
char author[0x41] = {0};
|
||||
utf16_to_utf8((u8*)author, entry->author, 0x40);
|
||||
draw_c2d_text(20, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], &text[TEXT_BY_AUTHOR]);
|
||||
float width = 0;
|
||||
C2D_TextGetDimensions(&text[TEXT_BY_AUTHOR], 0.5, 0.5, &width, NULL);
|
||||
draw_text(20+width, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], author);
|
||||
|
||||
wchar_t author[0x41] = {0};
|
||||
utf16_to_utf32((u32*)author, entry->author, 0x40);
|
||||
pp2d_draw_text(20, 35, 0.5, 0.5, COLOR_WHITE, "By ");
|
||||
pp2d_draw_wtext_wrap(40, 35, 0.5, 0.5, COLOR_WHITE, wrap, author);
|
||||
char title[0x41] = {0};
|
||||
utf16_to_utf8((u8*)title, entry->name, 0x40);
|
||||
draw_text(20, 50, 0.5, 0.7, 0.7, colors[COLOR_WHITE], title);
|
||||
|
||||
wchar_t title[0x41] = {0};
|
||||
utf16_to_utf32((u32*)title, entry->name, 0x40);
|
||||
pp2d_draw_wtext_wrap(20, 50, 0.7, 0.7, COLOR_WHITE, wrap, title);
|
||||
|
||||
int width = (int)pp2d_get_wtext_width(title, 0.7, 0.7);
|
||||
int height = (int)pp2d_get_wtext_height(title, 0.7, 0.7);
|
||||
int count = ((width - (width % (int)wrap))/wrap) + 1;
|
||||
|
||||
wchar_t description[0x81] = {0};
|
||||
utf16_to_utf32((u32*)description, entry->desc, 0x80);
|
||||
pp2d_draw_wtext_wrap(20, 50+count*height, 0.5, 0.5, COLOR_WHITE, wrap, description);
|
||||
char description[0x81] = {0};
|
||||
utf16_to_utf8((u8*)description, entry->desc, 0x80);
|
||||
draw_text_wrap(20, 70, 0.5, 0.5, 0.5, colors[COLOR_WHITE], description, 363);
|
||||
}
|
||||
|
||||
void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
@@ -322,12 +508,12 @@ void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
draw_base_interface();
|
||||
EntryMode current_mode = list->mode;
|
||||
|
||||
const char* mode_string[MODE_AMOUNT] = {
|
||||
"ThemePlaza Theme mode",
|
||||
"ThemePlaza Splash mode",
|
||||
C2D_Text* mode_string[MODE_AMOUNT] = {
|
||||
&text[TEXT_THEMEPLAZA_THEME_MODE],
|
||||
&text[TEXT_THEMEPLAZA_SPLASH_MODE],
|
||||
};
|
||||
|
||||
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, mode_string[current_mode]);
|
||||
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
|
||||
|
||||
draw_instructions(instructions);
|
||||
|
||||
@@ -335,17 +521,18 @@ void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
Entry_s * current_entry = &list->entries[selected_entry];
|
||||
draw_entry_info(current_entry);
|
||||
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
set_screen(bottom);
|
||||
|
||||
pp2d_draw_text(7, 3, 0.6, 0.6, COLOR_WHITE, "Search...");
|
||||
draw_c2d_text(7, 3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_SEARCH]);
|
||||
|
||||
pp2d_draw_texture_blend(TEXTURE_LIST, 320-96, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_EXIT, 320-72, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-48, 0, COLOR_WHITE);
|
||||
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", mode_string[!list->mode][11]);
|
||||
draw_image(sprites_list_idx, 320-96, 0);
|
||||
draw_image(sprites_exit_idx, 320-72, 0);
|
||||
draw_image(sprites_preview_idx, 320-48, 0);
|
||||
|
||||
pp2d_draw_texture(TEXTURE_ARROW_SIDE, 3, 114);
|
||||
pp2d_draw_texture_flip(TEXTURE_ARROW_SIDE, 308, 114, HORIZONTAL);
|
||||
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
|
||||
|
||||
draw_image(sprites_arrow_left_idx, 3, 114);
|
||||
draw_image(sprites_arrow_right_idx, 308, 114);
|
||||
|
||||
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
|
||||
{
|
||||
@@ -353,8 +540,8 @@ void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
|
||||
current_entry = &list->entries[i];
|
||||
|
||||
wchar_t name[0x41] = {0};
|
||||
utf16_to_utf32((u32*)name, current_entry->name, 0x40);
|
||||
char name[0x41] = {0};
|
||||
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
|
||||
|
||||
int vertical_offset = 0;
|
||||
int horizontal_offset = i - list->scroll;
|
||||
@@ -366,36 +553,44 @@ void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
vertical_offset += 24;
|
||||
horizontal_offset += 16;
|
||||
|
||||
// theoretically impossible to have no icon when from the api
|
||||
/*
|
||||
if(!current_entry->placeholder_color)
|
||||
{
|
||||
ssize_t id = list->icons_ids[i];
|
||||
pp2d_draw_texture(id, horizontal_offset, vertical_offset);
|
||||
*/
|
||||
C2D_Image * image = list->icons[i];
|
||||
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
|
||||
/*
|
||||
}
|
||||
else
|
||||
pp2d_draw_rectangle(horizontal_offset, vertical_offset, list->entry_size, list->entry_size, current_entry->placeholder_color);
|
||||
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
|
||||
*/
|
||||
|
||||
if(i == selected_entry)
|
||||
{
|
||||
unsigned int border_width = 3;
|
||||
pp2d_draw_rectangle(horizontal_offset, vertical_offset, border_width, list->entry_size, COLOR_CURSOR);
|
||||
pp2d_draw_rectangle(horizontal_offset, vertical_offset, list->entry_size, border_width, COLOR_CURSOR);
|
||||
pp2d_draw_rectangle(horizontal_offset, vertical_offset+list->entry_size-border_width, list->entry_size, border_width, COLOR_CURSOR);
|
||||
pp2d_draw_rectangle(horizontal_offset+list->entry_size-border_width, vertical_offset, border_width, list->entry_size, COLOR_CURSOR);
|
||||
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
|
||||
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, border_width, colors[COLOR_CURSOR]);
|
||||
C2D_DrawRectSolid(horizontal_offset, vertical_offset+list->entry_size-border_width, 0.5f, list->entry_size, border_width, colors[COLOR_CURSOR]);
|
||||
C2D_DrawRectSolid(horizontal_offset+list->entry_size-border_width, vertical_offset, 0.5f, border_width, list->entry_size, colors[COLOR_CURSOR]);
|
||||
}
|
||||
}
|
||||
|
||||
char entries_count_str[0x20] = {0};
|
||||
sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count);
|
||||
float x = 316;
|
||||
x -= pp2d_get_text_width(entries_count_str, 0.6, 0.6);
|
||||
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, entries_count_str);
|
||||
float width = 0;
|
||||
get_text_dimensions(entries_count_str, 0.6, 0.6, &width, NULL);
|
||||
x -= width;
|
||||
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], entries_count_str);
|
||||
|
||||
char selected_entry_str[0x20] = {0};
|
||||
sprintf(selected_entry_str, "%" JSON_INTEGER_FORMAT, list->tp_current_page);
|
||||
x -= pp2d_get_text_width(selected_entry_str, 0.6, 0.6);
|
||||
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, selected_entry_str);
|
||||
get_text_dimensions(selected_entry_str, 0.6, 0.6, &width, NULL);
|
||||
x -= width;
|
||||
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], selected_entry_str);
|
||||
|
||||
pp2d_draw_text(176, 219, 0.6, 0.6, COLOR_WHITE, "Page:");
|
||||
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_PAGE]);
|
||||
}
|
||||
|
||||
void draw_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
@@ -403,40 +598,47 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
draw_base_interface();
|
||||
EntryMode current_mode = list->mode;
|
||||
|
||||
const char* mode_string[MODE_AMOUNT] = {
|
||||
"Theme mode",
|
||||
"Splash mode",
|
||||
C2D_Text* mode_string[MODE_AMOUNT] = {
|
||||
&text[TEXT_THEME_MODE],
|
||||
&text[TEXT_SPLASH_MODE],
|
||||
};
|
||||
|
||||
pp2d_draw_text_center(GFX_TOP, 4, 0.5, 0.5, COLOR_WHITE, mode_string[current_mode]);
|
||||
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
|
||||
|
||||
if(list->entries == NULL)
|
||||
{
|
||||
const char* mode_found_string[MODE_AMOUNT] = {
|
||||
"No themes found",
|
||||
"No splashes found",
|
||||
C2D_Text* mode_found_string[MODE_AMOUNT] = {
|
||||
&text[TEXT_NO_THEME_FOUND],
|
||||
&text[TEXT_NO_SPLASH_FOUND],
|
||||
};
|
||||
pp2d_draw_text_center(GFX_TOP, 80, 0.7, 0.7, COLOR_YELLOW, mode_found_string[current_mode]);
|
||||
pp2d_draw_text_center(GFX_TOP, 110, 0.7, 0.7, COLOR_YELLOW, "Press \uE005 to download from QR");
|
||||
const char* mode_switch_string[MODE_AMOUNT] = {
|
||||
"Or \uE004 to switch to splashes",
|
||||
"Or \uE004 to switch to themes",
|
||||
|
||||
draw_c2d_text_center(GFX_TOP, 80, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_found_string[current_mode]);
|
||||
draw_c2d_text_center(GFX_TOP, 110, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_DOWNLOAD_FROM_QR]);
|
||||
|
||||
C2D_Text* mode_switch_string[MODE_AMOUNT] = {
|
||||
&text[TEXT_SWITCH_TO_SPLASHES],
|
||||
&text[TEXT_SWITCH_TO_THEMES],
|
||||
};
|
||||
pp2d_draw_text_center(GFX_TOP, 140, 0.7, 0.7, COLOR_YELLOW, mode_switch_string[current_mode]);
|
||||
pp2d_draw_text_center(GFX_TOP, 170, 0.7, 0.7, COLOR_YELLOW, "Or to quit");
|
||||
pp2d_texture_select(TEXTURE_START_BUTTON, 162, 173);
|
||||
pp2d_texture_blend(COLOR_YELLOW);
|
||||
pp2d_texture_scale(1.25, 1.4);
|
||||
pp2d_texture_draw();
|
||||
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
draw_c2d_text_center(GFX_TOP, 140, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_switch_string[current_mode]);
|
||||
draw_c2d_text_center(GFX_TOP, 170, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_OR_START_TO_QUIT]);
|
||||
|
||||
pp2d_draw_texture_blend(TEXTURE_SORT, 320-144, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-120, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_BROWSE, 320-96, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_EXIT, 320-72, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-48, 0, COLOR_WHITE);
|
||||
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", mode_string[!list->mode][0]);
|
||||
C2D_ImageTint yellow_tint;
|
||||
C2D_PlainImageTint(&yellow_tint, colors[COLOR_YELLOW], 1.0f);
|
||||
C2D_SpriteSetPos(&sprite_start, 162, 173);
|
||||
C2D_SpriteSetScale(&sprite_start, 1.25f, 1.4f);
|
||||
C2D_DrawSpriteTinted(&sprite_start, &yellow_tint);
|
||||
C2D_SpriteSetScale(&sprite_start, 1.0f, 1.0f);
|
||||
|
||||
set_screen(bottom);
|
||||
|
||||
draw_image(sprites_sort_idx, 320-144, 0);
|
||||
draw_image(sprites_download_idx, 320-120, 0);
|
||||
draw_image(sprites_browse_idx, 320-96, 0);
|
||||
draw_image(sprites_exit_idx, 320-72, 0);
|
||||
draw_image(sprites_preview_idx, 320-48, 0);
|
||||
|
||||
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -447,30 +649,30 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
Entry_s * current_entry = &list->entries[selected_entry];
|
||||
draw_entry_info(current_entry);
|
||||
|
||||
pp2d_draw_on(GFX_BOTTOM, GFX_LEFT);
|
||||
set_screen(bottom);
|
||||
|
||||
switch(current_mode)
|
||||
if(current_mode == MODE_THEMES)
|
||||
{
|
||||
case MODE_THEMES:
|
||||
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? COLOR_WHITE : COLOR_RED, "Shuffle: %i/10", list->shuffle_count);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
char * shuffle_count_string = NULL;
|
||||
asprintf(&shuffle_count_string, "Shuffle: %i/10", list->shuffle_count);
|
||||
draw_text(7, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string);
|
||||
free(shuffle_count_string);
|
||||
}
|
||||
|
||||
pp2d_draw_texture_blend(TEXTURE_SORT, 320-144, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-120, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_BROWSE, 320-96, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_EXIT, 320-72, 0, COLOR_WHITE);
|
||||
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-48, 0, COLOR_WHITE);
|
||||
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", mode_string[!list->mode][0]);
|
||||
draw_image(sprites_sort_idx, 320-144, 0);
|
||||
draw_image(sprites_download_idx, 320-120, 0);
|
||||
draw_image(sprites_browse_idx, 320-96, 0);
|
||||
draw_image(sprites_exit_idx, 320-72, 0);
|
||||
draw_image(sprites_preview_idx, 320-48, 0);
|
||||
|
||||
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
|
||||
|
||||
// Show arrows if there are themes out of bounds
|
||||
//----------------------------------------------------------------
|
||||
if(list->scroll > 0)
|
||||
pp2d_draw_texture(TEXTURE_ARROW, 152, 4);
|
||||
draw_image(sprites_arrow_up_idx, 152, 4);
|
||||
if(list->scroll + list->entries_loaded < list->entries_count)
|
||||
pp2d_draw_texture_flip(TEXTURE_ARROW, 152, 220, VERTICAL);
|
||||
draw_image(sprites_arrow_down_idx, 152, 220);
|
||||
|
||||
for(int i = list->scroll; i < (list->entries_loaded + list->scroll); i++)
|
||||
{
|
||||
@@ -478,8 +680,8 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
|
||||
current_entry = &list->entries[i];
|
||||
|
||||
wchar_t name[0x41] = {0};
|
||||
utf16_to_utf32((u32*)name, current_entry->name, 0x40);
|
||||
char name[0x41] = {0};
|
||||
utf16_to_utf8((u8*)name, current_entry->name, 0x40);
|
||||
|
||||
int vertical_offset = i - list->scroll;
|
||||
int horizontal_offset = 0;
|
||||
@@ -487,47 +689,67 @@ void draw_interface(Entry_List_s* list, Instructions_s instructions)
|
||||
vertical_offset *= list->entry_size;
|
||||
vertical_offset += 24;
|
||||
|
||||
u32 font_color = COLOR_WHITE;
|
||||
u32 font_color = colors[COLOR_WHITE];
|
||||
|
||||
if(i == selected_entry)
|
||||
{
|
||||
font_color = COLOR_BLACK;
|
||||
pp2d_draw_rectangle(0, vertical_offset, 320, list->entry_size, COLOR_CURSOR);
|
||||
font_color = colors[COLOR_BLACK];
|
||||
C2D_DrawRectSolid(0, vertical_offset, 0.5f, 320, list->entry_size, colors[COLOR_CURSOR]);
|
||||
}
|
||||
|
||||
pp2d_draw_wtext(list->entry_size+6, vertical_offset + 16, 0.55, 0.55, font_color, name);
|
||||
draw_text(list->entry_size+6, vertical_offset + 16, 0.5f, 0.55, 0.55, font_color, name);
|
||||
|
||||
C2D_ImageTint tint;
|
||||
C2D_PlainImageTint(&tint, font_color, 1.0f);
|
||||
|
||||
if(current_entry->no_bgm_shuffle)
|
||||
pp2d_draw_texture_blend(TEXTURE_SHUFFLE_NO_BGM, 320-24-4, vertical_offset, font_color);
|
||||
{
|
||||
C2D_SpriteSetPos(&sprite_shuffle_no_bgm, 320-24-4, vertical_offset);
|
||||
C2D_DrawSpriteTinted(&sprite_shuffle_no_bgm, &tint);
|
||||
}
|
||||
else if(current_entry->in_shuffle)
|
||||
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-24-4, vertical_offset, font_color);
|
||||
{
|
||||
C2D_SpriteSetPos(&sprite_shuffle, 320-24-4, vertical_offset);
|
||||
C2D_DrawSpriteTinted(&sprite_shuffle, &tint);
|
||||
}
|
||||
|
||||
if(current_entry->installed)
|
||||
pp2d_draw_texture_blend(TEXTURE_INSTALLED, 320-24-4, vertical_offset + 22, font_color);
|
||||
{
|
||||
C2D_SpriteSetPos(&sprite_installed, 320-24-4, vertical_offset + 22);
|
||||
C2D_DrawSpriteTinted(&sprite_installed, &tint);
|
||||
}
|
||||
|
||||
if(!current_entry->placeholder_color)
|
||||
{
|
||||
ssize_t id = 0;
|
||||
C2D_Image * image = NULL;
|
||||
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
|
||||
id = list->icons_ids[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
|
||||
image = list->icons[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
|
||||
else
|
||||
id = list->icons_ids[i];
|
||||
pp2d_draw_texture(id, horizontal_offset, vertical_offset);
|
||||
image = list->icons[i];
|
||||
C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
|
||||
}
|
||||
else
|
||||
pp2d_draw_rectangle(horizontal_offset, vertical_offset, list->entry_size, list->entry_size, current_entry->placeholder_color);
|
||||
{
|
||||
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
|
||||
}
|
||||
}
|
||||
|
||||
char entries_count_str[0x20] = {0};
|
||||
sprintf(entries_count_str, "/%i", list->entries_count);
|
||||
float x = 316;
|
||||
x -= pp2d_get_text_width(entries_count_str, 0.6, 0.6);
|
||||
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, entries_count_str);
|
||||
float width = 0;
|
||||
get_text_dimensions(entries_count_str, 0.6, 0.6, &width, NULL);
|
||||
x -= width;
|
||||
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], entries_count_str);
|
||||
|
||||
char selected_entry_str[0x20] = {0};
|
||||
sprintf(selected_entry_str, "%i", selected_entry + 1);
|
||||
x -= pp2d_get_text_width(selected_entry_str, 0.6, 0.6);
|
||||
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, selected_entry_str);
|
||||
get_text_dimensions(selected_entry_str, 0.6, 0.6, &width, NULL);
|
||||
x -= width;
|
||||
draw_text(x, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], selected_entry_str);
|
||||
|
||||
pp2d_draw_text(176, 219, 0.6, 0.6, COLOR_WHITE, list->entries_count < 1000 ? "Selected:" : "Sel.:");
|
||||
if(list->entries_count < 10000)
|
||||
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED]);
|
||||
else
|
||||
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED_SHORT]);
|
||||
}
|
||||
|
||||
152
source/fs.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -32,6 +32,10 @@
|
||||
#include <archive.h>
|
||||
#include <archive_entry.h>
|
||||
|
||||
FS_Archive ArchiveSD;
|
||||
FS_Archive ArchiveHomeExt;
|
||||
FS_Archive ArchiveThemeExt;
|
||||
|
||||
Result open_archives(void)
|
||||
{
|
||||
romfsInit();
|
||||
@@ -172,6 +176,7 @@ u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf)
|
||||
archive_read_support_format_zip(a);
|
||||
|
||||
int r = archive_read_open_filename(a, path, 0x4000);
|
||||
free(path);
|
||||
if(r != ARCHIVE_OK)
|
||||
{
|
||||
DEBUG("Invalid zip being opened\n");
|
||||
@@ -191,6 +196,148 @@ Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char **buf)
|
||||
{
|
||||
Handle handle;
|
||||
Result res = 0;
|
||||
if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, file_name, FS_OPEN_READ, 0))) {
|
||||
DEBUG("%lu\n", res);
|
||||
return 0;
|
||||
}
|
||||
u64 size;
|
||||
FSFILE_GetSize(handle, &size);
|
||||
|
||||
char *temp_buf = NULL;
|
||||
|
||||
if(size != 0)
|
||||
{
|
||||
temp_buf = calloc(1, size);
|
||||
FSFILE_Read(handle, NULL, 0, temp_buf, size);
|
||||
}
|
||||
FSFILE_Close(handle);
|
||||
|
||||
if (temp_buf[0] != 0x11) {
|
||||
free(temp_buf);
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 output_size = temp_buf[1] | ((temp_buf[2] << 8) & 0xFF00) | ((temp_buf[3] << 16) & 0xFF0000);
|
||||
printf("%ld\n", output_size);
|
||||
|
||||
|
||||
*buf = calloc(1, output_size);
|
||||
|
||||
u32 pos = 4;
|
||||
u32 cur_written = 0;
|
||||
u8 counter = 0;
|
||||
u8 mask = 0;
|
||||
|
||||
while (cur_written < output_size)
|
||||
{
|
||||
if (counter == 0) // read mask
|
||||
{
|
||||
mask = temp_buf[pos++];
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((mask >> (8 - counter)) & 0x01) // compressed block
|
||||
{
|
||||
int len = 0;
|
||||
int disp = 0;
|
||||
switch (temp_buf[pos] >> 4)
|
||||
{
|
||||
case 0:
|
||||
len = temp_buf[pos++] << 4;
|
||||
len |= temp_buf[pos] >> 4;
|
||||
len += 0x11;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
len = (temp_buf[pos++] & 0x0F) << 12;
|
||||
len |= temp_buf[pos++] << 4;
|
||||
len |= temp_buf[pos] >> 4;
|
||||
len += 0x111;
|
||||
break;
|
||||
|
||||
default:
|
||||
len = (temp_buf[pos] >> 4) + 1;
|
||||
}
|
||||
|
||||
disp = (temp_buf[pos++] & 0x0F) << 8;
|
||||
disp |= temp_buf[pos++];
|
||||
|
||||
for (int i = 0; i < len; ++i)
|
||||
{
|
||||
*(*buf + cur_written + i) = *(*buf + cur_written - disp - 1 + i);
|
||||
}
|
||||
|
||||
cur_written += len;
|
||||
}
|
||||
else // byte literal
|
||||
{
|
||||
*(*buf + cur_written) = temp_buf[pos++];
|
||||
cur_written++;
|
||||
}
|
||||
|
||||
if (++counter > 8) counter = 0;
|
||||
|
||||
}
|
||||
|
||||
|
||||
free(temp_buf);
|
||||
|
||||
return cur_written;
|
||||
}
|
||||
|
||||
// This is an awful algorithm to "compress" LZ11 data.
|
||||
// We do this instead of actual LZ11 compression because of time -
|
||||
// LZ11 requires a lot of mem searching which is painfully slow on 3DS.
|
||||
// This process is nearly instant but means the resulting file is actually larger
|
||||
// than the input file. I don't think this is a problem as the only file we compress like this
|
||||
// is the theme data installed to extdata in some rare cases, which means only 1 file at most
|
||||
// is ever compressed like this. I don't think 400 KB is that big a sacrifice for probably
|
||||
// half a minute or so of time save - I may change my mind on this in the future, especially
|
||||
// if i figure out a dynamic programming algorithm which ends up being significantly
|
||||
// faster. Otherwise, I think this is probably a fine implementation.
|
||||
|
||||
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char *in_buf, u32 size)
|
||||
{
|
||||
char *output_buf = calloc(1, size * 2);
|
||||
u32 output_size = 0;
|
||||
u32 mask_pos = 0;
|
||||
u32 bytes_processed = 0;
|
||||
u8 counter = 0;
|
||||
|
||||
if (output_buf == NULL) return 0;
|
||||
|
||||
// Set header data for the LZ11 file - 0x11 is version (LZ11), next 3 bytes are size
|
||||
output_buf[0] = 0x11;
|
||||
output_buf[3] = (size & 0xFF0000) >> 16;
|
||||
output_buf[2] = (size & 0xFF00) >> 8;
|
||||
output_buf[1] = (size & 0xFF);
|
||||
|
||||
output_size += 4;
|
||||
|
||||
while (bytes_processed < size)
|
||||
{
|
||||
if (counter == 0)
|
||||
{
|
||||
mask_pos = output_size++;
|
||||
output_buf[mask_pos] = 0;
|
||||
}
|
||||
|
||||
output_buf[output_size++] = in_buf[bytes_processed++];
|
||||
|
||||
if (++counter == 8) counter = 0;
|
||||
}
|
||||
|
||||
buf_to_file(output_size, path, archive, output_buf);
|
||||
free(output_buf);
|
||||
|
||||
return output_size;
|
||||
}
|
||||
|
||||
void remake_file(FS_Path path, FS_Archive archive, u32 size)
|
||||
{
|
||||
Handle handle;
|
||||
@@ -200,4 +347,7 @@ void remake_file(FS_Path path, FS_Archive archive, u32 size)
|
||||
FSUSER_DeleteFile(archive, path);
|
||||
}
|
||||
FSUSER_CreateFile(archive, path, 0, size);
|
||||
char *buf = calloc(size, 1);
|
||||
buf_to_file(size, path, archive, buf);
|
||||
free(buf);
|
||||
}
|
||||
364
source/loading.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -25,12 +25,13 @@
|
||||
*/
|
||||
|
||||
#include "loading.h"
|
||||
#include "pp2d/pp2d/pp2d.h"
|
||||
#include "fs.h"
|
||||
#include "unicode.h"
|
||||
#include "music.h"
|
||||
#include "draw.h"
|
||||
|
||||
#include <png.h>
|
||||
|
||||
void delete_entry(Entry_s * entry, bool is_file)
|
||||
{
|
||||
if(is_file)
|
||||
@@ -55,54 +56,59 @@ u32 load_data(char * filename, Entry_s entry, char ** buf)
|
||||
}
|
||||
}
|
||||
|
||||
static void parse_smdh(Entry_s * entry, const u16 * fallback_name)
|
||||
// Function taken and adapted from https://github.com/BernardoGiordano/Checkpoint/blob/master/3ds/source/title.cpp
|
||||
C2D_Image * loadTextureIcon(Icon_s *icon)
|
||||
{
|
||||
char *info_buffer = NULL;
|
||||
u64 size = load_data("/info.smdh", *entry, &info_buffer);
|
||||
Icon_s * smdh = (Icon_s *)info_buffer;
|
||||
if(icon == NULL)
|
||||
return NULL;
|
||||
|
||||
if(!size)
|
||||
C2D_Image * image = calloc(1, sizeof(C2D_Image));
|
||||
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
|
||||
static const Tex3DS_SubTexture subt3x = { 48, 48, 0.0f, 48/64.0f, 48/64.0f, 0.0f };
|
||||
image->tex = tex;
|
||||
image->subtex = &subt3x;
|
||||
C3D_TexInit(image->tex, 64, 64, GPU_RGB565);
|
||||
|
||||
u16* dest = (u16*)image->tex->data + (64-48)*64;
|
||||
u16* src = icon->big_icon;
|
||||
for (int j = 0; j < 48; j += 8)
|
||||
{
|
||||
memcpy(dest, src, 48*8*sizeof(u16));
|
||||
src += 48*8;
|
||||
dest += 64*8;
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name)
|
||||
{
|
||||
|
||||
if(icon == NULL)
|
||||
{
|
||||
free(info_buffer);
|
||||
memcpy(entry->name, fallback_name, 0x80);
|
||||
utf8_to_utf16(entry->desc, (u8*)"No description", 0x100);
|
||||
utf8_to_utf16(entry->author, (u8*)"Unknown author", 0x80);
|
||||
entry->placeholder_color = RGBA8(rand() % 255, rand() % 255, rand() % 255, 255);
|
||||
entry->placeholder_color = C2D_Color32(rand() % 255, rand() % 255, rand() % 255, 255);
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(entry->name, smdh->name, 0x40*sizeof(u16));
|
||||
memcpy(entry->desc, smdh->desc, 0x80*sizeof(u16));
|
||||
memcpy(entry->author, smdh->author, 0x40*sizeof(u16));
|
||||
|
||||
memcpy(entry->name, icon->name, 0x40*sizeof(u16));
|
||||
memcpy(entry->desc, icon->desc, 0x80*sizeof(u16));
|
||||
memcpy(entry->author, icon->author, 0x40*sizeof(u16));
|
||||
}
|
||||
|
||||
static void load_smdh_icon(Entry_s entry, const ssize_t textureID)
|
||||
static C2D_Image * load_entry_icon(Entry_s entry)
|
||||
{
|
||||
pp2d_free_texture(textureID);
|
||||
|
||||
char *info_buffer = NULL;
|
||||
u64 size = load_data("/info.smdh", entry, &info_buffer);
|
||||
if(!size) return;
|
||||
if(!size) return NULL;
|
||||
|
||||
Icon_s * smdh = (Icon_s *)info_buffer;
|
||||
|
||||
const u32 width = 48, height = 48;
|
||||
u32 *image = malloc(width*height*sizeof(u32));
|
||||
|
||||
for(u32 x = 0; x < width; x++)
|
||||
{
|
||||
for(u32 y = 0; y < height; y++)
|
||||
{
|
||||
unsigned int dest_pixel = (x + y*width);
|
||||
unsigned int source_pixel = (((y >> 3) * (width >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3));
|
||||
|
||||
image[dest_pixel] = RGB565_TO_ABGR8(smdh->big_icon[source_pixel]);
|
||||
}
|
||||
}
|
||||
|
||||
C2D_Image* out = loadTextureIcon(smdh);
|
||||
free(info_buffer);
|
||||
pp2d_load_texture_memory(textureID, (u8*)image, (u32)width, (u32)height);
|
||||
free(image);
|
||||
return out;
|
||||
}
|
||||
|
||||
typedef int (*sort_comparator)(const void *, const void *);
|
||||
@@ -172,14 +178,31 @@ Result load_entries(const char * loading_path, Entry_List_s * list)
|
||||
if(!(dir_entry.attributes & FS_ATTRIBUTE_DIRECTORY) && strcmp(dir_entry.shortExt, "ZIP"))
|
||||
continue;
|
||||
|
||||
u16 path[0x106] = {0};
|
||||
struacat(path, loading_path);
|
||||
strucat(path, dir_entry.name);
|
||||
char * buf = NULL;
|
||||
|
||||
if (!strcmp(dir_entry.shortExt, "ZIP"))
|
||||
{
|
||||
zip_file_to_buf("info.smdh", path, &buf);
|
||||
}
|
||||
else
|
||||
{
|
||||
const ssize_t len = strulen(path, 0x106);
|
||||
struacat(path, "/info.smdh");
|
||||
file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, &buf);
|
||||
memset(&path[len], 0, (0x106 - len) * sizeof(u16));
|
||||
}
|
||||
|
||||
list->entries_count++;
|
||||
Entry_s * new_list = realloc(list->entries, list->entries_count * sizeof(Entry_s));
|
||||
if(new_list == NULL)
|
||||
{
|
||||
free(list->entries);
|
||||
list->entries = NULL;
|
||||
res = -1;
|
||||
DEBUG("break\n");
|
||||
// out of memory: still allow use of currently loaded entries.
|
||||
// Many things might die, depending on the heap layout after
|
||||
list->entries_count--;
|
||||
free(buf);
|
||||
break;
|
||||
}
|
||||
else
|
||||
@@ -187,12 +210,11 @@ Result load_entries(const char * loading_path, Entry_List_s * list)
|
||||
|
||||
Entry_s * current_entry = &(list->entries[list->entries_count-1]);
|
||||
memset(current_entry, 0, sizeof(Entry_s));
|
||||
parse_smdh((Icon_s *)buf, current_entry, dir_entry.name);
|
||||
free(buf);
|
||||
|
||||
struacat(current_entry->path, loading_path);
|
||||
strucat(current_entry->path, dir_entry.name);
|
||||
|
||||
memcpy(current_entry->path, path, 0x106 * sizeof(u16));
|
||||
current_entry->is_zip = !strcmp(dir_entry.shortExt, "ZIP");
|
||||
parse_smdh(current_entry, dir_entry.name);
|
||||
}
|
||||
|
||||
FSDIR_Close(dir_handle);
|
||||
@@ -223,12 +245,11 @@ void load_icons_first(Entry_List_s * list, bool silent)
|
||||
endi = starti + list->entries_loaded*ICONS_OFFSET_AMOUNT;
|
||||
}
|
||||
|
||||
list->icons_ids = calloc(endi-starti, sizeof(ssize_t));
|
||||
list->icons = calloc(endi-starti, sizeof(C2D_Image*));
|
||||
|
||||
ssize_t * icons_ids = list->icons_ids;
|
||||
ssize_t id = list->texture_id_offset;
|
||||
C2D_Image ** icons = list->icons;
|
||||
|
||||
for(int i = starti; i < endi; i++, id++)
|
||||
for(int i = starti; i < endi; i++)
|
||||
{
|
||||
if(!silent)
|
||||
draw_loading_bar(i - starti, endi-starti, INSTALL_LOADING_ICONS);
|
||||
@@ -240,22 +261,20 @@ void load_icons_first(Entry_List_s * list, bool silent)
|
||||
offset -= list->entries_count;
|
||||
|
||||
Entry_s current_entry = list->entries[offset];
|
||||
load_smdh_icon(current_entry, id);
|
||||
|
||||
icons_ids[i-starti] = id;
|
||||
icons[i-starti] = load_entry_icon(current_entry);
|
||||
}
|
||||
}
|
||||
|
||||
static void reverse(ssize_t a[], int sz) {
|
||||
static void reverse(C2D_Image * a[], int sz) {
|
||||
int i, j;
|
||||
for (i = 0, j = sz; i < j; i++, j--) {
|
||||
ssize_t tmp = a[i];
|
||||
C2D_Image * tmp = a[i];
|
||||
a[i] = a[j];
|
||||
a[j] = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
static void rotate(ssize_t array[], int size, int amt) {
|
||||
static void rotate(C2D_Image * array[], int size, int amt) {
|
||||
if (amt < 0)
|
||||
amt = size + amt;
|
||||
reverse(array, size-amt-1);
|
||||
@@ -314,15 +333,15 @@ void handle_scrolling(Entry_List_s * list)
|
||||
//----------------------------------------------------------------
|
||||
}
|
||||
|
||||
static void load_icons(Entry_List_s * current_list)
|
||||
static bool load_icons(Entry_List_s * current_list, Handle mutex)
|
||||
{
|
||||
if(current_list == NULL || current_list->entries == NULL)
|
||||
return;
|
||||
return false;
|
||||
|
||||
handle_scrolling(current_list);
|
||||
|
||||
if(current_list->entries_count <= current_list->entries_loaded*ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
|
||||
return; // return if the list is one that doesnt need swapping, or if nothing changed
|
||||
return false; // return if the list is one that doesnt need swapping, or if nothing changed
|
||||
|
||||
#define SIGN(x) (x > 0 ? 1 : ((x < 0) ? -1 : 0))
|
||||
|
||||
@@ -341,28 +360,26 @@ static void load_icons(Entry_List_s * current_list)
|
||||
|
||||
int ctr = 0;
|
||||
Entry_s ** entries = calloc(abs(delta), sizeof(Entry_s *));
|
||||
ssize_t * ids = calloc(abs(delta), sizeof(ssize_t));
|
||||
int * indexes = calloc(abs(delta), sizeof(int));
|
||||
bool released = false;
|
||||
|
||||
#define FIRST(arr) arr[0]
|
||||
#define LAST(arr) arr[current_list->entries_loaded*ICONS_OFFSET_AMOUNT - 1]
|
||||
|
||||
ssize_t * icons_ids = current_list->icons_ids;
|
||||
C2D_Image ** icons = current_list->icons;
|
||||
|
||||
for(int i = starti; i != endi; i++, ctr++)
|
||||
{
|
||||
ssize_t id = 0;
|
||||
int index = 0;
|
||||
int offset = i;
|
||||
|
||||
rotate(icons_ids, ICONS_OFFSET_AMOUNT*current_list->entries_loaded, -1*SIGN(delta));
|
||||
rotate(icons, ICONS_OFFSET_AMOUNT*current_list->entries_loaded, -1*SIGN(delta));
|
||||
|
||||
if(delta > 0)
|
||||
{
|
||||
id = LAST(icons_ids);
|
||||
index = current_list->entries_loaded*ICONS_OFFSET_AMOUNT - delta + i - starti;
|
||||
offset += current_list->entries_loaded*ICONS_UNDER - delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
id = FIRST(icons_ids);
|
||||
index = 0 - delta - 1 + i - starti;
|
||||
offset -= current_list->entries_loaded*ICONS_VISIBLE;
|
||||
i -= 2; //i-- twice to counter the i++, needed only for this case
|
||||
}
|
||||
@@ -373,43 +390,176 @@ static void load_icons(Entry_List_s * current_list)
|
||||
offset -= current_list->entries_count;
|
||||
|
||||
entries[ctr] = ¤t_list->entries[offset];
|
||||
ids[ctr] = id;
|
||||
indexes[ctr] = index;
|
||||
}
|
||||
|
||||
#undef FIRST
|
||||
#undef LAST
|
||||
#undef SIGN
|
||||
|
||||
svcSleepThread(1e6);
|
||||
for(int i = 0; i < abs(delta); i++)
|
||||
if(abs(delta) < 4)
|
||||
{
|
||||
Entry_s current_entry = *entries[i];
|
||||
ssize_t id = ids[i];
|
||||
load_smdh_icon(current_entry, id);
|
||||
svcReleaseMutex(mutex);
|
||||
released = true;
|
||||
}
|
||||
|
||||
svcSleepThread(1e7);
|
||||
starti = 0;
|
||||
endi = abs(delta);
|
||||
for(int i = starti; i < endi; i++)
|
||||
{
|
||||
Entry_s * current_entry = entries[i];
|
||||
int index = indexes[i];
|
||||
|
||||
C2D_Image * image = icons[index];
|
||||
if (icons[index] != NULL)
|
||||
{
|
||||
C3D_TexDelete(image->tex);
|
||||
free(image->tex);
|
||||
free(image);
|
||||
}
|
||||
|
||||
icons[index] = load_entry_icon(*current_entry);
|
||||
|
||||
if(!released && i > endi/2)
|
||||
{
|
||||
svcReleaseMutex(mutex);
|
||||
released = true;
|
||||
}
|
||||
}
|
||||
|
||||
free(entries);
|
||||
free(ids);
|
||||
free(indexes);
|
||||
|
||||
current_list->previous_scroll = current_list->scroll;
|
||||
|
||||
return released;
|
||||
}
|
||||
|
||||
void load_icons_thread(void * void_arg)
|
||||
{
|
||||
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
|
||||
Handle update_request = *(Handle *)arg->thread_arg[1];
|
||||
Handle mutex = *(Handle *)arg->thread_arg[1];
|
||||
do
|
||||
{
|
||||
svcWaitSynchronization(update_request, U64_MAX);
|
||||
svcClearEvent(update_request);
|
||||
svcWaitSynchronization(mutex, U64_MAX);
|
||||
volatile Entry_List_s * current_list = *(volatile Entry_List_s **)arg->thread_arg[0];
|
||||
load_icons((Entry_List_s *)current_list);
|
||||
bool released = load_icons((Entry_List_s *)current_list, mutex);
|
||||
if(!released)
|
||||
svcReleaseMutex(mutex);
|
||||
}
|
||||
while(arg->run_thread);
|
||||
}
|
||||
|
||||
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset)
|
||||
{
|
||||
if(size < 8 || png_sig_cmp(buf, 0, 8))
|
||||
{
|
||||
throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
|
||||
return false;
|
||||
}
|
||||
|
||||
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
|
||||
png_infop info = png_create_info_struct(png);
|
||||
|
||||
if(setjmp(png_jmpbuf(png)))
|
||||
{
|
||||
png_destroy_read_struct(&png, &info, NULL);
|
||||
return false;
|
||||
}
|
||||
|
||||
FILE * fp = fmemopen(buf, size, "rb");
|
||||
|
||||
png_init_io(png, fp);
|
||||
png_read_info(png, info);
|
||||
|
||||
int width = png_get_image_width(png, info);
|
||||
int height = png_get_image_height(png, info);
|
||||
|
||||
png_byte color_type = png_get_color_type(png, info);
|
||||
png_byte bit_depth = png_get_bit_depth(png, info);
|
||||
|
||||
// Read any color_type into 8bit depth, ABGR format.
|
||||
// See http://www.libpng.org/pub/png/libpng-manual.txt
|
||||
|
||||
if(bit_depth == 16)
|
||||
png_set_strip_16(png);
|
||||
|
||||
if(color_type == PNG_COLOR_TYPE_PALETTE)
|
||||
png_set_palette_to_rgb(png);
|
||||
|
||||
// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
|
||||
if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
|
||||
png_set_expand_gray_1_2_4_to_8(png);
|
||||
|
||||
if(png_get_valid(png, info, PNG_INFO_tRNS))
|
||||
png_set_tRNS_to_alpha(png);
|
||||
|
||||
// These color_type don't have an alpha channel then fill it with 0xff.
|
||||
if(color_type == PNG_COLOR_TYPE_RGB ||
|
||||
color_type == PNG_COLOR_TYPE_GRAY ||
|
||||
color_type == PNG_COLOR_TYPE_PALETTE)
|
||||
png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
|
||||
|
||||
if(color_type == PNG_COLOR_TYPE_GRAY ||
|
||||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
||||
png_set_gray_to_rgb(png);
|
||||
|
||||
//output ABGR
|
||||
png_set_bgr(png);
|
||||
png_set_swap_alpha(png);
|
||||
|
||||
png_read_update_info(png, info);
|
||||
|
||||
png_bytep * row_pointers = malloc(sizeof(png_bytep) * height);
|
||||
for(int y = 0; y < height; y++) {
|
||||
row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
|
||||
}
|
||||
|
||||
png_read_image(png, row_pointers);
|
||||
|
||||
fclose(fp);
|
||||
png_destroy_read_struct(&png, &info, NULL);
|
||||
|
||||
|
||||
free_preview(*preview_image);
|
||||
|
||||
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
|
||||
preview_image->tex = tex;
|
||||
|
||||
Tex3DS_SubTexture * subt3x = malloc(sizeof(Tex3DS_SubTexture));
|
||||
subt3x->width = width;
|
||||
subt3x->height = height;
|
||||
subt3x->left = 0.0f;
|
||||
subt3x->top = 1.0f;
|
||||
subt3x->right = width/512.0f;
|
||||
subt3x->bottom = 1.0-(height/512.0f);
|
||||
preview_image->subtex = subt3x;
|
||||
|
||||
C3D_TexInit(preview_image->tex, 512, 512, GPU_RGBA8);
|
||||
|
||||
memset(preview_image->tex->data, 0, preview_image->tex->size);
|
||||
|
||||
for(int j = 0; j < height; j++) {
|
||||
png_bytep row = row_pointers[j];
|
||||
for(int i = 0; i < width; i++) {
|
||||
png_bytep px = &(row[i * 4]);
|
||||
u32 dst = ((((j >> 3) * (512 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
|
||||
|
||||
memcpy(preview_image->tex->data + dst, px, sizeof(u32));
|
||||
}
|
||||
|
||||
free(row_pointers[j]);
|
||||
}
|
||||
|
||||
free(row_pointers);
|
||||
|
||||
*preview_offset = (width-400)/2;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static u16 previous_path_preview[0x106] = {0};
|
||||
bool load_preview(Entry_List_s list, int * preview_offset)
|
||||
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset)
|
||||
{
|
||||
if(list.entries == NULL) return false;
|
||||
|
||||
@@ -427,49 +577,33 @@ bool load_preview(Entry_List_s list, int * preview_offset)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ret = false;
|
||||
u8 * image = NULL;
|
||||
unsigned int width = 0, height = 0;
|
||||
|
||||
if((lodepng_decode32(&image, &width, &height, (u8*)preview_buffer, size)) == 0) // no error
|
||||
{
|
||||
for(u32 i = 0; i < width; i++)
|
||||
{
|
||||
for(u32 j = 0; j < height; j++)
|
||||
{
|
||||
u32* pixel = (u32*)(image + (i + j*width) * 4);
|
||||
*pixel = __builtin_bswap32(*pixel); //swap from RGBA to ABGR, needed for pp2d
|
||||
}
|
||||
}
|
||||
|
||||
// mark the new preview as loaded for optimisation
|
||||
memcpy(&previous_path_preview, &entry.path, 0x106*sizeof(u16));
|
||||
// free the previously loaded preview. wont do anything if there wasnt one
|
||||
pp2d_free_texture(TEXTURE_PREVIEW);
|
||||
|
||||
pp2d_load_texture_memory(TEXTURE_PREVIEW, image, (u32)width, (u32)height);
|
||||
|
||||
*preview_offset = (width-400)/2;
|
||||
ret = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw_error("Corrupted/invalid preview.png", ERROR_LEVEL_WARNING);
|
||||
}
|
||||
|
||||
free(image);
|
||||
bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset);
|
||||
free(preview_buffer);
|
||||
|
||||
if(ret)
|
||||
{
|
||||
// mark the new preview as loaded for optimisation
|
||||
memcpy(&previous_path_preview, &entry.path, 0x106*sizeof(u16));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void free_preview(C2D_Image preview)
|
||||
{
|
||||
if(preview.tex)
|
||||
C3D_TexDelete(preview.tex);
|
||||
free(preview.tex);
|
||||
free((Tex3DS_SubTexture*)preview.subtex);
|
||||
}
|
||||
|
||||
// Initialize the audio struct
|
||||
Result load_audio(Entry_s entry, audio_s *audio)
|
||||
{
|
||||
audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf);
|
||||
if (audio->filesize == 0) {
|
||||
free(audio);
|
||||
DEBUG("File not found!\n");
|
||||
DEBUG("<load_audio> File not found!\n");
|
||||
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
|
||||
}
|
||||
|
||||
@@ -480,13 +614,13 @@ Result load_audio(Entry_s entry, audio_s *audio)
|
||||
ndspChnSetMix(0, audio->mix); // See mix comment above
|
||||
|
||||
FILE *file = fmemopen(audio->filebuf, audio->filesize, "rb");
|
||||
DEBUG("Filesize: %lld\n", audio->filesize);
|
||||
DEBUG("<load_audio> Filesize: %ld\n", audio->filesize);
|
||||
if(file != NULL)
|
||||
{
|
||||
int e = ov_open(file, &audio->vf, NULL, 0);
|
||||
if (e < 0)
|
||||
{
|
||||
DEBUG("Vorbis: %d\n", e);
|
||||
DEBUG("<load_audio> Vorbis: %d\n", e);
|
||||
free(audio->filebuf);
|
||||
free(audio);
|
||||
fclose(file);
|
||||
@@ -496,10 +630,10 @@ Result load_audio(Entry_s entry, audio_s *audio)
|
||||
vorbis_info *vi = ov_info(&audio->vf, -1);
|
||||
ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file
|
||||
if (vi->channels == 2) {
|
||||
DEBUG("Using stereo\n");
|
||||
DEBUG("<load_audio> Using stereo\n");
|
||||
ndspChnSetFormat(0, NDSP_FORMAT_STEREO_PCM16); // 2 channels == Stereo
|
||||
} else {
|
||||
DEBUG("Invalid number of channels\n");
|
||||
DEBUG("<load_audio> Invalid number of channels\n");
|
||||
free(audio->filebuf);
|
||||
free(audio);
|
||||
fclose(file);
|
||||
@@ -510,12 +644,12 @@ Result load_audio(Entry_s entry, audio_s *audio)
|
||||
audio->wave_buf[0].status = audio->wave_buf[1].status = NDSP_WBUF_DONE; // Used in play to stop from writing to current buffer
|
||||
audio->wave_buf[0].data_vaddr = linearAlloc(BUF_TO_READ); // Most vorbis packets should only be 4 KB at most (?) Possibly dangerous assumption
|
||||
audio->wave_buf[1].data_vaddr = linearAlloc(BUF_TO_READ);
|
||||
DEBUG("Success!\n");
|
||||
DEBUG("<load_audio> Success!\n");
|
||||
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
|
||||
} else {
|
||||
free(audio->filebuf);
|
||||
free(audio);
|
||||
DEBUG("fmemopen failed!\n");
|
||||
DEBUG("<load_audio> fmemopen failed!\n");
|
||||
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
|
||||
}
|
||||
}
|
||||
120
source/main.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -33,17 +33,18 @@
|
||||
#include "music.h"
|
||||
#include "remote.h"
|
||||
#include "instructions.h"
|
||||
#include "pp2d/pp2d/pp2d.h"
|
||||
#include <time.h>
|
||||
|
||||
bool quit = false;
|
||||
bool dspfirm = false;
|
||||
audio_s * audio = NULL;
|
||||
static bool homebrew = false;
|
||||
static bool installed_themes = false;
|
||||
|
||||
static Thread iconLoadingThread = {0};
|
||||
static Thread_Arg_s iconLoadingThread_arg = {0};
|
||||
static Handle update_icons_handle;
|
||||
static Handle update_icons_mutex;
|
||||
static bool released = false;
|
||||
|
||||
static Thread installCheckThreads[MODE_AMOUNT] = {0};
|
||||
static Thread_Arg_s installCheckThreads_arg[MODE_AMOUNT] = {0};
|
||||
@@ -77,9 +78,10 @@ static void init_services(void)
|
||||
cfguInit();
|
||||
ptmuInit();
|
||||
acInit();
|
||||
ndspInit();
|
||||
dspfirm = !ndspInit();
|
||||
APT_GetAppCpuTimeLimit(&old_time_limit);
|
||||
APT_SetAppCpuTimeLimit(30);
|
||||
// aptSetHomeAllowed(false);
|
||||
httpcInit(0);
|
||||
archive_result = open_archives();
|
||||
if(envIsHomebrew())
|
||||
@@ -115,20 +117,37 @@ static void exit_thread(void)
|
||||
{
|
||||
DEBUG("exiting thread\n");
|
||||
iconLoadingThread_arg.run_thread = false;
|
||||
svcSignalEvent(update_icons_handle);
|
||||
svcReleaseMutex(update_icons_mutex);
|
||||
svcWaitSynchronization(update_icons_mutex, U64_MAX);
|
||||
threadJoin(iconLoadingThread, U64_MAX);
|
||||
threadFree(iconLoadingThread);
|
||||
}
|
||||
}
|
||||
|
||||
static void free_icons(Entry_List_s * list)
|
||||
{
|
||||
int amount = list->entries_count;
|
||||
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
|
||||
amount = list->entries_loaded*ICONS_OFFSET_AMOUNT;
|
||||
|
||||
for(int i = 0; i < amount; i++)
|
||||
{
|
||||
if (list->icons[i] == NULL) continue;
|
||||
C3D_TexDelete(list->icons[i]->tex);
|
||||
free(list->icons[i]->tex);
|
||||
free(list->icons[i]);
|
||||
}
|
||||
free(list->icons);
|
||||
}
|
||||
|
||||
void free_lists(void)
|
||||
{
|
||||
stop_install_check();
|
||||
for(int i = 0; i < MODE_AMOUNT; i++)
|
||||
{
|
||||
Entry_List_s * current_list = &lists[i];
|
||||
free_icons(current_list);
|
||||
free(current_list->entries);
|
||||
free(current_list->icons_ids);
|
||||
memset(current_list, 0, sizeof(Entry_List_s));
|
||||
}
|
||||
exit_thread();
|
||||
@@ -142,7 +161,7 @@ void exit_function(bool power_pressed)
|
||||
svcWaitSynchronization(audio->finished, U64_MAX);
|
||||
}
|
||||
free_lists();
|
||||
svcCloseHandle(update_icons_handle);
|
||||
svcCloseHandle(update_icons_mutex);
|
||||
exit_screens();
|
||||
exit_services();
|
||||
|
||||
@@ -170,8 +189,6 @@ static void start_thread(void)
|
||||
|
||||
static void load_lists(Entry_List_s * lists)
|
||||
{
|
||||
ssize_t texture_id_offset = TEXTURE_ICON;
|
||||
|
||||
free_lists();
|
||||
for(int i = 0; i < MODE_AMOUNT; i++)
|
||||
{
|
||||
@@ -182,7 +199,6 @@ static void load_lists(Entry_List_s * lists)
|
||||
loading_screen = INSTALL_LOADING_SPLASHES;
|
||||
|
||||
draw_install(loading_screen);
|
||||
draw_install(loading_screen);
|
||||
|
||||
Entry_List_s * current_list = &lists[i];
|
||||
current_list->mode = i;
|
||||
@@ -200,11 +216,8 @@ static void load_lists(Entry_List_s * lists)
|
||||
|
||||
DEBUG("total: %i\n", current_list->entries_count);
|
||||
|
||||
current_list->texture_id_offset = texture_id_offset;
|
||||
load_icons_first(current_list, false);
|
||||
|
||||
texture_id_offset += current_list->entries_loaded*ICONS_OFFSET_AMOUNT;
|
||||
|
||||
void (*install_check_function)(void*) = NULL;
|
||||
if(i == MODE_THEMES)
|
||||
install_check_function = themes_check_installed;
|
||||
@@ -227,6 +240,7 @@ static void load_lists(Entry_List_s * lists)
|
||||
|
||||
static SwkbdCallbackResult jump_menu_callback(void* entries_count, const char** ppMessage, const char* text, size_t textlen)
|
||||
{
|
||||
(void)textlen;
|
||||
int typed_value = atoi(text);
|
||||
if(typed_value > *(int*)entries_count)
|
||||
{
|
||||
@@ -311,18 +325,25 @@ static void toggle_shuffle(Entry_List_s * list)
|
||||
}
|
||||
}
|
||||
|
||||
static inline void wait_scroll(void)
|
||||
{
|
||||
released = true;
|
||||
svcReleaseMutex(update_icons_mutex);
|
||||
svcSleepThread(FASTSCROLL_WAIT);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
srand(time(NULL));
|
||||
init_services();
|
||||
init_screens();
|
||||
|
||||
svcCreateEvent(&update_icons_handle, RESET_ONESHOT);
|
||||
svcCreateMutex(&update_icons_mutex, true);
|
||||
|
||||
static Entry_List_s * current_list = NULL;
|
||||
void * iconLoadingThread_args_void[] = {
|
||||
¤t_list,
|
||||
&update_icons_handle,
|
||||
&update_icons_mutex,
|
||||
};
|
||||
iconLoadingThread_arg.thread_arg = iconLoadingThread_args_void;
|
||||
iconLoadingThread_arg.run_thread = false;
|
||||
@@ -339,14 +360,15 @@ int main(void)
|
||||
bool preview_mode = false;
|
||||
int preview_offset = 0;
|
||||
|
||||
bool qr_mode = false;
|
||||
bool install_mode = false;
|
||||
bool extra_mode = false;
|
||||
C2D_Image preview = {0};
|
||||
|
||||
while(true)
|
||||
while(aptMainLoop())
|
||||
{
|
||||
if(quit)
|
||||
{
|
||||
free_preview(preview);
|
||||
exit_function(false);
|
||||
return 0;
|
||||
}
|
||||
@@ -385,10 +407,9 @@ int main(void)
|
||||
instructions = extra_instructions[index];
|
||||
}
|
||||
|
||||
if(qr_mode) take_picture();
|
||||
else if(preview_mode)
|
||||
if(preview_mode)
|
||||
{
|
||||
draw_preview(TEXTURE_PREVIEW, preview_offset);
|
||||
draw_preview(preview, preview_offset);
|
||||
}
|
||||
else {
|
||||
if(!iconLoadingThread_arg.run_thread)
|
||||
@@ -398,30 +419,39 @@ int main(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
svcSignalEvent(update_icons_handle);
|
||||
svcSleepThread(5e6);
|
||||
if(!released)
|
||||
{
|
||||
svcReleaseMutex(update_icons_mutex);
|
||||
released = true;
|
||||
}
|
||||
svcWaitSynchronization(update_icons_mutex, U64_MAX);
|
||||
}
|
||||
|
||||
draw_interface(current_list, instructions);
|
||||
|
||||
svcSleepThread(1e7);
|
||||
released = false;
|
||||
}
|
||||
|
||||
pp2d_end_draw();
|
||||
end_frame();
|
||||
|
||||
if(kDown & KEY_START) quit = true;
|
||||
|
||||
if(!install_mode && !extra_mode)
|
||||
{
|
||||
if(!preview_mode && !qr_mode && kDown & KEY_L) //toggle between splashes and themes
|
||||
if(!preview_mode && kDown & KEY_L) //toggle between splashes and themes
|
||||
{
|
||||
switch_mode:
|
||||
current_mode++;
|
||||
current_mode %= MODE_AMOUNT;
|
||||
continue;
|
||||
}
|
||||
else if(!qr_mode && !preview_mode && kDown & KEY_R) //toggle QR mode
|
||||
else if(!preview_mode && kDown & KEY_R) //toggle QR mode
|
||||
{
|
||||
enable_qr:
|
||||
draw_base_interface();
|
||||
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], "Loading QR Scanner...");
|
||||
end_frame();
|
||||
if(R_SUCCEEDED(camInit()))
|
||||
{
|
||||
camExit();
|
||||
@@ -449,13 +479,18 @@ int main(void)
|
||||
|
||||
continue;
|
||||
}
|
||||
else if(!qr_mode && kDown & KEY_Y) //toggle preview mode
|
||||
else if(kDown & KEY_Y && current_list->entries != NULL) //toggle preview mode
|
||||
{
|
||||
toggle_preview:
|
||||
if(!preview_mode)
|
||||
{
|
||||
preview_mode = load_preview(*current_list, &preview_offset);
|
||||
if(current_mode == MODE_THEMES)
|
||||
preview_mode = load_preview(*current_list, &preview, &preview_offset);
|
||||
if(preview_mode)
|
||||
{
|
||||
end_frame();
|
||||
draw_preview(preview, preview_offset);
|
||||
end_frame();
|
||||
if(current_mode == MODE_THEMES && dspfirm)
|
||||
{
|
||||
audio = calloc(1, sizeof(audio_s));
|
||||
Result r = load_audio(current_list->entries[current_list->selected_entry], audio);
|
||||
@@ -463,6 +498,7 @@ int main(void)
|
||||
else audio = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
preview_mode = false;
|
||||
@@ -488,7 +524,7 @@ int main(void)
|
||||
}
|
||||
}
|
||||
|
||||
if(qr_mode || preview_mode || current_list->entries == NULL)
|
||||
if(preview_mode || current_list->entries == NULL)
|
||||
goto touch;
|
||||
|
||||
int selected_entry = current_list->selected_entry;
|
||||
@@ -612,6 +648,13 @@ int main(void)
|
||||
{
|
||||
load_icons_first(current_list, false);
|
||||
}
|
||||
else if((kDown | kHeld) & KEY_DRIGHT)
|
||||
{
|
||||
draw_install(INSTALL_DUMPING_THEME);
|
||||
Result res = dump_theme();
|
||||
if (R_FAILED(res)) DEBUG("Dump theme result: %lx\n", res);
|
||||
else load_lists(lists);
|
||||
}
|
||||
}
|
||||
else if(key_l)
|
||||
{
|
||||
@@ -650,6 +693,14 @@ int main(void)
|
||||
case MODE_SPLASHES:
|
||||
draw_install(INSTALL_SPLASH);
|
||||
splash_install(*current_entry);
|
||||
for(int i = 0; i < current_list->entries_count; i++)
|
||||
{
|
||||
Entry_s * splash = ¤t_list->entries[i];
|
||||
if(splash == current_entry)
|
||||
splash->installed = true;
|
||||
else
|
||||
splash->installed = false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -710,22 +761,22 @@ int main(void)
|
||||
else if(kHeld & KEY_CPAD_UP)
|
||||
{
|
||||
change_selected(current_list, -1);
|
||||
svcSleepThread(FASTSCROLL_WAIT);
|
||||
wait_scroll();
|
||||
}
|
||||
else if(kHeld & KEY_CPAD_DOWN)
|
||||
{
|
||||
change_selected(current_list, 1);
|
||||
svcSleepThread(FASTSCROLL_WAIT);
|
||||
wait_scroll();
|
||||
}
|
||||
else if(kHeld & KEY_CPAD_LEFT)
|
||||
{
|
||||
change_selected(current_list, -current_list->entries_per_screen_v);
|
||||
svcSleepThread(FASTSCROLL_WAIT);
|
||||
wait_scroll();
|
||||
}
|
||||
else if(kHeld & KEY_CPAD_RIGHT)
|
||||
{
|
||||
change_selected(current_list, current_list->entries_per_screen_v);
|
||||
svcSleepThread(FASTSCROLL_WAIT);
|
||||
wait_scroll();
|
||||
}
|
||||
|
||||
// Movement using the touchscreen
|
||||
@@ -820,6 +871,9 @@ int main(void)
|
||||
}
|
||||
}
|
||||
|
||||
free_preview(preview);
|
||||
// aptSetHomeAllowed(true);
|
||||
exit_function(true);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -30,14 +30,14 @@
|
||||
// Play a given audio struct
|
||||
Result update_audio(audio_s *audio)
|
||||
{
|
||||
long size = BUF_TO_READ - audio->data_read;
|
||||
DEBUG("Audio Size: %ld\n", size);
|
||||
u32 size = audio->wave_buf[audio->buf_pos].nsamples * 4 - audio->data_read;
|
||||
DEBUG("<update_audio> Audio Size: %ld\n", size);
|
||||
if (audio->wave_buf[audio->buf_pos].status == NDSP_WBUF_DONE) // only run if the current selected buffer has already finished playing
|
||||
{
|
||||
DEBUG("Attempting ov_read\n");
|
||||
DEBUG("<update_audio> Attempting ov_read\n");
|
||||
int bitstream;
|
||||
size_t read = ov_read(&audio->vf, (char*)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer
|
||||
DEBUG("ov_read successful\n");
|
||||
u32 read = ov_read(&audio->vf, (char*)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer
|
||||
DEBUG("<update_audio> ov_read successful\n");
|
||||
|
||||
if (read <= 0) // EoF or error
|
||||
{
|
||||
@@ -47,7 +47,7 @@ Result update_audio(audio_s *audio)
|
||||
ov_open(fmemopen(audio->filebuf, audio->filesize, "rb"), &audio->vf, NULL, 0); // Reopen file. Don't need to reinit channel stuff since it's all the same as before
|
||||
} else // Error :(
|
||||
{
|
||||
DEBUG("Vorbis play error: %d\n", read);
|
||||
DEBUG("<update_audio> Vorbis play error: %ld\n", read);
|
||||
ndspChnReset(0);
|
||||
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
|
||||
}
|
||||
@@ -71,8 +71,8 @@ void thread_audio(void* data) {
|
||||
}
|
||||
free(audio->filebuf);
|
||||
ov_clear(&audio->vf);
|
||||
linearFree(audio->wave_buf[0].data_vaddr);
|
||||
linearFree(audio->wave_buf[1].data_vaddr);
|
||||
linearFree((void*)audio->wave_buf[0].data_vaddr);
|
||||
linearFree((void*)audio->wave_buf[1].data_vaddr);
|
||||
while (audio->wave_buf[0].status != NDSP_WBUF_DONE || audio->wave_buf[1].status != NDSP_WBUF_DONE) svcSleepThread(1e7);
|
||||
svcSignalEvent(audio->finished);
|
||||
svcSleepThread(1e8);
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
# [pp2d](https://discord.gg/zqXWgsH)
|
||||
|
||||
Plug & Play 2D (unofficial) wrapper for Citro3D.
|
||||
|
||||
## License
|
||||
|
||||
pp2d is licensed under the MIT License.
|
||||
|
||||
## Changes
|
||||
|
||||
* depth parameter (Ryuzaki-MrL)
|
||||
* standalone pp2d_free_texture (LiquidFenrir)
|
||||
* 3d support (Robz8)
|
||||
* load png from memory (ErmanSayin)
|
||||
@@ -1,789 +0,0 @@
|
||||
/* MIT License
|
||||
*
|
||||
* Copyright (c) 2017 Bernardo Giordano
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* https://discord.gg/zqXWgsH
|
||||
*/
|
||||
|
||||
/**
|
||||
* Plug & Play 2D
|
||||
* @file pp2d.c
|
||||
* @author Bernardo Giordano
|
||||
* @date 26 October 2017
|
||||
* @brief pp2d implementation
|
||||
*/
|
||||
|
||||
#include "pp2d.h"
|
||||
|
||||
static DVLB_s* vshader_dvlb;
|
||||
static shaderProgram_s program;
|
||||
static int uLoc_projection;
|
||||
static C3D_Mtx projectionTopLeft;
|
||||
static C3D_Mtx projectionTopRight;
|
||||
static C3D_Mtx projectionBot;
|
||||
static C3D_Tex* glyphSheets;
|
||||
static textVertex_s* textVtxArray;
|
||||
static int textVtxArrayPos;
|
||||
static C3D_RenderTarget* topLeft;
|
||||
static C3D_RenderTarget* topRight;
|
||||
static C3D_RenderTarget* bot;
|
||||
|
||||
static struct {
|
||||
GPU_TEXTURE_FILTER_PARAM magFilter;
|
||||
GPU_TEXTURE_FILTER_PARAM minFilter;
|
||||
} textureFilters;
|
||||
|
||||
static struct {
|
||||
size_t id;
|
||||
int x;
|
||||
int y;
|
||||
int xbegin;
|
||||
int ybegin;
|
||||
int width;
|
||||
int height;
|
||||
u32 color;
|
||||
flipType fliptype;
|
||||
float scaleX;
|
||||
float scaleY;
|
||||
float angle;
|
||||
float depth;
|
||||
bool initialized;
|
||||
} textureData;
|
||||
|
||||
static struct {
|
||||
C3D_Tex tex;
|
||||
u32 width;
|
||||
u32 height;
|
||||
bool allocated;
|
||||
} textures[MAX_TEXTURES];
|
||||
|
||||
static void pp2d_add_text_vertex(float vx, float vy, float vz, float tx, float ty);
|
||||
static bool pp2d_fast_draw_vbo(int x, int y, int height, int width, float left, float right, float top, float bottom, float depth);
|
||||
static u32 pp2d_get_next_pow2(u32 n);
|
||||
static void pp2d_get_text_size_internal(float* width, float* height, float scaleX, float scaleY, int wrapX, const char* text);
|
||||
static void pp2d_set_text_color(u32 color);
|
||||
|
||||
static void pp2d_add_text_vertex(float vx, float vy, float vz, float tx, float ty)
|
||||
{
|
||||
textVertex_s* vtx = &textVtxArray[textVtxArrayPos++];
|
||||
vtx->position[0] = vx;
|
||||
vtx->position[1] = vy;
|
||||
vtx->position[2] = vz;
|
||||
vtx->texcoord[0] = tx;
|
||||
vtx->texcoord[1] = ty;
|
||||
}
|
||||
|
||||
void pp2d_begin_draw(gfxScreen_t target, gfx3dSide_t side)
|
||||
{
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
textVtxArrayPos = 0;
|
||||
pp2d_draw_on(target, side);
|
||||
}
|
||||
|
||||
void pp2d_draw_on(gfxScreen_t target, gfx3dSide_t side)
|
||||
{
|
||||
if(target == GFX_TOP) {
|
||||
C3D_FrameDrawOn(side == GFX_LEFT ? topLeft : topRight);
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, uLoc_projection, side == GFX_LEFT ? &projectionTopLeft : &projectionTopRight);
|
||||
} else {
|
||||
C3D_FrameDrawOn(bot);
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, uLoc_projection, &projectionBot);
|
||||
}
|
||||
}
|
||||
|
||||
void pp2d_draw_rectangle(int x, int y, int width, int height, u32 color)
|
||||
{
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_CONSTANT, GPU_CONSTANT, 0);
|
||||
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
|
||||
C3D_TexEnvColor(env, color);
|
||||
|
||||
if (pp2d_fast_draw_vbo(x, y, height, width, 0, 0, 0, 0, DEFAULT_DEPTH))
|
||||
{
|
||||
C3D_DrawArrays(GPU_TRIANGLE_STRIP, textVtxArrayPos - 4, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void pp2d_draw_text(float x, float y, float scaleX, float scaleY, u32 color, const char* text)
|
||||
{
|
||||
pp2d_draw_text_wrap(x, y, scaleX, scaleY, color, -1, text);
|
||||
}
|
||||
|
||||
void pp2d_draw_text_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const char* text)
|
||||
{
|
||||
float width = pp2d_get_text_width(text, scaleX, scaleY);
|
||||
float x = ((target == GFX_TOP ? TOP_WIDTH : BOTTOM_WIDTH) - width) / 2;
|
||||
pp2d_draw_text(x, y, scaleX, scaleY, color, text);
|
||||
}
|
||||
|
||||
void pp2d_draw_textf(float x, float y, float scaleX, float scaleY, u32 color, const char* text, ...)
|
||||
{
|
||||
char buffer[256];
|
||||
va_list args;
|
||||
va_start(args, text);
|
||||
vsnprintf(buffer, 256, text, args);
|
||||
pp2d_draw_text(x, y, scaleX, scaleY, color, buffer);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void pp2d_draw_text_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char* text)
|
||||
{
|
||||
if (text == NULL)
|
||||
return;
|
||||
|
||||
pp2d_set_text_color(color);
|
||||
|
||||
ssize_t units;
|
||||
uint32_t code;
|
||||
const uint8_t* p = (const uint8_t*)text;
|
||||
float firstX = x;
|
||||
int lastSheet = -1;
|
||||
|
||||
do
|
||||
{
|
||||
if (!*p) break;
|
||||
units = decode_utf8(&code, p);
|
||||
if (units == -1)
|
||||
break;
|
||||
p += units;
|
||||
if (code == '\n' || (wrapX != -1 && x + scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth >= firstX + wrapX))
|
||||
{
|
||||
x = firstX;
|
||||
y += scaleY*fontGetInfo()->lineFeed;
|
||||
p -= code == '\n' ? 0 : 1;
|
||||
}
|
||||
else if (code > 0)
|
||||
{
|
||||
int glyphIdx = fontGlyphIndexFromCodePoint(code);
|
||||
fontGlyphPos_s data;
|
||||
fontCalcGlyphPos(&data, glyphIdx, GLYPH_POS_CALC_VTXCOORD, scaleX, scaleY);
|
||||
|
||||
if (data.sheetIndex != lastSheet)
|
||||
{
|
||||
lastSheet = data.sheetIndex;
|
||||
C3D_TexBind(0, &glyphSheets[lastSheet]);
|
||||
}
|
||||
|
||||
if ((textVtxArrayPos+4) >= TEXT_VTX_ARRAY_COUNT)
|
||||
break;
|
||||
|
||||
pp2d_add_text_vertex(x+data.vtxcoord.left, y+data.vtxcoord.bottom, DEFAULT_DEPTH, data.texcoord.left, data.texcoord.bottom);
|
||||
pp2d_add_text_vertex(x+data.vtxcoord.right, y+data.vtxcoord.bottom, DEFAULT_DEPTH, data.texcoord.right, data.texcoord.bottom);
|
||||
pp2d_add_text_vertex(x+data.vtxcoord.left, y+data.vtxcoord.top, DEFAULT_DEPTH, data.texcoord.left, data.texcoord.top);
|
||||
pp2d_add_text_vertex(x+data.vtxcoord.right, y+data.vtxcoord.top, DEFAULT_DEPTH, data.texcoord.right, data.texcoord.top);
|
||||
|
||||
C3D_DrawArrays(GPU_TRIANGLE_STRIP, textVtxArrayPos - 4, 4);
|
||||
|
||||
x += data.xAdvance;
|
||||
}
|
||||
} while (code > 0);
|
||||
}
|
||||
|
||||
void pp2d_draw_texture(size_t id, int x, int y)
|
||||
{
|
||||
pp2d_texture_select(id, x, y);
|
||||
pp2d_texture_draw();
|
||||
}
|
||||
|
||||
void pp2d_draw_texture_blend(size_t id, int x, int y, u32 color)
|
||||
{
|
||||
pp2d_texture_select(id, x, y);
|
||||
pp2d_texture_blend(color);
|
||||
pp2d_texture_draw();
|
||||
}
|
||||
|
||||
void pp2d_draw_texture_flip(size_t id, int x, int y, flipType fliptype)
|
||||
{
|
||||
pp2d_texture_select(id, x, y);
|
||||
pp2d_texture_flip(fliptype);
|
||||
pp2d_texture_draw();
|
||||
}
|
||||
|
||||
void pp2d_draw_texture_rotate(size_t id, int x, int y, float angle)
|
||||
{
|
||||
pp2d_texture_select(id, x, y);
|
||||
pp2d_texture_rotate(angle);
|
||||
pp2d_texture_draw();
|
||||
}
|
||||
|
||||
void pp2d_draw_texture_scale(size_t id, int x, int y, float scaleX, float scaleY)
|
||||
{
|
||||
pp2d_texture_select(id, x, y);
|
||||
pp2d_texture_scale(scaleX, scaleY);
|
||||
pp2d_texture_draw();
|
||||
}
|
||||
|
||||
void pp2d_draw_texture_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height)
|
||||
{
|
||||
pp2d_texture_select_part(id, x, y, xbegin, ybegin, width, height);
|
||||
pp2d_texture_draw();
|
||||
}
|
||||
|
||||
void pp2d_draw_wtext(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text)
|
||||
{
|
||||
pp2d_draw_wtext_wrap(x, y, scaleX, scaleY, color, -1, text);
|
||||
}
|
||||
|
||||
void pp2d_draw_wtext_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const wchar_t* text)
|
||||
{
|
||||
float width = pp2d_get_wtext_width(text, scaleX, scaleY);
|
||||
float x = ((target == GFX_TOP ? TOP_WIDTH : BOTTOM_WIDTH) - width) / 2;
|
||||
pp2d_draw_wtext(x, y, scaleX, scaleY, color, text);
|
||||
}
|
||||
|
||||
void pp2d_draw_wtext_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const wchar_t* text)
|
||||
{
|
||||
if (text == NULL)
|
||||
return;
|
||||
|
||||
u32 size = wcslen(text) * sizeof(wchar_t);
|
||||
char buf[size];
|
||||
memset(buf, 0, size);
|
||||
utf32_to_utf8((uint8_t*)buf, (uint32_t*)text, size);
|
||||
buf[size - 1] = '\0';
|
||||
|
||||
pp2d_draw_text_wrap(x, y, scaleX, scaleY, color, wrapX, buf);
|
||||
}
|
||||
|
||||
void pp2d_draw_wtextf(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text, ...)
|
||||
{
|
||||
wchar_t buffer[256];
|
||||
va_list args;
|
||||
va_start(args, text);
|
||||
vswprintf(buffer, 256, text, args);
|
||||
pp2d_draw_wtext(x, y, scaleX, scaleY, color, buffer);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void pp2d_end_draw(void)
|
||||
{
|
||||
C3D_FrameEnd(0);
|
||||
}
|
||||
|
||||
void pp2d_exit(void)
|
||||
{
|
||||
for (size_t id = 0; id < MAX_TEXTURES; id++)
|
||||
{
|
||||
pp2d_free_texture(id);
|
||||
}
|
||||
|
||||
linearFree(textVtxArray);
|
||||
free(glyphSheets);
|
||||
|
||||
shaderProgramFree(&program);
|
||||
DVLB_Free(vshader_dvlb);
|
||||
|
||||
C3D_Fini();
|
||||
gfxExit();
|
||||
}
|
||||
|
||||
static bool pp2d_fast_draw_vbo(int x, int y, int height, int width, float left, float right, float top, float bottom, float depth)
|
||||
{
|
||||
if ((textVtxArrayPos+4) >= TEXT_VTX_ARRAY_COUNT)
|
||||
return false;
|
||||
|
||||
pp2d_add_text_vertex( x, y + height, depth, left, bottom);
|
||||
pp2d_add_text_vertex(x + width, y + height, depth, right, bottom);
|
||||
pp2d_add_text_vertex( x, y, depth, left, top);
|
||||
pp2d_add_text_vertex(x + width, y, depth, right, top);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void pp2d_free_texture(size_t id)
|
||||
{
|
||||
if (id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
if (!textures[id].allocated)
|
||||
return;
|
||||
|
||||
C3D_TexDelete(&textures[id].tex);
|
||||
textures[id].width = 0;
|
||||
textures[id].height = 0;
|
||||
textures[id].allocated = false;
|
||||
}
|
||||
|
||||
Result pp2d_init(void)
|
||||
{
|
||||
Result res = 0;
|
||||
|
||||
gfxInitDefault();
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
|
||||
topLeft = C3D_RenderTargetCreate(SCREEN_HEIGHT, TOP_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
||||
C3D_RenderTargetSetClear(topLeft, C3D_CLEAR_ALL, BACKGROUND_COLOR, 0);
|
||||
C3D_RenderTargetSetOutput(topLeft, GFX_TOP, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
|
||||
|
||||
topRight = C3D_RenderTargetCreate(SCREEN_HEIGHT, TOP_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
||||
C3D_RenderTargetSetClear(topRight, C3D_CLEAR_ALL, BACKGROUND_COLOR, 0);
|
||||
C3D_RenderTargetSetOutput(topRight, GFX_TOP, GFX_RIGHT, DISPLAY_TRANSFER_FLAGS);
|
||||
|
||||
bot = C3D_RenderTargetCreate(SCREEN_HEIGHT, BOTTOM_WIDTH, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
||||
C3D_RenderTargetSetClear(bot, C3D_CLEAR_ALL, BACKGROUND_COLOR, 0);
|
||||
C3D_RenderTargetSetOutput(bot, GFX_BOTTOM, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
|
||||
|
||||
res = fontEnsureMapped();
|
||||
if (R_FAILED(res))
|
||||
return res;
|
||||
|
||||
pp2d_set_texture_filter(GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
#ifdef BUILDTOOLS
|
||||
vshader_dvlb = DVLB_ParseFile((u32*)vshader_shbin, vshader_shbin_len);
|
||||
#else
|
||||
vshader_dvlb = DVLB_ParseFile((u32*)vshader_shbin, vshader_shbin_size);
|
||||
#endif
|
||||
|
||||
shaderProgramInit(&program);
|
||||
shaderProgramSetVsh(&program, &vshader_dvlb->DVLE[0]);
|
||||
C3D_BindProgram(&program);
|
||||
|
||||
uLoc_projection = shaderInstanceGetUniformLocation(program.vertexShader, "projection");
|
||||
|
||||
C3D_AttrInfo* attrInfo = C3D_GetAttrInfo();
|
||||
AttrInfo_Init(attrInfo);
|
||||
AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3);
|
||||
AttrInfo_AddLoader(attrInfo, 1, GPU_FLOAT, 2);
|
||||
|
||||
Mtx_OrthoTilt(&projectionTopLeft, 0, TOP_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f, true);
|
||||
Mtx_OrthoTilt(&projectionTopRight, 0, TOP_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f, true);
|
||||
Mtx_OrthoTilt(&projectionBot, 0, BOTTOM_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f, true);
|
||||
|
||||
C3D_DepthTest(true, GPU_GEQUAL, GPU_WRITE_ALL);
|
||||
|
||||
int i;
|
||||
TGLP_s* glyphInfo = fontGetGlyphInfo();
|
||||
glyphSheets = malloc(sizeof(C3D_Tex)*glyphInfo->nSheets);
|
||||
for (i = 0; i < glyphInfo->nSheets; i ++)
|
||||
{
|
||||
C3D_Tex* tex = &glyphSheets[i];
|
||||
tex->data = fontGetGlyphSheetTex(i);
|
||||
tex->fmt = glyphInfo->sheetFmt;
|
||||
tex->size = glyphInfo->sheetSize;
|
||||
tex->width = glyphInfo->sheetWidth;
|
||||
tex->height = glyphInfo->sheetHeight;
|
||||
tex->param = GPU_TEXTURE_MAG_FILTER(GPU_LINEAR) | GPU_TEXTURE_MIN_FILTER(GPU_LINEAR)
|
||||
| GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE);
|
||||
tex->border = 0;
|
||||
tex->lodParam = 0;
|
||||
}
|
||||
|
||||
textVtxArray = (textVertex_s*)linearAlloc(sizeof(textVertex_s)*TEXT_VTX_ARRAY_COUNT);
|
||||
C3D_BufInfo* bufInfo = C3D_GetBufInfo();
|
||||
BufInfo_Init(bufInfo);
|
||||
BufInfo_Add(bufInfo, textVtxArray, sizeof(textVertex_s), 2, 0x10);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static u32 pp2d_get_next_pow2(u32 v)
|
||||
{
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return v >= 64 ? v : 64;
|
||||
}
|
||||
|
||||
float pp2d_get_text_height(const char* text, float scaleX, float scaleY)
|
||||
{
|
||||
float height;
|
||||
pp2d_get_text_size_internal(NULL, &height, scaleX, scaleY, -1, text);
|
||||
return height;
|
||||
}
|
||||
|
||||
float pp2d_get_text_height_wrap(const char* text, float scaleX, float scaleY, int wrapX)
|
||||
{
|
||||
float height;
|
||||
pp2d_get_text_size_internal(NULL, &height, scaleX, scaleY, wrapX, text);
|
||||
return height;
|
||||
}
|
||||
|
||||
void pp2d_get_text_size(float* width, float* height, float scaleX, float scaleY, const char* text)
|
||||
{
|
||||
pp2d_get_text_size_internal(width, height, scaleX, scaleY, -1, text);
|
||||
}
|
||||
|
||||
static void pp2d_get_text_size_internal(float* width, float* height, float scaleX, float scaleY, int wrapX, const char* text)
|
||||
{
|
||||
float w = 0.0f;
|
||||
float h = 0.0f;
|
||||
|
||||
ssize_t units;
|
||||
uint32_t code;
|
||||
float x = 0;
|
||||
float firstX = x;
|
||||
const uint8_t* p = (const uint8_t*)text;
|
||||
|
||||
do
|
||||
{
|
||||
if (!*p) break;
|
||||
units = decode_utf8(&code, p);
|
||||
if (units == -1)
|
||||
break;
|
||||
p += units;
|
||||
if (code == '\n' || (wrapX != -1 && x + scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth >= firstX + wrapX))
|
||||
{
|
||||
x = firstX;
|
||||
h += scaleY*fontGetInfo()->lineFeed;
|
||||
p -= code == '\n' ? 0 : 1;
|
||||
}
|
||||
else if (code > 0)
|
||||
{
|
||||
float len = (scaleX * fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(code))->charWidth);
|
||||
w += len;
|
||||
x += len;
|
||||
}
|
||||
} while (code > 0);
|
||||
|
||||
if (width)
|
||||
{
|
||||
*width = w;
|
||||
}
|
||||
|
||||
if (height)
|
||||
{
|
||||
h += scaleY*fontGetInfo()->lineFeed;
|
||||
*height = h;
|
||||
}
|
||||
}
|
||||
|
||||
float pp2d_get_text_width(const char* text, float scaleX, float scaleY)
|
||||
{
|
||||
float width;
|
||||
pp2d_get_text_size_internal(&width, NULL, scaleX, scaleY, -1, text);
|
||||
return width;
|
||||
}
|
||||
|
||||
float pp2d_get_wtext_height(const wchar_t* text, float scaleX, float scaleY)
|
||||
{
|
||||
u32 size = wcslen(text) * sizeof(wchar_t);
|
||||
char buf[size];
|
||||
memset(buf, 0, size);
|
||||
utf32_to_utf8((uint8_t*)buf, (uint32_t*)text, size);
|
||||
buf[size - 1] = '\0';
|
||||
|
||||
float height;
|
||||
pp2d_get_text_size_internal(NULL, &height, scaleX, scaleY, -1, buf);
|
||||
return height;
|
||||
}
|
||||
|
||||
float pp2d_get_wtext_width(const wchar_t* text, float scaleX, float scaleY)
|
||||
{
|
||||
u32 size = wcslen(text) * sizeof(wchar_t);
|
||||
char buf[size];
|
||||
memset(buf, 0, size);
|
||||
utf32_to_utf8((uint8_t*)buf, (uint32_t*)text, size);
|
||||
buf[size - 1] = '\0';
|
||||
|
||||
float width;
|
||||
pp2d_get_text_size_internal(&width, NULL, scaleX, scaleY, -1, buf);
|
||||
return width;
|
||||
}
|
||||
|
||||
void pp2d_load_texture_memory(size_t id, void* buf, u32 width, u32 height)
|
||||
{
|
||||
u32 w_pow2 = pp2d_get_next_pow2(width);
|
||||
u32 h_pow2 = pp2d_get_next_pow2(height);
|
||||
|
||||
C3D_TexInit(&textures[id].tex, (u16)w_pow2, (u16)h_pow2, GPU_RGBA8);
|
||||
C3D_TexSetFilter(&textures[id].tex, textureFilters.magFilter, textureFilters.minFilter);
|
||||
|
||||
textures[id].allocated = true;
|
||||
textures[id].width = width;
|
||||
textures[id].height = height;
|
||||
|
||||
memset(textures[id].tex.data, 0, textures[id].tex.size);
|
||||
for (u32 i = 0; i < width; i++)
|
||||
{
|
||||
for (u32 j = 0; j < height; j++)
|
||||
{
|
||||
u32 dst = ((((j >> 3) * (w_pow2 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
|
||||
u32 src = (j * width + i) * 4;
|
||||
|
||||
memcpy(textures[id].tex.data + dst, buf + src, 4);
|
||||
}
|
||||
}
|
||||
|
||||
C3D_TexFlush(&textures[id].tex);
|
||||
}
|
||||
|
||||
void pp2d_load_texture_png(size_t id, const char* path)
|
||||
{
|
||||
if (id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
u8* image;
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
|
||||
lodepng_decode32_file(&image, &width, &height, path);
|
||||
|
||||
for (u32 i = 0; i < width; i++)
|
||||
{
|
||||
for (u32 j = 0; j < height; j++)
|
||||
{
|
||||
u32 p = (i + j*width) * 4;
|
||||
|
||||
u8 r = *(u8*)(image + p);
|
||||
u8 g = *(u8*)(image + p + 1);
|
||||
u8 b = *(u8*)(image + p + 2);
|
||||
u8 a = *(u8*)(image + p + 3);
|
||||
|
||||
*(image + p) = a;
|
||||
*(image + p + 1) = b;
|
||||
*(image + p + 2) = g;
|
||||
*(image + p + 3) = r;
|
||||
}
|
||||
}
|
||||
|
||||
pp2d_load_texture_memory(id, image, width, height);
|
||||
free(image);
|
||||
}
|
||||
|
||||
void pp2d_load_texture_png_memory(size_t id, void* buf, size_t buf_size)
|
||||
{
|
||||
if (id >= MAX_TEXTURES)
|
||||
return;
|
||||
|
||||
u8* image;
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
|
||||
lodepng_decode32(&image, &width, &height, buf, buf_size);
|
||||
|
||||
for (u32 i = 0; i < width; i++)
|
||||
{
|
||||
for (u32 j = 0; j < height; j++)
|
||||
{
|
||||
u32 p = (i + j*width) * 4;
|
||||
|
||||
u8 r = *(u8*)(image + p);
|
||||
u8 g = *(u8*)(image + p + 1);
|
||||
u8 b = *(u8*)(image + p + 2);
|
||||
u8 a = *(u8*)(image + p + 3);
|
||||
|
||||
*(image + p) = a;
|
||||
*(image + p + 1) = b;
|
||||
*(image + p + 2) = g;
|
||||
*(image + p + 3) = r;
|
||||
}
|
||||
}
|
||||
|
||||
pp2d_load_texture_memory(id, image, width, height);
|
||||
free(image);
|
||||
}
|
||||
|
||||
void pp2d_set_3D(int enable)
|
||||
{
|
||||
gfxSet3D(enable);
|
||||
}
|
||||
|
||||
void pp2d_set_screen_color(gfxScreen_t target, u32 color)
|
||||
{
|
||||
if (target == GFX_TOP)
|
||||
{
|
||||
C3D_RenderTargetSetClear(topLeft, C3D_CLEAR_ALL, color, 0);
|
||||
C3D_RenderTargetSetClear(topRight, C3D_CLEAR_ALL, color, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
C3D_RenderTargetSetClear(bot, C3D_CLEAR_ALL, color, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void pp2d_set_texture_filter(GPU_TEXTURE_FILTER_PARAM magFilter, GPU_TEXTURE_FILTER_PARAM minFilter)
|
||||
{
|
||||
textureFilters.magFilter = magFilter;
|
||||
textureFilters.minFilter = minFilter;
|
||||
}
|
||||
|
||||
static void pp2d_set_text_color(u32 color)
|
||||
{
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvSrc(env, C3D_RGB, GPU_CONSTANT, 0, 0);
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0, GPU_CONSTANT, 0);
|
||||
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
|
||||
C3D_TexEnvColor(env, color);
|
||||
}
|
||||
|
||||
void pp2d_texture_select(size_t id, int x, int y)
|
||||
{
|
||||
if (id >= MAX_TEXTURES)
|
||||
{
|
||||
textureData.initialized = false;
|
||||
return;
|
||||
}
|
||||
|
||||
textureData.id = id;
|
||||
textureData.x = x;
|
||||
textureData.y = y;
|
||||
textureData.xbegin = 0;
|
||||
textureData.ybegin = 0;
|
||||
textureData.width = textures[id].width;
|
||||
textureData.height = textures[id].height;
|
||||
textureData.color = PP2D_NEUTRAL;
|
||||
textureData.fliptype = NONE;
|
||||
textureData.scaleX = 1;
|
||||
textureData.scaleY = 1;
|
||||
textureData.angle = 0;
|
||||
textureData.depth = DEFAULT_DEPTH;
|
||||
textureData.initialized = true;
|
||||
}
|
||||
|
||||
void pp2d_texture_select_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height)
|
||||
{
|
||||
if (id >= MAX_TEXTURES)
|
||||
{
|
||||
textureData.initialized = false;
|
||||
return;
|
||||
}
|
||||
|
||||
textureData.id = id;
|
||||
textureData.x = x;
|
||||
textureData.y = y;
|
||||
textureData.xbegin = xbegin;
|
||||
textureData.ybegin = ybegin;
|
||||
textureData.width = width;
|
||||
textureData.height = height;
|
||||
textureData.color = PP2D_NEUTRAL;
|
||||
textureData.fliptype = NONE;
|
||||
textureData.scaleX = 1;
|
||||
textureData.scaleY = 1;
|
||||
textureData.angle = 0;
|
||||
textureData.depth = DEFAULT_DEPTH;
|
||||
textureData.initialized = true;
|
||||
}
|
||||
|
||||
void pp2d_texture_blend(u32 color)
|
||||
{
|
||||
textureData.color = color;
|
||||
}
|
||||
|
||||
void pp2d_texture_scale(float scaleX, float scaleY)
|
||||
{
|
||||
textureData.scaleX = scaleX;
|
||||
textureData.scaleY = scaleY;
|
||||
}
|
||||
|
||||
void pp2d_texture_flip(flipType fliptype)
|
||||
{
|
||||
textureData.fliptype = fliptype;
|
||||
}
|
||||
|
||||
void pp2d_texture_rotate(float angle)
|
||||
{
|
||||
textureData.angle = angle;
|
||||
}
|
||||
|
||||
void pp2d_texture_depth(float depth)
|
||||
{
|
||||
textureData.depth = depth;
|
||||
}
|
||||
|
||||
void pp2d_texture_draw(void)
|
||||
{
|
||||
if (!textureData.initialized)
|
||||
return;
|
||||
|
||||
if ((textVtxArrayPos+4) >= TEXT_VTX_ARRAY_COUNT)
|
||||
return;
|
||||
|
||||
size_t id = textureData.id;
|
||||
|
||||
float left = (float)textureData.xbegin / (float)textures[id].tex.width;
|
||||
float right = (float)(textureData.xbegin + textureData.width) / (float)textures[id].tex.width;
|
||||
float top = (float)(textures[id].tex.height - textureData.ybegin) / (float)textures[id].tex.height;
|
||||
float bottom = (float)(textures[id].tex.height - textureData.ybegin - textureData.height) / (float)textures[id].tex.height;
|
||||
|
||||
// scaling
|
||||
textureData.height *= textureData.scaleY;
|
||||
textureData.width *= textureData.scaleX;
|
||||
|
||||
float vert[4][2] = {
|
||||
{ textureData.x, textureData.height + textureData.y},
|
||||
{textureData.width + textureData.x, textureData.height + textureData.y},
|
||||
{ textureData.x, textureData.y},
|
||||
{textureData.width + textureData.x, textureData.y},
|
||||
};
|
||||
|
||||
// flipping
|
||||
if (textureData.fliptype == BOTH || textureData.fliptype == HORIZONTAL)
|
||||
{
|
||||
float tmp = left;
|
||||
left = right;
|
||||
right = tmp;
|
||||
}
|
||||
|
||||
if (textureData.fliptype == BOTH || textureData.fliptype == VERTICAL)
|
||||
{
|
||||
float tmp = top;
|
||||
top = bottom;
|
||||
bottom = tmp;
|
||||
}
|
||||
|
||||
// rotating
|
||||
textureData.angle = fmod(textureData.angle, 360);
|
||||
if (textureData.angle != 0)
|
||||
{
|
||||
const float rad = textureData.angle/(180/M_PI);
|
||||
const float c = cosf(rad);
|
||||
const float s = sinf(rad);
|
||||
|
||||
const float xcenter = textureData.x + textureData.width/2.0f;
|
||||
const float ycenter = textureData.y + textureData.height/2.0f;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
float oldx = vert[i][0];
|
||||
float oldy = vert[i][1];
|
||||
|
||||
float newx = c * (oldx - xcenter) - s * (oldy - ycenter) + xcenter;
|
||||
float newy = s * (oldx - xcenter) + c * (oldy - ycenter) + ycenter;
|
||||
|
||||
vert[i][0] = newx;
|
||||
vert[i][1] = newy;
|
||||
}
|
||||
}
|
||||
|
||||
// blending
|
||||
C3D_TexBind(0, &textures[id].tex);
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0, GPU_CONSTANT, 0);
|
||||
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
|
||||
C3D_TexEnvColor(env, textureData.color);
|
||||
|
||||
// rendering
|
||||
pp2d_add_text_vertex(vert[0][0], vert[0][1], textureData.depth, left, bottom);
|
||||
pp2d_add_text_vertex(vert[1][0], vert[1][1], textureData.depth, right, bottom);
|
||||
pp2d_add_text_vertex(vert[2][0], vert[2][1], textureData.depth, left, top);
|
||||
pp2d_add_text_vertex(vert[3][0], vert[3][1], textureData.depth, right, top);
|
||||
|
||||
C3D_DrawArrays(GPU_TRIANGLE_STRIP, textVtxArrayPos - 4, 4);
|
||||
}
|
||||
@@ -1,472 +0,0 @@
|
||||
/* MIT License
|
||||
*
|
||||
* Copyright (c) 2017 Bernardo Giordano
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* https://discord.gg/zqXWgsH
|
||||
*/
|
||||
|
||||
/**
|
||||
* Plug & Play 2D
|
||||
* @file pp2d.h
|
||||
* @author Bernardo Giordano
|
||||
* @date 26 October 2017
|
||||
* @brief pp2d header
|
||||
*/
|
||||
|
||||
#ifndef PP2D_H
|
||||
#define PP2D_H
|
||||
|
||||
#include "lodepng.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <wchar.h>
|
||||
#include "vshader_shbin.h"
|
||||
|
||||
#define TOP_WIDTH 400
|
||||
#define BOTTOM_WIDTH 320
|
||||
#define SCREEN_HEIGHT 240
|
||||
|
||||
/**
|
||||
* @brief Used to transfer the final rendered display to the framebuffer
|
||||
*/
|
||||
#define DISPLAY_TRANSFER_FLAGS \
|
||||
(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) | GX_TRANSFER_RAW_COPY(0) | \
|
||||
GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) | \
|
||||
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
|
||||
|
||||
/**
|
||||
* @brief Creates a 8 byte RGBA color
|
||||
* @param r red component of the color
|
||||
* @param g green component of the color
|
||||
* @param b blue component of the color
|
||||
* @param a alpha component of the color
|
||||
*/
|
||||
#define RGBA8(r, g, b, a) ((((r)&0xFF)<<0) | (((g)&0xFF)<<8) | (((b)&0xFF)<<16) | (((a)&0xFF)<<24))
|
||||
|
||||
/**
|
||||
* @brief Creates a 8 byte ABGR color
|
||||
* @param a alpha component of the color
|
||||
* @param b blue component of the color
|
||||
* @param g green component of the color
|
||||
* @param r red component of the color
|
||||
*/
|
||||
#define ABGR8(a, b, g, r) ((((a)&0xFF)<<0) | (((b)&0xFF)<<8) | (((g)&0xFF)<<16) | (((r)&0xFF)<<24))
|
||||
|
||||
/**
|
||||
* @brief Converts a RGB565 color to RGBA8 color (adds maximum alpha)
|
||||
* @param rgb 565 to be converted
|
||||
*/
|
||||
#define RGB565_TO_RGBA8(rgb) \
|
||||
(RGBA8(((rgb>>11)&0x1F)*0xFF/0x1F, ((rgb>>5)&0x3F)*0xFF/0x3F, (rgb&0x1F)*0xFF/0x1F, 255))
|
||||
|
||||
/**
|
||||
* @brief Converts a RGB565 color to ABGR8 color (adds maximum alpha)
|
||||
* @param rgb 565 to be converted
|
||||
*/
|
||||
#define RGB565_TO_ABGR8(rgb) \
|
||||
(RGBA8(255, (rgb&0x1F)*0xFF/0x1F, ((rgb>>5)&0x3F)*0xFF/0x3F, ((rgb>>11)&0x1F)*0xFF/0x1F))
|
||||
|
||||
#define BACKGROUND_COLOR ABGR8(255, 0, 0, 0)
|
||||
#define PP2D_NEUTRAL RGBA8(255, 255, 255, 255)
|
||||
|
||||
#define DEFAULT_DEPTH 0.5f
|
||||
|
||||
#define MAX_TEXTURES 1024
|
||||
|
||||
#define TEXT_VTX_ARRAY_COUNT (4*1024)
|
||||
|
||||
typedef enum {
|
||||
NONE,
|
||||
HORIZONTAL,
|
||||
VERTICAL,
|
||||
BOTH
|
||||
} flipType;
|
||||
|
||||
typedef struct {
|
||||
float position[3];
|
||||
float texcoord[2];
|
||||
} textVertex_s;
|
||||
|
||||
/**
|
||||
* @brief Starts a new frame on the specified screen
|
||||
* @param target GFX_TOP or GFX_BOTTOM
|
||||
*/
|
||||
void pp2d_begin_draw(gfxScreen_t target, gfx3dSide_t side);
|
||||
|
||||
/**
|
||||
* @brief Changes target screen to the specified target
|
||||
* @param target GFX_TOP or GFX_BOTTOM
|
||||
*/
|
||||
void pp2d_draw_on(gfxScreen_t target, gfx3dSide_t side);
|
||||
|
||||
/**
|
||||
* @brief Draw a rectangle
|
||||
* @param x of the top left corner
|
||||
* @param y of the top left corner
|
||||
* @param width on the rectangle
|
||||
* @param height of the rectangle
|
||||
* @param color RGBA8 to fill the rectangle
|
||||
*/
|
||||
void pp2d_draw_rectangle(int x, int y, int width, int height, u32 color);
|
||||
|
||||
/**
|
||||
* @brief Prints a char pointer
|
||||
* @param x position to start drawing
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param text to be printed on the screen
|
||||
*/
|
||||
void pp2d_draw_text(float x, float y, float scaleX, float scaleY, u32 color, const char* text);
|
||||
|
||||
/**
|
||||
* @brief Prints a char pointer in the middle of the target screen
|
||||
* @param target screen to draw the text to
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param text to be printed on the screen
|
||||
*/
|
||||
void pp2d_draw_text_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const char* text);
|
||||
|
||||
/**
|
||||
* @brief Prints a char pointer in the middle of the target screen
|
||||
* @param x position to start drawing
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param wrapX wrap width
|
||||
* @param text to be printed on the screen
|
||||
*/
|
||||
void pp2d_draw_text_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char* text);
|
||||
|
||||
/**
|
||||
* @brief Prints a char pointer with arguments
|
||||
* @param x position to start drawing
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param text to be printed on the screen
|
||||
* @param ... arguments
|
||||
*/
|
||||
void pp2d_draw_textf(float x, float y, float scaleX, float scaleY, u32 color, const char* text, ...);
|
||||
|
||||
/**
|
||||
* @brief Prints a texture
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
*/
|
||||
void pp2d_draw_texture(size_t id, int x, int y);
|
||||
|
||||
/**
|
||||
* @brief Prints a texture with color modulation
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
* @param color RGBA8 to modulate the texture with
|
||||
*/
|
||||
void pp2d_draw_texture_blend(size_t id, int x, int y, u32 color);
|
||||
|
||||
/**
|
||||
* @brief Prints a flipped texture
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
* @param fliptype HORIZONTAL, VERTICAL or BOTH
|
||||
*/
|
||||
|
||||
void pp2d_draw_texture_flip(size_t id, int x, int y, flipType fliptype);
|
||||
|
||||
/**
|
||||
* @brief Prints a rotated texture
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
* @param angle in degrees to rotate the texture
|
||||
*/
|
||||
void pp2d_draw_texture_rotate(size_t id, int x, int y, float angle);
|
||||
|
||||
/**
|
||||
* @brief Prints a texture with a scale factor
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
* @param scaleX width scale factor
|
||||
* @param scaleY height scale factor
|
||||
*/
|
||||
void pp2d_draw_texture_scale(size_t id, int x, int y, float scaleX, float scaleY);
|
||||
|
||||
/**
|
||||
* @brief Prints a portion of a texture
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
* @param xbegin position to start drawing
|
||||
* @param ybegin position to start drawing
|
||||
* @param width to draw from the xbegin position
|
||||
* @param height to draw from the ybegin position
|
||||
*/
|
||||
void pp2d_draw_texture_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height);
|
||||
|
||||
/**
|
||||
* @brief Prints a wchar_t pointer
|
||||
* @param x position to start drawing
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param text to be printed on the screen
|
||||
*/
|
||||
void pp2d_draw_wtext(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text);
|
||||
|
||||
/**
|
||||
* @brief Prints a wchar_t pointer in the middle of the target screen
|
||||
* @param target screen to draw the text to
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param text to be printed on the screen
|
||||
*/
|
||||
void pp2d_draw_wtext_center(gfxScreen_t target, float y, float scaleX, float scaleY, u32 color, const wchar_t* text);
|
||||
|
||||
/**
|
||||
* @brief Prints a wchar_t pointer
|
||||
* @param x position to start drawing
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param wrapX wrap width
|
||||
* @param text to be printed on the screen
|
||||
*/
|
||||
void pp2d_draw_wtext_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const wchar_t* text);
|
||||
|
||||
/**
|
||||
* @brief Prints a wchar_t pointer with arguments
|
||||
* @param x position to start drawing
|
||||
* @param y position to start drawing
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param color RGBA8 the text will be drawn
|
||||
* @param text to be printed on the screen
|
||||
* @param ... arguments
|
||||
*/
|
||||
void pp2d_draw_wtextf(float x, float y, float scaleX, float scaleY, u32 color, const wchar_t* text, ...);
|
||||
|
||||
/**
|
||||
* @brief Ends a frame
|
||||
*/
|
||||
void pp2d_end_draw(void);
|
||||
|
||||
/**
|
||||
* @brief Frees the pp2d environment
|
||||
*/
|
||||
void pp2d_exit(void);
|
||||
|
||||
/**
|
||||
* @brief Inits the pp2d environment
|
||||
* @return 0 if everything went correctly, otherwise returns Result code
|
||||
* @note This will trigger gfxInitDefault by default
|
||||
*/
|
||||
Result pp2d_init(void);
|
||||
|
||||
/**
|
||||
* @brief Calculates a char pointer height
|
||||
* @param text char pointer to calculate the height of
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @return height the text will have if rendered in the supplied conditions
|
||||
*/
|
||||
float pp2d_get_text_height(const char* text, float scaleX, float scaleY);
|
||||
|
||||
/**
|
||||
* @brief Calculates a char pointer height
|
||||
* @param text char pointer to calculate the height of
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param wrapX wrap width
|
||||
* @return height the text will have if rendered in the supplied conditions
|
||||
*/
|
||||
float pp2d_get_text_height_wrap(const char* text, float scaleX, float scaleY, int wrapX);
|
||||
|
||||
/**
|
||||
* @brief Calculates width and height for a char pointer
|
||||
* @param width pointer to the width to return
|
||||
* @param height pointer to the height to return
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @param text to calculate dimensions of
|
||||
*/
|
||||
void pp2d_get_text_size(float* width, float* height, float scaleX, float scaleY, const char* text);
|
||||
|
||||
/**
|
||||
* @brief Calculates a char pointer width
|
||||
* @param text char pointer to calculate the width of
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @return width the text will have if rendered in the supplied conditions
|
||||
*/
|
||||
float pp2d_get_text_width(const char* text, float scaleX, float scaleY);
|
||||
|
||||
/**
|
||||
* @brief Calculates a wchar_t pointer height
|
||||
* @param text wchar_t pointer to calculate the height of
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @return height the text will have if rendered in the supplied conditions
|
||||
*/
|
||||
float pp2d_get_wtext_height(const wchar_t* text, float scaleX, float scaleY);
|
||||
|
||||
/**
|
||||
* @brief Calculates a wchar_t pointer width
|
||||
* @param text wchar_t pointer to calculate the width of
|
||||
* @param scaleX multiplier for the text width
|
||||
* @param scaleY multiplier for the text height
|
||||
* @return width the text will have if rendered in the supplied conditions
|
||||
*/
|
||||
float pp2d_get_wtext_width(const wchar_t* text, float scaleX, float scaleY);
|
||||
|
||||
/**
|
||||
* @brief Frees a texture
|
||||
* @param id of the texture to free
|
||||
*/
|
||||
void pp2d_free_texture(size_t id);
|
||||
|
||||
/**
|
||||
* @brief Loads a texture from a a buffer in memory
|
||||
* @param id of the texture
|
||||
* @param buf buffer where the texture is stored
|
||||
* @param width of the texture
|
||||
* @param height of the texture
|
||||
*/
|
||||
void pp2d_load_texture_memory(size_t id, void* buf, u32 width, u32 height);
|
||||
|
||||
/**
|
||||
* @brief Loads a texture from a png file
|
||||
* @param id of the texture
|
||||
* @param path where the png file is located
|
||||
*/
|
||||
void pp2d_load_texture_png(size_t id, const char* path);
|
||||
|
||||
/**
|
||||
* @brief Loads a texture from a buffer in memory
|
||||
* @param id of the texture
|
||||
* @param buf buffer where the png is stored
|
||||
* @param buf_size size of buffer
|
||||
*/
|
||||
void pp2d_load_texture_png_memory(size_t id, void* buf, size_t buf_size);
|
||||
|
||||
/**
|
||||
* @brief Enables 3D service
|
||||
* @param enable integer
|
||||
*/
|
||||
void pp2d_set_3D(int enable);
|
||||
|
||||
/**
|
||||
* @brief Sets a background color for the specified screen
|
||||
* @param target GFX_TOP or GFX_BOTTOM
|
||||
* @param color ABGR8 which will be the background one
|
||||
*/
|
||||
void pp2d_set_screen_color(gfxScreen_t target, u32 color);
|
||||
|
||||
/**
|
||||
* @brief Sets filters to load texture with
|
||||
* @param magFilter GPU_NEAREST or GPU_LINEAR
|
||||
* @param minFilter GPU_NEAREST or GPU_LINEAR
|
||||
*/
|
||||
void pp2d_set_texture_filter(GPU_TEXTURE_FILTER_PARAM magFilter, GPU_TEXTURE_FILTER_PARAM minFilter);
|
||||
|
||||
/**
|
||||
* @brief Inits a texture to be drawn
|
||||
* @param id of the texture
|
||||
* @param x to draw the texture at
|
||||
* @param y to draw the texture at
|
||||
*/
|
||||
void pp2d_texture_select(size_t id, int x, int y);
|
||||
|
||||
/**
|
||||
* @brief Inits a portion of a texture to be drawn
|
||||
* @param id of the texture
|
||||
* @param x position on the screen to draw the texture
|
||||
* @param y position on the screen to draw the texture
|
||||
* @param xbegin position to start drawing
|
||||
* @param ybegin position to start drawing
|
||||
* @param width to draw from the xbegin position
|
||||
* @param height to draw from the ybegin position
|
||||
*/
|
||||
void pp2d_texture_select_part(size_t id, int x, int y, int xbegin, int ybegin, int width, int height);
|
||||
|
||||
/**
|
||||
* @brief Modulates a texture with a color
|
||||
* @param color to modulate the texture
|
||||
*/
|
||||
void pp2d_texture_blend(u32 color);
|
||||
|
||||
/**
|
||||
* @brief Scales a texture
|
||||
* @param scaleX width scale factor
|
||||
* @param scaleY height scale factor
|
||||
*/
|
||||
void pp2d_texture_scale(float scaleX, float scaleY);
|
||||
|
||||
/**
|
||||
* @brief Flips a texture
|
||||
* @param fliptype HORIZONTAL, VERTICAL or BOTH
|
||||
*/
|
||||
void pp2d_texture_flip(flipType fliptype);
|
||||
|
||||
/**
|
||||
* @brief Rotates a texture
|
||||
* @param angle in degrees to rotate the texture
|
||||
*/
|
||||
void pp2d_texture_rotate(float angle);
|
||||
|
||||
/**
|
||||
* @brief Sets the depth of a texture
|
||||
* @param depth factor of the texture
|
||||
*/
|
||||
void pp2d_texture_depth(float depth);
|
||||
|
||||
/**
|
||||
* @brief Renders a texture
|
||||
*/
|
||||
void pp2d_texture_draw(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /*PP2D_H*/
|
||||
@@ -1,39 +0,0 @@
|
||||
; Uniforms
|
||||
.fvec projection[4]
|
||||
|
||||
; Constants
|
||||
.constf myconst(0.0, 1.0, -1.0, 0.1)
|
||||
.constf RGBA_TO_FLOAT4(0.00392156862, 0, 0, 0)
|
||||
.alias zeros myconst.xxxx ; Vector full of zeros
|
||||
.alias ones myconst.yyyy ; Vector full of ones
|
||||
|
||||
; Outputs
|
||||
.out outpos position
|
||||
.out outclr color
|
||||
.out outtc0 texcoord0
|
||||
|
||||
; Inputs (defined as aliases for convenience)
|
||||
.alias inpos v0
|
||||
.alias intex v1
|
||||
|
||||
.bool test
|
||||
|
||||
.proc main
|
||||
; Force the w component of inpos to be 1.0
|
||||
mov r0.xyz, inpos
|
||||
mov r0.w, ones
|
||||
|
||||
; outpos = projectionMatrix * inpos
|
||||
dp4 outpos.x, projection[0], r0
|
||||
dp4 outpos.y, projection[1], r0
|
||||
dp4 outpos.z, projection[2], r0
|
||||
dp4 outpos.w, projection[3], r0
|
||||
|
||||
;outtc0 = intexcoord
|
||||
mov outtc0, intex
|
||||
|
||||
;outclr
|
||||
mul outclr, RGBA_TO_FLOAT4.xxxx, intex
|
||||
|
||||
end
|
||||
.end
|
||||
@@ -117,7 +117,7 @@ static const uint8_t gf256_log[256] = {
|
||||
0x74, 0xd6, 0xf4, 0xea, 0xa8, 0x50, 0x58, 0xaf
|
||||
};
|
||||
|
||||
const static struct galois_field gf256 = {
|
||||
static const struct galois_field gf256 = {
|
||||
.p = 255,
|
||||
.log = gf256_log,
|
||||
.exp = gf256_exp
|
||||
@@ -576,10 +576,11 @@ static quirc_decode_error_t codestream_ecc(struct quirc_data *data,
|
||||
&quirc_version_db[data->version];
|
||||
const struct quirc_rs_params *sb_ecc = &ver->ecc[data->ecc_level];
|
||||
struct quirc_rs_params lb_ecc;
|
||||
int bc = ver->data_bytes / sb_ecc->bs;
|
||||
const int lb_count =
|
||||
(ver->data_bytes - sb_ecc->bs * sb_ecc->ns) / (sb_ecc->bs + 1);
|
||||
const int bc = lb_count + sb_ecc->ns;
|
||||
const int ecc_offset = sb_ecc->dw * bc + lb_count;
|
||||
int dst_offset = 0;
|
||||
int lb_count = ver->data_bytes - bc * sb_ecc->bs;
|
||||
int small_dw_total = bc * sb_ecc->dw;
|
||||
int i;
|
||||
|
||||
memcpy(&lb_ecc, sb_ecc, sizeof(lb_ecc));
|
||||
@@ -588,22 +589,16 @@ static quirc_decode_error_t codestream_ecc(struct quirc_data *data,
|
||||
|
||||
for (i = 0; i < bc; i++) {
|
||||
uint8_t *dst = ds->data + dst_offset;
|
||||
const struct quirc_rs_params *ecc = sb_ecc;
|
||||
const struct quirc_rs_params *ecc =
|
||||
(i < sb_ecc->ns) ? sb_ecc : &lb_ecc;
|
||||
const int num_ec = ecc->bs - ecc->dw;
|
||||
quirc_decode_error_t err;
|
||||
int j = 0;
|
||||
int k;
|
||||
int j;
|
||||
|
||||
for (k = 0; k < sb_ecc->dw; k++)
|
||||
dst[j++] = ds->raw[k * bc + i];
|
||||
|
||||
if (i + lb_count >= bc) {
|
||||
dst[j++] = ds->raw[small_dw_total + i - lb_count];
|
||||
ecc = &lb_ecc;
|
||||
}
|
||||
|
||||
for (k = 0; k < sb_ecc->bs - sb_ecc->dw; k++)
|
||||
dst[j++] = ds->raw[small_dw_total + lb_count + i +
|
||||
k * bc];
|
||||
for (j = 0; j < ecc->dw; j++)
|
||||
dst[j] = ds->raw[j * bc + i];
|
||||
for (j = 0; j < num_ec; j++)
|
||||
dst[ecc->dw + j] = ds->raw[ecc_offset + j * bc + i];
|
||||
|
||||
err = correct_block(dst, ecc);
|
||||
if (err)
|
||||
@@ -729,10 +724,10 @@ static quirc_decode_error_t decode_alpha(struct quirc_data *data,
|
||||
int bits = 13;
|
||||
int count;
|
||||
|
||||
if (data->version < 7)
|
||||
if (data->version < 10)
|
||||
bits = 9;
|
||||
else if (data->version < 11)
|
||||
bits = 10;
|
||||
else if (data->version < 27)
|
||||
bits = 11;
|
||||
|
||||
count = take_bits(ds, bits);
|
||||
if (data->payload_len + count + 1 > QUIRC_MAX_PAYLOAD)
|
||||
@@ -795,12 +790,18 @@ static quirc_decode_error_t decode_kanji(struct quirc_data *data,
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int d = take_bits(ds, 13);
|
||||
int msB = d / 0xc0;
|
||||
int lsB = d % 0xc0;
|
||||
int intermediate = (msB << 8) | lsB;
|
||||
uint16_t sjw;
|
||||
|
||||
if (d + 0x8140 >= 0x9ffc)
|
||||
sjw = d + 0x8140;
|
||||
else
|
||||
sjw = d + 0xc140;
|
||||
if (intermediate + 0x8140 <= 0x9ffc) {
|
||||
/* bytes are in the range 0x8140 to 0x9FFC */
|
||||
sjw = intermediate + 0x8140;
|
||||
} else {
|
||||
/* bytes are in the range 0xE040 to 0xEBBF */
|
||||
sjw = intermediate + 0xc140;
|
||||
}
|
||||
|
||||
data->payload[data->payload_len++] = sjw >> 8;
|
||||
data->payload[data->payload_len++] = sjw & 0xff;
|
||||
@@ -873,7 +874,7 @@ static quirc_decode_error_t decode_payload(struct quirc_data *data,
|
||||
done:
|
||||
|
||||
/* Add nul terminator to all payloads */
|
||||
if (data->payload_len >= sizeof(data->payload))
|
||||
if (data->payload_len >= (int) sizeof(data->payload))
|
||||
data->payload_len--;
|
||||
data->payload[data->payload_len] = 0;
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
@@ -98,8 +99,8 @@ static void perspective_map(const double *c,
|
||||
double x = (c[0]*u + c[1]*v + c[2]) / den;
|
||||
double y = (c[3]*u + c[4]*v + c[5]) / den;
|
||||
|
||||
ret->x = rint(x);
|
||||
ret->y = rint(y);
|
||||
ret->x = (int) rint(x);
|
||||
ret->y = (int) rint(y);
|
||||
}
|
||||
|
||||
static void perspective_unmap(const double *c,
|
||||
@@ -121,146 +122,22 @@ static void perspective_unmap(const double *c,
|
||||
* Span-based floodfill routine
|
||||
*/
|
||||
|
||||
#define FLOOD_FILL_MAX_DEPTH 128
|
||||
|
||||
typedef void (*span_func_t)(void *user_data, int y, int left, int right);
|
||||
|
||||
#if 0 // recursive flood fill
|
||||
|
||||
#define FLOOD_FILL_MAX_DEPTH 4096
|
||||
|
||||
struct flood_fill_params{
|
||||
struct quirc *q;
|
||||
int from;
|
||||
int to;
|
||||
span_func_t func;
|
||||
void *user_data;
|
||||
};
|
||||
|
||||
static struct flood_fill_params ffp;
|
||||
|
||||
static void flood_fill_rec(int x, int y, int depth)
|
||||
static void flood_fill_seed(struct quirc *q, int x, int y, int from, int to,
|
||||
span_func_t func, void *user_data,
|
||||
int depth)
|
||||
{
|
||||
int left = x;
|
||||
int right = x;
|
||||
int i;
|
||||
quirc_pixel_t *row = ffp.q->pixels + y * ffp.q->w;
|
||||
|
||||
if (!depth)
|
||||
return;
|
||||
|
||||
while (left > 0 && row[left - 1] == ffp.from)
|
||||
left--;
|
||||
|
||||
while (right < ffp.q->w - 1 && row[right + 1] == ffp.from)
|
||||
right++;
|
||||
|
||||
/* Fill the extent */
|
||||
for (i = left; i <= right; i++)
|
||||
row[i] = ffp.to;
|
||||
|
||||
if (ffp.func)
|
||||
ffp.func(ffp.user_data, y, left, right);
|
||||
|
||||
/* Seed new flood-fills */
|
||||
if (y > 0) {
|
||||
row = ffp.q->pixels + (y - 1) * ffp.q->w;
|
||||
|
||||
for (i = left; i <= right; i++)
|
||||
if (row[i] == ffp.from)
|
||||
flood_fill_rec(i, y - 1, depth - 1);
|
||||
}
|
||||
|
||||
if (y < ffp.q->h - 1) {
|
||||
row = ffp.q->pixels + (y + 1) * ffp.q->w;
|
||||
|
||||
for (i = left; i <= right; i++)
|
||||
if (row[i] == ffp.from)
|
||||
flood_fill_rec(i, y + 1, depth - 1);
|
||||
}
|
||||
}
|
||||
|
||||
static void flood_fill_seed(struct quirc *q, int x, int y, int from, int to,
|
||||
span_func_t func, void *user_data)
|
||||
{
|
||||
ffp.q = q;
|
||||
ffp.from = from;
|
||||
ffp.to = to;
|
||||
ffp.func = func;
|
||||
ffp.user_data = user_data;
|
||||
|
||||
flood_fill_rec(x, y, FLOOD_FILL_MAX_DEPTH);
|
||||
}
|
||||
|
||||
#else // stacked flood fill
|
||||
|
||||
#define FILL_STACK_CHUNK_SIZE 0x400
|
||||
|
||||
struct fill_stack_chunk{
|
||||
int x[FILL_STACK_CHUNK_SIZE];
|
||||
int y[FILL_STACK_CHUNK_SIZE];
|
||||
struct fill_stack_chunk *prev;
|
||||
};
|
||||
|
||||
struct fill_stack{
|
||||
struct fill_stack_chunk *last_chunk;
|
||||
int index;
|
||||
};
|
||||
|
||||
static void fill_stack_init(struct fill_stack *s){
|
||||
s->last_chunk = NULL;
|
||||
}
|
||||
|
||||
static int fill_stack_is_empty(struct fill_stack *s){
|
||||
return s->last_chunk == NULL;
|
||||
}
|
||||
|
||||
static void fill_stack_push(struct fill_stack *s, int x, int y){
|
||||
struct fill_stack_chunk *c;
|
||||
if(s->last_chunk != NULL && s->index < FILL_STACK_CHUNK_SIZE - 1){
|
||||
c = s->last_chunk;
|
||||
s->index++;
|
||||
}else{
|
||||
c = (struct fill_stack_chunk*)malloc(sizeof(struct fill_stack_chunk));
|
||||
if(c == NULL){
|
||||
return;
|
||||
}
|
||||
c->prev = s->last_chunk;
|
||||
s->last_chunk = c;
|
||||
s->index = 0;
|
||||
}
|
||||
c->x[s->index] = x;
|
||||
c->y[s->index] = y;
|
||||
}
|
||||
|
||||
static void fill_stack_pop(struct fill_stack *s, int *px, int *py){
|
||||
struct fill_stack_chunk *c = s->last_chunk;
|
||||
if(c == NULL){
|
||||
return;
|
||||
}
|
||||
*px = c->x[s->index];
|
||||
*py = c->y[s->index];
|
||||
if(s->index > 0){
|
||||
s->index--;
|
||||
}else{
|
||||
s->last_chunk = c->prev;
|
||||
s->index = FILL_STACK_CHUNK_SIZE - 1;
|
||||
free(c);
|
||||
}
|
||||
}
|
||||
|
||||
static void flood_fill_seed(struct quirc *q, int start_x, int start_y, int from, int to,
|
||||
span_func_t func, void *user_data)
|
||||
{
|
||||
struct fill_stack s;
|
||||
fill_stack_init(&s);
|
||||
fill_stack_push(&s, start_x, start_y);
|
||||
|
||||
do{
|
||||
int x = 0, y = 0;
|
||||
fill_stack_pop(&s, &x, &y);
|
||||
|
||||
int left = x, right = x, i;
|
||||
quirc_pixel_t *row = q->pixels + y * q->w;
|
||||
|
||||
if (depth >= FLOOD_FILL_MAX_DEPTH)
|
||||
return;
|
||||
|
||||
while (left > 0 && row[left - 1] == from)
|
||||
left--;
|
||||
|
||||
@@ -280,7 +157,8 @@ static void flood_fill_seed(struct quirc *q, int start_x, int start_y, int from,
|
||||
|
||||
for (i = left; i <= right; i++)
|
||||
if (row[i] == from)
|
||||
fill_stack_push(&s, i, y - 1);
|
||||
flood_fill_seed(q, i, y - 1, from, to,
|
||||
func, user_data, depth + 1);
|
||||
}
|
||||
|
||||
if (y < q->h - 1) {
|
||||
@@ -288,66 +166,69 @@ static void flood_fill_seed(struct quirc *q, int start_x, int start_y, int from,
|
||||
|
||||
for (i = left; i <= right; i++)
|
||||
if (row[i] == from)
|
||||
fill_stack_push(&s, i, y + 1);
|
||||
flood_fill_seed(q, i, y + 1, from, to,
|
||||
func, user_data, depth + 1);
|
||||
}
|
||||
}while(!fill_stack_is_empty(&s));
|
||||
}
|
||||
#endif
|
||||
|
||||
/************************************************************************
|
||||
* Adaptive thresholding
|
||||
*/
|
||||
|
||||
#define THRESHOLD_S_DEN 8
|
||||
#define THRESHOLD_T 5
|
||||
|
||||
static void threshold(struct quirc *q)
|
||||
static uint8_t otsu(const struct quirc *q)
|
||||
{
|
||||
int x, y;
|
||||
int avg_w = 0;
|
||||
int avg_u = 0;
|
||||
int threshold_s = q->w / THRESHOLD_S_DEN;
|
||||
quirc_pixel_t *row = q->pixels;
|
||||
int numPixels = q->w * q->h;
|
||||
|
||||
for (y = 0; y < q->h; y++) {
|
||||
int row_average[q->w];
|
||||
|
||||
memset(row_average, 0, sizeof(row_average));
|
||||
|
||||
for (x = 0; x < q->w; x++) {
|
||||
int w, u;
|
||||
|
||||
if (y & 1) {
|
||||
w = x;
|
||||
u = q->w - 1 - x;
|
||||
} else {
|
||||
w = q->w - 1 - x;
|
||||
u = x;
|
||||
// Calculate histogram
|
||||
const int HISTOGRAM_SIZE = 256;
|
||||
unsigned int histogram[HISTOGRAM_SIZE];
|
||||
memset(histogram, 0, (HISTOGRAM_SIZE) * sizeof(unsigned int));
|
||||
uint8_t* ptr = q->image;
|
||||
int length = numPixels;
|
||||
while (length--) {
|
||||
uint8_t value = *ptr++;
|
||||
histogram[value]++;
|
||||
}
|
||||
|
||||
avg_w = (avg_w * (threshold_s - 1)) /
|
||||
threshold_s + row[w];
|
||||
avg_u = (avg_u * (threshold_s - 1)) /
|
||||
threshold_s + row[u];
|
||||
|
||||
row_average[w] += avg_w;
|
||||
row_average[u] += avg_u;
|
||||
// Calculate weighted sum of histogram values
|
||||
int sum = 0;
|
||||
for (int i = 0; i < HISTOGRAM_SIZE; ++i) {
|
||||
sum += i * histogram[i];
|
||||
}
|
||||
|
||||
for (x = 0; x < q->w; x++) {
|
||||
if (row[x] < row_average[x] *
|
||||
(100 - THRESHOLD_T) / (200 * threshold_s))
|
||||
row[x] = QUIRC_PIXEL_BLACK;
|
||||
else
|
||||
row[x] = QUIRC_PIXEL_WHITE;
|
||||
// Compute threshold
|
||||
int sumB = 0;
|
||||
int q1 = 0;
|
||||
double max = 0;
|
||||
uint8_t threshold = 0;
|
||||
for (int i = 0; i < HISTOGRAM_SIZE; ++i) {
|
||||
// Weighted background
|
||||
q1 += histogram[i];
|
||||
if (q1 == 0)
|
||||
continue;
|
||||
|
||||
// Weighted foreground
|
||||
const int q2 = numPixels - q1;
|
||||
if (q2 == 0)
|
||||
break;
|
||||
|
||||
sumB += i * histogram[i];
|
||||
const double m1 = (double)sumB / q1;
|
||||
const double m2 = ((double)sum - sumB) / q2;
|
||||
const double m1m2 = m1 - m2;
|
||||
const double variance = m1m2 * m1m2 * q1 * q2;
|
||||
if (variance >= max) {
|
||||
threshold = i;
|
||||
max = variance;
|
||||
}
|
||||
}
|
||||
|
||||
row += q->w;
|
||||
}
|
||||
return threshold;
|
||||
}
|
||||
|
||||
static void area_count(void *user_data, int y, int left, int right)
|
||||
{
|
||||
(void)y;
|
||||
((struct quirc_region *)user_data)->count += right - left + 1;
|
||||
}
|
||||
|
||||
@@ -380,7 +261,7 @@ static int region_code(struct quirc *q, int x, int y)
|
||||
box->seed.y = y;
|
||||
box->capstone = -1;
|
||||
|
||||
flood_fill_seed(q, x, y, pixel, region, area_count, box);
|
||||
flood_fill_seed(q, x, y, pixel, region, area_count, box, 0);
|
||||
|
||||
return region;
|
||||
}
|
||||
@@ -450,7 +331,7 @@ static void find_region_corners(struct quirc *q,
|
||||
psd.scores[0] = -1;
|
||||
flood_fill_seed(q, region->seed.x, region->seed.y,
|
||||
rcode, QUIRC_PIXEL_BLACK,
|
||||
find_one_corner, &psd);
|
||||
find_one_corner, &psd, 0);
|
||||
|
||||
psd.ref.x = psd.corners[0].x - psd.ref.x;
|
||||
psd.ref.y = psd.corners[0].y - psd.ref.y;
|
||||
@@ -468,7 +349,7 @@ static void find_region_corners(struct quirc *q,
|
||||
|
||||
flood_fill_seed(q, region->seed.x, region->seed.y,
|
||||
QUIRC_PIXEL_BLACK, rcode,
|
||||
find_other_corners, &psd);
|
||||
find_other_corners, &psd, 0);
|
||||
}
|
||||
|
||||
static void record_capstone(struct quirc *q, int ring, int stone)
|
||||
@@ -541,7 +422,7 @@ static void finder_scan(struct quirc *q, int y)
|
||||
{
|
||||
quirc_pixel_t *row = q->pixels + y * q->w;
|
||||
int x;
|
||||
int last_color;
|
||||
int last_color = 0;
|
||||
int run_length = 0;
|
||||
int run_count = 0;
|
||||
int pb[5];
|
||||
@@ -887,7 +768,7 @@ static int fitness_all(const struct quirc *q, int index)
|
||||
|
||||
/* Check alignment patterns */
|
||||
ap_count = 0;
|
||||
while (info->apat[ap_count])
|
||||
while ((ap_count < QUIRC_MAX_ALIGNMENT) && info->apat[ap_count])
|
||||
ap_count++;
|
||||
|
||||
for (i = 1; i + 1 < ap_count; i++) {
|
||||
@@ -973,7 +854,7 @@ static void rotate_capstone(struct quirc_capstone *cap,
|
||||
struct quirc_point copy[4];
|
||||
int j;
|
||||
int best = 0;
|
||||
int best_score = 0;
|
||||
int best_score = INT_MAX;
|
||||
|
||||
for (j = 0; j < 4; j++) {
|
||||
struct quirc_point *p = &cap->corners[j];
|
||||
@@ -1081,10 +962,10 @@ static void record_qr_grid(struct quirc *q, int a, int b, int c)
|
||||
|
||||
flood_fill_seed(q, reg->seed.x, reg->seed.y,
|
||||
qr->align_region, QUIRC_PIXEL_BLACK,
|
||||
NULL, NULL);
|
||||
NULL, NULL, 0);
|
||||
flood_fill_seed(q, reg->seed.x, reg->seed.y,
|
||||
QUIRC_PIXEL_BLACK, qr->align_region,
|
||||
find_leftmost_to_line, &psd);
|
||||
find_leftmost_to_line, &psd, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1190,17 +1071,18 @@ static void test_grouping(struct quirc *q, int i)
|
||||
test_neighbours(q, i, &hlist, &vlist);
|
||||
}
|
||||
|
||||
static void pixels_setup(struct quirc *q)
|
||||
static void pixels_setup(struct quirc *q, uint8_t threshold)
|
||||
{
|
||||
if (sizeof(*q->image) == sizeof(*q->pixels)) {
|
||||
if (QUIRC_PIXEL_ALIAS_IMAGE) {
|
||||
q->pixels = (quirc_pixel_t *)q->image;
|
||||
} else {
|
||||
int x, y;
|
||||
for (y = 0; y < q->h; y++) {
|
||||
for (x = 0; x < q->w; x++) {
|
||||
q->pixels[y * q->w + x] = q->image[y * q->w + x];
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t* source = q->image;
|
||||
quirc_pixel_t* dest = q->pixels;
|
||||
int length = q->w * q->h;
|
||||
while (length--) {
|
||||
uint8_t value = *source++;
|
||||
*dest++ = (value < threshold) ? QUIRC_PIXEL_BLACK : QUIRC_PIXEL_WHITE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1222,8 +1104,8 @@ void quirc_end(struct quirc *q)
|
||||
{
|
||||
int i;
|
||||
|
||||
pixels_setup(q);
|
||||
threshold(q);
|
||||
uint8_t threshold = otsu(q);
|
||||
pixels_setup(q, threshold);
|
||||
|
||||
for (i = 0; i < q->h; i++)
|
||||
finder_scan(q, i);
|
||||
|
||||
@@ -36,34 +36,73 @@ struct quirc *quirc_new(void)
|
||||
|
||||
void quirc_destroy(struct quirc *q)
|
||||
{
|
||||
if (q->image)
|
||||
free(q->image);
|
||||
if (sizeof(*q->image) != sizeof(*q->pixels))
|
||||
/* q->pixels may alias q->image when their type representation is of the
|
||||
same size, so we need to be careful here to avoid a double free */
|
||||
if (!QUIRC_PIXEL_ALIAS_IMAGE)
|
||||
free(q->pixels);
|
||||
|
||||
free(q);
|
||||
}
|
||||
|
||||
int quirc_resize(struct quirc *q, int w, int h)
|
||||
{
|
||||
uint8_t *new_image = realloc(q->image, w * h);
|
||||
uint8_t *image = NULL;
|
||||
quirc_pixel_t *pixels = NULL;
|
||||
|
||||
if (!new_image)
|
||||
return -1;
|
||||
/*
|
||||
* XXX: w and h should be size_t (or at least unsigned) as negatives
|
||||
* values would not make much sense. The downside is that it would break
|
||||
* both the API and ABI. Thus, at the moment, let's just do a sanity
|
||||
* check.
|
||||
*/
|
||||
if (w < 0 || h < 0)
|
||||
goto fail;
|
||||
|
||||
if (sizeof(*q->image) != sizeof(*q->pixels)) {
|
||||
size_t new_size = w * h * sizeof(quirc_pixel_t);
|
||||
quirc_pixel_t *new_pixels = realloc(q->pixels, new_size);
|
||||
if (!new_pixels)
|
||||
return -1;
|
||||
q->pixels = new_pixels;
|
||||
/*
|
||||
* alloc a new buffer for q->image. We avoid realloc(3) because we want
|
||||
* on failure to be leave `q` in a consistant, unmodified state.
|
||||
*/
|
||||
image = calloc(w, h);
|
||||
if (!image)
|
||||
goto fail;
|
||||
|
||||
/* compute the "old" (i.e. currently allocated) and the "new"
|
||||
(i.e. requested) image dimensions */
|
||||
size_t olddim = q->w * q->h;
|
||||
size_t newdim = w * h;
|
||||
size_t min = (olddim < newdim ? olddim : newdim);
|
||||
|
||||
/*
|
||||
* copy the data into the new buffer, avoiding (a) to read beyond the
|
||||
* old buffer when the new size is greater and (b) to write beyond the
|
||||
* new buffer when the new size is smaller, hence the min computation.
|
||||
*/
|
||||
(void)memcpy(image, q->image, min);
|
||||
|
||||
/* alloc a new buffer for q->pixels if needed */
|
||||
if (!QUIRC_PIXEL_ALIAS_IMAGE) {
|
||||
pixels = calloc(newdim, sizeof(quirc_pixel_t));
|
||||
if (!pixels)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
q->image = new_image;
|
||||
/* alloc succeeded, update `q` with the new size and buffers */
|
||||
q->w = w;
|
||||
q->h = h;
|
||||
free(q->image);
|
||||
q->image = image;
|
||||
if (!QUIRC_PIXEL_ALIAS_IMAGE) {
|
||||
free(q->pixels);
|
||||
q->pixels = pixels;
|
||||
}
|
||||
|
||||
return 0;
|
||||
/* NOTREACHED */
|
||||
fail:
|
||||
free(image);
|
||||
free(pixels);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int quirc_count(const struct quirc *q)
|
||||
@@ -84,7 +123,7 @@ static const char *const error_table[] = {
|
||||
|
||||
const char *quirc_strerror(quirc_decode_error_t err)
|
||||
{
|
||||
if (err >= 0 && err < sizeof(error_table) / sizeof(error_table[0]))
|
||||
if (err < sizeof(error_table) / sizeof(error_table[0]))
|
||||
return error_table[err];
|
||||
|
||||
return "Unknown error";
|
||||
|
||||
@@ -19,6 +19,10 @@
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct quirc;
|
||||
|
||||
/* Obtain the library version string. */
|
||||
@@ -117,7 +121,7 @@ struct quirc_code {
|
||||
* is a bitmask giving the actual values of cells. If the cell
|
||||
* at (x, y) is black, then the following bit is set:
|
||||
*
|
||||
* cell_bitmap[i << 3] & (1 << (i & 7))
|
||||
* cell_bitmap[i >> 3] & (1 << (i & 7))
|
||||
*
|
||||
* where i = (y * size) + x.
|
||||
*/
|
||||
@@ -162,4 +166,8 @@ void quirc_extract(const struct quirc *q, int index,
|
||||
quirc_decode_error_t quirc_decode(const struct quirc_code *code,
|
||||
struct quirc_data *data);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
@@ -32,8 +32,10 @@
|
||||
#define QUIRC_PERSPECTIVE_PARAMS 8
|
||||
|
||||
#if QUIRC_MAX_REGIONS < UINT8_MAX
|
||||
#define QUIRC_PIXEL_ALIAS_IMAGE 1
|
||||
typedef uint8_t quirc_pixel_t;
|
||||
#elif QUIRC_MAX_REGIONS < UINT16_MAX
|
||||
#define QUIRC_PIXEL_ALIAS_IMAGE 0
|
||||
typedef uint16_t quirc_pixel_t;
|
||||
#else
|
||||
#error "QUIRC_MAX_REGIONS > 65534 is not supported"
|
||||
@@ -98,9 +100,9 @@ struct quirc {
|
||||
#define QUIRC_MAX_ALIGNMENT 7
|
||||
|
||||
struct quirc_rs_params {
|
||||
int bs; /* Block size */
|
||||
int dw; /* Data words */
|
||||
int ce; /* Correctable errors */
|
||||
int bs; /* Small block size */
|
||||
int dw; /* Small data words */
|
||||
int ns; /* Number of small blocks */
|
||||
};
|
||||
|
||||
struct quirc_version_info {
|
||||
|
||||
@@ -22,400 +22,400 @@ const struct quirc_version_info quirc_version_db[QUIRC_MAX_VERSION + 1] = {
|
||||
.data_bytes = 26,
|
||||
.apat = {0},
|
||||
.ecc = {
|
||||
{.bs = 26, .dw = 16, .ce = 4},
|
||||
{.bs = 26, .dw = 19, .ce = 2},
|
||||
{.bs = 26, .dw = 9, .ce = 8},
|
||||
{.bs = 26, .dw = 13, .ce = 6}
|
||||
{.bs = 26, .dw = 16, .ns = 1},
|
||||
{.bs = 26, .dw = 19, .ns = 1},
|
||||
{.bs = 26, .dw = 9, .ns = 1},
|
||||
{.bs = 26, .dw = 13, .ns = 1}
|
||||
}
|
||||
},
|
||||
{ /* Version 2 */
|
||||
.data_bytes = 44,
|
||||
.apat = {6, 18, 0},
|
||||
.ecc = {
|
||||
{.bs = 44, .dw = 28, .ce = 8},
|
||||
{.bs = 44, .dw = 34, .ce = 4},
|
||||
{.bs = 44, .dw = 16, .ce = 14},
|
||||
{.bs = 44, .dw = 22, .ce = 11}
|
||||
{.bs = 44, .dw = 28, .ns = 1},
|
||||
{.bs = 44, .dw = 34, .ns = 1},
|
||||
{.bs = 44, .dw = 16, .ns = 1},
|
||||
{.bs = 44, .dw = 22, .ns = 1}
|
||||
}
|
||||
},
|
||||
{ /* Version 3 */
|
||||
.data_bytes = 70,
|
||||
.apat = {6, 22, 0},
|
||||
.ecc = {
|
||||
{.bs = 70, .dw = 44, .ce = 13},
|
||||
{.bs = 70, .dw = 55, .ce = 7},
|
||||
{.bs = 35, .dw = 13, .ce = 11},
|
||||
{.bs = 35, .dw = 17, .ce = 9}
|
||||
{.bs = 70, .dw = 44, .ns = 1},
|
||||
{.bs = 70, .dw = 55, .ns = 1},
|
||||
{.bs = 35, .dw = 13, .ns = 2},
|
||||
{.bs = 35, .dw = 17, .ns = 2}
|
||||
}
|
||||
},
|
||||
{ /* Version 4 */
|
||||
.data_bytes = 100,
|
||||
.apat = {6, 26, 0},
|
||||
.ecc = {
|
||||
{.bs = 50, .dw = 32, .ce = 9},
|
||||
{.bs = 100, .dw = 80, .ce = 10},
|
||||
{.bs = 25, .dw = 9, .ce = 8},
|
||||
{.bs = 50, .dw = 24, .ce = 13}
|
||||
{.bs = 50, .dw = 32, .ns = 2},
|
||||
{.bs = 100, .dw = 80, .ns = 1},
|
||||
{.bs = 25, .dw = 9, .ns = 4},
|
||||
{.bs = 50, .dw = 24, .ns = 2}
|
||||
}
|
||||
},
|
||||
{ /* Version 5 */
|
||||
.data_bytes = 134,
|
||||
.apat = {6, 30, 0},
|
||||
.ecc = {
|
||||
{.bs = 67, .dw = 43, .ce = 12},
|
||||
{.bs = 134, .dw = 108, .ce = 13},
|
||||
{.bs = 33, .dw = 11, .ce = 11},
|
||||
{.bs = 33, .dw = 15, .ce = 9}
|
||||
{.bs = 67, .dw = 43, .ns = 2},
|
||||
{.bs = 134, .dw = 108, .ns = 1},
|
||||
{.bs = 33, .dw = 11, .ns = 2},
|
||||
{.bs = 33, .dw = 15, .ns = 2}
|
||||
}
|
||||
},
|
||||
{ /* Version 6 */
|
||||
.data_bytes = 172,
|
||||
.apat = {6, 34, 0},
|
||||
.ecc = {
|
||||
{.bs = 43, .dw = 27, .ce = 8},
|
||||
{.bs = 86, .dw = 68, .ce = 9},
|
||||
{.bs = 43, .dw = 15, .ce = 14},
|
||||
{.bs = 43, .dw = 19, .ce = 12}
|
||||
{.bs = 43, .dw = 27, .ns = 4},
|
||||
{.bs = 86, .dw = 68, .ns = 2},
|
||||
{.bs = 43, .dw = 15, .ns = 4},
|
||||
{.bs = 43, .dw = 19, .ns = 4}
|
||||
}
|
||||
},
|
||||
{ /* Version 7 */
|
||||
.data_bytes = 196,
|
||||
.apat = {6, 22, 38, 0},
|
||||
.ecc = {
|
||||
{.bs = 49, .dw = 31, .ce = 9},
|
||||
{.bs = 98, .dw = 78, .ce = 10},
|
||||
{.bs = 39, .dw = 13, .ce = 13},
|
||||
{.bs = 32, .dw = 14, .ce = 9}
|
||||
{.bs = 49, .dw = 31, .ns = 4},
|
||||
{.bs = 98, .dw = 78, .ns = 2},
|
||||
{.bs = 39, .dw = 13, .ns = 4},
|
||||
{.bs = 32, .dw = 14, .ns = 2}
|
||||
}
|
||||
},
|
||||
{ /* Version 8 */
|
||||
.data_bytes = 242,
|
||||
.apat = {6, 24, 42, 0},
|
||||
.ecc = {
|
||||
{.bs = 60, .dw = 38, .ce = 11},
|
||||
{.bs = 121, .dw = 97, .ce = 12},
|
||||
{.bs = 40, .dw = 14, .ce = 13},
|
||||
{.bs = 40, .dw = 18, .ce = 11}
|
||||
{.bs = 60, .dw = 38, .ns = 2},
|
||||
{.bs = 121, .dw = 97, .ns = 2},
|
||||
{.bs = 40, .dw = 14, .ns = 4},
|
||||
{.bs = 40, .dw = 18, .ns = 4}
|
||||
}
|
||||
},
|
||||
{ /* Version 9 */
|
||||
.data_bytes = 292,
|
||||
.apat = {6, 26, 46, 0},
|
||||
.ecc = {
|
||||
{.bs = 58, .dw = 36, .ce = 11},
|
||||
{.bs = 146, .dw = 116, .ce = 15},
|
||||
{.bs = 36, .dw = 12, .ce = 12},
|
||||
{.bs = 36, .dw = 16, .ce = 10}
|
||||
{.bs = 58, .dw = 36, .ns = 3},
|
||||
{.bs = 146, .dw = 116, .ns = 2},
|
||||
{.bs = 36, .dw = 12, .ns = 4},
|
||||
{.bs = 36, .dw = 16, .ns = 4}
|
||||
}
|
||||
},
|
||||
{ /* Version 10 */
|
||||
.data_bytes = 346,
|
||||
.apat = {6, 28, 50, 0},
|
||||
.ecc = {
|
||||
{.bs = 69, .dw = 43, .ce = 13},
|
||||
{.bs = 86, .dw = 68, .ce = 9},
|
||||
{.bs = 43, .dw = 15, .ce = 14},
|
||||
{.bs = 43, .dw = 19, .ce = 12}
|
||||
{.bs = 69, .dw = 43, .ns = 4},
|
||||
{.bs = 86, .dw = 68, .ns = 2},
|
||||
{.bs = 43, .dw = 15, .ns = 6},
|
||||
{.bs = 43, .dw = 19, .ns = 6}
|
||||
}
|
||||
},
|
||||
{ /* Version 11 */
|
||||
.data_bytes = 404,
|
||||
.apat = {6, 30, 54, 0},
|
||||
.ecc = {
|
||||
{.bs = 80, .dw = 50, .ce = 15},
|
||||
{.bs = 101, .dw = 81, .ce = 10},
|
||||
{.bs = 36, .dw = 12, .ce = 12},
|
||||
{.bs = 50, .dw = 22, .ce = 14}
|
||||
{.bs = 80, .dw = 50, .ns = 1},
|
||||
{.bs = 101, .dw = 81, .ns = 4},
|
||||
{.bs = 36, .dw = 12, .ns = 3},
|
||||
{.bs = 50, .dw = 22, .ns = 4}
|
||||
}
|
||||
},
|
||||
{ /* Version 12 */
|
||||
.data_bytes = 466,
|
||||
.apat = {6, 32, 58, 0},
|
||||
.ecc = {
|
||||
{.bs = 58, .dw = 36, .ce = 11},
|
||||
{.bs = 116, .dw = 92, .ce = 12},
|
||||
{.bs = 42, .dw = 14, .ce = 14},
|
||||
{.bs = 46, .dw = 20, .ce = 14}
|
||||
{.bs = 58, .dw = 36, .ns = 6},
|
||||
{.bs = 116, .dw = 92, .ns = 2},
|
||||
{.bs = 42, .dw = 14, .ns = 7},
|
||||
{.bs = 46, .dw = 20, .ns = 4}
|
||||
}
|
||||
},
|
||||
{ /* Version 13 */
|
||||
.data_bytes = 532,
|
||||
.apat = {6, 34, 62, 0},
|
||||
.ecc = {
|
||||
{.bs = 59, .dw = 37, .ce = 11},
|
||||
{.bs = 133, .dw = 107, .ce = 13},
|
||||
{.bs = 33, .dw = 11, .ce = 11},
|
||||
{.bs = 44, .dw = 20, .ce = 12}
|
||||
{.bs = 59, .dw = 37, .ns = 8},
|
||||
{.bs = 133, .dw = 107, .ns = 4},
|
||||
{.bs = 33, .dw = 11, .ns = 12},
|
||||
{.bs = 44, .dw = 20, .ns = 8}
|
||||
}
|
||||
},
|
||||
{ /* Version 14 */
|
||||
.data_bytes = 581,
|
||||
.apat = {6, 26, 46, 66, 0},
|
||||
.ecc = {
|
||||
{.bs = 65, .dw = 41, .ce = 12},
|
||||
{.bs = 109, .dw = 87, .ce = 11},
|
||||
{.bs = 36, .dw = 12, .ce = 12},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 64, .dw = 40, .ns = 4},
|
||||
{.bs = 145, .dw = 115, .ns = 3},
|
||||
{.bs = 36, .dw = 12, .ns = 11},
|
||||
{.bs = 36, .dw = 16, .ns = 11}
|
||||
}
|
||||
},
|
||||
{ /* Version 15 */
|
||||
.data_bytes = 655,
|
||||
.apat = {6, 26, 48, 70, 0},
|
||||
.ecc = {
|
||||
{.bs = 65, .dw = 41, .ce = 12},
|
||||
{.bs = 109, .dw = 87, .ce = 11},
|
||||
{.bs = 36, .dw = 12, .ce = 12},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 65, .dw = 41, .ns = 5},
|
||||
{.bs = 109, .dw = 87, .ns = 5},
|
||||
{.bs = 36, .dw = 12, .ns = 11},
|
||||
{.bs = 54, .dw = 24, .ns = 5}
|
||||
}
|
||||
},
|
||||
{ /* Version 16 */
|
||||
.data_bytes = 733,
|
||||
.apat = {6, 26, 50, 74, 0},
|
||||
.ecc = {
|
||||
{.bs = 73, .dw = 45, .ce = 14},
|
||||
{.bs = 122, .dw = 98, .ce = 12},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 43, .dw = 19, .ce = 12}
|
||||
{.bs = 73, .dw = 45, .ns = 7},
|
||||
{.bs = 122, .dw = 98, .ns = 5},
|
||||
{.bs = 45, .dw = 15, .ns = 3},
|
||||
{.bs = 43, .dw = 19, .ns = 15}
|
||||
}
|
||||
},
|
||||
{ /* Version 17 */
|
||||
.data_bytes = 815,
|
||||
.apat = {6, 30, 54, 78, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 135, .dw = 107, .ce = 14},
|
||||
{.bs = 42, .dw = 14, .ce = 14},
|
||||
{.bs = 50, .dw = 22, .ce = 14}
|
||||
{.bs = 74, .dw = 46, .ns = 10},
|
||||
{.bs = 135, .dw = 107, .ns = 1},
|
||||
{.bs = 42, .dw = 14, .ns = 2},
|
||||
{.bs = 50, .dw = 22, .ns = 1}
|
||||
}
|
||||
},
|
||||
{ /* Version 18 */
|
||||
.data_bytes = 901,
|
||||
.apat = {6, 30, 56, 82, 0},
|
||||
.ecc = {
|
||||
{.bs = 69, .dw = 43, .ce = 13},
|
||||
{.bs = 150, .dw = 120, .ce = 15},
|
||||
{.bs = 42, .dw = 14, .ce = 14},
|
||||
{.bs = 50, .dw = 22, .ce = 14}
|
||||
{.bs = 69, .dw = 43, .ns = 9},
|
||||
{.bs = 150, .dw = 120, .ns = 5},
|
||||
{.bs = 42, .dw = 14, .ns = 2},
|
||||
{.bs = 50, .dw = 22, .ns = 17}
|
||||
}
|
||||
},
|
||||
{ /* Version 19 */
|
||||
.data_bytes = 991,
|
||||
.apat = {6, 30, 58, 86, 0},
|
||||
.ecc = {
|
||||
{.bs = 70, .dw = 44, .ce = 13},
|
||||
{.bs = 141, .dw = 113, .ce = 14},
|
||||
{.bs = 39, .dw = 13, .ce = 13},
|
||||
{.bs = 47, .dw = 21, .ce = 13}
|
||||
{.bs = 70, .dw = 44, .ns = 3},
|
||||
{.bs = 141, .dw = 113, .ns = 3},
|
||||
{.bs = 39, .dw = 13, .ns = 9},
|
||||
{.bs = 47, .dw = 21, .ns = 17}
|
||||
}
|
||||
},
|
||||
{ /* Version 20 */
|
||||
.data_bytes = 1085,
|
||||
.apat = {6, 34, 62, 90, 0},
|
||||
.ecc = {
|
||||
{.bs = 67, .dw = 41, .ce = 13},
|
||||
{.bs = 135, .dw = 107, .ce = 14},
|
||||
{.bs = 43, .dw = 15, .ce = 14},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 67, .dw = 41, .ns = 3},
|
||||
{.bs = 135, .dw = 107, .ns = 3},
|
||||
{.bs = 43, .dw = 15, .ns = 15},
|
||||
{.bs = 54, .dw = 24, .ns = 15}
|
||||
}
|
||||
},
|
||||
{ /* Version 21 */
|
||||
.data_bytes = 1156,
|
||||
.apat = {6, 28, 50, 72, 92, 0},
|
||||
.ecc = {
|
||||
{.bs = 68, .dw = 42, .ce = 13},
|
||||
{.bs = 144, .dw = 116, .ce = 14},
|
||||
{.bs = 46, .dw = 16, .ce = 15},
|
||||
{.bs = 50, .dw = 22, .ce = 14}
|
||||
{.bs = 68, .dw = 42, .ns = 17},
|
||||
{.bs = 144, .dw = 116, .ns = 4},
|
||||
{.bs = 46, .dw = 16, .ns = 19},
|
||||
{.bs = 50, .dw = 22, .ns = 17}
|
||||
}
|
||||
},
|
||||
{ /* Version 22 */
|
||||
.data_bytes = 1258,
|
||||
.apat = {6, 26, 50, 74, 98, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 139, .dw = 111, .ce = 14},
|
||||
{.bs = 37, .dw = 13, .ce = 12},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 17},
|
||||
{.bs = 139, .dw = 111, .ns = 2},
|
||||
{.bs = 37, .dw = 13, .ns = 34},
|
||||
{.bs = 54, .dw = 24, .ns = 7}
|
||||
}
|
||||
},
|
||||
{ /* Version 23 */
|
||||
.data_bytes = 1364,
|
||||
.apat = {6, 30, 54, 78, 102, 0},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 151, .dw = 121, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 4},
|
||||
{.bs = 151, .dw = 121, .ns = 4},
|
||||
{.bs = 45, .dw = 15, .ns = 16},
|
||||
{.bs = 54, .dw = 24, .ns = 11}
|
||||
}
|
||||
},
|
||||
{ /* Version 24 */
|
||||
.data_bytes = 1474,
|
||||
.apat = {6, 28, 54, 80, 106, 0},
|
||||
.ecc = {
|
||||
{.bs = 73, .dw = 45, .ce = 14},
|
||||
{.bs = 147, .dw = 117, .ce = 15},
|
||||
{.bs = 46, .dw = 16, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 73, .dw = 45, .ns = 6},
|
||||
{.bs = 147, .dw = 117, .ns = 6},
|
||||
{.bs = 46, .dw = 16, .ns = 30},
|
||||
{.bs = 54, .dw = 24, .ns = 11}
|
||||
}
|
||||
},
|
||||
{ /* Version 25 */
|
||||
.data_bytes = 1588,
|
||||
.apat = {6, 32, 58, 84, 110, 0},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 132, .dw = 106, .ce = 13},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 8},
|
||||
{.bs = 132, .dw = 106, .ns = 8},
|
||||
{.bs = 45, .dw = 15, .ns = 22},
|
||||
{.bs = 54, .dw = 24, .ns = 7}
|
||||
}
|
||||
},
|
||||
{ /* Version 26 */
|
||||
.data_bytes = 1706,
|
||||
.apat = {6, 30, 58, 86, 114, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 142, .dw = 114, .ce = 14},
|
||||
{.bs = 46, .dw = 16, .ce = 15},
|
||||
{.bs = 50, .dw = 22, .ce = 14}
|
||||
{.bs = 74, .dw = 46, .ns = 19},
|
||||
{.bs = 142, .dw = 114, .ns = 10},
|
||||
{.bs = 46, .dw = 16, .ns = 33},
|
||||
{.bs = 50, .dw = 22, .ns = 28}
|
||||
}
|
||||
},
|
||||
{ /* Version 27 */
|
||||
.data_bytes = 1828,
|
||||
.apat = {6, 34, 62, 90, 118, 0},
|
||||
.ecc = {
|
||||
{.bs = 73, .dw = 45, .ce = 14},
|
||||
{.bs = 152, .dw = 122, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 53, .dw = 23, .ce = 15}
|
||||
{.bs = 73, .dw = 45, .ns = 22},
|
||||
{.bs = 152, .dw = 122, .ns = 8},
|
||||
{.bs = 45, .dw = 15, .ns = 12},
|
||||
{.bs = 53, .dw = 23, .ns = 8}
|
||||
}
|
||||
},
|
||||
{ /* Version 28 */
|
||||
.data_bytes = 1921,
|
||||
.apat = {6, 26, 50, 74, 98, 122, 0},
|
||||
.ecc = {
|
||||
{.bs = 73, .dw = 45, .ce = 14},
|
||||
{.bs = 147, .dw = 117, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 73, .dw = 45, .ns = 3},
|
||||
{.bs = 147, .dw = 117, .ns = 3},
|
||||
{.bs = 45, .dw = 15, .ns = 11},
|
||||
{.bs = 54, .dw = 24, .ns = 4}
|
||||
}
|
||||
},
|
||||
{ /* Version 29 */
|
||||
.data_bytes = 2051,
|
||||
.apat = {6, 30, 54, 78, 102, 126, 0},
|
||||
.ecc = {
|
||||
{.bs = 73, .dw = 45, .ce = 14},
|
||||
{.bs = 146, .dw = 116, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 73, .dw = 45, .ce = 14}
|
||||
{.bs = 73, .dw = 45, .ns = 21},
|
||||
{.bs = 146, .dw = 116, .ns = 7},
|
||||
{.bs = 45, .dw = 15, .ns = 19},
|
||||
{.bs = 53, .dw = 23, .ns = 1}
|
||||
}
|
||||
},
|
||||
{ /* Version 30 */
|
||||
.data_bytes = 2185,
|
||||
.apat = {6, 26, 52, 78, 104, 130, 0},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 145, .dw = 115, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 19},
|
||||
{.bs = 145, .dw = 115, .ns = 5},
|
||||
{.bs = 45, .dw = 15, .ns = 23},
|
||||
{.bs = 54, .dw = 24, .ns = 15}
|
||||
}
|
||||
},
|
||||
{ /* Version 31 */
|
||||
.data_bytes = 2323,
|
||||
.apat = {6, 30, 56, 82, 108, 134, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 145, .dw = 115, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 2},
|
||||
{.bs = 145, .dw = 115, .ns = 13},
|
||||
{.bs = 45, .dw = 15, .ns = 23},
|
||||
{.bs = 54, .dw = 24, .ns = 42}
|
||||
}
|
||||
},
|
||||
{ /* Version 32 */
|
||||
.data_bytes = 2465,
|
||||
.apat = {6, 34, 60, 86, 112, 138, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 145, .dw = 115, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 10},
|
||||
{.bs = 145, .dw = 115, .ns = 17},
|
||||
{.bs = 45, .dw = 15, .ns = 19},
|
||||
{.bs = 54, .dw = 24, .ns = 10}
|
||||
}
|
||||
},
|
||||
{ /* Version 33 */
|
||||
.data_bytes = 2611,
|
||||
.apat = {6, 30, 58, 96, 114, 142, 0},
|
||||
.apat = {6, 30, 58, 86, 114, 142, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 145, .dw = 115, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 14},
|
||||
{.bs = 145, .dw = 115, .ns = 17},
|
||||
{.bs = 45, .dw = 15, .ns = 11},
|
||||
{.bs = 54, .dw = 24, .ns = 29}
|
||||
}
|
||||
},
|
||||
{ /* Version 34 */
|
||||
.data_bytes = 2761,
|
||||
.apat = {6, 34, 62, 90, 118, 146, 0},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 145, .dw = 115, .ce = 15},
|
||||
{.bs = 46, .dw = 16, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 14},
|
||||
{.bs = 145, .dw = 115, .ns = 13},
|
||||
{.bs = 46, .dw = 16, .ns = 59},
|
||||
{.bs = 54, .dw = 24, .ns = 44}
|
||||
}
|
||||
},
|
||||
{ /* Version 35 */
|
||||
.data_bytes = 2876,
|
||||
.apat = {6, 30, 54, 78, 102, 126, 150},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 151, .dw = 121, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 12},
|
||||
{.bs = 151, .dw = 121, .ns = 12},
|
||||
{.bs = 45, .dw = 15, .ns = 22},
|
||||
{.bs = 54, .dw = 24, .ns = 39}
|
||||
}
|
||||
},
|
||||
{ /* Version 36 */
|
||||
.data_bytes = 3034,
|
||||
.apat = {6, 24, 50, 76, 102, 128, 154},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 151, .dw = 121, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 6},
|
||||
{.bs = 151, .dw = 121, .ns = 6},
|
||||
{.bs = 45, .dw = 15, .ns = 2},
|
||||
{.bs = 54, .dw = 24, .ns = 46}
|
||||
}
|
||||
},
|
||||
{ /* Version 37 */
|
||||
.data_bytes = 3196,
|
||||
.apat = {6, 28, 54, 80, 106, 132, 158},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 152, .dw = 122, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 29},
|
||||
{.bs = 152, .dw = 122, .ns = 17},
|
||||
{.bs = 45, .dw = 15, .ns = 24},
|
||||
{.bs = 54, .dw = 24, .ns = 49}
|
||||
}
|
||||
},
|
||||
{ /* Version 38 */
|
||||
.data_bytes = 3362,
|
||||
.apat = {6, 32, 58, 84, 110, 136, 162},
|
||||
.ecc = {
|
||||
{.bs = 74, .dw = 46, .ce = 14},
|
||||
{.bs = 152, .dw = 122, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 74, .dw = 46, .ns = 13},
|
||||
{.bs = 152, .dw = 122, .ns = 4},
|
||||
{.bs = 45, .dw = 15, .ns = 42},
|
||||
{.bs = 54, .dw = 24, .ns = 48}
|
||||
}
|
||||
},
|
||||
{ /* Version 39 */
|
||||
.data_bytes = 3532,
|
||||
.apat = {6, 26, 54, 82, 110, 138, 166},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 147, .dw = 117, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 40},
|
||||
{.bs = 147, .dw = 117, .ns = 20},
|
||||
{.bs = 45, .dw = 15, .ns = 10},
|
||||
{.bs = 54, .dw = 24, .ns = 43}
|
||||
}
|
||||
},
|
||||
{ /* Version 40 */
|
||||
.data_bytes = 3706,
|
||||
.apat = {6, 30, 58, 86, 114, 142, 170},
|
||||
.ecc = {
|
||||
{.bs = 75, .dw = 47, .ce = 14},
|
||||
{.bs = 148, .dw = 118, .ce = 15},
|
||||
{.bs = 45, .dw = 15, .ce = 15},
|
||||
{.bs = 54, .dw = 24, .ce = 15}
|
||||
{.bs = 75, .dw = 47, .ns = 18},
|
||||
{.bs = 148, .dw = 118, .ns = 19},
|
||||
{.bs = 45, .dw = 15, .ns = 20},
|
||||
{.bs = 54, .dw = 24, .ns = 34}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
895
source/remote.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
||||
121
source/themes.c
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -125,7 +125,7 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
|
||||
FSUSER_OpenFile(&bgm_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, bgm_cache_path), FS_OPEN_WRITE, 0);
|
||||
|
||||
padded = calloc(BGM_MAX_SIZE, sizeof(char));
|
||||
if(!current_theme->no_bgm_shuffle)
|
||||
if(!current_theme->no_bgm_shuffle && music_size)
|
||||
{
|
||||
memcpy(padded, music, music_size);
|
||||
free(music);
|
||||
@@ -184,16 +184,31 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
|
||||
if(installmode & THEME_INSTALL_BGM)
|
||||
{
|
||||
music_size = load_data("/bgm.bcstm", current_theme, &music);
|
||||
if(music_size > BGM_MAX_SIZE)
|
||||
if (music_size > BGM_MAX_SIZE)
|
||||
{
|
||||
free(music);
|
||||
DEBUG("bgm too big\n");
|
||||
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
|
||||
}
|
||||
|
||||
if (music_size != 0)
|
||||
{
|
||||
remake_file(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, BGM_MAX_SIZE);
|
||||
res = buf_to_file(music_size, fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, music);
|
||||
free(music);
|
||||
|
||||
char *body_buf = NULL;
|
||||
u32 uncompressed_size = decompress_lz_file(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &body_buf);
|
||||
if (body_buf[5] != 1)
|
||||
{
|
||||
installmode |= THEME_INSTALL_BODY;
|
||||
body_buf[5] = 1;
|
||||
body_size = compress_lz_file_fast(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, body_buf, uncompressed_size);
|
||||
}
|
||||
|
||||
free(body_buf);
|
||||
}
|
||||
|
||||
if(R_FAILED(res)) return res;
|
||||
} else
|
||||
{
|
||||
@@ -300,6 +315,106 @@ inline Result shuffle_install(Entry_List_s themes)
|
||||
return install_theme_internal(themes, THEME_INSTALL_SHUFFLE | THEME_INSTALL_BODY | THEME_INSTALL_BGM);
|
||||
}
|
||||
|
||||
static SwkbdCallbackResult
|
||||
dir_name_callback(void *data, const char ** ppMessage, const char * text, size_t textlen)
|
||||
{
|
||||
(void)textlen;
|
||||
(void)data;
|
||||
if(strpbrk(text, "><\"?;:/\\+,.|[=]"))
|
||||
{
|
||||
*ppMessage = "Illegal character used.";
|
||||
return SWKBD_CALLBACK_CONTINUE;
|
||||
}
|
||||
return SWKBD_CALLBACK_OK;
|
||||
}
|
||||
|
||||
Result dump_theme(void)
|
||||
{
|
||||
const int max_chars = 255;
|
||||
char * output_dir = calloc(max_chars + 1, sizeof(char));
|
||||
|
||||
SwkbdState swkbd;
|
||||
|
||||
swkbdInit(&swkbd, SWKBD_TYPE_WESTERN, 2, max_chars);
|
||||
swkbdSetHintText(&swkbd, "Name of output folder");
|
||||
|
||||
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
|
||||
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Done", true);
|
||||
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
|
||||
swkbdSetFilterCallback(&swkbd, dir_name_callback, NULL);
|
||||
|
||||
SwkbdButton button = swkbdInputText(&swkbd, output_dir, max_chars);
|
||||
|
||||
if (button != SWKBD_BUTTON_CONFIRM)
|
||||
{
|
||||
DEBUG("<dump_theme> Something went wrong with getting swkbd\n");
|
||||
return MAKERESULT(RL_FATAL, RS_CANCELED, RM_UTIL, RD_CANCEL_REQUESTED);
|
||||
}
|
||||
|
||||
u16 path[0x107] = { 0 };
|
||||
struacat(path, "/themes/");
|
||||
struacat(path, output_dir);
|
||||
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_UTF16, path), FS_ATTRIBUTE_DIRECTORY);
|
||||
|
||||
char *thememanage_buf = NULL;
|
||||
file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
|
||||
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
|
||||
u32 theme_size = theme_manage->body_size;
|
||||
u32 bgm_size = theme_manage->music_size;
|
||||
free(thememanage_buf);
|
||||
|
||||
char *temp_buf = NULL;
|
||||
file_to_buf(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &temp_buf);
|
||||
u16 path_output[0x107] = { 0 };
|
||||
memcpy(path_output, path, 0x107);
|
||||
struacat(path_output, "/body_LZ.bin");
|
||||
remake_file(fsMakePath(PATH_UTF16, path_output), ArchiveSD, theme_size);
|
||||
buf_to_file(theme_size, fsMakePath(PATH_UTF16, path_output), ArchiveSD, temp_buf);
|
||||
free(temp_buf);
|
||||
temp_buf = NULL;
|
||||
|
||||
file_to_buf(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, &temp_buf);
|
||||
memcpy(path_output, path, 0x107);
|
||||
struacat(path_output, "/bgm.bcstm");
|
||||
remake_file(fsMakePath(PATH_UTF16, path_output), ArchiveSD, bgm_size);
|
||||
buf_to_file(bgm_size, fsMakePath(PATH_UTF16, path_output), ArchiveSD, temp_buf);
|
||||
free(temp_buf);
|
||||
temp_buf = NULL;
|
||||
|
||||
char *smdh_file = calloc(1, 0x36c0);
|
||||
smdh_file[0] = 0x53; // SMDH magic
|
||||
smdh_file[1] = 0x4d;
|
||||
smdh_file[2] = 0x44;
|
||||
smdh_file[3] = 0x48;
|
||||
|
||||
struacat((u16 *) (smdh_file + 0x8), output_dir);
|
||||
struacat((u16 *) (smdh_file + 0x88), "No description");
|
||||
struacat((u16 *) (smdh_file + 0x188), "Unknown Author");
|
||||
|
||||
free(output_dir);
|
||||
|
||||
u8 r = rand() % 255;
|
||||
u8 g = rand() % 255;
|
||||
u8 b = rand() % 255;
|
||||
|
||||
u16 color = ((r & 0b11111000) << 8) | ((g & 0b11111100) << 3) | (b >> 3);
|
||||
|
||||
for (int i = 0x2040; i < 0x36c0; i += 2)
|
||||
{
|
||||
*(smdh_file + i) = (color & 0xFF00) >> 8;
|
||||
*(smdh_file + i + 1) = color & 0x00FF;
|
||||
}
|
||||
|
||||
memcpy(path_output, path, 0x107);
|
||||
struacat(path_output, "/info.smdh");
|
||||
remake_file(fsMakePath(PATH_UTF16, path_output), ArchiveSD, 0x36c0);
|
||||
buf_to_file(0x36c0, fsMakePath(PATH_UTF16, path_output), ArchiveSD, smdh_file);
|
||||
|
||||
free(smdh_file);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void themes_check_installed(void * void_arg)
|
||||
{
|
||||
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* This file is part of Anemone3DS
|
||||
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
|
||||
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
||||