1 Commits

Author SHA1 Message Date
LiquidFenrir
477d8c784b attempt 1
- get rid of all the calls to abs(delta), though that would probably already be optimized by gcc
- only not allow drawing at the same time as swapping if the swapping happens on visible icons
2018-10-19 19:18:40 +02:00
52 changed files with 2086 additions and 5066 deletions

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.flask/meta.json Normal file
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@@ -0,0 +1,5 @@
{
"user": "astronautlevel2",
"name": "Anemone3DS",
"description": "A theme and boot splash manager for the Nintendo 3DS console"
}

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@@ -1,39 +0,0 @@
---
name: Bug report
about: Found a bug? Report it here
title: ''
labels: ''
assignees: ''
---
**Description**
A clear and concise description of what the bug is.
**Steps to reproduce**
***If you cannot reproduce the bug, please describe what you were doing in as much detail as possible***
*If you were scanning using the QR scanner, ensure you include a link to the theme you were attempting to download.*
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
Add screenshots of any error screens you encountered. Bug reports without screenshots will take longer to solve, so we recommend you get some!
**Crash dumps**
If your bug causes a crash in Luma3DS, please upload any crash dumps generated. You can find these in `SD:/luma/dumps/armX` (`X = 9 or 11`) with the name Luma3DS's exception handlers give you.
**System information**
*System model* e.g. new3DS XL
*System firmware version* e.g. 11.14.0 (this can be found in the System Settings applet by default)
*Anemone3DS version* e.g. v2.2.0 (found in the bottom-left of Anemone3DS)
*Luma3DS version* e.g. v10.2.1 (found in the menu when you hold Select on boot)
**If you are not on the [latest version of Anemone3DS](https://github.com/astronautlevel2/Anemone3DS/releases/latest), your bug report will likely be closed. Ensure the bug occurs in the latest build!**

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@@ -1,20 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

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@@ -1,10 +1,10 @@
# Main Contributors # Main Contributors
* Alex Taber ([@astronautlevel2](https://github.com/astronautlevel2)) * Alex Taber ([@astronautlevel2](https://github.com/astronautlevel2))
* Théo B. ([@LiquidFenrir](https://github.com/LiquidFenrir)) * [@LiquidFenrir](https://github.com/LiquidFenrir)
* Dawid Eckert ([@daedreth](https://github.com/daedreth)) * Dawid Eckert ([@daedreth](https://github.com/daedreth))
* Dylan G. ([@helloman892](https://github.com/helloman892)) * Dylan G. ([@helloman892](https://github.com/helloman892))
* Nils P. ([@ZetaDesigns](https://github.com/ZetaDesigns)) * Nils P. ([@ZetaDesigns](https://github.com/ZetaDesigns))
* Matt Kenny ([@KennLDN](https://github.com/KennLDN)) * Matt Kenny ([@mattkenster](https://github.com/mattkenster))
# Minor Contributors # Minor Contributors
* Nic ([@Wizzrobes](https://github.com/Wizzrobes)) * Nic ([@Wizzrobes](https://github.com/Wizzrobes))
@@ -16,8 +16,3 @@
* Guillaume Gérard ([@GreatWizard](https://github.com/GreatWizard)) * Guillaume Gérard ([@GreatWizard](https://github.com/GreatWizard))
* Joel ([@joel16](https://github.com/joel16)) * Joel ([@joel16](https://github.com/joel16))
* [@thedax](https://github.com/thedax) * [@thedax](https://github.com/thedax)
* [@Wryyyong](https://github.com/Wryyyong)
# Translation Contributors
* [@cooolgamer](https://github.com/cooolgamer/) for French
* Arth ([@iveurne](https://github.com/iveurne)) for Portugese

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@@ -89,8 +89,7 @@ CFLAGS := -g -Wall -Wextra -O2 -mword-relocations \
-ffunction-sections \ -ffunction-sections \
$(ARCH) $(ARCH)
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE -DVERSION="\"$(VERSION)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(VERSION)\"" -DAPP_TITLE="\"$(APP_TITLE)\"" CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D_GNU_SOURCE -DVERSION="\"$(VERSION)\"" -DUSER_AGENT="\"$(APP_TITLE)/$(VERSION)\"" -DAPP_TITLE="\"$(APP_TITLE)\""
CFLAGS += `arm-none-eabi-pkg-config --cflags-only-other vorbisidec libarchive jansson libpng`
ifneq ($(strip $(CITRA_MODE)),) ifneq ($(strip $(CITRA_MODE)),)
CFLAGS += -DCITRA_MODE CFLAGS += -DCITRA_MODE
endif endif
@@ -100,7 +99,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH) ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := `arm-none-eabi-pkg-config --libs libcurl vorbisidec libarchive jansson libpng` -lcitro2d -lcitro3d -lctru -lm LIBS := -lpng -lvorbisidec -logg -larchive -ljansson -lcitro2d -lcitro3d -lctrud -lm -lz
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing # list of directories containing libraries, this must be the top level containing
@@ -147,24 +146,13 @@ else
endif endif
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
ifeq ($(GFXBUILD),$(BUILD))
#---------------------------------------------------------------------------------
export T3XFILES := $(GFXFILES:.t3s=.t3x) export T3XFILES := $(GFXFILES:.t3s=.t3x)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export ROMFS_T3XFILES := $(patsubst %.t3s, $(GFXBUILD)/%.t3x, $(GFXFILES))
export T3XHFILES := $(patsubst %.t3s, $(BUILD)/%.h, $(GFXFILES))
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \ export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \ $(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
$(addsuffix .o,$(T3XFILES)) $(if $(filter $(BUILD),$(GFXBUILD)),$(addsuffix .o,$(T3XFILES)))
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
@@ -234,38 +222,17 @@ else
endif endif
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES) $(OUTDIR) all:
@mkdir -p $(BUILD) $(GFXBUILD) $(OUTDIR)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$(BUILD)/banner.bnr" @$(BANNERTOOL) makebanner $(BANNER_IMAGE_ARG) "$(BANNER_IMAGE)" $(BANNER_AUDIO_ARG) "$(BANNER_AUDIO)" -o "$(BUILD)/banner.bnr"
@$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$(BUILD)/icon.icn" @$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_DESCRIPTION)" -p "$(APP_AUTHOR)" -i "$(APP_ICON)" -f "$(ICON_FLAGS)" -o "$(BUILD)/icon.icn"
$(MAKEROM) -f cia -o "$(OUTPUT).cia" -target t -exefslogo $(MAKEROM_ARGS) $(MAKEROM) -f cia -o "$(OUTPUT).cia" -target t -exefslogo $(MAKEROM_ARGS)
$(BUILD):
@mkdir -p $@
ifneq ($(GFXBUILD),$(BUILD))
$(GFXBUILD):
@mkdir -p $@
endif
ifneq ($(DEPSDIR),$(BUILD))
$(DEPSDIR):
@mkdir -p $@
endif
$(OUTDIR):
@mkdir -p $@
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
clean: clean:
$(SILENTMSG) clean ... @echo clean ...
@rm -fr $(BUILD) $(GFXBUILD) $(DEPSDIR) $(OUTDIR) @rm -fr $(BUILD) $(GFXBUILD) $(OUTDIR)
#---------------------------------------------------------------------------------
$(GFXBUILD)/%.t3x $(BUILD)/%.h : %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@tex3ds -i $< -H $(BUILD)/$*.h -d $(DEPSDIR)/$*.d -o $(GFXBUILD)/$*.t3x
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
else else
@@ -288,18 +255,42 @@ $(OUTPUT).elf : $(OFILES)
@$(bin2o) @$(bin2o)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
.PRECIOUS : %.t3x %.shbin .PRECIOUS : %.t3x
#---------------------------------------------------------------------------------
%.t3x.o %_t3x.h : %.t3x %.t3x.o %_t3x.h : %.t3x
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
$(SILENTMSG) $(notdir $<) @$(bin2o)
$(bin2o)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
%.shbin.o %_shbin.h : %.shbin # rules for assembling GPU shaders
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
$(SILENTMSG) $(notdir $<) define shader-as
$(bin2o) $(eval CURBIN := $*.shbin)
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
endef
%.shbin.o %_shbin.h : %.v.pica %.g.pica
@echo $(notdir $^)
@$(call shader-as,$^)
%.shbin.o %_shbin.h : %.v.pica
@echo $(notdir $<)
@$(call shader-as,$<)
%.shbin.o %_shbin.h : %.shlist
@echo $(notdir $<)
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
#---------------------------------------------------------------------------------
%.t3x %.h : %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@tex3ds -i $< -H $*.h -d $*.d -o $(TOPDIR)/$(GFXBUILD)/$*.t3x
-include $(DEPSDIR)/*.d -include $(DEPSDIR)/*.d

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@@ -1,17 +1,19 @@
![# Anemone3DS](https://github.com/astronautlevel2/Anemone3DS/blob/master/meta/banner.png) ![# Anemone3DS](https://github.com/astronautlevel2/Anemone3DS/blob/master/meta/banner.png)
A Theme and Splashscreen Manager for the Nintendo 3DS, written in C. A Theme and Splashscreen Manager for the Nintendo 3DS, written in C.\
To-do list here: https://trello.com/b/F1YSa1VK
# Dependencies # Dependencies
* devkitARM, which can be installed following the instructions [here](https://devkitpro.org/wiki/Getting_Started). * devkitARM, which can be installed following the instructions [here](https://devkitpro.org/wiki/Getting_Started).
* jansson, libvorbisidec, libpng, and libarchive, which can be retrieved from [devkitPro pacman](https://devkitpro.org/viewtopic.php?f=13&t=8702). * jansson, libvorbisidec, libpng, and libarchive, which can be retrieved from [devkitPro pacman](https://devkitpro.org/viewtopic.php?f=13&t=8702).
* A recent build of [makerom](https://github.com/profi200/Project_CTR) and the latest release of [bannertool](https://github.com/Steveice10/bannertool). These must be added to your PATH. * A recent build of [makerom](https://github.com/profi200/Project_CTR) and the latest release of [bannertool](https://github.com/Steveice10/bannertool). These must be added to your PATH.
A 64-bit Windows binary of makerom is available [here](https://hm892.s-ul.eu/U0Irkqih).
# Building # Building
First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively. First of all, make sure devkitARM is properly installed - `$DEVKITPRO` and `$DEVKITARM` should be set to `/opt/devkitpro` and `$DEVKITPRO/devkitARM`, respectively.
After that, open the directory you want to clone the repo into, and execute After that, open the directory you want to clone the repo into, and execute
`git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method). `git clone https://github.com/astronautlevel2/Anemone3DS` (or any other cloning method).
To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, `3ds-lz4`, and `3ds-libarchive` using `[sudo] [dkp-]pacman -S <package-name>`. To install the prerequisite libraries, begin by ensuring devkitPro pacman (and the base install group, `3ds-dev`) is installed, and then install the dkP packages `3ds-jansson`, `3ds-libvorbisidec`, `3ds-libpng`, and `3ds-libarchive` using `[sudo] [dkp-]pacman -S <package-name>`.
After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`. After adding [makerom](https://github.com/profi200/Project_CTR) and [bannertool](https://github.com/Steveice10/buildtools) to your PATH, just enter your directory and run `make`. All built binaries will be in `/out/`.

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@@ -11,18 +11,13 @@ battery4.png
battery5.png battery5.png
browse.png browse.png
charging.png charging.png
install.png download.png
exit.png exit.png
installed.png installed.png
menu.png list.png
no_home.png
preview.png preview.png
select.png select.png
shuffle.png shuffle.png
shuffle_no_bgm.png shuffle_no_bgm.png
sort.png sort.png
start.png start.png
qr.png
bgm_only.png
back.png
dump.png

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@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -30,24 +30,21 @@
#include "common.h" #include "common.h"
typedef struct { typedef struct {
u16 * camera_buffer; u16 *camera_buffer;
C2D_Image image;
C3D_Tex *tex;
Handle mutex;
volatile bool finished;
volatile bool success;
Handle cancel;
Handle started;
Handle event_stop; bool capturing;
Thread cam_thread, ui_thread; struct quirc* context;
LightEvent event_cam_info, event_ui_info;
CondVar cond;
LightLock mut;
u32 num_readers_active;
bool writer_waiting;
bool writer_active;
bool any_update;
struct quirc * context;
} qr_data; } qr_data;
bool init_qr(void); bool init_qr(void);
void exit_qr(qr_data *data);
void take_picture(void);
#endif #endif

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@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -31,7 +31,7 @@
typedef u32 Color; typedef u32 Color;
typedef enum { enum {
COLOR_BACKGROUND, //silver-y black COLOR_BACKGROUND, //silver-y black
COLOR_ACCENT, COLOR_ACCENT,
COLOR_WHITE, COLOR_WHITE,

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@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -38,24 +38,12 @@
#define DEBUG(...) fprintf(stderr, __VA_ARGS__) #define DEBUG(...) fprintf(stderr, __VA_ARGS__)
#define POS() DEBUG("%s (line %d)...\n", __func__, __LINE__) #define POS() DEBUG("%s (line %d)...\n", __func__, __LINE__)
#define DEBUGPOS(...) do {\ #define DEBUGPOS(...) \
POS(); \ POS(); \
DEBUG(__VA_ARGS__); \ DEBUG(__VA_ARGS__)
} while(0)
static inline int min(const int a, const int b)
{
return a > b ? b : a;
}
static inline int max(const int a, const int b)
{
return a < b ? b : a;
}
#define FASTSCROLL_WAIT 1e8 #define FASTSCROLL_WAIT 1e8
#define BETWEEN(min, x, max) (min < x && x < max)
typedef enum { typedef enum {
MODE_THEMES = 0, MODE_THEMES = 0,
MODE_SPLASHES, MODE_SPLASHES,
@@ -63,14 +51,6 @@ typedef enum {
MODE_AMOUNT, MODE_AMOUNT,
} EntryMode; } EntryMode;
typedef enum {
DRAW_MODE_LIST = 0,
DRAW_MODE_INSTALL,
DRAW_MODE_EXTRA,
DRAW_MODE_AMOUNT,
} DrawMode;
extern const char * main_paths[MODE_AMOUNT]; extern const char * main_paths[MODE_AMOUNT];
extern const int entries_per_screen_v[MODE_AMOUNT]; extern const int entries_per_screen_v[MODE_AMOUNT];
extern const int entries_per_screen_h[MODE_AMOUNT]; extern const int entries_per_screen_h[MODE_AMOUNT];

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@@ -1,9 +0,0 @@
#ifndef CONVERISON_H
#define CONVERISON_H
#include "common.h"
size_t bin_to_abgr(char ** bufp, size_t size);
size_t png_to_abgr(char ** bufp, size_t size, u32 *height);
#endif

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@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -33,7 +33,7 @@
#define MAX_LINES 10 #define MAX_LINES 10
typedef enum InstallType_e { typedef enum {
INSTALL_LOADING_THEMES, INSTALL_LOADING_THEMES,
INSTALL_LOADING_SPLASHES, INSTALL_LOADING_SPLASHES,
INSTALL_LOADING_ICONS, INSTALL_LOADING_ICONS,
@@ -55,9 +55,6 @@ typedef enum InstallType_e {
INSTALL_LOADING_REMOTE_PREVIEW, INSTALL_LOADING_REMOTE_PREVIEW,
INSTALL_LOADING_REMOTE_BGM, INSTALL_LOADING_REMOTE_BGM,
INSTALL_DUMPING_THEME,
INSTALL_DUMPING_ALL_THEMES,
INSTALL_NONE, INSTALL_NONE,
} InstallType; } InstallType;
@@ -84,9 +81,6 @@ typedef enum {
TEXT_INSTALL_LOADING_REMOTE_PREVIEW, TEXT_INSTALL_LOADING_REMOTE_PREVIEW,
TEXT_INSTALL_LOADING_REMOTE_BGM, TEXT_INSTALL_LOADING_REMOTE_BGM,
TEXT_INSTALL_DUMPING_THEME,
TEXT_INSTALL_DUMPING_ALL_THEMES,
// Other text // Other text
TEXT_VERSION, TEXT_VERSION,
@@ -131,7 +125,7 @@ typedef enum {
#define BUTTONS_INFO_LINES 4 #define BUTTONS_INFO_LINES 4
#define BUTTONS_INFO_COLUNMNS 2 #define BUTTONS_INFO_COLUNMNS 2
typedef enum { enum {
BUTTONS_Y_INFO = BUTTONS_START_Y+5, BUTTONS_Y_INFO = BUTTONS_START_Y+5,
BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1, BUTTONS_Y_LINE_1 = BUTTONS_START_Y + BUTTONS_STEP*1,
@@ -149,8 +143,8 @@ typedef struct {
const char * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS]; const char * instructions[BUTTONS_INFO_LINES][BUTTONS_INFO_COLUNMNS];
} Instructions_s; } Instructions_s;
extern C3D_RenderTarget * top; extern C3D_RenderTarget* top;
extern C3D_RenderTarget * bottom; extern C3D_RenderTarget* bottom;
extern C2D_TextBuf staticBuf, dynamicBuf; extern C2D_TextBuf staticBuf, dynamicBuf;
extern C2D_Text text[TEXT_AMOUNT]; extern C2D_Text text[TEXT_AMOUNT];
@@ -162,8 +156,8 @@ void start_frame(void);
void end_frame(void); void end_frame(void);
void set_screen(C3D_RenderTarget * screen); void set_screen(C3D_RenderTarget * screen);
void throw_error(const char * error, ErrorLevel level); void throw_error(char* error, ErrorLevel level);
bool draw_confirm(const char * conf_msg, Entry_List_s * list, DrawMode draw_mode); bool draw_confirm(const char* conf_msg, Entry_List_s* list);
void draw_preview(C2D_Image preview, int preview_offset); void draw_preview(C2D_Image preview, int preview_offset);
@@ -174,10 +168,9 @@ void draw_text(float x, float y, float z, float scaleX, float scaleY, Color colo
void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width); void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color color, const char * text, float max_width);
void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width); void draw_text_wrap_scaled(float x, float y, float z, Color color, const char * text, float max_scale, float min_scale, float max_width);
void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text); void draw_text_center(gfxScreen_t target, float y, float z, float scaleX, float scaleY, Color color, const char * text);
void draw_home(u64 start_time, u64 cur_time);
void draw_base_interface(void); void draw_base_interface(void);
void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int extra_mode); void draw_grid_interface(Entry_List_s* list, Instructions_s instructions);
void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode draw_mode); void draw_interface(Entry_List_s* list, Instructions_s instructions);
#endif #endif

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@@ -1,106 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef ENTRIES_LIST_H
#define ENTRIES_LIST_H
#include "common.h"
#include <jansson.h>
typedef enum {
SORT_NONE,
SORT_NAME,
SORT_AUTHOR,
SORT_PATH,
} SortMode;
typedef struct {
u16 path[0x106];
bool is_zip;
bool in_shuffle;
bool no_bgm_shuffle;
bool installed;
u32 placeholder_color; // doubles as not-info-loaded when == 0
json_int_t tp_download_id;
u16 name[0x41];
u16 desc[0x81];
u16 author[0x41];
} Entry_s;
typedef struct {
Tex3DS_SubTexture subtex;
u16 x, y;
} Entry_Icon_s;
typedef struct {
Entry_s * entries;
int entries_count;
int entries_capacity;
C3D_Tex icons_texture;
Entry_Icon_s * icons_info;
int previous_scroll;
int scroll;
int previous_selected;
int selected_entry;
int shuffle_count;
EntryMode mode;
int entries_per_screen_v; // rows of entries on 1 screen
int entries_per_screen_h; // columns of entries on 1 screen
int entries_loaded; // amount of entries on 1 screen
int entry_size; // size in pixels of an entry icon
SortMode current_sort;
json_int_t tp_current_page;
json_int_t tp_page_count;
char * tp_search;
const char * loading_path;
} Entry_List_s;
void sort_by_name(Entry_List_s * list);
void sort_by_author(Entry_List_s * list);
void sort_by_filename(Entry_List_s * list);
void delete_entry(Entry_s * entry, bool is_file);
// assumes list has been memset to 0
typedef enum InstallType_e InstallType;
Result load_entries(const char * loading_path, Entry_List_s * list, const InstallType loading_screen);
u32 load_data(const char * filename, const Entry_s * entry, char ** buf);
C2D_Image get_icon_at(Entry_List_s * list, size_t index);
// assumes list doesn't have any elements yet
void list_init_capacity(Entry_List_s * list, const int init_capacity);
// assumes list has been inited with a non zero capacity
ssize_t list_add_entry(Entry_List_s * list);
#endif

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -29,41 +29,18 @@
#include "common.h" #include "common.h"
#define ILLEGAL_CHARS "><\"?;:/\\+,.|[=]*" FS_Archive ArchiveSD;
FS_Archive ArchiveHomeExt;
extern FS_Archive ArchiveSD; FS_Archive ArchiveThemeExt;
extern FS_Archive ArchiveHomeExt;
extern FS_Archive ArchiveThemeExt;
typedef struct {
u32 enable : 1;
u32 browser: 1;
u32 stereoscopic : 1;
u32 media_share : 1;
u32 online : 1;
u32 streetpass : 1;
u32 friends : 1;
u32 dsdownload : 1;
u32 shopping : 1;
u32 videos : 1;
u32 miiverse : 1;
u32 post : 1;
u32 null : 19;
u32 coppa : 1;
} Parental_Restrictions_s;
Result open_archives(void); Result open_archives(void);
Result close_archives(void); Result close_archives(void);
Result load_parental_controls(Parental_Restrictions_s *restrictions);
u32 file_to_buf(FS_Path path, FS_Archive archive, char ** buf); u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf);
u32 zip_memory_to_buf(const char * file_name, void * zip_memory, size_t zip_size, char ** buf); u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf);
u32 zip_file_to_buf(const char * file_name, const u16 * zip_path, char ** buf); u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf);
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char ** buf);
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char * in_buf, u32 size);
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char * buf); Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf);
void remake_file(FS_Path path, FS_Archive archive, u32 size); void remake_file(FS_Path path, FS_Archive archive, u32 size);
void save_zip_to_sd(char * filename, u32 size, char * buf, EntryMode mode);
#endif #endif

145
include/instructions.h Normal file
View File

@@ -0,0 +1,145 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef INSTRUCTIONS_H
#define INSTRUCTIONS_H
#include "draw.h"
#include "colors.h"
Instructions_s normal_instructions[MODE_AMOUNT] = {
{
.info_line = NULL,
.instructions = {
{
"\uE000 Hold to install",
"\uE001 Queue shuffle theme"
},
{
"\uE002 Hold for more",
"\uE003 Preview theme"
},
{
"\uE004 Switch to splashes",
"\uE005 Scan QR code"
},
{
"Exit",
"Delete from SD"
}
}
},
{
.info_line = NULL,
.instructions = {
{
"\uE000 Install splash",
"\uE001 Delete installed splash"
},
{
"\uE002 Hold for more",
"\uE003 Preview splash"
},
{
"\uE004 Switch to themes",
"\uE005 Scan QR code"
},
{
"Exit",
"Delete from SD"
}
}
}
};
Instructions_s install_instructions = {
.info_line = "Release \uE000 to cancel or hold \uE006 and release \uE000 to install",
.instructions = {
{
"\uE079 Normal install",
"\uE07A Shuffle install"
},
{
"\uE07B BGM-only install",
"\uE07C No-BGM install"
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
};
Instructions_s extra_instructions[3] = {
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to sort",
.instructions = {
{
"\uE079 Sort by name",
"\uE07A Sort by author"
},
{
"\uE07B Sort by filename",
NULL
},
{
NULL,
NULL
},
{
"Exit",
NULL
}
}
},
{
.info_line = "Release \uE002 to cancel or hold \uE006 and release \uE002 to do stuff",
.instructions = {
{
"\uE079 Jump in the list",
"\uE07A Reload broken icons"
},
{
"\uE07B Browse ThemePlaza",
NULL,
},
{
"\uE004 Sorting menu",
NULL
},
{
"Exit",
NULL
}
}
},
};
#endif

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -28,16 +28,9 @@
#define LOADING_H #define LOADING_H
#include "common.h" #include "common.h"
#include "entries_list.h"
#include "music.h" #include "music.h"
#include <jansson.h> #include <jansson.h>
// These values assume a horizontal orientation
#define TOP_SCREEN_WIDTH 400
#define BOTTOM_SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
#define SCREEN_COLOR_DEPTH 4
enum ICON_IDS_OFFSET { enum ICON_IDS_OFFSET {
ICONS_ABOVE = 0, ICONS_ABOVE = 0,
ICONS_VISIBLE, ICONS_VISIBLE,
@@ -46,6 +39,14 @@ enum ICON_IDS_OFFSET {
ICONS_OFFSET_AMOUNT, ICONS_OFFSET_AMOUNT,
}; };
typedef enum {
SORT_NONE,
SORT_NAME,
SORT_AUTHOR,
SORT_PATH,
} SortMode;
typedef struct { typedef struct {
u8 _padding1[4 + 2 + 2]; u8 _padding1[4 + 2 + 2];
@@ -54,26 +55,76 @@ typedef struct {
u16 author[0x40]; u16 author[0x40];
u8 _padding2[0x2000 - 0x200 + 0x30 + 0x8]; u8 _padding2[0x2000 - 0x200 + 0x30 + 0x8];
u16 small_icon[24 * 24]; u16 small_icon[24*24];
u16 big_icon[48 * 48]; u16 big_icon[48*48];
} Icon_s; } Icon_s;
typedef struct {
u16 name[0x41];
u16 desc[0x81];
u16 author[0x41];
u32 placeholder_color;
u16 path[0x106];
bool is_zip;
bool in_shuffle;
bool no_bgm_shuffle;
bool installed;
json_int_t tp_download_id;
} Entry_s;
typedef struct {
Entry_s * entries;
int entries_count;
C2D_Image ** icons;
int previous_scroll;
int scroll;
int previous_selected;
int selected_entry;
int shuffle_count;
EntryMode mode;
int entries_per_screen_v;
int entries_per_screen_h;
int entries_loaded;
int entry_size;
SortMode current_sort;
json_int_t tp_current_page;
json_int_t tp_page_count;
char * tp_search;
} Entry_List_s;
typedef struct { typedef struct {
void ** thread_arg; void ** thread_arg;
volatile bool run_thread; volatile bool run_thread;
} Thread_Arg_s; } Thread_Arg_s;
void copy_texture_data(C3D_Tex * texture, const u16 * src, const Entry_Icon_s * current_icon); C2D_Image * loadTextureIcon(Icon_s *icon);
void parse_smdh(Icon_s * icon, Entry_s * entry, const u16 * fallback_name); void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name);
void sort_by_name(Entry_List_s * list);
void sort_by_author(Entry_List_s * list);
void sort_by_filename(Entry_List_s * list);
bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset, int height); void delete_entry(Entry_s * entry, bool is_file);
bool load_preview(const Entry_List_s * list, C2D_Image * preview_image, int * preview_offset); Result load_entries(const char * loading_path, Entry_List_s * list);
bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset);
bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset);
void free_preview(C2D_Image preview_image); void free_preview(C2D_Image preview_image);
Result load_audio(const Entry_s *, audio_s *); Result load_audio(Entry_s, audio_s *);
void load_icons_first(Entry_List_s * current_list, bool silent); void load_icons_first(Entry_List_s * current_list, bool silent);
void handle_scrolling(Entry_List_s * list); void handle_scrolling(Entry_List_s * list);
void load_icons_thread(void * void_arg); void load_icons_thread(void * void_arg);
u32 load_data(char * filename, Entry_s entry, char ** buf);
#endif #endif

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -34,7 +34,7 @@
#include <tremor/ivorbisfile.h> #include <tremor/ivorbisfile.h>
#include <tremor/ivorbiscodec.h> #include <tremor/ivorbiscodec.h>
#define BUF_TO_READ 48000 // How much data should be buffered at a time #define BUF_TO_READ 40960 // How much data should be buffered at a time
typedef struct { typedef struct {
OggVorbis_File vf; OggVorbis_File vf;
@@ -42,14 +42,13 @@ typedef struct {
float mix[12]; float mix[12];
u8 buf_pos; u8 buf_pos;
long data_read; long data_read;
char * filebuf; char *filebuf;
u32 filesize; u32 filesize;
volatile bool stop; volatile bool stop;
Thread playing_thread; Handle finished;
} audio_s; } audio_s;
void play_audio(audio_s *); void play_audio(audio_s *);
void stop_audio(audio_s **);
#endif #endif

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -29,9 +29,8 @@
#include "common.h" #include "common.h"
#include "draw.h" #include "draw.h"
#include <ctype.h>
#define THEMEPLAZA_BASE_URL "http://themeplaza.art" #define THEMEPLAZA_BASE_URL "https://themeplaza.eu"
#define THEMEPLAZA_API_URL "/api/anemone/v1" #define THEMEPLAZA_API_URL "/api/anemone/v1"
#define THEMEPLAZA_BASE_API_URL THEMEPLAZA_BASE_URL THEMEPLAZA_API_URL #define THEMEPLAZA_BASE_API_URL THEMEPLAZA_BASE_URL THEMEPLAZA_API_URL
@@ -51,18 +50,7 @@
#define CACHE_PATH_FORMAT "/3ds/" APP_TITLE "/cache/%" JSON_INTEGER_FORMAT #define CACHE_PATH_FORMAT "/3ds/" APP_TITLE "/cache/%" JSON_INTEGER_FORMAT
typedef struct {
char *result_buf;
size_t result_written;
size_t result_sz;
} curl_data;
typedef struct {
char *filename;
char *mime_type;
} curl_header;
bool themeplaza_browser(EntryMode mode); bool themeplaza_browser(EntryMode mode);
Result http_get(const char * url, char ** filename, char ** buf, u32 * size, InstallType install_type, const char * acceptable_mime_types); u32 http_get(const char *url, char ** filename, char ** buf, InstallType install_type);
#endif #endif

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -31,7 +31,7 @@
#include "loading.h" #include "loading.h"
void splash_delete(void); void splash_delete(void);
void splash_install(const Entry_s * splash); void splash_install(Entry_s splash);
void splash_check_installed(void * void_arg); void splash_check_installed(void * void_arg);

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -49,9 +49,8 @@ typedef struct {
u8 _padding1[0x13b8]; u8 _padding1[0x13b8];
ThemeEntry_s theme_entry; ThemeEntry_s theme_entry;
ThemeEntry_s shuffle_themes[MAX_SHUFFLE_THEMES]; ThemeEntry_s shuffle_themes[MAX_SHUFFLE_THEMES];
u8 shuffle_seedA[0xb]; u8 _padding2[0xb];
u8 shuffle; bool shuffle;
u8 shuffle_seedB[0xa];
} SaveData_dat_s; } SaveData_dat_s;
typedef struct { typedef struct {
@@ -64,20 +63,17 @@ typedef struct {
u32 dlc_theme_content_index; u32 dlc_theme_content_index;
u32 use_theme_cache; u32 use_theme_cache;
u8 _padding1[0x338 - 8 * sizeof(u32)]; u8 _padding1[0x338 - 8*sizeof(u32)];
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES]; u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES];
u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES]; u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES];
} ThemeManage_bin_s; } ThemeManage_bin_s;
Result theme_install(Entry_s * theme); Result theme_install(Entry_s theme);
Result no_bgm_install(Entry_s * theme); Result no_bgm_install(Entry_s theme);
Result bgm_install(Entry_s * theme); Result bgm_install(Entry_s theme);
Result shuffle_install(const Entry_List_s * themes); Result shuffle_install(Entry_List_s themes);
Result dump_current_theme(void);
Result dump_all_themes(void);
void themes_check_installed(void * void_arg); void themes_check_installed(void * void_arg);

View File

@@ -1,189 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef UISTRINGS_H
#define UISTRINGS_H
#include "colors.h"
#include "draw.h"
#include "common.h"
#define SPLASHES_STRINGS 2
#define THEMES_STRINGS 6
typedef struct {
const char *quit;
const char *thread_error;
const char *zip_not_theme_splash;
const char *file_not_zip;
const char *download_failed;
} Camera_Strings_s;
typedef struct {
const char *theme_mode;
const char *splash_mode;
const char *no_themes;
const char *no_splashes;
const char *qr_download;
const char *switch_splashes;
const char *switch_themes;
const char *quit;
const char *by;
const char *selected;
const char *sel;
const char *tp_theme_mode;
const char *tp_splash_mode;
const char *search;
const char *page;
const char *err_quit;
const char *warn_continue;
const char *yes_no;
const char *load_themes;
const char *load_splash;
const char *load_icons;
const char *install_splash;
const char *delete_splash;
const char *install_theme;
const char *install_shuffle;
const char *install_bgm;
const char *install_no_bgm;
const char *downloading;
const char *checking_dl;
const char *delete_sd;
const char *download_themes;
const char *download_splashes;
const char *download_preview;
const char *download_bgm;
const char *dump_single;
const char *dump_all_official;
float start_pos;
const char *shuffle;
} Draw_Strings_s;
typedef struct {
const char *illegal_input;
const char *new_or_overwrite;
const char *cancel;
const char *overwrite;
const char *rename;
const char *swkbd_fail;
const char *sd_full;
const char *fs_error;
} FS_Strings_s;
typedef struct {
const char *no_preview;
} Loading_Strings_s;
typedef struct {
const char *position_too_big;
const char *position_zero;
const char *jump_q;
const char *cancel;
const char *jump;
const char *no_theme_extdata;
const char *loading_qr;
const char *no_wifi;
const char *qr_homebrew;
const char *camera_broke;
const char *too_many_themes;
const char *not_enough_themes;
const char *uninstall_confirm;
const char *delete_confirm;
} Main_Strings_s;
typedef struct {
const char *no_results;
const char *check_wifi;
const char *new_page_big;
const char *new_page_zero;
const char *jump_page;
const char *cancel;
const char *jump;
const char *tags;
const char *search;
const char *parental_fail;
const char *zip_not_found;
const char *generic_httpc_error;
const char *http303_tp;
const char *http303;
const char *http404;
const char *http_err_url;
const char *http_errcode_generic;
const char *http401;
const char *http403;
const char *http407;
const char *http414;
const char *http418;
const char *http426;
const char *http451;
const char *http500;
const char *http502;
const char *http503;
const char *http504;
const char *http_unexpected;
} Remote_Strings_s;
typedef struct {
const char *no_splash_found;
const char *splash_disabled;
} Splashes_Strings_s;
typedef struct {
const char *no_body_found;
const char *mono_warn;
const char *illegal_char;
const char *name_folder;
const char *cancel;
const char *done;
} Themes_Strings_s;
typedef struct {
Instructions_s normal_instructions[MODE_AMOUNT];
Instructions_s install_instructions;
Instructions_s extra_instructions[3];
Camera_Strings_s camera;
Draw_Strings_s draw;
FS_Strings_s fs;
Loading_Strings_s loading;
Main_Strings_s main;
Remote_Strings_s remote;
Instructions_s remote_instructions[MODE_AMOUNT];
Instructions_s remote_extra_instructions;
Splashes_Strings_s splashes;
Themes_Strings_s themes;
} Language_s;
typedef enum {
LANGUAGE_EN,
LANGUAGE_AMOUNT,
} Language_Name;
Language_s init_strings(CFG_Language lang);
extern Language_s language;
#endif

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -29,9 +29,9 @@
#include "common.h" #include "common.h"
ssize_t strulen(const u16 *, ssize_t); ssize_t strulen(const u16*, ssize_t);
void struacat(u16 * input, const char * addition); void struacat(u16 *input, const char *addition);
void printu(u16 * input); void printu(u16 *input);
u16 * strucat(u16 * destination, const u16 * source); u16 *strucat(u16 *destination, const u16 *source);
#endif #endif

View File

@@ -1,88 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
static char from_hex(char c)
{
return isdigit(c) ? c - '0' : tolower(c) - 'a' + 10;
}
static char to_hex(char code)
{
static char hex[] = "0123456789abcdef";
return hex[code & 15];
}
// ensure caller frees
char * url_escape(char * url)
{
char * ptr = url;
char * buf = malloc(3 * strlen(url) + 1);
char * ptr_buf = buf;
while (*ptr)
{
if (isalnum((int)*ptr) || strchr("-_.~", *ptr))
*ptr_buf++ = *ptr;
else if (*ptr == ' ')
*ptr_buf++ = '+';
else
{
*ptr_buf++ = '%';
*ptr_buf++ = to_hex(*ptr >> 4);
*ptr_buf++ = to_hex(*ptr & 15);
}
ptr++;
}
*ptr_buf = '\0';
return buf;
}
// ensure caller frees
char * url_unescape(char * url)
{
char * ptr = url;
char * buf = malloc(strlen(url) + 1);
char * ptr_buf = buf;
while (*ptr)
{
if (*ptr == '%')
{
if (ptr[1] && ptr[2])
{
*ptr_buf++ = from_hex(ptr[1]) << 4 | from_hex(ptr[2]);
ptr += 2;
}
}
else if (*ptr == '+')
*ptr_buf++ = ' ';
else
*ptr_buf++ = *ptr;
ptr++;
}
*ptr_buf = '\0';
return buf;
}

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -32,68 +32,32 @@
#include "fs.h" #include "fs.h"
#include "loading.h" #include "loading.h"
#include "remote.h" #include "remote.h"
#include "ui_strings.h"
#include <archive.h> #include <archive.h>
#include <archive_entry.h> #include <archive_entry.h>
static void start_read(qr_data * data) void exit_qr(qr_data *data)
{ {
LightLock_Lock(&data->mut); DEBUG("Exiting QR\n");
while(data->writer_waiting || data->writer_active) svcSignalEvent(data->cancel);
{ while(!data->finished)
CondVar_WaitTimeout(&data->cond, &data->mut, 1000000); svcSleepThread(1000000);
} svcCloseHandle(data->cancel);
data->capturing = false;
AtomicIncrement(&data->num_readers_active); free(data->camera_buffer);
LightLock_Unlock(&data->mut); free(data->tex);
} quirc_destroy(data->context);
static void stop_read(qr_data * data)
{
LightLock_Lock(&data->mut);
AtomicDecrement(&data->num_readers_active);
if(data->num_readers_active == 0)
{
CondVar_Signal(&data->cond);
}
LightLock_Unlock(&data->mut);
}
static void start_write(qr_data * data)
{
LightLock_Lock(&data->mut);
data->writer_waiting = true;
while(data->num_readers_active)
{
CondVar_WaitTimeout(&data->cond, &data->mut, 1000000);
}
data->writer_waiting = false;
data->writer_active = true;
LightLock_Unlock(&data->mut);
}
static void stop_write(qr_data * data)
{
LightLock_Lock(&data->mut);
data->writer_active = false;
CondVar_Broadcast(&data->cond);
LightLock_Unlock(&data->mut);
} }
static void capture_cam_thread(void * arg) void capture_cam_thread(void *arg)
{ {
qr_data * data = (qr_data *) arg; qr_data *data = (qr_data *) arg;
Handle events[3] = {0};
Handle cam_events[3] = {0}; events[0] = data->cancel;
cam_events[0] = data->event_stop;
u32 transferUnit; u32 transferUnit;
const u32 bufsz = 400 * 240 * sizeof(u16);
u16 * buffer = linearAlloc(bufsz);
u16 *buffer = calloc(1, 400 * 240 * sizeof(u16));
camInit(); camInit();
CAMU_SetSize(SELECT_OUT1, SIZE_CTR_TOP_LCD, CONTEXT_A); CAMU_SetSize(SELECT_OUT1, SIZE_CTR_TOP_LCD, CONTEXT_A);
CAMU_SetOutputFormat(SELECT_OUT1, OUTPUT_RGB_565, CONTEXT_A); CAMU_SetOutputFormat(SELECT_OUT1, OUTPUT_RGB_565, CONTEXT_A);
@@ -102,42 +66,38 @@ static void capture_cam_thread(void * arg)
CAMU_SetAutoExposure(SELECT_OUT1, true); CAMU_SetAutoExposure(SELECT_OUT1, true);
CAMU_SetAutoWhiteBalance(SELECT_OUT1, true); CAMU_SetAutoWhiteBalance(SELECT_OUT1, true);
CAMU_Activate(SELECT_OUT1); CAMU_Activate(SELECT_OUT1);
CAMU_GetBufferErrorInterruptEvent(&cam_events[2], PORT_CAM1); CAMU_GetBufferErrorInterruptEvent(&events[2], PORT_CAM1);
CAMU_SetTrimming(PORT_CAM1, false); CAMU_SetTrimming(PORT_CAM1, false);
CAMU_GetMaxBytes(&transferUnit, 400, 240); CAMU_GetMaxBytes(&transferUnit, 400, 240);
CAMU_SetTransferBytes(PORT_CAM1, transferUnit, 400, 240); CAMU_SetTransferBytes(PORT_CAM1, transferUnit, 400, 240);
CAMU_ClearBuffer(PORT_CAM1); CAMU_ClearBuffer(PORT_CAM1);
CAMU_SetReceiving(&cam_events[1], buffer, PORT_CAM1, bufsz, transferUnit); CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), (s16) transferUnit);
CAMU_StartCapture(PORT_CAM1); CAMU_StartCapture(PORT_CAM1);
svcSignalEvent(data->started);
bool cancel = false; bool cancel = false;
while (!cancel) while (!cancel)
{ {
s32 index = 0; s32 index = 0;
svcWaitSynchronizationN(&index, cam_events, 3, false, U64_MAX); svcWaitSynchronizationN(&index, events, 3, false, U64_MAX);
switch(index) { switch(index) {
case 0: case 0:
DEBUG("Cancel event received\n"); DEBUG("Cancel event received\n");
cancel = true; cancel = true;
break; break;
case 1: case 1:
svcCloseHandle(cam_events[1]); svcCloseHandle(events[1]);
cam_events[1] = 0; events[1] = 0;
svcWaitSynchronization(data->mutex, U64_MAX);
start_write(data); memcpy(data->camera_buffer, buffer, 400 * 240 * sizeof(u16));
memcpy(data->camera_buffer, buffer, bufsz); GSPGPU_FlushDataCache(data->camera_buffer, 400 * 240 * sizeof(u16));
data->any_update = true; svcReleaseMutex(data->mutex);
stop_write(data); CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), transferUnit);
CAMU_SetReceiving(&cam_events[1], buffer, PORT_CAM1, bufsz, transferUnit);
break; break;
case 2: case 2:
svcCloseHandle(cam_events[1]); svcCloseHandle(events[1]);
cam_events[1] = 0; events[1] = 0;
CAMU_ClearBuffer(PORT_CAM1); CAMU_ClearBuffer(PORT_CAM1);
CAMU_SetReceiving(&cam_events[1], buffer, PORT_CAM1, bufsz, transferUnit); CAMU_SetReceiving(&events[1], buffer, PORT_CAM1, 400 * 240 * sizeof(u16), transferUnit);
CAMU_StartCapture(PORT_CAM1); CAMU_StartCapture(PORT_CAM1);
break; break;
default: default:
@@ -155,204 +115,120 @@ static void capture_cam_thread(void * arg)
CAMU_ClearBuffer(PORT_CAM1); CAMU_ClearBuffer(PORT_CAM1);
CAMU_Activate(SELECT_NONE); CAMU_Activate(SELECT_NONE);
camExit(); camExit();
free(buffer);
linearFree(buffer); for(int i = 0; i < 3; i++) {
for(int i = 1; i < 3; i++) if(events[i] != 0) {
{ svcCloseHandle(events[i]);
if(cam_events[i] != 0) { events[i] = 0;
svcCloseHandle(cam_events[i]);
cam_events[i] = 0;
} }
} }
svcCloseHandle(data->mutex);
LightEvent_Signal(&data->event_cam_info); data->finished = true;
} }
static void update_ui(void * arg) void update_ui(void *arg)
{ {
qr_data * data = (qr_data *) arg; qr_data* data = (qr_data*) arg;
C3D_Tex tex;
static const Tex3DS_SubTexture subt3x = { 400, 240, 0.0f, 1.0f, 400.0f/512.0f, 1.0f - (240.0f/256.0f) }; while (!data->finished)
C3D_TexInit(&tex, 512, 256, GPU_RGB565);
C3D_TexSetFilter(&tex, GPU_LINEAR, GPU_LINEAR);
while(svcWaitSynchronization(data->event_stop, 2 * 1000 * 1000ULL) == 0x09401BFE) // timeout of 2ms occured, still have 14 for copy and render
{ {
draw_base_interface(); draw_base_interface();
// Untiled texture loading code adapted from FBI // Untiled texture loading code adapted from FBI
start_read(data); svcWaitSynchronization(data->mutex, U64_MAX);
if(data->any_update) for(u32 x = 0; x < 400 && !data->finished; x++) {
for(u32 y = 0; y < 256 && !data->finished; y++) {
u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * sizeof(u16);
u32 srcPos = (y * 400 + x) * sizeof(u16);
memcpy(&((u8*) data->image.tex->data)[dstPos], &((u8*) data->camera_buffer)[srcPos], sizeof(u16));
}
}
svcReleaseMutex(data->mutex);
if (data->finished)
{ {
for(u32 y = 0; y < 240; y++) {
const u32 srcPos = y * 400;
for(u32 x = 0; x < 400; x++) {
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3)));
((u16 *)tex.data)[dstPos] = data->camera_buffer[srcPos + x];
}
}
data->any_update = false;
}
stop_read(data);
C2D_DrawImageAt((C2D_Image){ &tex, &subt3x }, 0.0f, 0.0f, 0.4f, NULL, 1.0f, 1.0f);
set_screen(bottom);
draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, 0.5, colors[COLOR_WHITE], language.camera.quit);
end_frame(); end_frame();
} }
C3D_TexDelete(&tex); C2D_DrawImageAt(data->image, 0.0f, 0.0f, 0.4f, NULL, 1.0f, 1.0f);
LightEvent_Signal(&data->event_ui_info);
set_screen(bottom);
draw_text_center(GFX_BOTTOM, 4, 0.5, 0.5, 0.5, colors[COLOR_WHITE], "Press \uE005 To Quit");
end_frame();
}
} }
static bool start_capture_cam(qr_data * data) bool start_capture_cam(qr_data *data)
{ {
if((data->cam_thread = threadCreate(capture_cam_thread, data, 0x10000, 0x1A, 1, false)) == NULL) data->mutex = 0;
{ data->cancel = 0;
throw_error(language.camera.thread_error, ERROR_LEVEL_ERROR); svcCreateEvent(&data->cancel, RESET_STICKY);
LightEvent_Signal(&data->event_cam_info); svcCreateMutex(&data->mutex, false);
LightEvent_Signal(&data->event_ui_info); if(threadCreate(capture_cam_thread, data, 0x10000, 0x1A, 1, true) == NULL)
return false; return false;
} svcWaitSynchronization(data->started, U64_MAX);
if((data->ui_thread = threadCreate(update_ui, data, 0x10000, 0x1A, 1, false)) == NULL) if(threadCreate(update_ui, data, 0x10000, 0x1A, 1, true) == NULL)
{ {
LightEvent_Signal(&data->event_ui_info); exit_qr(data);
return false; return false;
} }
return true; return true;
} }
static bool update_qr(qr_data * data, struct quirc_data * scan_data) void update_qr(qr_data *data)
{ {
hidScanInput();
if (hidKeysDown() & (KEY_R | KEY_B | KEY_TOUCH)) {
exit_qr(data);
return;
}
if (!data->capturing) {
if(start_capture_cam(data))
data->capturing = true;
else {
exit_qr(data);
return;
}
}
if (data->finished) {
exit_qr(data);
return;
}
int w; int w;
int h; int h;
u8 * image = (u8 *)quirc_begin(data->context, &w, &h); u8 *image = (u8*) quirc_begin(data->context, &w, &h);
for (ssize_t x = 0; x < w; x++) {
start_read(data); for (ssize_t y = 0; y < h; y++) {
for (int y = 0; y < h; y++) { u16 px = data->camera_buffer[y * 400 + x];
const int actual_y = y * w; image[y * w + x] = (u8)(((((px >> 11) & 0x1F) << 3) + (((px >> 5) & 0x3F) << 2) + ((px & 0x1F) << 3)) / 3);
for (int x = 0; x < w; x++) {
const int actual_off = actual_y + x;
const u16 px = data->camera_buffer[actual_off];
image[actual_off] = (u8)(((((px >> 11) & 0x1F) << 3) + (((px >> 5) & 0x3F) << 2) + ((px & 0x1F) << 3)) / 3);
} }
} }
stop_read(data);
quirc_end(data->context); quirc_end(data->context);
if(quirc_count(data->context) > 0) if(quirc_count(data->context) > 0)
{ {
struct quirc_code code; struct quirc_code code;
struct quirc_data scan_data;
quirc_extract(data->context, 0, &code); quirc_extract(data->context, 0, &code);
if (!quirc_decode(&code, scan_data)) if (!quirc_decode(&code, &scan_data))
{ {
return true; exit_qr(data);
}
}
return false;
}
static void start_qr(qr_data * data)
{
svcCreateEvent(&data->event_stop, RESET_STICKY);
LightEvent_Init(&data->event_cam_info, RESET_STICKY);
LightEvent_Init(&data->event_ui_info, RESET_STICKY);
LightLock_Init(&data->mut);
CondVar_Init(&data->cond);
data->cam_thread = NULL;
data->ui_thread = NULL;
data->any_update = false;
data->context = quirc_new();
quirc_resize(data->context, 400, 240);
data->camera_buffer = calloc(1, 400 * 240 * sizeof(u16));
}
static void exit_qr(qr_data * data)
{
svcSignalEvent(data->event_stop);
LightEvent_Wait(&data->event_ui_info);
LightEvent_Clear(&data->event_ui_info);
if(data->ui_thread != NULL)
{
threadJoin(data->ui_thread, U64_MAX);
threadFree(data->ui_thread);
data->ui_thread = NULL;
}
LightEvent_Wait(&data->event_cam_info);
LightEvent_Clear(&data->event_cam_info);
if(data->cam_thread != NULL)
{
threadJoin(data->cam_thread, U64_MAX);
threadFree(data->cam_thread);
data->cam_thread = NULL;
}
free(data->camera_buffer);
data->camera_buffer = NULL;
svcCloseHandle(data->event_stop);
data->event_stop = 0;
}
bool init_qr(void)
{
qr_data data;
memset(&data, 0, sizeof(data));
start_qr(&data);
struct quirc_data * scan_data = calloc(1, sizeof(struct quirc_data));
const bool ready = start_capture_cam(&data);
bool finished = !ready;
while(!finished)
{
hidScanInput();
if (hidKeysDown() & (KEY_R | KEY_B | KEY_TOUCH))
{
break;
}
finished = update_qr(&data, scan_data);
svcSleepThread(50 * 1000 * 1000ULL); // only scan every 50ms
}
exit_qr(&data);
bool success = false;
if(finished && ready)
{
draw_install(INSTALL_DOWNLOAD); draw_install(INSTALL_DOWNLOAD);
char * zip_buf = NULL; char * zip_buf = NULL;
char * filename = NULL; char * filename = NULL;
u32 zip_size; u32 zip_size = http_get((char*)scan_data.payload, &filename, &zip_buf, INSTALL_DOWNLOAD);
Result res = http_get((char*)scan_data->payload, &filename, &zip_buf, &zip_size, INSTALL_DOWNLOAD, "application/zip; application/x-zip-compressed");
if (R_FAILED(res))
{
free(filename);
free(zip_buf);
return false;
}
else if (R_DESCRIPTION(res) == RD_NO_DATA || R_DESCRIPTION(res) == RD_CANCEL_REQUESTED)
{
free(filename);
return true;
}
if(zip_size != 0) if(zip_size != 0)
{ {
draw_install(INSTALL_CHECKING_DOWNLOAD); draw_install(INSTALL_CHECKING_DOWNLOAD);
struct archive * a = archive_read_new(); struct archive *a = archive_read_new();
archive_read_support_format_zip(a); archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_buf, zip_size); int r = archive_read_open_memory(a, zip_buf, zip_size);
@@ -393,29 +269,59 @@ bool init_qr(void)
if(mode != MODE_AMOUNT) if(mode != MODE_AMOUNT)
{ {
save_zip_to_sd(filename, zip_size, zip_buf, mode); char path_to_file[0x107] = {0};
success = true; sprintf(path_to_file, "%s%s", main_paths[mode], filename);
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
remake_file(fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_size);
buf_to_file(zip_size, fsMakePath(PATH_ASCII, path_to_file), ArchiveSD, zip_buf);
data->success = true;
} }
else else
{ {
throw_error(language.camera.zip_not_theme_splash, ERROR_LEVEL_WARNING); throw_error("Zip downloaded is neither\na splash nor a theme.", ERROR_LEVEL_WARNING);
} }
} }
else else
{ {
throw_error(language.camera.file_not_zip, ERROR_LEVEL_WARNING); throw_error("File downloaded isn't a zip.", ERROR_LEVEL_WARNING);
} }
free(zip_buf);
} }
else else
{ {
throw_error(language.camera.download_failed, ERROR_LEVEL_WARNING); throw_error("Download failed.", ERROR_LEVEL_WARNING);
} }
free(filename); free(filename);
free(zip_buf);
}
} }
free(scan_data); }
quirc_destroy(data.context);
bool init_qr(void)
{
qr_data *data = calloc(1, sizeof(qr_data));
data->capturing = false;
data->finished = false;
svcCreateEvent(&data->started, RESET_STICKY);
data->context = quirc_new();
quirc_resize(data->context, 400, 240);
data->camera_buffer = calloc(1, 400 * 240 * sizeof(u16));
data->tex = (C3D_Tex*)malloc(sizeof(C3D_Tex));
static const Tex3DS_SubTexture subt3x = { 512, 256, 0.0f, 1.0f, 1.0f, 0.0f };
data->image = (C2D_Image){ data->tex, &subt3x };
C3D_TexInit(data->image.tex, 512, 256, GPU_RGB565);
C3D_TexSetFilter(data->image.tex, GPU_LINEAR, GPU_LINEAR);
while (!data->finished) update_qr(data);
bool success = data->success;
free(data);
return success; return success;
} }

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by

View File

@@ -1,129 +0,0 @@
#include "conversion.h"
#include "draw.h"
#include <png.h>
static void rotate_agbr_counterclockwise(char ** bufp, size_t size, size_t width)
{
uint32_t * buf = (uint32_t*)*bufp;
uint32_t * out = malloc(size);
size_t pixel_count = (size/4);
size_t height = pixel_count/width;
for (uint32_t h = 0; h < height; ++h)
{
for (uint32_t w = 0; w < width; ++w)
{
size_t buf_index = (w + (h * width));
size_t out_index = (height * (width-1)) - (height * w) + h;
out[out_index] = buf[buf_index];
}
}
free(*bufp);
*bufp = (char*)out;
}
size_t bin_to_abgr(char ** bufp, size_t size)
{
size_t out_size = (size / 3) * 4;
char* buf = malloc(out_size);
for (size_t i = 0, j = 0; i < size; i+=3, j+=4)
{
(buf+j)[0] = 0xFF; // A
(buf+j)[1] = (*bufp+i)[0]; // B
(buf+j)[2] = (*bufp+i)[1]; // G
(buf+j)[3] = (*bufp+i)[2]; // R
}
free(*bufp);
*bufp = buf;
// splash screens contain the raw framebuffer to put on the screen
// because the screens are mounted at a 90 degree angle we also need to rotate
// the output
rotate_agbr_counterclockwise(bufp, out_size, 240);
return out_size;
}
size_t png_to_abgr(char ** bufp, size_t size, u32 *height)
{
size_t out_size = 0;
if(size < 8 || png_sig_cmp((png_bytep)*bufp, 0, 8))
{
throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
return out_size;
}
uint32_t * buf = (uint32_t*)*bufp;
FILE * fp = fmemopen(buf, size, "rb");;
png_bytep * row_pointers = NULL;
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
png_init_io(png, fp);
png_read_info(png, info);
u32 width = png_get_image_width(png, info);
*height = png_get_image_height(png, info);
png_byte color_type = png_get_color_type(png, info);
png_byte bit_depth = png_get_bit_depth(png, info);
// Read any color_type into 8bit depth, ABGR format.
// See http://www.libpng.org/pub/png/libpng-manual.txt
if(bit_depth == 16)
png_set_strip_16(png);
if(color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png);
// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png);
if(png_get_valid(png, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png);
// These color_type don't have an alpha channel then fill it with 0xff.
if(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_add_alpha(png, 0xFF, PNG_FILLER_BEFORE);
if(color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
//output ABGR
png_set_bgr(png);
png_set_swap_alpha(png);
png_read_update_info(png, info);
row_pointers = malloc(sizeof(png_bytep) * *height);
out_size = sizeof(u32) * (width * *height);
u32 * out = malloc(out_size);
for(u32 y = 0; y < *height; y++)
{
row_pointers[y] = (png_bytep)(out + (width * y));
}
png_read_image(png, row_pointers);
png_destroy_read_struct(&png, &info, NULL);
if (fp) fclose(fp);
if (row_pointers) free(row_pointers);
free(*bufp);
*bufp = (char*)out;
return out_size;
}

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -27,14 +27,13 @@
#include "draw.h" #include "draw.h"
#include "unicode.h" #include "unicode.h"
#include "colors.h" #include "colors.h"
#include "ui_strings.h"
#include "sprites.h" #include "sprites.h"
#include <time.h> #include <time.h>
C3D_RenderTarget * top; C3D_RenderTarget* top;
C3D_RenderTarget * bottom; C3D_RenderTarget* bottom;
C2D_TextBuf staticBuf, dynamicBuf; C2D_TextBuf staticBuf, dynamicBuf;
static C2D_TextBuf widthBuf; static C2D_TextBuf widthBuf;
@@ -78,56 +77,54 @@ void init_screens(void)
C2D_TextParse(&text[TEXT_VERSION], staticBuf, VERSION); C2D_TextParse(&text[TEXT_VERSION], staticBuf, VERSION);
C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, language.draw.theme_mode); C2D_TextParse(&text[TEXT_THEME_MODE], staticBuf, "Theme mode");
C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, language.draw.splash_mode); C2D_TextParse(&text[TEXT_SPLASH_MODE], staticBuf, "Splash mode");
C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, language.draw.no_themes); C2D_TextParse(&text[TEXT_NO_THEME_FOUND], staticBuf, "No theme found");
C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, language.draw.no_splashes); C2D_TextParse(&text[TEXT_NO_SPLASH_FOUND], staticBuf, "No splash found");
C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, language.draw.qr_download); C2D_TextParse(&text[TEXT_DOWNLOAD_FROM_QR], staticBuf, "Press \uE005 to download from QR");
C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, language.draw.switch_splashes); C2D_TextParse(&text[TEXT_SWITCH_TO_SPLASHES], staticBuf, "Or \uE004 to switch to splashes");
C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, language.draw.switch_themes); C2D_TextParse(&text[TEXT_SWITCH_TO_THEMES], staticBuf, "Or \uE004 to switch to themes");
C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, language.draw.quit); C2D_TextParse(&text[TEXT_OR_START_TO_QUIT], staticBuf, "Or to quit");
C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, language.draw.by); C2D_TextParse(&text[TEXT_BY_AUTHOR], staticBuf, "By ");
C2D_TextParse(&text[TEXT_SELECTED], staticBuf, language.draw.selected); C2D_TextParse(&text[TEXT_SELECTED], staticBuf, "Selected:");
C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, language.draw.sel); C2D_TextParse(&text[TEXT_SELECTED_SHORT], staticBuf, "Sel.:");
C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, language.draw.tp_theme_mode); C2D_TextParse(&text[TEXT_THEMEPLAZA_THEME_MODE], staticBuf, "ThemePlaza Theme mode");
C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, language.draw.tp_splash_mode); C2D_TextParse(&text[TEXT_THEMEPLAZA_SPLASH_MODE], staticBuf, "ThemePlaza Splash mode");
C2D_TextParse(&text[TEXT_SEARCH], staticBuf, language.draw.search); C2D_TextParse(&text[TEXT_SEARCH], staticBuf, "Search...");
C2D_TextParse(&text[TEXT_PAGE], staticBuf, language.draw.page); C2D_TextParse(&text[TEXT_PAGE], staticBuf, "Page:");
C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, language.draw.err_quit); C2D_TextParse(&text[TEXT_ERROR_QUIT], staticBuf, "Press \uE000 to quit.");
C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, language.draw.warn_continue); C2D_TextParse(&text[TEXT_ERROR_CONTINUE], staticBuf, "Press \uE000 to continue.");
C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, language.draw.yes_no); C2D_TextParse(&text[TEXT_CONFIRM_YES_NO], staticBuf, "\uE000 Yes \uE001 No");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, language.draw.load_themes); C2D_TextParse(&text[TEXT_INSTALL_LOADING_THEMES], staticBuf, "Loading themes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, language.draw.load_splash); C2D_TextParse(&text[TEXT_INSTALL_LOADING_SPLASHES], staticBuf, "Loading splashes, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, language.draw.load_icons); C2D_TextParse(&text[TEXT_INSTALL_LOADING_ICONS], staticBuf, "Loading icons, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, language.draw.install_splash); C2D_TextParse(&text[TEXT_INSTALL_SPLASH], staticBuf, "Installing a splash...");
C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, language.draw.delete_splash); C2D_TextParse(&text[TEXT_INSTALL_SPLASH_DELETE], staticBuf, "Deleting installed splash...");
C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, language.draw.install_theme); C2D_TextParse(&text[TEXT_INSTALL_SINGLE], staticBuf, "Installing a single theme...");
C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, language.draw.install_shuffle); C2D_TextParse(&text[TEXT_INSTALL_SHUFFLE], staticBuf, "Installing shuffle themes...");
C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, language.draw.install_bgm); C2D_TextParse(&text[TEXT_INSTALL_BGM], staticBuf, "Installing BGM-only theme...");
C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, language.draw.install_no_bgm); C2D_TextParse(&text[TEXT_INSTALL_NO_BGM], staticBuf, "Installing theme without BGM...");
C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, language.draw.downloading); C2D_TextParse(&text[TEXT_INSTALL_DOWNLOAD], staticBuf, "Downloading...");
C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, language.draw.checking_dl); C2D_TextParse(&text[TEXT_INSTALL_CHECKING_DOWNLOAD], staticBuf, "Checking downloaded file...");
C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, language.draw.delete_sd); C2D_TextParse(&text[TEXT_INSTALL_ENTRY_DELETE], staticBuf, "Deleting from SD...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, language.draw.download_themes); C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_THEMES], staticBuf, "Downloading theme list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, language.draw.download_splashes); C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_SPLASHES], staticBuf, "Downloading splash list, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, language.draw.download_preview); C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_PREVIEW], staticBuf, "Downloading preview, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, language.draw.download_bgm); C2D_TextParse(&text[TEXT_INSTALL_LOADING_REMOTE_BGM], staticBuf, "Downloading BGM, please wait...");
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_THEME], staticBuf, language.draw.dump_single);
C2D_TextParse(&text[TEXT_INSTALL_DUMPING_ALL_THEMES], staticBuf, language.draw.dump_all_official);
for(int i = 0; i < TEXT_AMOUNT; i++) for(int i = 0; i < TEXT_AMOUNT; i++)
C2D_TextOptimize(&text[i]); C2D_TextOptimize(&text[i]);
@@ -168,15 +165,6 @@ static void draw_image(int image_id, float x, float y)
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, image_id), x, y, 0.6f, NULL, 1.0f, 1.0f); C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, image_id), x, y, 0.6f, NULL, 1.0f, 1.0f);
} }
void draw_home(u64 start_time, u64 cur_time)
{
float time_sec = (cur_time - start_time)/1000.0f;
float alpha = fmin(-1.333f * time_sec * time_sec + 2.666f * time_sec, 1.0f); // Quadratic regression to create fade effect
C2D_ImageTint tint = {};
C2D_AlphaImageTint(&tint, alpha);
C2D_DrawImageAt(C2D_SpriteSheetGetImage(spritesheet, sprites_no_home_idx), (320-64)/2, (240-64)/2, 1.0f, &tint, 1.0f, 1.0f);
}
static void get_text_dimensions(const char * text, float scaleX, float scaleY, float * width, float * height) static void get_text_dimensions(const char * text, float scaleX, float scaleY, float * width, float * height)
{ {
C2D_Text c2d_text; C2D_Text c2d_text;
@@ -286,7 +274,7 @@ void draw_base_interface(void)
set_screen(top); set_screen(top);
} }
void throw_error(const char * error, ErrorLevel level) void throw_error(char* error, ErrorLevel level)
{ {
Text bottom_text = TEXT_AMOUNT; Text bottom_text = TEXT_AMOUNT;
Color text_color = COLOR_WHITE; Color text_color = COLOR_WHITE;
@@ -312,19 +300,19 @@ void throw_error(const char * error, ErrorLevel level)
draw_base_interface(); draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[text_color], error); draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[text_color], error);
draw_c2d_text_center(GFX_TOP, 170, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[bottom_text]); draw_c2d_text_center(GFX_TOP, 150, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[bottom_text]);
end_frame(); end_frame();
if(kDown & KEY_A) break; if(kDown & KEY_A) break;
} }
} }
bool draw_confirm(const char * conf_msg, Entry_List_s * list, DrawMode draw_mode) bool draw_confirm(const char* conf_msg, Entry_List_s* list)
{ {
while(aptMainLoop()) while(aptMainLoop())
{ {
Instructions_s instructions = {0}; Instructions_s instructions = {0};
draw_interface(list, instructions, draw_mode); draw_interface(list, instructions);
set_screen(top); set_screen(top);
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg); draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], conf_msg);
draw_c2d_text_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]); draw_c2d_text_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_CONFIRM_YES_NO]);
@@ -369,7 +357,7 @@ void draw_loading_bar(u32 current, u32 max, InstallType type)
draw_base_interface(); draw_base_interface();
draw_install_handler(type); draw_install_handler(type);
set_screen(bottom); set_screen(bottom);
double percent = 100 * ((double)current / (double)max); double percent = 100*((double)current/(double)max);
u32 width = (u32)percent; u32 width = (u32)percent;
width *= 2; width *= 2;
C2D_DrawRectSolid(60-1, 110-1, 0.5f, 200+2, 20+2, colors[COLOR_CURSOR]); C2D_DrawRectSolid(60-1, 110-1, 0.5f, 200+2, 20+2, colors[COLOR_CURSOR]);
@@ -443,13 +431,13 @@ void draw_text_wrap(float x, float y, float z, float scaleX, float scaleY, Color
continue; continue;
} }
if((consumed = decode_utf8(&codepoint, (unsigned char *)text)) == -1) if((consumed = decode_utf8(&codepoint, (unsigned char*)text)) == -1)
break; break;
float character_width = scaleX * (fontGetCharWidthInfo(NULL, fontGlyphIndexFromCodePoint(NULL, codepoint))->charWidth); float character_width = scaleX * (fontGetCharWidthInfo(fontGlyphIndexFromCodePoint(codepoint))->charWidth);
if((current_width += character_width) > max_width) if((current_width += character_width) > max_width)
{ {
char * last_space = NULL; char* last_space = NULL;
for(int i = idx; i >= 0; i--) for(int i = idx; i >= 0; i--)
{ {
if(result[i] == ' ') if(result[i] == ' ')
@@ -499,27 +487,27 @@ void draw_text_wrap_scaled(float x, float y, float z, Color color, const char *
static void draw_entry_info(Entry_s * entry) static void draw_entry_info(Entry_s * entry)
{ {
char author[0x41] = {0}; char author[0x41] = {0};
utf16_to_utf8((u8 *)author, entry->author, 0x40); utf16_to_utf8((u8*)author, entry->author, 0x40);
draw_c2d_text(20, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], &text[TEXT_BY_AUTHOR]); draw_c2d_text(20, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], &text[TEXT_BY_AUTHOR]);
float width = 0; float width = 0;
C2D_TextGetDimensions(&text[TEXT_BY_AUTHOR], 0.5, 0.5, &width, NULL); C2D_TextGetDimensions(&text[TEXT_BY_AUTHOR], 0.5, 0.5, &width, NULL);
draw_text(20+width, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], author); draw_text(20+width, 35, 0.5, 0.5, 0.5, colors[COLOR_WHITE], author);
char title[0x41] = {0}; char title[0x41] = {0};
utf16_to_utf8((u8 *)title, entry->name, 0x40); utf16_to_utf8((u8*)title, entry->name, 0x40);
draw_text(20, 50, 0.5, 0.7, 0.7, colors[COLOR_WHITE], title); draw_text(20, 50, 0.5, 0.7, 0.7, colors[COLOR_WHITE], title);
char description[0x81] = {0}; char description[0x81] = {0};
utf16_to_utf8((u8 *)description, entry->desc, 0x80); utf16_to_utf8((u8*)description, entry->desc, 0x80);
draw_text_wrap(20, 70, 0.5, 0.5, 0.5, colors[COLOR_WHITE], description, 363); draw_text_wrap(20, 70, 0.5, 0.5, 0.5, colors[COLOR_WHITE], description, 363);
} }
void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int extra_mode) void draw_grid_interface(Entry_List_s* list, Instructions_s instructions)
{ {
draw_base_interface(); draw_base_interface();
EntryMode current_mode = list->mode; EntryMode current_mode = list->mode;
C2D_Text * mode_string[MODE_AMOUNT] = { C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEMEPLAZA_THEME_MODE], &text[TEXT_THEMEPLAZA_THEME_MODE],
&text[TEXT_THEMEPLAZA_SPLASH_MODE], &text[TEXT_THEMEPLAZA_SPLASH_MODE],
}; };
@@ -536,7 +524,7 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
draw_c2d_text(7, 3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_SEARCH]); draw_c2d_text(7, 3, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], &text[TEXT_SEARCH]);
draw_image(sprites_back_idx, 320-96, 0); draw_image(sprites_list_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0); draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0); draw_image(sprites_preview_idx, 320-48, 0);
@@ -552,7 +540,7 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
current_entry = &list->entries[i]; current_entry = &list->entries[i];
char name[0x41] = {0}; char name[0x41] = {0};
utf16_to_utf8((u8 *)name, current_entry->name, 0x40); utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = 0; int vertical_offset = 0;
int horizontal_offset = i - list->scroll; int horizontal_offset = i - list->scroll;
@@ -564,16 +552,13 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
vertical_offset += 24; vertical_offset += 24;
horizontal_offset += 16; horizontal_offset += 16;
if(!current_entry->placeholder_color)
if(current_entry->placeholder_color == 0)
{ {
const C2D_Image image = get_icon_at(list, i); C2D_Image * image = list->icons[i];
C2D_DrawImageAt(image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f); C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
} }
else else
{
C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color); C2D_DrawRectSolid(horizontal_offset, vertical_offset, 0.5f, list->entry_size, list->entry_size, current_entry->placeholder_color);
}
if(i == selected_entry) if(i == selected_entry)
{ {
@@ -585,11 +570,6 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
} }
} }
if (extra_mode)
{
C2D_DrawRectSolid(0, 24, 0.6f, 320, 240-48, C2D_Color32(0, 0, 0, 128));
}
char entries_count_str[0x20] = {0}; char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count); sprintf(entries_count_str, "/%" JSON_INTEGER_FORMAT, list->tp_page_count);
float x = 316; float x = 316;
@@ -607,21 +587,21 @@ void draw_grid_interface(Entry_List_s * list, Instructions_s instructions, int e
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_PAGE]); draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_PAGE]);
} }
void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode draw_mode) void draw_interface(Entry_List_s* list, Instructions_s instructions)
{ {
draw_base_interface(); draw_base_interface();
EntryMode current_mode = list->mode; EntryMode current_mode = list->mode;
C2D_Text * mode_string[MODE_AMOUNT] = { C2D_Text* mode_string[MODE_AMOUNT] = {
&text[TEXT_THEME_MODE], &text[TEXT_THEME_MODE],
&text[TEXT_SPLASH_MODE], &text[TEXT_SPLASH_MODE],
}; };
draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]); draw_c2d_text_center(GFX_TOP, 4, 0.5f, 0.5f, 0.5f, colors[COLOR_WHITE], mode_string[current_mode]);
if(list->entries == NULL || list->entries_count == 0) if(list->entries == NULL)
{ {
C2D_Text * mode_found_string[MODE_AMOUNT] = { C2D_Text* mode_found_string[MODE_AMOUNT] = {
&text[TEXT_NO_THEME_FOUND], &text[TEXT_NO_THEME_FOUND],
&text[TEXT_NO_SPLASH_FOUND], &text[TEXT_NO_SPLASH_FOUND],
}; };
@@ -629,7 +609,7 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
draw_c2d_text_center(GFX_TOP, 80, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_found_string[current_mode]); draw_c2d_text_center(GFX_TOP, 80, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], mode_found_string[current_mode]);
draw_c2d_text_center(GFX_TOP, 110, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_DOWNLOAD_FROM_QR]); draw_c2d_text_center(GFX_TOP, 110, 0.5f, 0.7f, 0.7f, colors[COLOR_YELLOW], &text[TEXT_DOWNLOAD_FROM_QR]);
C2D_Text * mode_switch_string[MODE_AMOUNT] = { C2D_Text* mode_switch_string[MODE_AMOUNT] = {
&text[TEXT_SWITCH_TO_SPLASHES], &text[TEXT_SWITCH_TO_SPLASHES],
&text[TEXT_SWITCH_TO_THEMES], &text[TEXT_SWITCH_TO_THEMES],
}; };
@@ -639,16 +619,18 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
C2D_ImageTint yellow_tint; C2D_ImageTint yellow_tint;
C2D_PlainImageTint(&yellow_tint, colors[COLOR_YELLOW], 1.0f); C2D_PlainImageTint(&yellow_tint, colors[COLOR_YELLOW], 1.0f);
C2D_SpriteSetPos(&sprite_start, language.draw.start_pos, 173); C2D_SpriteSetPos(&sprite_start, 162, 173);
C2D_SpriteSetScale(&sprite_start, 1.25f, 1.4f); C2D_SpriteSetScale(&sprite_start, 1.25f, 1.4f);
C2D_DrawSpriteTinted(&sprite_start, &yellow_tint); C2D_DrawSpriteTinted(&sprite_start, &yellow_tint);
C2D_SpriteSetScale(&sprite_start, 1.0f, 1.0f); C2D_SpriteSetScale(&sprite_start, 1.0f, 1.0f);
set_screen(bottom); set_screen(bottom);
draw_image(sprites_qr_idx, 320-96, 0); draw_image(sprites_sort_idx, 320-144, 0);
draw_image(sprites_browse_idx, 320-72, 0); draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_exit_idx, 320-48, 0); draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]); draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
@@ -666,46 +648,23 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
if(current_mode == MODE_THEMES) if(current_mode == MODE_THEMES)
{ {
char * shuffle_count_string = NULL; char * shuffle_count_string = NULL;
asprintf(&shuffle_count_string, language.draw.shuffle, list->shuffle_count); asprintf(&shuffle_count_string, "Shuffle: %i/10", list->shuffle_count);
draw_text(7, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string); draw_text(7, 3, 0.6, 0.6, 0.6f, list->shuffle_count <= 10 && list->shuffle_count >= 2 ? colors[COLOR_WHITE] : colors[COLOR_RED], shuffle_count_string);
free(shuffle_count_string); free(shuffle_count_string);
} }
if (draw_mode == DRAW_MODE_LIST) draw_image(sprites_sort_idx, 320-144, 0);
{ draw_image(sprites_download_idx, 320-120, 0);
draw_image(sprites_install_idx, 320-120, 0); draw_image(sprites_browse_idx, 320-96, 0);
draw_image(sprites_qr_idx, 320-96, 0);
draw_image(sprites_exit_idx, 320-72, 0); draw_image(sprites_exit_idx, 320-72, 0);
draw_image(sprites_preview_idx, 320-48, 0); draw_image(sprites_preview_idx, 320-48, 0);
draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]); draw_text(320-24+2.5, -3, 0.6, 1.0f, 0.9f, colors[COLOR_WHITE], mode_switch_char[!current_mode]);
draw_image(sprites_menu_idx, 320-144, 0);
if (current_mode == MODE_THEMES)
{
draw_image(sprites_shuffle_idx, 320-168, 0);
}
}
else
{
if (draw_mode == DRAW_MODE_INSTALL)
{
draw_image(sprites_install_idx, 320-24, 0);
draw_image(sprites_shuffle_idx, 320-48, 0);
draw_image(sprites_shuffle_no_bgm_idx, 320-72, 0);
draw_image(sprites_bgm_only_idx, 320-96, 0);
draw_image(sprites_back_idx, 320-120, 0);
} else if (draw_mode == DRAW_MODE_EXTRA)
{
draw_image(sprites_browse_idx, 320-24, 0);
draw_image(sprites_dump_idx, 320-48, 0);
draw_image(sprites_sort_idx, 320-72, 0);
draw_image(sprites_back_idx, 320-96, 0);
}
}
// Show arrows if there are themes out of bounds // Show arrows if there are themes out of bounds
//---------------------------------------------------------------- //----------------------------------------------------------------
if(list->scroll > 0) if(list->scroll > 0)
draw_image(sprites_arrow_up_idx, 136, 220); draw_image(sprites_arrow_up_idx, 152, 4);
if(list->scroll + list->entries_loaded < list->entries_count) if(list->scroll + list->entries_loaded < list->entries_count)
draw_image(sprites_arrow_down_idx, 152, 220); draw_image(sprites_arrow_down_idx, 152, 220);
@@ -716,7 +675,7 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
current_entry = &list->entries[i]; current_entry = &list->entries[i];
char name[0x41] = {0}; char name[0x41] = {0};
utf16_to_utf8((u8 *)name, current_entry->name, 0x40); utf16_to_utf8((u8*)name, current_entry->name, 0x40);
int vertical_offset = i - list->scroll; int vertical_offset = i - list->scroll;
int horizontal_offset = 0; int horizontal_offset = 0;
@@ -754,17 +713,14 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
C2D_DrawSpriteTinted(&sprite_installed, &tint); C2D_DrawSpriteTinted(&sprite_installed, &tint);
} }
if(current_entry->placeholder_color == 0) if(!current_entry->placeholder_color)
{ {
C2D_Image image; C2D_Image * image = NULL;
if(list->entries_count > list->entries_loaded * ICONS_OFFSET_AMOUNT) if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
{ image = list->icons[ICONS_VISIBLE*list->entries_loaded + (i - list->scroll)];
const int offset_to_visible_icons = ICONS_VISIBLE * list->entries_loaded;
image = get_icon_at(list, offset_to_visible_icons + (i - list->scroll));
}
else else
image = get_icon_at(list, i); image = list->icons[i];
C2D_DrawImageAt(image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f); C2D_DrawImageAt(*image, horizontal_offset, vertical_offset, 0.5f, NULL, 1.0f, 1.0f);
} }
else else
{ {
@@ -790,8 +746,4 @@ void draw_interface(Entry_List_s * list, Instructions_s instructions, DrawMode d
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED]); draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED]);
else else
draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED_SHORT]); draw_c2d_text(176, 219, 0.5, 0.6, 0.6, colors[COLOR_WHITE], &text[TEXT_SELECTED_SHORT]);
if(draw_mode != DRAW_MODE_LIST)
{
C2D_DrawRectSolid(0, 24, 1.0f, 320, 240-48, C2D_Color32(0, 0, 0, 128));
}
} }

View File

@@ -1,231 +0,0 @@
/*
* This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "entries_list.h"
#include "loading.h"
#include "draw.h"
#include "fs.h"
#include "unicode.h"
void delete_entry(Entry_s * entry, bool is_file)
{
if(is_file)
FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
else
FSUSER_DeleteDirectoryRecursively(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
}
u32 load_data(const char * filename, const Entry_s * entry, char ** buf)
{
if(entry->is_zip)
{
return zip_file_to_buf(filename + 1, entry->path, buf); //the first character will always be '/' because of the other case
}
else
{
u16 path[0x106] = {0};
strucat(path, entry->path);
struacat(path, filename);
return file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, buf);
}
}
C2D_Image get_icon_at(Entry_List_s * list, size_t index)
{
return (C2D_Image){
.tex = &list->icons_texture,
.subtex = &list->icons_info[index].subtex,
};
}
static int compare_entries_base(const Entry_s * const a, const Entry_s * const b)
{
// entry->placeholder_color == 0 means it is not filled (no name, author, description)
// if a is filled and b is filled, return == 0
// if a is not filled and b is not filled, return == 0
// if a is not filled, return < 0
// if b is an unfilled entry, return > 0
return ((int)(a->placeholder_color != 0)) - ((int)(b->placeholder_color != 0));
}
typedef int (*sort_comparator)(const void *, const void *);
static int compare_entries_by_name(const void * a, const void * b)
{
const Entry_s * const entry_a = (const Entry_s *)a;
const Entry_s * const entry_b = (const Entry_s *)b;
const int base = compare_entries_base(entry_a, entry_b);
if(base)
return base;
return memcmp(entry_a->name, entry_b->name, 0x40 * sizeof(u16));
}
static int compare_entries_by_author(const void * a, const void * b)
{
const Entry_s * const entry_a = (const Entry_s *)a;
const Entry_s * const entry_b = (const Entry_s *)b;
const int base = compare_entries_base(entry_a, entry_b);
if(base)
return base;
return memcmp(entry_a->author, entry_b->author, 0x40 * sizeof(u16));
}
static int compare_entries_by_filename(const void * a, const void * b)
{
const Entry_s * const entry_a = (const Entry_s *)a;
const Entry_s * const entry_b = (const Entry_s *)b;
const int base = compare_entries_base(entry_a, entry_b);
if(base)
return base;
return memcmp(entry_a->path, entry_b->path, 0x106 * sizeof(u16));
}
static void sort_list(Entry_List_s * list, sort_comparator compare_entries)
{
if(list->entries != NULL && list->entries != NULL)
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
}
void sort_by_name(Entry_List_s * list)
{
sort_list(list, compare_entries_by_name);
list->current_sort = SORT_NAME;
}
void sort_by_author(Entry_List_s * list)
{
sort_list(list, compare_entries_by_author);
list->current_sort = SORT_AUTHOR;
}
void sort_by_filename(Entry_List_s * list)
{
sort_list(list, compare_entries_by_filename);
list->current_sort = SORT_PATH;
}
#define LOADING_DIR_ENTRIES_COUNT 16
static FS_DirectoryEntry loading_dir_entries[LOADING_DIR_ENTRIES_COUNT];
Result load_entries(const char * loading_path, Entry_List_s * list, const InstallType loading_screen)
{
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, loading_path));
if(R_FAILED(res))
{
DEBUG("Failed to open folder: %s\n", loading_path);
return res;
}
list_init_capacity(list, LOADING_DIR_ENTRIES_COUNT);
u32 entries_read = LOADING_DIR_ENTRIES_COUNT;
while(entries_read == LOADING_DIR_ENTRIES_COUNT)
{
res = FSDIR_Read(dir_handle, &entries_read, LOADING_DIR_ENTRIES_COUNT, loading_dir_entries);
if(R_FAILED(res))
break;
for(u32 i = 0; i < entries_read; ++i)
{
const FS_DirectoryEntry * const dir_entry = &loading_dir_entries[i];
const bool is_zip = !strcmp(dir_entry->shortExt, "ZIP");
if(!(dir_entry->attributes & FS_ATTRIBUTE_DIRECTORY) && !is_zip)
continue;
const ssize_t new_entry_index = list_add_entry(list);
if(new_entry_index < 0)
{
// out of memory: still allow use of currently loaded entries.
// Many things might die, depending on the heap layout after
entries_read = 0;
break;
}
Entry_s * const current_entry = &list->entries[new_entry_index];
memset(current_entry, 0, sizeof(Entry_s));
struacat(current_entry->path, loading_path);
strucat(current_entry->path, dir_entry->name);
current_entry->is_zip = is_zip;
}
}
FSDIR_Close(dir_handle);
list->loading_path = loading_path;
const int loading_bar_ticks = list->entries_count / 10;
for(int i = 0, j = 0; i < list->entries_count; ++i)
{
// replaces (i % loading_bar_ticks) == 0
if(++j >= loading_bar_ticks)
{
j = 0;
draw_loading_bar(i, list->entries_count, loading_screen);
}
Entry_s * const current_entry = &list->entries[i];
char * buf = NULL;
u32 buflen = load_data("/info.smdh", current_entry, &buf);
parse_smdh(buflen == sizeof(Icon_s) ? (Icon_s *)buf : NULL, current_entry, current_entry->path + strlen(loading_path));
free(buf);
}
return res;
}
void list_init_capacity(Entry_List_s * list, const int init_capacity)
{
list->entries = malloc(init_capacity * sizeof(Entry_s));
list->entries_capacity = init_capacity;
}
#define LIST_CAPACITY_THRESHOLD 512
ssize_t list_add_entry(Entry_List_s * list)
{
if(list->entries_count == list->entries_capacity)
{
int next_capacity = list->entries_capacity;
// expand by doubling until we hit LIST_CAPACITY_THRESHOLD
// then simply increment by that, to have less extra space leftover
if(next_capacity < LIST_CAPACITY_THRESHOLD)
{
next_capacity *= 2;
}
else
{
next_capacity += LIST_CAPACITY_THRESHOLD;
}
Entry_s * const new_list = realloc(list->entries, next_capacity * sizeof(Entry_s));
if(new_list == NULL)
{
return -1;
}
list->entries = new_list;
list->entries_capacity = next_capacity;
}
return list->entries_count++;
}

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -27,17 +27,11 @@
#include <strings.h> #include <strings.h>
#include "fs.h" #include "fs.h"
#include "draw.h"
#include "unicode.h" #include "unicode.h"
#include "ui_strings.h"
#include <archive.h> #include <archive.h>
#include <archive_entry.h> #include <archive_entry.h>
FS_Archive ArchiveSD;
FS_Archive ArchiveHomeExt;
FS_Archive ArchiveThemeExt;
Result open_archives(void) Result open_archives(void)
{ {
romfsInit(); romfsInit();
@@ -65,10 +59,6 @@ Result open_archives(void)
archive1 = 0x000002ce; archive1 = 0x000002ce;
archive2 = 0x00000098; archive2 = 0x00000098;
break; break;
case 5:
archive1 = 0x000002cf;
archive2 = 0x000000a9;
break;
default: default:
archive1 = 0x00; archive1 = 0x00;
archive2 = 0x00; archive2 = 0x00;
@@ -112,18 +102,7 @@ Result close_archives(void)
return 0; return 0;
} }
Result load_parental_controls(Parental_Restrictions_s *restrictions) u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
{
char parental_data[0xC0] = {0};
Result res;
if (R_FAILED(res = CFGU_GetConfigInfoBlk2(0xC0, 0x000C0000, &parental_data))) return res;
memcpy(restrictions, parental_data, 4);
return 0;
}
u32 file_to_buf(FS_Path path, FS_Archive archive, char ** buf)
{ {
Handle file; Handle file;
Result res = 0; Result res = 0;
@@ -140,9 +119,9 @@ u32 file_to_buf(FS_Path path, FS_Archive archive, char ** buf)
return (u32)size; return (u32)size;
} }
static u32 zip_to_buf(struct archive * a, const char * file_name, char ** buf) static u32 zip_to_buf(struct archive *a, char *file_name, char ** buf)
{ {
struct archive_entry * entry; struct archive_entry *entry;
bool found = false; bool found = false;
u64 file_size = 0; u64 file_size = 0;
@@ -168,9 +147,9 @@ static u32 zip_to_buf(struct archive * a, const char * file_name, char ** buf)
return (u32)file_size; return (u32)file_size;
} }
u32 zip_memory_to_buf(const char * file_name, void * zip_memory, size_t zip_size, char ** buf) u32 zip_memory_to_buf(char *file_name, void * zip_memory, size_t zip_size, char ** buf)
{ {
struct archive * a = archive_read_new(); struct archive *a = archive_read_new();
archive_read_support_format_zip(a); archive_read_support_format_zip(a);
int r = archive_read_open_memory(a, zip_memory, zip_size); int r = archive_read_open_memory(a, zip_memory, zip_size);
@@ -183,17 +162,16 @@ u32 zip_memory_to_buf(const char * file_name, void * zip_memory, size_t zip_size
return zip_to_buf(a, file_name, buf); return zip_to_buf(a, file_name, buf);
} }
u32 zip_file_to_buf(const char * file_name, const u16 * zip_path, char ** buf) u32 zip_file_to_buf(char *file_name, u16 *zip_path, char **buf)
{ {
ssize_t len = strulen(zip_path, 0x106); ssize_t len = strulen(zip_path, 0x106);
char * path = calloc(sizeof(char), len * sizeof(u16)); char *path = calloc(sizeof(char), len*sizeof(u16));
utf16_to_utf8((u8 *)path, zip_path, len * sizeof(u16)); utf16_to_utf8((u8*)path, zip_path, len*sizeof(u16));
struct archive * a = archive_read_new(); struct archive *a = archive_read_new();
archive_read_support_format_zip(a); archive_read_support_format_zip(a);
int r = archive_read_open_filename(a, path, 0x4000); int r = archive_read_open_filename(a, path, 0x4000);
free(path);
if(r != ARCHIVE_OK) if(r != ARCHIVE_OK)
{ {
DEBUG("Invalid zip being opened\n"); DEBUG("Invalid zip being opened\n");
@@ -203,7 +181,7 @@ u32 zip_file_to_buf(const char * file_name, const u16 * zip_path, char ** buf)
return zip_to_buf(a, file_name, buf); return zip_to_buf(a, file_name, buf);
} }
Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char * buf) Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char *buf)
{ {
Handle handle; Handle handle;
Result res = 0; Result res = 0;
@@ -213,148 +191,6 @@ Result buf_to_file(u32 size, FS_Path path, FS_Archive archive, char * buf)
return 0; return 0;
} }
u32 decompress_lz_file(FS_Path file_name, FS_Archive archive, char ** buf)
{
Handle handle;
Result res = 0;
if (R_FAILED(res = FSUSER_OpenFile(&handle, archive, file_name, FS_OPEN_READ, 0))) {
DEBUG("%lu\n", res);
return 0;
}
u64 size;
FSFILE_GetSize(handle, &size);
char * temp_buf = NULL;
if(size != 0)
{
temp_buf = calloc(1, size);
FSFILE_Read(handle, NULL, 0, temp_buf, size);
}
FSFILE_Close(handle);
if (temp_buf[0] != 0x11) {
free(temp_buf);
return 0;
}
u32 output_size = temp_buf[1] | ((temp_buf[2] << 8) & 0xFF00) | ((temp_buf[3] << 16) & 0xFF0000);
printf("%ld\n", output_size);
*buf = calloc(1, output_size);
u32 pos = 4;
u32 cur_written = 0;
u8 counter = 0;
u8 mask = 0;
while (cur_written < output_size)
{
if (counter == 0) // read mask
{
mask = temp_buf[pos++];
counter++;
continue;
}
if ((mask >> (8 - counter)) & 0x01) // compressed block
{
int len = 0;
int disp = 0;
switch (temp_buf[pos] >> 4)
{
case 0:
len = temp_buf[pos++] << 4;
len |= temp_buf[pos] >> 4;
len += 0x11;
break;
case 1:
len = (temp_buf[pos++] & 0x0F) << 12;
len |= temp_buf[pos++] << 4;
len |= temp_buf[pos] >> 4;
len += 0x111;
break;
default:
len = (temp_buf[pos] >> 4) + 1;
}
disp = (temp_buf[pos++] & 0x0F) << 8;
disp |= temp_buf[pos++];
for (int i = 0; i < len; ++i)
{
*(*buf + cur_written + i) = *(*buf + cur_written - disp - 1 + i);
}
cur_written += len;
}
else // byte literal
{
*(*buf + cur_written) = temp_buf[pos++];
cur_written++;
}
if (++counter > 8) counter = 0;
}
free(temp_buf);
return cur_written;
}
// This is an awful algorithm to "compress" LZ11 data.
// We do this instead of actual LZ11 compression because of time -
// LZ11 requires a lot of mem searching which is painfully slow on 3DS.
// This process is nearly instant but means the resulting file is actually larger
// than the input file. I don't think this is a problem as the only file we compress like this
// is the theme data installed to extdata in some rare cases, which means only 1 file at most
// is ever compressed like this. I don't think 400 KB is that big a sacrifice for probably
// half a minute or so of time save - I may change my mind on this in the future, especially
// if i figure out a dynamic programming algorithm which ends up being significantly
// faster. Otherwise, I think this is probably a fine implementation.
u32 compress_lz_file_fast(FS_Path path, FS_Archive archive, char * in_buf, u32 size)
{
char * output_buf = calloc(1, size * 2);
u32 output_size = 0;
u32 mask_pos = 0;
u32 bytes_processed = 0;
u8 counter = 0;
if (output_buf == NULL) return 0;
// Set header data for the LZ11 file - 0x11 is version (LZ11), next 3 bytes are size
output_buf[0] = 0x11;
output_buf[3] = (size & 0xFF0000) >> 16;
output_buf[2] = (size & 0xFF00) >> 8;
output_buf[1] = (size & 0xFF);
output_size += 4;
while (bytes_processed < size)
{
if (counter == 0)
{
mask_pos = output_size++;
output_buf[mask_pos] = 0;
}
output_buf[output_size++] = in_buf[bytes_processed++];
if (++counter == 8) counter = 0;
}
buf_to_file(output_size, path, archive, output_buf);
free(output_buf);
return output_size;
}
void remake_file(FS_Path path, FS_Archive archive, u32 size) void remake_file(FS_Path path, FS_Archive archive, u32 size)
{ {
Handle handle; Handle handle;
@@ -364,122 +200,7 @@ void remake_file(FS_Path path, FS_Archive archive, u32 size)
FSUSER_DeleteFile(archive, path); FSUSER_DeleteFile(archive, path);
} }
FSUSER_CreateFile(archive, path, 0, size); FSUSER_CreateFile(archive, path, 0, size);
char * buf = calloc(size, 1); char *buf = calloc(size, 1);
buf_to_file(size, path, archive, buf); buf_to_file(size, path, archive, buf);
free(buf); free(buf);
} }
static SwkbdCallbackResult fat32filter(void * user, const char ** ppMessage, const char * text, size_t textlen)
{
(void)textlen;
(void)user;
*ppMessage = language.fs.illegal_input;
if(strpbrk(text, ILLEGAL_CHARS))
{
DEBUG("illegal filename: %s\n", text);
return SWKBD_CALLBACK_CONTINUE;
}
return SWKBD_CALLBACK_OK;
}
// assumes the input buffer is a ZIP. if it isn't, why are you calling this?
void save_zip_to_sd(char * filename, u32 size, char * buf, EntryMode mode)
{
static char path_to_file[32761]; // FAT32 paths can be quite long.
const int max_chars = 250;
char new_filename[max_chars + 5]; // .zip + \0
renamed:
sprintf(path_to_file, "%s%s", main_paths[mode], filename);
// filter out characters illegal in FAT32 filenames
char * curr_filename = path_to_file + strlen(main_paths[mode]);
char * illegal_char = curr_filename;
while ((illegal_char = strpbrk(illegal_char, ILLEGAL_CHARS)))
{
DEBUG("Illegal char found in filename: %c\n", *illegal_char);
if (*illegal_char == '.')
{
// skip initial . (this is allowed)
if (illegal_char == curr_filename)
continue;
// skip extension delimiter
if (strpbrk(illegal_char + 1, ".") == NULL)
{
illegal_char++;
continue;
}
}
*illegal_char = '-';
}
// ensure the extension is .zip
char * extension = strrchr(path_to_file, '.');
if (extension == NULL || strcmp(extension, ".zip"))
strcat(path_to_file, ".zip");
DEBUG("path: %s\n", path_to_file);
u16 utf16path[0x106] = {0};
utf8_to_utf16(utf16path, (u8 *) path_to_file, 0x106);
FS_Path path = fsMakePath(PATH_UTF16, utf16path);
// check if file already exists, and if it does, prompt the user
// to overwrite or change name (or exit)
Result res = FSUSER_CreateFile(ArchiveSD, path, 0, size);
if (R_FAILED(res))
{
if (res == (long)0xC82044BE)
{
DEBUG("File already exists\n");
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 3, max_chars / 2);
swkbdSetHintText(&swkbd, language.fs.new_or_overwrite);
swkbdSetFeatures(&swkbd, SWKBD_PREDICTIVE_INPUT | SWKBD_DARKEN_TOP_SCREEN);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, language.fs.cancel, false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_MIDDLE, language.fs.overwrite, false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, language.fs.rename, true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, SWKBD_FILTER_CALLBACK, -1);
swkbdSetFilterCallback(&swkbd, &fat32filter, NULL);
SwkbdButton button = swkbdInputText(&swkbd, new_filename, max_chars);
switch (button)
{
case SWKBD_BUTTON_RIGHT:
DEBUG("Renaming to %s\n", new_filename);
strcat(new_filename, ".zip");
filename = new_filename;
goto renamed;
case SWKBD_BUTTON_MIDDLE:
// we good
DEBUG("Overwriting %s\n", filename);
break;
case SWKBD_BUTTON_LEFT:
// do nothing
DEBUG("File rename cancelled\n");
return;
case SWKBD_BUTTON_NONE:
DEBUG("SWKBD broke wtf??? :- %x\n", swkbdGetResult(&swkbd));
return throw_error(language.fs.swkbd_fail, ERROR_LEVEL_WARNING);
}
}
else if (res == (long)0xC86044D2)
{
DEBUG("SD card is full\n");
return throw_error(language.fs.sd_full, ERROR_LEVEL_WARNING);
}
else
{
DEBUG("error: %lx\n", res);
return throw_error(language.fs.fs_error, ERROR_LEVEL_ERROR);
}
}
DEBUG("Saving to SD: %s\n", path_to_file);
remake_file(path, ArchiveSD, size);
buf_to_file(size, path, ArchiveSD, buf);
}

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -29,53 +29,193 @@
#include "unicode.h" #include "unicode.h"
#include "music.h" #include "music.h"
#include "draw.h" #include "draw.h"
#include "conversion.h"
#include "ui_strings.h"
#include <png.h> #include <png.h>
void copy_texture_data(C3D_Tex * texture, const u16 * src, const Entry_Icon_s * current_icon) void delete_entry(Entry_s * entry, bool is_file)
{ {
// pointer to rgb565, offset by the number of rows and columns specified by current_icon if(is_file)
// (reminder that this is z order curve storage) FSUSER_DeleteFile(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
u16 * dest = ((u16 *)texture->data) + (current_icon->y * texture->width) + (current_icon->x * 8); else
for (int j = 0; j < 48; j += 8) FSUSER_DeleteDirectoryRecursively(ArchiveSD, fsMakePath(PATH_UTF16, entry->path));
{
memcpy(dest, src, 48 * 8 * sizeof(u16));
src += 48 * 8;
dest += texture->width * 8;
}
GSPGPU_InvalidateDataCache(texture->data, texture->size);
} }
void parse_smdh(Icon_s * icon, Entry_s * entry, const u16 * fallback_name) u32 load_data(char * filename, Entry_s entry, char ** buf)
{
if(entry.is_zip)
{
return zip_file_to_buf(filename+1, entry.path, buf); //the first character will always be '/' because of the other case
}
else
{
u16 path[0x106] = {0};
strucat(path, entry.path);
struacat(path, filename);
return file_to_buf(fsMakePath(PATH_UTF16, path), ArchiveSD, buf);
}
}
// Function taken and adapted from https://github.com/BernardoGiordano/Checkpoint/blob/master/3ds/source/title.cpp
C2D_Image * loadTextureIcon(Icon_s *icon)
{
if(icon == NULL)
return NULL;
C2D_Image * image = calloc(1, sizeof(C2D_Image));
C3D_Tex* tex = malloc(sizeof(C3D_Tex));
static const Tex3DS_SubTexture subt3x = { 48, 48, 0.0f, 48/64.0f, 48/64.0f, 0.0f };
image->tex = tex;
image->subtex = &subt3x;
C3D_TexInit(image->tex, 64, 64, GPU_RGB565);
u16* dest = (u16*)image->tex->data + (64-48)*64;
u16* src = icon->big_icon;
for (int j = 0; j < 48; j += 8)
{
memcpy(dest, src, 48*8*sizeof(u16));
src += 48*8;
dest += 64*8;
}
return image;
}
void parse_smdh(Icon_s *icon, Entry_s * entry, const u16 * fallback_name)
{ {
if(icon == NULL) if(icon == NULL)
{ {
memcpy(entry->name, fallback_name, 0x80); memcpy(entry->name, fallback_name, 0x80);
utf8_to_utf16(entry->desc, (u8 *)"No description", 0x100); utf8_to_utf16(entry->desc, (u8*)"No description", 0x100);
utf8_to_utf16(entry->author, (u8 *)"Unknown author", 0x80); utf8_to_utf16(entry->author, (u8*)"Unknown author", 0x80);
entry->placeholder_color = C2D_Color32(rand() % 255, rand() % 255, rand() % 255, 255); entry->placeholder_color = C2D_Color32(rand() % 255, rand() % 255, rand() % 255, 255);
return; return;
} }
memcpy(entry->name, icon->name, 0x40 * sizeof(u16)); memcpy(entry->name, icon->name, 0x40*sizeof(u16));
memcpy(entry->desc, icon->desc, 0x80 * sizeof(u16)); memcpy(entry->desc, icon->desc, 0x80*sizeof(u16));
memcpy(entry->author, icon->author, 0x40 * sizeof(u16)); memcpy(entry->author, icon->author, 0x40*sizeof(u16));
entry->placeholder_color = 0;
} }
static Icon_s * load_entry_icon(const Entry_s * entry) static void parse_entry_smdh(Entry_s * entry, const u16 * fallback_name)
{ {
char * info_buffer = NULL; char *info_buffer = NULL;
u32 size = load_data("/info.smdh", entry, &info_buffer); u64 size = load_data("/info.smdh", *entry, &info_buffer);
if(size != sizeof(Icon_s))
if(!size)
{ {
free(info_buffer); free(info_buffer);
return NULL; info_buffer = NULL;
} }
return (Icon_s *)info_buffer; Icon_s * smdh = (Icon_s *)info_buffer;
parse_smdh(smdh, entry, fallback_name);
}
static C2D_Image * load_entry_icon(Entry_s entry)
{
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", entry, &info_buffer);
if(!size) return NULL;
Icon_s * smdh = (Icon_s *)info_buffer;
return loadTextureIcon(smdh);
}
typedef int (*sort_comparator)(const void *, const void *);
static int compare_entries_by_name(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->name, entry_b->name, 0x40*sizeof(u16));
}
static int compare_entries_by_author(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->author, entry_b->author, 0x40*sizeof(u16));
}
static int compare_entries_by_filename(const void * a, const void * b)
{
Entry_s *entry_a = (Entry_s *)a;
Entry_s *entry_b = (Entry_s *)b;
return memcmp(entry_a->path, entry_b->path, 0x106*sizeof(u16));
}
static void sort_list(Entry_List_s * list, sort_comparator compare_entries)
{
if(list->entries != NULL && list->entries != NULL)
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
}
void sort_by_name(Entry_List_s * list)
{
sort_list(list, compare_entries_by_name);
list->current_sort = SORT_NAME;
}
void sort_by_author(Entry_List_s * list)
{
sort_list(list, compare_entries_by_author);
list->current_sort = SORT_AUTHOR;
}
void sort_by_filename(Entry_List_s * list)
{
sort_list(list, compare_entries_by_filename);
list->current_sort = SORT_PATH;
}
Result load_entries(const char * loading_path, Entry_List_s * list)
{
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, loading_path));
if(R_FAILED(res))
{
DEBUG("Failed to open folder: %s\n", loading_path);
return res;
}
u32 entries_read = 1;
while(entries_read)
{
FS_DirectoryEntry dir_entry = {0};
res = FSDIR_Read(dir_handle, &entries_read, 1, &dir_entry);
if(R_FAILED(res) || entries_read == 0)
break;
if(!(dir_entry.attributes & FS_ATTRIBUTE_DIRECTORY) && strcmp(dir_entry.shortExt, "ZIP"))
continue;
list->entries_count++;
Entry_s * new_list = realloc(list->entries, list->entries_count * sizeof(Entry_s));
if(new_list == NULL)
{
free(list->entries);
list->entries = NULL;
res = -1;
DEBUG("break\n");
break;
}
else
list->entries = new_list;
Entry_s * current_entry = &(list->entries[list->entries_count-1]);
memset(current_entry, 0, sizeof(Entry_s));
struacat(current_entry->path, loading_path);
strucat(current_entry->path, dir_entry.name);
current_entry->is_zip = !strcmp(dir_entry.shortExt, "ZIP");
parse_entry_smdh(current_entry, dir_entry.name);
}
FSDIR_Close(dir_handle);
return res;
} }
void load_icons_first(Entry_List_s * list, bool silent) void load_icons_first(Entry_List_s * list, bool silent)
@@ -87,7 +227,7 @@ void load_icons_first(Entry_List_s * list, bool silent)
int starti = 0, endi = 0; int starti = 0, endi = 0;
if(list->entries_count <= list->entries_loaded * ICONS_OFFSET_AMOUNT) if(list->entries_count <= list->entries_loaded*ICONS_OFFSET_AMOUNT)
{ {
DEBUG("small load\n"); DEBUG("small load\n");
// if the list is one that doesnt need swapping, load everything at once // if the list is one that doesnt need swapping, load everything at once
@@ -97,44 +237,40 @@ void load_icons_first(Entry_List_s * list, bool silent)
{ {
DEBUG("extended load\n"); DEBUG("extended load\n");
// otherwise, load around to prepare for swapping // otherwise, load around to prepare for swapping
starti = list->scroll - list->entries_loaded * ICONS_VISIBLE; starti = list->scroll - list->entries_loaded*ICONS_VISIBLE;
endi = starti + list->entries_loaded * ICONS_OFFSET_AMOUNT; endi = starti + list->entries_loaded*ICONS_OFFSET_AMOUNT;
} }
for(int entry_i = starti, icon_i = 0; entry_i < endi; ++entry_i, ++icon_i) list->icons = calloc(endi-starti, sizeof(C2D_Image*));
C2D_Image ** icons = list->icons;
for(int i = starti; i < endi; i++)
{ {
if(!silent) if(!silent)
draw_loading_bar(icon_i, endi-starti, INSTALL_LOADING_ICONS); draw_loading_bar(i - starti, endi-starti, INSTALL_LOADING_ICONS);
int offset = entry_i; int offset = i;
if(offset < 0) if(offset < 0)
offset += list->entries_count; offset += list->entries_count;
if(offset >= list->entries_count) if(offset >= list->entries_count)
offset -= list->entries_count; offset -= list->entries_count;
Entry_s * const current_entry = &list->entries[offset]; Entry_s current_entry = list->entries[offset];
Icon_s * const smdh = load_entry_icon(current_entry); icons[i-starti] = load_entry_icon(current_entry);
if(smdh != NULL)
{
if(current_entry->placeholder_color == 0)
parse_smdh(smdh, current_entry, current_entry->path + strlen(list->loading_path));
copy_texture_data(&list->icons_texture, smdh->big_icon, &list->icons_info[icon_i]);
free(smdh);
}
} }
} }
static void reverse(Entry_Icon_s a[], int sz) { static void reverse(C2D_Image * a[], int sz) {
int i, j; int i, j;
Entry_Icon_s tmp;
for (i = 0, j = sz; i < j; i++, j--) { for (i = 0, j = sz; i < j; i++, j--) {
memcpy(&tmp, &a[i], sizeof(Entry_Icon_s)); C2D_Image * tmp = a[i];
memcpy(&a[i], &a[j], sizeof(Entry_Icon_s)); a[i] = a[j];
memcpy(&a[j], &tmp, sizeof(Entry_Icon_s)); a[j] = tmp;
} }
} }
static void rotate(Entry_Icon_s array[], int size, int amt) { static void rotate(C2D_Image * array[], int size, int amt) {
if (amt < 0) if (amt < 0)
amt = size + amt; amt = size + amt;
reverse(array, size-amt-1); reverse(array, size-amt-1);
@@ -152,11 +288,11 @@ void handle_scrolling(Entry_List_s * list)
{ {
int change = 0; int change = 0;
if(list->entries_count > list->entries_loaded * 2 && list->previous_scroll < list->entries_loaded && list->selected_entry >= list->entries_count - list->entries_loaded) if(list->entries_count > list->entries_loaded*2 && list->previous_scroll < list->entries_loaded && list->selected_entry >= list->entries_count - list->entries_loaded)
{ {
list->scroll = list->entries_count - list->entries_loaded; list->scroll = list->entries_count - list->entries_loaded;
} }
else if(list->entries_count > list->entries_loaded * 2 && list->selected_entry < list->entries_loaded && list->previous_selected >= list->entries_count - list->entries_loaded) else if(list->entries_count > list->entries_loaded*2 && list->selected_entry < list->entries_loaded && list->previous_selected >= list->entries_count - list->entries_loaded)
{ {
list->scroll = 0; list->scroll = 0;
} }
@@ -200,47 +336,48 @@ static bool load_icons(Entry_List_s * current_list, Handle mutex)
handle_scrolling(current_list); handle_scrolling(current_list);
if(current_list->entries_count <= current_list->entries_loaded * ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll) if(current_list->entries_count <= current_list->entries_loaded*ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
return false; // return if the list is one that doesnt need swapping, or if nothing changed return false; // return if the list is one that doesnt need swapping, or if nothing changed
#define SIGN(x) (x > 0 ? 1 : ((x < 0) ? -1 : 0)) #define SIGN(x) (x > 0 ? 1 : ((x < 0) ? -1 : 0))
int delta = current_list->scroll - current_list->previous_scroll; int delta = current_list->scroll - current_list->previous_scroll;
if(abs(delta) >= current_list->entries_count - current_list->entries_loaded * (ICONS_OFFSET_AMOUNT-1)) if(abs(delta) >= current_list->entries_count - current_list->entries_loaded*(ICONS_OFFSET_AMOUNT-1))
delta = -SIGN(delta) * (current_list->entries_count - abs(delta)); delta = -SIGN(delta) * (current_list->entries_count - abs(delta));
int absdelta = abs(delta);
int starti = current_list->scroll; int starti = current_list->scroll;
int endi = starti + abs(delta); int endi = starti + absdelta;
if(delta < 0) if(delta < 0)
{ {
endi -= abs(delta) + 1; endi -= absdelta + 1;
starti += abs(delta) - 1; starti += absdelta - 1;
} }
int ctr = 0; int ctr = 0;
Entry_s ** const entries = calloc(abs(delta), sizeof(Entry_s *)); Entry_s ** entries = calloc(absdelta, sizeof(Entry_s *));
int * const indexes = calloc(abs(delta), sizeof(int)); int * indexes = calloc(absdelta, sizeof(int));
bool released = false; bool released = false;
Entry_Icon_s * const icons = current_list->icons_info; C2D_Image ** icons = current_list->icons;
for(int i = starti; i != endi; i++, ctr++) for(int i = starti; i != endi; i++, ctr++)
{ {
int index = 0; int index = 0;
int offset = i; int offset = i;
rotate(icons, ICONS_OFFSET_AMOUNT * current_list->entries_loaded, -SIGN(delta)); rotate(icons, ICONS_OFFSET_AMOUNT*current_list->entries_loaded, -1*SIGN(delta));
if(delta > 0) if(delta > 0)
{ {
index = current_list->entries_loaded * ICONS_OFFSET_AMOUNT - delta + i - starti; index = current_list->entries_loaded*ICONS_OFFSET_AMOUNT - delta + i - starti;
offset += current_list->entries_loaded * ICONS_UNDER - delta; offset += current_list->entries_loaded*ICONS_UNDER - delta;
} }
else else
{ {
index = 0 - delta - 1 + i - starti; index = 0 - delta - 1 + i - starti;
offset -= current_list->entries_loaded * ICONS_VISIBLE; offset -= current_list->entries_loaded*ICONS_VISIBLE;
i -= 2; //i-- twice to counter the i++, needed only for this case i -= 2; //i-- twice to counter the i++, needed only for this case
} }
@@ -253,36 +390,54 @@ static bool load_icons(Entry_List_s * current_list, Handle mutex)
indexes[ctr] = index; indexes[ctr] = index;
} }
static int cutoff[] = {
0, // absdelta = 1
0, // absdelta = 2
0, // absdelta = 3
0, // absdelta = 4
1, // absdelta = 5, 1 visible to be replaced before allowing drawing
2, // absdelta = 6, 2 visible to be replaced before allowing drawing
3, // absdelta = 7, 3 visible to be replaced before allowing drawing
};
int actual_cutoff = cutoff[absdelta-1];
if(actual_cutoff == 0)
{
svcReleaseMutex(mutex);
released = true;
svcSleepThread(1e7);
}
if(delta > 0)
{
starti = 0;
endi = absdelta;
}
else
{
starti = absdelta-1;
endi = -1;
}
int change = SIGN(delta);
#undef SIGN #undef SIGN
if(abs(delta) <= current_list->entries_loaded) for(int i = starti; i != endi; i += change)
{
Entry_s * current_entry = entries[i];
int index = indexes[i];
C2D_Image * image = icons[index];
C3D_TexDelete(image->tex);
free(image->tex);
free(image);
icons[index] = load_entry_icon(*current_entry);
if(!released && i == actual_cutoff)
{ {
svcReleaseMutex(mutex); svcReleaseMutex(mutex);
released = true; released = true;
}
svcSleepThread(1e7); svcSleepThread(1e7);
starti = 0;
endi = abs(delta);
for(int i = starti; i < endi; i++)
{
Entry_s * const current_entry = entries[i];
const int index = indexes[i];
const Entry_Icon_s * const current_icon = &icons[index];
Icon_s * const smdh = load_entry_icon(current_entry);
if(smdh != NULL)
{
if(current_entry->placeholder_color == 0)
parse_smdh(smdh, current_entry, current_entry->path + strlen(current_list->loading_path));
copy_texture_data(&current_list->icons_texture, smdh->big_icon, current_icon);
free(smdh);
}
if(!released && i > endi/2)
{
svcReleaseMutex(mutex);
released = true;
} }
} }
@@ -298,22 +453,92 @@ void load_icons_thread(void * void_arg)
{ {
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg; Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
Handle mutex = *(Handle *)arg->thread_arg[1]; Handle mutex = *(Handle *)arg->thread_arg[1];
do { do
{
svcWaitSynchronization(mutex, U64_MAX); svcWaitSynchronization(mutex, U64_MAX);
Entry_List_s * const current_list = *(Entry_List_s ** volatile)arg->thread_arg[0]; volatile Entry_List_s * current_list = *(volatile Entry_List_s **)arg->thread_arg[0];
const bool released = load_icons(current_list, mutex); bool released = load_icons((Entry_List_s *)current_list, mutex);
if(!released) if(!released)
svcReleaseMutex(mutex); svcReleaseMutex(mutex);
} while(arg->run_thread); }
while(arg->run_thread);
} }
bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview_image, int * preview_offset, int height) bool load_preview_from_buffer(void * buf, u32 size, C2D_Image * preview_image, int * preview_offset)
{ {
int width = (uint32_t)((size / 4) / height); if(size < 8 || png_sig_cmp(buf, 0, 8))
{
throw_error("Invalid preview.png", ERROR_LEVEL_WARNING);
return false;
}
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info = png_create_info_struct(png);
if(setjmp(png_jmpbuf(png)))
{
png_destroy_read_struct(&png, &info, NULL);
return false;
}
FILE * fp = fmemopen(buf, size, "rb");
png_init_io(png, fp);
png_read_info(png, info);
int width = png_get_image_width(png, info);
int height = png_get_image_height(png, info);
png_byte color_type = png_get_color_type(png, info);
png_byte bit_depth = png_get_bit_depth(png, info);
// Read any color_type into 8bit depth, ABGR format.
// See http://www.libpng.org/pub/png/libpng-manual.txt
if(bit_depth == 16)
png_set_strip_16(png);
if(color_type == PNG_COLOR_TYPE_PALETTE)
png_set_palette_to_rgb(png);
// PNG_COLOR_TYPE_GRAY_ALPHA is always 8 or 16bit depth.
if(color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
png_set_expand_gray_1_2_4_to_8(png);
if(png_get_valid(png, info, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(png);
// These color_type don't have an alpha channel then fill it with 0xff.
if(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE)
png_set_filler(png, 0xFF, PNG_FILLER_AFTER);
if(color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
//output ABGR
png_set_bgr(png);
png_set_swap_alpha(png);
png_read_update_info(png, info);
png_bytep * row_pointers = malloc(sizeof(png_bytep) * height);
for(int y = 0; y < height; y++) {
row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png,info));
}
png_read_image(png, row_pointers);
fclose(fp);
png_destroy_read_struct(&png, &info, NULL);
free_preview(*preview_image); free_preview(*preview_image);
C3D_Tex * tex = malloc(sizeof(C3D_Tex)); C3D_Tex* tex = malloc(sizeof(C3D_Tex));
preview_image->tex = tex; preview_image->tex = tex;
Tex3DS_SubTexture * subt3x = malloc(sizeof(Tex3DS_SubTexture)); Tex3DS_SubTexture * subt3x = malloc(sizeof(Tex3DS_SubTexture));
@@ -330,7 +555,7 @@ bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview
memset(preview_image->tex->data, 0, preview_image->tex->size); memset(preview_image->tex->data, 0, preview_image->tex->size);
for(int j = 0; j < height; j++) { for(int j = 0; j < height; j++) {
png_bytep row = (png_bytep)(row_pointers + (width * 4 * j)); png_bytep row = row_pointers[j];
for(int i = 0; i < width; i++) { for(int i = 0; i < width; i++) {
png_bytep px = &(row[i * 4]); png_bytep px = &(row[i * 4]);
u32 dst = ((((j >> 3) * (512 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4; u32 dst = ((((j >> 3) * (512 >> 3) + (i >> 3)) << 6) + ((i & 1) | ((j & 1) << 1) | ((i & 2) << 1) | ((j & 2) << 2) | ((i & 4) << 2) | ((j & 4) << 3))) * 4;
@@ -339,92 +564,37 @@ bool load_preview_from_buffer(char * row_pointers, u32 size, C2D_Image * preview
} }
} }
*preview_offset = (width - TOP_SCREEN_WIDTH) / 2; *preview_offset = (width-400)/2;
return true; return true;
} }
static u16 previous_path_preview[0x106] = {0}; static u16 previous_path_preview[0x106] = {0};
bool load_preview(const Entry_List_s * list, C2D_Image * preview_image, int * preview_offset) bool load_preview(Entry_List_s list, C2D_Image * preview_image, int * preview_offset)
{ {
if(list->entries == NULL) return false; if(list.entries == NULL) return false;
const Entry_s * entry = &list->entries[list->selected_entry]; Entry_s entry = list.entries[list.selected_entry];
if(!memcmp(&previous_path_preview, &entry->path, 0x106 * sizeof(u16))) return true; if(!memcmp(&previous_path_preview, &entry.path, 0x106*sizeof(u16))) return true;
char * preview_buffer = NULL; char *preview_buffer = NULL;
u32 size = load_data("/preview.png", entry, &preview_buffer); u64 size = load_data("/preview.png", entry, &preview_buffer);
u32 height = 480;
if(size) if(!size)
{
if (!(size = png_to_abgr(&preview_buffer, size, &height)))
{
return false;
}
}
else
{ {
free(preview_buffer); free(preview_buffer);
throw_error("No preview found.", ERROR_LEVEL_WARNING);
const int top_size = TOP_SCREEN_WIDTH * SCREEN_HEIGHT * SCREEN_COLOR_DEPTH;
const int out_size = top_size * 2;
char * rgba_buffer = malloc(out_size);
memset(rgba_buffer, 0, out_size);
bool found_splash = false;
// try to assembly a preview from the splash screens
size = load_data("/splash.bin", entry, &preview_buffer);
if (size)
{
found_splash = true;
bin_to_abgr(&preview_buffer, size);
memcpy(rgba_buffer, preview_buffer, top_size);
free(preview_buffer);
}
size = load_data("/splashbottom.bin", entry, &preview_buffer);
if (size)
{
found_splash = true;
bin_to_abgr(&preview_buffer, size);
const int buffer_width = TOP_SCREEN_WIDTH * SCREEN_COLOR_DEPTH;
const int bottom_buffer_width = BOTTOM_SCREEN_WIDTH * SCREEN_COLOR_DEPTH;
const int bottom_centered_offset = (TOP_SCREEN_WIDTH - BOTTOM_SCREEN_WIDTH) / 2;
// Store the bottom splash screen under the top splash and centered
for (int i = 0; i < SCREEN_HEIGHT; ++i)
memcpy(
rgba_buffer + top_size + (buffer_width * i) + (bottom_centered_offset * SCREEN_COLOR_DEPTH),
preview_buffer + (bottom_buffer_width * i),
bottom_buffer_width
);
free(preview_buffer);
}
if (!found_splash)
{
free(rgba_buffer);
throw_error(language.loading.no_preview, ERROR_LEVEL_WARNING);
return false; return false;
} }
size = out_size; bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset);
preview_buffer = rgba_buffer;
}
bool ret = load_preview_from_buffer(preview_buffer, size, preview_image, preview_offset, height);
free(preview_buffer); free(preview_buffer);
if(ret) if(ret)
{ {
// mark the new preview as loaded for optimisation // mark the new preview as loaded for optimisation
memcpy(&previous_path_preview, &entry->path, 0x106 * sizeof(u16)); memcpy(&previous_path_preview, &entry.path, 0x106*sizeof(u16));
} }
return ret; return ret;
@@ -435,11 +605,11 @@ void free_preview(C2D_Image preview)
if(preview.tex) if(preview.tex)
C3D_TexDelete(preview.tex); C3D_TexDelete(preview.tex);
free(preview.tex); free(preview.tex);
free((Tex3DS_SubTexture *)preview.subtex); free((Tex3DS_SubTexture*)preview.subtex);
} }
// Initialize the audio struct // Initialize the audio struct
Result load_audio(const Entry_s * entry, audio_s * audio) Result load_audio(Entry_s entry, audio_s *audio)
{ {
audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf); audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf);
if (audio->filesize == 0) { if (audio->filesize == 0) {
@@ -449,11 +619,12 @@ Result load_audio(const Entry_s * entry, audio_s * audio)
} }
audio->mix[0] = audio->mix[1] = 1.0f; // Determines volume for the 12 (?) different outputs. See http://smealum.github.io/ctrulib/channel_8h.html#a30eb26f1972cc3ec28370263796c0444 audio->mix[0] = audio->mix[1] = 1.0f; // Determines volume for the 12 (?) different outputs. See http://smealum.github.io/ctrulib/channel_8h.html#a30eb26f1972cc3ec28370263796c0444
svcCreateEvent(&audio->finished, RESET_STICKY);
ndspChnSetInterp(0, NDSP_INTERP_LINEAR); ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
ndspChnSetMix(0, audio->mix); // See mix comment above ndspChnSetMix(0, audio->mix); // See mix comment above
FILE * file = fmemopen(audio->filebuf, audio->filesize, "rb"); FILE *file = fmemopen(audio->filebuf, audio->filesize, "rb");
DEBUG("<load_audio> Filesize: %ld\n", audio->filesize); DEBUG("<load_audio> Filesize: %ld\n", audio->filesize);
if(file != NULL) if(file != NULL)
{ {
@@ -467,7 +638,7 @@ Result load_audio(const Entry_s * entry, audio_s * audio)
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA); return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
} }
vorbis_info * vi = ov_info(&audio->vf, -1); vorbis_info *vi = ov_info(&audio->vf, -1);
ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file
if (vi->channels == 2) { if (vi->channels == 2) {
DEBUG("<load_audio> Using stereo\n"); DEBUG("<load_audio> Using stereo\n");

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2015-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -32,29 +32,25 @@
#include "camera.h" #include "camera.h"
#include "music.h" #include "music.h"
#include "remote.h" #include "remote.h"
#include "ui_strings.h" #include "instructions.h"
#include <time.h> #include <time.h>
bool quit = false; bool quit = false;
bool dspfirm = false; bool dspfirm = false;
static audio_s * audio = NULL; audio_s * audio = NULL;
static bool homebrew = false; static bool homebrew = false;
static bool installed_themes = false; static bool installed_themes = false;
bool home_displayed = false;
u64 time_home_pressed = 0;
static Thread iconLoadingThread = {0}; static Thread iconLoadingThread = {0};
static Thread_Arg_s iconLoadingThread_arg = {0}; static Thread_Arg_s iconLoadingThread_arg = {0};
static Handle update_icons_mutex; static Handle update_icons_mutex;
static bool released = false; static bool released = false;
static Thread install_check_threads[MODE_AMOUNT] = {0}; static Thread installCheckThreads[MODE_AMOUNT] = {0};
static Thread_Arg_s install_check_threads_arg[MODE_AMOUNT] = {0}; static Thread_Arg_s installCheckThreads_arg[MODE_AMOUNT] = {0};
static Entry_List_s lists[MODE_AMOUNT] = {0}; static Entry_List_s lists[MODE_AMOUNT] = {0};
Language_s language = {0};
int __stacksize__ = 64 * 1024; int __stacksize__ = 64 * 1024;
Result archive_result; Result archive_result;
u32 old_time_limit; u32 old_time_limit;
@@ -85,6 +81,7 @@ static void init_services(void)
dspfirm = !ndspInit(); dspfirm = !ndspInit();
APT_GetAppCpuTimeLimit(&old_time_limit); APT_GetAppCpuTimeLimit(&old_time_limit);
APT_SetAppCpuTimeLimit(30); APT_SetAppCpuTimeLimit(30);
// aptSetHomeAllowed(false);
httpcInit(0); httpcInit(0);
archive_result = open_archives(); archive_result = open_archives();
if(envIsHomebrew()) if(envIsHomebrew())
@@ -110,16 +107,7 @@ static void stop_install_check(void)
{ {
for(int i = 0; i < MODE_AMOUNT; i++) for(int i = 0; i < MODE_AMOUNT; i++)
{ {
install_check_threads_arg[i].run_thread = false; installCheckThreads_arg[i].run_thread = false;
}
for(int i = 0; i < MODE_AMOUNT; i++)
{
if(install_check_threads[i] == NULL)
continue;
threadJoin(install_check_threads[i], U64_MAX);
threadFree(install_check_threads[i]);
install_check_threads[i] = NULL;
} }
} }
@@ -133,18 +121,31 @@ static void exit_thread(void)
svcWaitSynchronization(update_icons_mutex, U64_MAX); svcWaitSynchronization(update_icons_mutex, U64_MAX);
threadJoin(iconLoadingThread, U64_MAX); threadJoin(iconLoadingThread, U64_MAX);
threadFree(iconLoadingThread); threadFree(iconLoadingThread);
iconLoadingThread = NULL;
} }
} }
static void free_icons(Entry_List_s * list)
{
int amount = list->entries_count;
if(list->entries_count > list->entries_loaded*ICONS_OFFSET_AMOUNT)
amount = list->entries_loaded*ICONS_OFFSET_AMOUNT;
for(int i = 0; i < amount; i++)
{
C3D_TexDelete(list->icons[i]->tex);
free(list->icons[i]->tex);
free(list->icons[i]);
}
free(list->icons);
}
void free_lists(void) void free_lists(void)
{ {
stop_install_check(); stop_install_check();
for(int i = 0; i < MODE_AMOUNT; i++) for(int i = 0; i < MODE_AMOUNT; i++)
{ {
Entry_List_s * const current_list = &lists[i]; Entry_List_s * current_list = &lists[i];
C3D_TexDelete(&current_list->icons_texture); free_icons(current_list);
free(current_list->icons_info);
free(current_list->entries); free(current_list->entries);
memset(current_list, 0, sizeof(Entry_List_s)); memset(current_list, 0, sizeof(Entry_List_s));
} }
@@ -155,7 +156,8 @@ void exit_function(bool power_pressed)
{ {
if(audio) if(audio)
{ {
stop_audio(&audio); audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
} }
free_lists(); free_lists();
svcCloseHandle(update_icons_mutex); svcCloseHandle(update_icons_mutex);
@@ -184,18 +186,6 @@ static void start_thread(void)
} }
} }
static u32 next_or_equal_power_of_2(u32 v)
{
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return v;
}
static void load_lists(Entry_List_s * lists) static void load_lists(Entry_List_s * lists)
{ {
free_lists(); free_lists();
@@ -209,69 +199,37 @@ static void load_lists(Entry_List_s * lists)
draw_install(loading_screen); draw_install(loading_screen);
Entry_List_s * const current_list = &lists[i]; Entry_List_s * current_list = &lists[i];
current_list->mode = i; current_list->mode = i;
current_list->entries_per_screen_v = entries_per_screen_v[i]; current_list->entries_per_screen_v = entries_per_screen_v[i];
current_list->entries_per_screen_h = 1; current_list->entries_per_screen_h = 1;
current_list->entries_loaded = current_list->entries_per_screen_v * current_list->entries_per_screen_h; current_list->entries_loaded = current_list->entries_per_screen_v * current_list->entries_per_screen_h;
current_list->entry_size = entry_size[i]; current_list->entry_size = entry_size[i];
Result res = load_entries(main_paths[i], current_list);
const int x_component = max(current_list->entries_per_screen_h, current_list->entries_per_screen_v);
const int y_component = min(current_list->entries_per_screen_h, current_list->entries_per_screen_v);
// A texture must have power of 2 dimensions (not necessarily the same)
// so, get the power of two greater than or equal to:
// - the size of the largest length (row or column) of icons for the width
// - the size of all of those lengths to fit the total for the height
C3D_TexInit(&current_list->icons_texture,
next_or_equal_power_of_2(x_component * current_list->entry_size),
next_or_equal_power_of_2(y_component * current_list->entry_size * ICONS_OFFSET_AMOUNT),
GPU_RGB565);
C3D_TexSetFilter(&current_list->icons_texture, GPU_NEAREST, GPU_NEAREST);
const float inv_width = 1.0f / current_list->icons_texture.width;
const float inv_height = 1.0f / current_list->icons_texture.height;
current_list->icons_info = (Entry_Icon_s *)calloc(x_component * y_component * ICONS_OFFSET_AMOUNT, sizeof(Entry_Icon_s));
for(int j = 0; j < y_component * ICONS_OFFSET_AMOUNT; ++j)
{
const int index = j * x_component;
for(int h = 0; h < x_component; ++h)
{
Entry_Icon_s * const icon_info = &current_list->icons_info[index + h];
icon_info->x = h * current_list->entry_size;
icon_info->y = j * current_list->entry_size;
icon_info->subtex.width = current_list->entry_size;
icon_info->subtex.height = current_list->entry_size;
icon_info->subtex.left = icon_info->x * inv_width;
icon_info->subtex.top = 1.0f - (icon_info->y * inv_height);
icon_info->subtex.right = icon_info->subtex.left + (icon_info->subtex.width * inv_width);
icon_info->subtex.bottom = icon_info->subtex.top - (icon_info->subtex.height * inv_height);
}
}
Result res = load_entries(main_paths[i], current_list, loading_screen);
if(R_SUCCEEDED(res)) if(R_SUCCEEDED(res))
{ {
if(current_list->entries_count > current_list->entries_loaded * ICONS_OFFSET_AMOUNT) if(current_list->entries_count > current_list->entries_loaded*ICONS_OFFSET_AMOUNT)
iconLoadingThread_arg.run_thread = true; iconLoadingThread_arg.run_thread = true;
sort_by_name(current_list);
DEBUG("total: %i\n", current_list->entries_count); DEBUG("total: %i\n", current_list->entries_count);
sort_by_name(current_list);
load_icons_first(current_list, false); load_icons_first(current_list, false);
void (*install_check_function)(void *) = NULL; void (*install_check_function)(void*) = NULL;
if(i == MODE_THEMES) if(i == MODE_THEMES)
install_check_function = themes_check_installed; install_check_function = themes_check_installed;
else if(i == MODE_SPLASHES) else if(i == MODE_SPLASHES)
install_check_function = splash_check_installed; install_check_function = splash_check_installed;
Thread_Arg_s * current_arg = &install_check_threads_arg[i]; Thread_Arg_s * current_arg = &installCheckThreads_arg[i];
current_arg->run_thread = true; current_arg->run_thread = true;
current_arg->thread_arg = (void **)current_list; current_arg->thread_arg = (void**)current_list;
if(install_check_function != NULL) if(install_check_function != NULL)
{ {
install_check_threads[i] = threadCreate(install_check_function, current_arg, __stacksize__, 0x3f, -2, false); installCheckThreads[i] = threadCreate(install_check_function, current_arg, __stacksize__, 0x3f, -2, true);
svcSleepThread(1e8); svcSleepThread(1e8);
} }
} }
@@ -279,18 +237,17 @@ static void load_lists(Entry_List_s * lists)
start_thread(); start_thread();
} }
static SwkbdCallbackResult jump_menu_callback(void * entries_count, const char ** ppMessage, const char * text, size_t textlen) static SwkbdCallbackResult jump_menu_callback(void* entries_count, const char** ppMessage, const char* text, size_t textlen)
{ {
(void)textlen;
int typed_value = atoi(text); int typed_value = atoi(text);
if(typed_value > *(int *)entries_count) if(typed_value > *(int*)entries_count)
{ {
*ppMessage = language.main.position_too_big; *ppMessage = "The new position has to be\nsmaller or equal to the\nnumber of entries!";
return SWKBD_CALLBACK_CONTINUE; return SWKBD_CALLBACK_CONTINUE;
} }
else if(typed_value == 0) else if(typed_value == 0)
{ {
*ppMessage = language.main.position_zero; *ppMessage = "The new position has to\nbe positive!";
return SWKBD_CALLBACK_CONTINUE; return SWKBD_CALLBACK_CONTINUE;
} }
return SWKBD_CALLBACK_OK; return SWKBD_CALLBACK_OK;
@@ -311,11 +268,11 @@ static void jump_menu(Entry_List_s * list)
sprintf(numbuf, "%i", list->selected_entry); sprintf(numbuf, "%i", list->selected_entry);
swkbdSetInitialText(&swkbd, numbuf); swkbdSetInitialText(&swkbd, numbuf);
sprintf(numbuf, language.main.jump_q); sprintf(numbuf, "Where do you want to jump to?\nMay cause icons to reload.");
swkbdSetHintText(&swkbd, numbuf); swkbdSetHintText(&swkbd, numbuf);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, language.main.cancel, false); swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, language.main.jump, true); swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Jump", true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars); swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
swkbdSetFilterCallback(&swkbd, jump_menu_callback, &list->entries_count); swkbdSetFilterCallback(&swkbd, jump_menu_callback, &list->entries_count);
@@ -327,8 +284,6 @@ static void jump_menu(Entry_List_s * list)
list->scroll = list->selected_entry; list->scroll = list->selected_entry;
if(list->scroll >= list->entries_count - list->entries_loaded) if(list->scroll >= list->entries_count - list->entries_loaded)
list->scroll = list->entries_count - list->entries_loaded - 1; list->scroll = list->entries_count - list->entries_loaded - 1;
if (list->scroll < 0)
list->scroll = 0;
} }
} }
@@ -379,9 +334,6 @@ int main(void)
{ {
srand(time(NULL)); srand(time(NULL));
init_services(); init_services();
CFG_Language lang;
CFGU_GetSystemLanguage(&lang);
language = init_strings(lang);
init_screens(); init_screens();
svcCreateMutex(&update_icons_mutex, true); svcCreateMutex(&update_icons_mutex, true);
@@ -406,10 +358,9 @@ int main(void)
bool preview_mode = false; bool preview_mode = false;
int preview_offset = 0; int preview_offset = 0;
bool qr_mode = false;
bool install_mode = false; bool install_mode = false;
DrawMode draw_mode = DRAW_MODE_LIST;
bool extra_mode = false; bool extra_mode = false;
int extra_index = 1;
C2D_Image preview = {0}; C2D_Image preview = {0};
while(aptMainLoop()) while(aptMainLoop())
@@ -421,16 +372,10 @@ int main(void)
return 0; return 0;
} }
if (aptCheckHomePressRejected() && !home_displayed)
{
time_home_pressed = svcGetSystemTick() / CPU_TICKS_PER_MSEC;
home_displayed = true;
}
#ifndef CITRA_MODE #ifndef CITRA_MODE
if(R_FAILED(archive_result) && current_mode == MODE_THEMES) if(R_FAILED(archive_result) && current_mode == MODE_THEMES)
{ {
throw_error(language.main.no_theme_extdata, ERROR_LEVEL_ERROR); throw_error("Theme extdata does not exist!\nSet a default theme from the home menu.", ERROR_LEVEL_ERROR);
quit = true; quit = true;
continue; continue;
} }
@@ -443,15 +388,26 @@ int main(void)
current_list = &lists[current_mode]; current_list = &lists[current_mode];
Instructions_s instructions = language.normal_instructions[current_mode]; Instructions_s instructions = normal_instructions[current_mode];
if(install_mode) if(install_mode)
instructions = language.install_instructions; instructions = install_instructions;
if(extra_mode) if(extra_mode)
{ {
instructions = language.extra_instructions[extra_index]; int index = 1;
bool key_l = (kDown | kHeld) & KEY_L;
bool key_r = (kDown | kHeld) & KEY_R;
if(key_l ^ key_r)
{
if(key_l)
index = 0;
// else if(key_r) // uncomment when we use the right menu. we don't for now
// index = 2;
}
instructions = extra_instructions[index];
} }
if(preview_mode) if(qr_mode) take_picture();
else if(preview_mode)
{ {
draw_preview(preview, preview_offset); draw_preview(preview, preview_offset);
} }
@@ -471,71 +427,30 @@ int main(void)
svcWaitSynchronization(update_icons_mutex, U64_MAX); svcWaitSynchronization(update_icons_mutex, U64_MAX);
} }
draw_interface(current_list, instructions, draw_mode); draw_interface(current_list, instructions);
svcSleepThread(1e7); svcSleepThread(1e7);
released = false; released = false;
} }
if (home_displayed)
{
u64 cur_time = svcGetSystemTick() / CPU_TICKS_PER_MSEC;
draw_home(time_home_pressed, cur_time);
if (cur_time - time_home_pressed > 2000) home_displayed = false;
}
end_frame(); end_frame();
if(kDown & KEY_START) quit = true; if(kDown & KEY_START) quit = true;
if(current_list->entries_count == 0) if(!install_mode && !extra_mode)
{ {
if (kDown & KEY_R) if(!preview_mode && !qr_mode && kDown & KEY_L) //toggle between splashes and themes
{
goto enable_qr;
} else if (kDown & KEY_L)
{
goto switch_mode;
} else if (kDown & KEY_TOUCH)
{
touchPosition touch = {0};
hidTouchRead(&touch);
u16 x = touch.px;
u16 y = touch.py;
if (y < 24)
{
if(BETWEEN(320-24, x, 320))
{
goto switch_mode;
} else if(BETWEEN(320-48, x, 320-24))
{
quit = true;
continue;
} else if(BETWEEN(320-72, x, 320-48))
{
goto browse_themeplaza;
} else if(BETWEEN(320-96, x, 320-72))
{
goto enable_qr;
}
}
}
}
else if(!install_mode && !extra_mode)
{
if(!preview_mode && kDown & KEY_L) //toggle between splashes and themes
{ {
switch_mode: switch_mode:
current_mode++; current_mode++;
current_mode %= MODE_AMOUNT; current_mode %= MODE_AMOUNT;
continue; continue;
} }
else if(!preview_mode && kDown & KEY_R) //toggle QR mode else if(!qr_mode && !preview_mode && kDown & KEY_R) //toggle QR mode
{ {
enable_qr: enable_qr:
draw_base_interface(); draw_base_interface();
draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], language.main.loading_qr); draw_text_center(GFX_TOP, 100, 0.5f, 0.6f, 0.6f, colors[COLOR_WHITE], "Loading QR Scanner...");
end_frame(); end_frame();
if(R_SUCCEEDED(camInit())) if(R_SUCCEEDED(camInit()))
{ {
@@ -551,25 +466,25 @@ int main(void)
} }
else else
{ {
throw_error(language.main.no_wifi, ERROR_LEVEL_WARNING); throw_error("Please connect to Wi-Fi before scanning QR codes", ERROR_LEVEL_WARNING);
} }
} }
else else
{ {
if(homebrew) if(homebrew)
throw_error(language.main.qr_homebrew, ERROR_LEVEL_WARNING); throw_error("QR scanning doesnt work from the Homebrew\nLauncher, use the ThemePlaza browser instead.", ERROR_LEVEL_WARNING);
else else
throw_error(language.main.camera_broke, ERROR_LEVEL_WARNING); throw_error("Your camera seems to have a problem,\nunable to scan QR codes.", ERROR_LEVEL_WARNING);
} }
continue; continue;
} }
else if(kDown & KEY_Y && current_list->entries != NULL) //toggle preview mode else if(!qr_mode && kDown & KEY_Y && current_list->entries != NULL) //toggle preview mode
{ {
toggle_preview: toggle_preview:
if(!preview_mode) if(!preview_mode)
{ {
preview_mode = load_preview(current_list, &preview, &preview_offset); preview_mode = load_preview(*current_list, &preview, &preview_offset);
if(preview_mode) if(preview_mode)
{ {
end_frame(); end_frame();
@@ -578,7 +493,7 @@ int main(void)
if(current_mode == MODE_THEMES && dspfirm) if(current_mode == MODE_THEMES && dspfirm)
{ {
audio = calloc(1, sizeof(audio_s)); audio = calloc(1, sizeof(audio_s));
Result r = load_audio(&current_list->entries[current_list->selected_entry], audio); Result r = load_audio(current_list->entries[current_list->selected_entry], audio);
if (R_SUCCEEDED(r)) play_audio(audio); if (R_SUCCEEDED(r)) play_audio(audio);
else audio = NULL; else audio = NULL;
} }
@@ -589,7 +504,9 @@ int main(void)
preview_mode = false; preview_mode = false;
if(current_mode == MODE_THEMES && audio) if(current_mode == MODE_THEMES && audio)
{ {
stop_audio(&audio); audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
} }
} }
continue; continue;
@@ -599,13 +516,15 @@ int main(void)
preview_mode = false; preview_mode = false;
if(current_mode == MODE_THEMES && audio) if(current_mode == MODE_THEMES && audio)
{ {
stop_audio(&audio); audio->stop = true;
svcWaitSynchronization(audio->finished, U64_MAX);
audio = NULL;
} }
continue; continue;
} }
} }
if(preview_mode || current_list->entries == NULL) if(qr_mode || preview_mode || current_list->entries == NULL)
goto touch; goto touch;
int selected_entry = current_list->selected_entry; int selected_entry = current_list->selected_entry;
@@ -613,55 +532,17 @@ int main(void)
if(install_mode) if(install_mode)
{ {
if ((kDown | kHeld) & KEY_TOUCH) if(kUp & KEY_A)
{
touchPosition touch = {0};
hidTouchRead(&touch);
u16 x = touch.px;
u16 y = touch.py;
if (kDown & KEY_TOUCH)
{
if (y < 24)
{
if (BETWEEN(320-24, x, 320))
{
goto install_theme_single;
} else if (BETWEEN(320-48, x, 320-24))
{
goto install_theme_shuffle;
} else if (BETWEEN(320-72, x, 320-48))
{
goto install_theme_no_bgm;
} else if (BETWEEN(320-96, x, 320-72))
{
goto install_theme_bgm_only;
} else if (BETWEEN(320-120, x, 320-96))
{
goto install_leave;
}
}
}
}
if(kDown & KEY_B)
{
install_leave:
install_mode = false; install_mode = false;
draw_mode = DRAW_MODE_LIST; if(!install_mode)
} {
else if(kDown & KEY_DLEFT) if((kDown | kHeld) & KEY_DLEFT)
{ {
install_theme_bgm_only:
install_mode = false;
draw_mode = DRAW_MODE_LIST;
aptSetHomeAllowed(false);
draw_install(INSTALL_BGM); draw_install(INSTALL_BGM);
if(R_SUCCEEDED(bgm_install(current_entry))) if(R_SUCCEEDED(bgm_install(*current_entry)))
{ {
for(int i = 0; i < current_list->entries_count; i++) for(int i = 0; i < current_list->entries_count; i++)
{ {
#define BETWEEN(min, x, max) (min < x && x < max)
Entry_s * theme = &current_list->entries[i]; Entry_s * theme = &current_list->entries[i];
if(theme == current_entry) if(theme == current_entry)
theme->installed = true; theme->installed = true;
@@ -671,17 +552,12 @@ int main(void)
installed_themes = true; installed_themes = true;
} }
} }
else if(kDown & KEY_DUP) else if((kDown | kHeld) & KEY_DUP)
{ {
install_theme_single:
install_mode = false;
draw_mode = DRAW_MODE_LIST;
aptSetHomeAllowed(false);
draw_install(INSTALL_SINGLE); draw_install(INSTALL_SINGLE);
if(R_SUCCEEDED(theme_install(current_entry))) if(R_SUCCEEDED(theme_install(*current_entry)))
{ {
for(int i = 0; i < current_list->entries_count; i++) for(int i = 0; i < current_list->entries_count; i++)
{ {
Entry_s * theme = &current_list->entries[i]; Entry_s * theme = &current_list->entries[i];
if(theme == current_entry) if(theme == current_entry)
@@ -692,14 +568,10 @@ int main(void)
installed_themes = true; installed_themes = true;
} }
} }
else if(kDown & KEY_DRIGHT) else if((kDown | kHeld) & KEY_DRIGHT)
{ {
install_theme_no_bgm:
install_mode = false;
draw_mode = DRAW_MODE_LIST;
aptSetHomeAllowed(false);
draw_install(INSTALL_NO_BGM); draw_install(INSTALL_NO_BGM);
if(R_SUCCEEDED(no_bgm_install(current_entry))) if(R_SUCCEEDED(no_bgm_install(*current_entry)))
{ {
for(int i = 0; i < current_list->entries_count; i++) for(int i = 0; i < current_list->entries_count; i++)
{ {
@@ -712,24 +584,20 @@ int main(void)
installed_themes = true; installed_themes = true;
} }
} }
else if(kDown & KEY_DDOWN) else if((kDown | kHeld) & KEY_DDOWN)
{ {
install_theme_shuffle:
install_mode = false;
draw_mode = DRAW_MODE_LIST;
if(current_list->shuffle_count > MAX_SHUFFLE_THEMES) if(current_list->shuffle_count > MAX_SHUFFLE_THEMES)
{ {
throw_error(language.main.too_many_themes, ERROR_LEVEL_WARNING); throw_error("You have too many themes selected.", ERROR_LEVEL_WARNING);
} }
else if(current_list->shuffle_count < 2) else if(current_list->shuffle_count < 2)
{ {
throw_error(language.main.not_enough_themes, ERROR_LEVEL_WARNING); throw_error("You don't have enough themes selected.", ERROR_LEVEL_WARNING);
} }
else else
{ {
aptSetHomeAllowed(false);
draw_install(INSTALL_SHUFFLE); draw_install(INSTALL_SHUFFLE);
Result res = shuffle_install(current_list); Result res = shuffle_install(*current_list);
if(R_FAILED(res)) DEBUG("shuffle install result: %lx\n", res); if(R_FAILED(res)) DEBUG("shuffle install result: %lx\n", res);
else else
{ {
@@ -748,59 +616,20 @@ int main(void)
} }
} }
} }
}
continue; continue;
} }
else if(extra_mode) else if(extra_mode)
{ {
if((kDown | kHeld) & KEY_TOUCH) if(kUp & KEY_X)
{
touchPosition touch = {0};
hidTouchRead(&touch);
u16 x = touch.px;
u16 y = touch.py;
if (kDown & KEY_TOUCH)
{
if (y < 24)
{
if (BETWEEN(320-24, x, 320))
{
goto browse_themeplaza;
} else if (BETWEEN(320-48, x, 320-24))
{
goto dump_single;
} else if (BETWEEN(320-72, x, 320-48))
{
switch (current_list->current_sort)
{
case SORT_NAME:
goto sort_author;
break;
case SORT_AUTHOR:
goto sort_path;
break;
case SORT_PATH:
goto sort_name;
break;
default:
break;
}
} else if (BETWEEN(320-96, x, 320-72))
{
extra_mode = false; extra_mode = false;
extra_index = 1; if(!extra_mode)
draw_mode = DRAW_MODE_LIST;
}
}
}
}
else if(extra_index == 1)
{ {
if(kDown & KEY_B) bool key_l = (kDown | kHeld) & KEY_L;
bool key_r = (kDown | kHeld) & KEY_R;
if(!(key_l ^ key_r))
{ {
extra_mode = false; if((kDown | kHeld) & KEY_DLEFT)
draw_mode = DRAW_MODE_LIST;
}
else if(kDown & KEY_DLEFT)
{ {
browse_themeplaza: browse_themeplaza:
if(themeplaza_browser(current_mode)) if(themeplaza_browser(current_mode))
@@ -808,95 +637,38 @@ int main(void)
current_mode = MODE_THEMES; current_mode = MODE_THEMES;
load_lists(lists); load_lists(lists);
} }
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
} }
else if(kDown & KEY_DUP) else if((kDown | kHeld) & KEY_DUP)
{ {
jump: jump:
jump_menu(current_list); jump_menu(current_list);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
} }
else if(kDown & KEY_DDOWN) else if((kDown | kHeld) & KEY_DDOWN)
{ {
load_icons_first(current_list, false); load_icons_first(current_list, false);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
} }
else if (kDown & KEY_R) }
else if(key_l)
{ {
extra_index = 2; if((kDown | kHeld) & KEY_DLEFT)
}
else if(kDown & KEY_L)
{
extra_index = 0;
}
}
else if(extra_index == 0)
{
if(kDown & KEY_DLEFT)
{ {
sort_path: sort_path:
sort_by_filename(current_list); sort_by_filename(current_list);
load_icons_first(current_list, false); load_icons_first(current_list, false);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
} }
else if(kDown & KEY_DUP) else if(((kDown | kHeld)) & KEY_DUP)
{ {
sort_name: sort_name:
sort_by_name(current_list); sort_by_name(current_list);
load_icons_first(current_list, false); load_icons_first(current_list, false);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
} }
else if(kDown & KEY_DDOWN) else if(((kDown | kHeld)) & KEY_DDOWN)
{ {
sort_author: sort_author:
sort_by_author(current_list); sort_by_author(current_list);
load_icons_first(current_list, false); load_icons_first(current_list, false);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
} }
else if (kDown & KEY_B)
{
extra_index = 1;
}
}
else if(extra_index == 2)
{
if(kDown & KEY_DUP)
{
dump_single:
draw_install(INSTALL_DUMPING_THEME);
Result res = dump_current_theme();
if (R_FAILED(res)) DEBUG("Dump theme result: %lx\n", res);
else load_lists(lists);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
}
else if(kDown & KEY_DDOWN)
{
draw_install(INSTALL_DUMPING_ALL_THEMES);
Result res = dump_all_themes();
if (R_FAILED(res)) DEBUG("Dump all themes result: %lx\n", res);
else load_lists(lists);
extra_mode = false;
draw_mode = DRAW_MODE_LIST;
extra_index = 1;
}
else if(kDown &KEY_B)
{
extra_index = 1;
} }
} }
continue; continue;
@@ -910,11 +682,10 @@ int main(void)
{ {
case MODE_THEMES: case MODE_THEMES:
install_mode = true; install_mode = true;
draw_mode = DRAW_MODE_INSTALL;
break; break;
case MODE_SPLASHES: case MODE_SPLASHES:
draw_install(INSTALL_SPLASH); draw_install(INSTALL_SPLASH);
splash_install(current_entry); splash_install(*current_entry);
for(int i = 0; i < current_list->entries_count; i++) for(int i = 0; i < current_list->entries_count; i++)
{ {
Entry_s * splash = &current_list->entries[i]; Entry_s * splash = &current_list->entries[i];
@@ -936,7 +707,7 @@ int main(void)
toggle_shuffle(current_list); toggle_shuffle(current_list);
break; break;
case MODE_SPLASHES: case MODE_SPLASHES:
if(draw_confirm(language.main.uninstall_confirm, current_list, draw_mode)) if(draw_confirm("Are you sure you would like to delete\nthe installed splash?", current_list))
{ {
draw_install(INSTALL_SPLASH_DELETE); draw_install(INSTALL_SPLASH_DELETE);
splash_delete(); splash_delete();
@@ -949,11 +720,10 @@ int main(void)
else if(kDown & KEY_X) else if(kDown & KEY_X)
{ {
extra_mode = true; extra_mode = true;
draw_mode = DRAW_MODE_EXTRA;
} }
else if(kDown & KEY_SELECT) else if(kDown & KEY_SELECT)
{ {
if(draw_confirm(language.main.delete_confirm, current_list, draw_mode)) if(draw_confirm("Are you sure you would like to delete this?", current_list))
{ {
draw_install(INSTALL_ENTRY_DELETE); draw_install(INSTALL_ENTRY_DELETE);
delete_entry(current_entry, current_entry->is_zip); delete_entry(current_entry, current_entry->is_zip);
@@ -1012,49 +782,43 @@ int main(void)
u16 x = touch.px; u16 x = touch.px;
u16 y = touch.py; u16 y = touch.py;
u16 arrowStartX = 136; u16 arrowStartX = 152;
u16 arrowEndX = arrowStartX+16; u16 arrowEndX = arrowStartX+16;
#define BETWEEN(min, x, max) (min < x && x < max)
if(kDown & KEY_TOUCH) if(kDown & KEY_TOUCH)
{ {
if(y < 24) if(y < 24)
{ {
if(BETWEEN(320-168, x, 320-144)) if(current_list->entries != NULL && BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll > 0)
{ {
if (current_mode == MODE_THEMES) change_selected(current_list, -current_list->entries_per_screen_v);
{
toggle_shuffle(current_list);
}
} }
else if(BETWEEN(320-144, x, 320-120)) else if(BETWEEN(320-144, x, 320-120))
{ {
extra_mode = true; switch(current_list->current_sort)
draw_mode = DRAW_MODE_EXTRA; {
case SORT_NAME:
goto sort_author;
break;
case SORT_AUTHOR:
goto sort_path;
break;
case SORT_PATH:
goto sort_name;
break;
default:
break;
}
} }
else if(BETWEEN(320-120, x, 320-96)) else if(BETWEEN(320-120, x, 320-96))
{ {
if (current_mode == MODE_THEMES) goto enable_qr;
{
install_mode = true;
draw_mode = DRAW_MODE_INSTALL;
} else if (current_mode == MODE_SPLASHES)
{
draw_install(INSTALL_SPLASH);
splash_install(current_entry);
for(int i = 0; i < current_list->entries_count; i++)
{
Entry_s * splash = &current_list->entries[i];
if(splash == current_entry)
splash->installed = true;
else
splash->installed = false;
}
}
} }
else if(BETWEEN(320-96, x, 320-72)) else if(BETWEEN(320-96, x, 320-72))
{ {
goto enable_qr; goto browse_themeplaza;
} }
else if(BETWEEN(320-72, x, 320-48)) else if(BETWEEN(320-72, x, 320-48))
{ {
@@ -1071,11 +835,7 @@ int main(void)
} }
else if(y >= 216) else if(y >= 216)
{ {
if(current_list->entries != NULL && BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll > 0) if(current_list->entries != NULL && BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll < current_list->entries_count - current_list->entries_per_screen_v)
{
change_selected(current_list, -current_list->entries_per_screen_v);
}
else if(current_list->entries != NULL && BETWEEN(arrowStartX + 16, x, arrowEndX + 16) && current_list->scroll < current_list->entries_count - current_list->entries_per_screen_v)
{ {
change_selected(current_list, current_list->entries_per_screen_v); change_selected(current_list, current_list->entries_per_screen_v);
} }
@@ -1091,7 +851,7 @@ int main(void)
{ {
for(int i = 0; i < current_list->entries_loaded; i++) for(int i = 0; i < current_list->entries_loaded; i++)
{ {
u16 miny = 24 + current_list->entry_size * i; u16 miny = 24 + current_list->entry_size*i;
u16 maxy = miny + current_list->entry_size; u16 maxy = miny + current_list->entry_size;
if(BETWEEN(miny, y, maxy) && current_list->scroll + i < current_list->entries_count) if(BETWEEN(miny, y, maxy) && current_list->scroll + i < current_list->entries_count)
{ {

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -28,7 +28,7 @@
#include "loading.h" #include "loading.h"
// Play a given audio struct // Play a given audio struct
Result update_audio(audio_s * audio) Result update_audio(audio_s *audio)
{ {
u32 size = audio->wave_buf[audio->buf_pos].nsamples * 4 - audio->data_read; u32 size = audio->wave_buf[audio->buf_pos].nsamples * 4 - audio->data_read;
DEBUG("<update_audio> Audio Size: %ld\n", size); DEBUG("<update_audio> Audio Size: %ld\n", size);
@@ -36,7 +36,7 @@ Result update_audio(audio_s * audio)
{ {
DEBUG("<update_audio> Attempting ov_read\n"); DEBUG("<update_audio> Attempting ov_read\n");
int bitstream; int bitstream;
u32 read = ov_read(&audio->vf, (char *)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer u32 read = ov_read(&audio->vf, (char*)audio->wave_buf[audio->buf_pos].data_vaddr + audio->data_read, size, &bitstream); // read 1 vorbis packet into wave buffer
DEBUG("<update_audio> ov_read successful\n"); DEBUG("<update_audio> ov_read successful\n");
if (read <= 0) // EoF or error if (read <= 0) // EoF or error
@@ -64,31 +64,22 @@ Result update_audio(audio_s * audio)
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS); return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
} }
void thread_audio(void * data) { void thread_audio(void* data) {
audio_s * audio = (audio_s *)data; audio_s *audio = (audio_s*)data;
while(!audio->stop) { while(!audio->stop) {
update_audio(audio); update_audio(audio);
} }
ndspChnWaveBufClear(0);
ndspChnReset(0);
ov_clear(&audio->vf);
free(audio->filebuf); free(audio->filebuf);
linearFree((void *)audio->wave_buf[0].data_vaddr); ov_clear(&audio->vf);
linearFree((void *)audio->wave_buf[1].data_vaddr); linearFree((void*)audio->wave_buf[0].data_vaddr);
} linearFree((void*)audio->wave_buf[1].data_vaddr);
while (audio->wave_buf[0].status != NDSP_WBUF_DONE || audio->wave_buf[1].status != NDSP_WBUF_DONE) svcSleepThread(1e7);
void play_audio(audio_s * audio) { svcSignalEvent(audio->finished);
audio->playing_thread = threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, false); svcSleepThread(1e8);
} svcCloseHandle(audio->finished);
void stop_audio(audio_s ** audio_ptr) {
audio_s * audio = *audio_ptr;
if(audio->playing_thread)
{
audio->stop = true;
threadJoin(audio->playing_thread, U64_MAX);
threadFree(audio->playing_thread);
}
free(audio); free(audio);
*audio_ptr = NULL; }
void play_audio(audio_s *audio) {
threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, true);
} }

View File

@@ -576,11 +576,10 @@ static quirc_decode_error_t codestream_ecc(struct quirc_data *data,
&quirc_version_db[data->version]; &quirc_version_db[data->version];
const struct quirc_rs_params *sb_ecc = &ver->ecc[data->ecc_level]; const struct quirc_rs_params *sb_ecc = &ver->ecc[data->ecc_level];
struct quirc_rs_params lb_ecc; struct quirc_rs_params lb_ecc;
const int lb_count = int bc = ver->data_bytes / sb_ecc->bs;
(ver->data_bytes - sb_ecc->bs * sb_ecc->ns) / (sb_ecc->bs + 1);
const int bc = lb_count + sb_ecc->ns;
const int ecc_offset = sb_ecc->dw * bc + lb_count;
int dst_offset = 0; int dst_offset = 0;
int lb_count = ver->data_bytes - bc * sb_ecc->bs;
int small_dw_total = bc * sb_ecc->dw;
int i; int i;
memcpy(&lb_ecc, sb_ecc, sizeof(lb_ecc)); memcpy(&lb_ecc, sb_ecc, sizeof(lb_ecc));
@@ -589,16 +588,22 @@ static quirc_decode_error_t codestream_ecc(struct quirc_data *data,
for (i = 0; i < bc; i++) { for (i = 0; i < bc; i++) {
uint8_t *dst = ds->data + dst_offset; uint8_t *dst = ds->data + dst_offset;
const struct quirc_rs_params *ecc = const struct quirc_rs_params *ecc = sb_ecc;
(i < sb_ecc->ns) ? sb_ecc : &lb_ecc;
const int num_ec = ecc->bs - ecc->dw;
quirc_decode_error_t err; quirc_decode_error_t err;
int j; int j = 0;
int k;
for (j = 0; j < ecc->dw; j++) for (k = 0; k < sb_ecc->dw; k++)
dst[j] = ds->raw[j * bc + i]; dst[j++] = ds->raw[k * bc + i];
for (j = 0; j < num_ec; j++)
dst[ecc->dw + j] = ds->raw[ecc_offset + j * bc + i]; if (i + lb_count >= bc) {
dst[j++] = ds->raw[small_dw_total + i - lb_count];
ecc = &lb_ecc;
}
for (k = 0; k < sb_ecc->bs - sb_ecc->dw; k++)
dst[j++] = ds->raw[small_dw_total + lb_count + i +
k * bc];
err = correct_block(dst, ecc); err = correct_block(dst, ecc);
if (err) if (err)
@@ -724,10 +729,10 @@ static quirc_decode_error_t decode_alpha(struct quirc_data *data,
int bits = 13; int bits = 13;
int count; int count;
if (data->version < 10) if (data->version < 7)
bits = 9; bits = 9;
else if (data->version < 27) else if (data->version < 11)
bits = 11; bits = 10;
count = take_bits(ds, bits); count = take_bits(ds, bits);
if (data->payload_len + count + 1 > QUIRC_MAX_PAYLOAD) if (data->payload_len + count + 1 > QUIRC_MAX_PAYLOAD)
@@ -790,18 +795,12 @@ static quirc_decode_error_t decode_kanji(struct quirc_data *data,
for (i = 0; i < count; i++) { for (i = 0; i < count; i++) {
int d = take_bits(ds, 13); int d = take_bits(ds, 13);
int msB = d / 0xc0;
int lsB = d % 0xc0;
int intermediate = (msB << 8) | lsB;
uint16_t sjw; uint16_t sjw;
if (intermediate + 0x8140 <= 0x9ffc) { if (d + 0x8140 >= 0x9ffc)
/* bytes are in the range 0x8140 to 0x9FFC */ sjw = d + 0x8140;
sjw = intermediate + 0x8140; else
} else { sjw = d + 0xc140;
/* bytes are in the range 0xE040 to 0xEBBF */
sjw = intermediate + 0xc140;
}
data->payload[data->payload_len++] = sjw >> 8; data->payload[data->payload_len++] = sjw >> 8;
data->payload[data->payload_len++] = sjw & 0xff; data->payload[data->payload_len++] = sjw & 0xff;
@@ -874,7 +873,7 @@ static quirc_decode_error_t decode_payload(struct quirc_data *data,
done: done:
/* Add nul terminator to all payloads */ /* Add nul terminator to all payloads */
if (data->payload_len >= (int) sizeof(data->payload)) if ((unsigned int)data->payload_len >= sizeof(data->payload))
data->payload_len--; data->payload_len--;
data->payload[data->payload_len] = 0; data->payload[data->payload_len] = 0;

View File

@@ -14,7 +14,6 @@
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/ */
#include <limits.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include <math.h> #include <math.h>
@@ -99,8 +98,8 @@ static void perspective_map(const double *c,
double x = (c[0]*u + c[1]*v + c[2]) / den; double x = (c[0]*u + c[1]*v + c[2]) / den;
double y = (c[3]*u + c[4]*v + c[5]) / den; double y = (c[3]*u + c[4]*v + c[5]) / den;
ret->x = (int) rint(x); ret->x = rint(x);
ret->y = (int) rint(y); ret->y = rint(y);
} }
static void perspective_unmap(const double *c, static void perspective_unmap(const double *c,
@@ -122,22 +121,146 @@ static void perspective_unmap(const double *c,
* Span-based floodfill routine * Span-based floodfill routine
*/ */
#define FLOOD_FILL_MAX_DEPTH 128
typedef void (*span_func_t)(void *user_data, int y, int left, int right); typedef void (*span_func_t)(void *user_data, int y, int left, int right);
static void flood_fill_seed(struct quirc *q, int x, int y, int from, int to, #if 0 // recursive flood fill
span_func_t func, void *user_data,
int depth) #define FLOOD_FILL_MAX_DEPTH 4096
struct flood_fill_params{
struct quirc *q;
int from;
int to;
span_func_t func;
void *user_data;
};
static struct flood_fill_params ffp;
static void flood_fill_rec(int x, int y, int depth)
{ {
int left = x; int left = x;
int right = x; int right = x;
int i; int i;
quirc_pixel_t *row = q->pixels + y * q->w; quirc_pixel_t *row = ffp.q->pixels + y * ffp.q->w;
if (depth >= FLOOD_FILL_MAX_DEPTH) if (!depth)
return; return;
while (left > 0 && row[left - 1] == ffp.from)
left--;
while (right < ffp.q->w - 1 && row[right + 1] == ffp.from)
right++;
/* Fill the extent */
for (i = left; i <= right; i++)
row[i] = ffp.to;
if (ffp.func)
ffp.func(ffp.user_data, y, left, right);
/* Seed new flood-fills */
if (y > 0) {
row = ffp.q->pixels + (y - 1) * ffp.q->w;
for (i = left; i <= right; i++)
if (row[i] == ffp.from)
flood_fill_rec(i, y - 1, depth - 1);
}
if (y < ffp.q->h - 1) {
row = ffp.q->pixels + (y + 1) * ffp.q->w;
for (i = left; i <= right; i++)
if (row[i] == ffp.from)
flood_fill_rec(i, y + 1, depth - 1);
}
}
static void flood_fill_seed(struct quirc *q, int x, int y, int from, int to,
span_func_t func, void *user_data)
{
ffp.q = q;
ffp.from = from;
ffp.to = to;
ffp.func = func;
ffp.user_data = user_data;
flood_fill_rec(x, y, FLOOD_FILL_MAX_DEPTH);
}
#else // stacked flood fill
#define FILL_STACK_CHUNK_SIZE 0x400
struct fill_stack_chunk{
int x[FILL_STACK_CHUNK_SIZE];
int y[FILL_STACK_CHUNK_SIZE];
struct fill_stack_chunk *prev;
};
struct fill_stack{
struct fill_stack_chunk *last_chunk;
int index;
};
static void fill_stack_init(struct fill_stack *s){
s->last_chunk = NULL;
}
static int fill_stack_is_empty(struct fill_stack *s){
return s->last_chunk == NULL;
}
static void fill_stack_push(struct fill_stack *s, int x, int y){
struct fill_stack_chunk *c;
if(s->last_chunk != NULL && s->index < FILL_STACK_CHUNK_SIZE - 1){
c = s->last_chunk;
s->index++;
}else{
c = (struct fill_stack_chunk*)malloc(sizeof(struct fill_stack_chunk));
if(c == NULL){
return;
}
c->prev = s->last_chunk;
s->last_chunk = c;
s->index = 0;
}
c->x[s->index] = x;
c->y[s->index] = y;
}
static void fill_stack_pop(struct fill_stack *s, int *px, int *py){
struct fill_stack_chunk *c = s->last_chunk;
if(c == NULL){
return;
}
*px = c->x[s->index];
*py = c->y[s->index];
if(s->index > 0){
s->index--;
}else{
s->last_chunk = c->prev;
s->index = FILL_STACK_CHUNK_SIZE - 1;
free(c);
}
}
static void flood_fill_seed(struct quirc *q, int start_x, int start_y, int from, int to,
span_func_t func, void *user_data)
{
struct fill_stack s;
fill_stack_init(&s);
fill_stack_push(&s, start_x, start_y);
do{
int x = 0, y = 0;
fill_stack_pop(&s, &x, &y);
int left = x, right = x, i;
quirc_pixel_t *row = q->pixels + y * q->w;
while (left > 0 && row[left - 1] == from) while (left > 0 && row[left - 1] == from)
left--; left--;
@@ -157,8 +280,7 @@ static void flood_fill_seed(struct quirc *q, int x, int y, int from, int to,
for (i = left; i <= right; i++) for (i = left; i <= right; i++)
if (row[i] == from) if (row[i] == from)
flood_fill_seed(q, i, y - 1, from, to, fill_stack_push(&s, i, y - 1);
func, user_data, depth + 1);
} }
if (y < q->h - 1) { if (y < q->h - 1) {
@@ -166,64 +288,62 @@ static void flood_fill_seed(struct quirc *q, int x, int y, int from, int to,
for (i = left; i <= right; i++) for (i = left; i <= right; i++)
if (row[i] == from) if (row[i] == from)
flood_fill_seed(q, i, y + 1, from, to, fill_stack_push(&s, i, y + 1);
func, user_data, depth + 1);
} }
}while(!fill_stack_is_empty(&s));
} }
#endif
/************************************************************************ /************************************************************************
* Adaptive thresholding * Adaptive thresholding
*/ */
static uint8_t otsu(const struct quirc *q) #define THRESHOLD_S_DEN 8
#define THRESHOLD_T 5
static void threshold(struct quirc *q)
{ {
int numPixels = q->w * q->h; int x, y;
int avg_w = 0;
int avg_u = 0;
int threshold_s = q->w / THRESHOLD_S_DEN;
quirc_pixel_t *row = q->pixels;
// Calculate histogram for (y = 0; y < q->h; y++) {
const int HISTOGRAM_SIZE = 256; int row_average[q->w];
unsigned int histogram[HISTOGRAM_SIZE];
memset(histogram, 0, (HISTOGRAM_SIZE) * sizeof(unsigned int)); memset(row_average, 0, sizeof(row_average));
uint8_t* ptr = q->image;
int length = numPixels; for (x = 0; x < q->w; x++) {
while (length--) { int w, u;
uint8_t value = *ptr++;
histogram[value]++; if (y & 1) {
w = x;
u = q->w - 1 - x;
} else {
w = q->w - 1 - x;
u = x;
} }
// Calculate weighted sum of histogram values avg_w = (avg_w * (threshold_s - 1)) /
int sum = 0; threshold_s + row[w];
for (int i = 0; i < HISTOGRAM_SIZE; ++i) { avg_u = (avg_u * (threshold_s - 1)) /
sum += i * histogram[i]; threshold_s + row[u];
row_average[w] += avg_w;
row_average[u] += avg_u;
} }
// Compute threshold for (x = 0; x < q->w; x++) {
int sumB = 0; if (row[x] < row_average[x] *
int q1 = 0; (100 - THRESHOLD_T) / (200 * threshold_s))
double max = 0; row[x] = QUIRC_PIXEL_BLACK;
uint8_t threshold = 0; else
for (int i = 0; i < HISTOGRAM_SIZE; ++i) { row[x] = QUIRC_PIXEL_WHITE;
// Weighted background
q1 += histogram[i];
if (q1 == 0)
continue;
// Weighted foreground
const int q2 = numPixels - q1;
if (q2 == 0)
break;
sumB += i * histogram[i];
const double m1 = (double)sumB / q1;
const double m2 = ((double)sum - sumB) / q2;
const double m1m2 = m1 - m2;
const double variance = m1m2 * m1m2 * q1 * q2;
if (variance >= max) {
threshold = i;
max = variance;
}
} }
return threshold; row += q->w;
}
} }
static void area_count(void *user_data, int y, int left, int right) static void area_count(void *user_data, int y, int left, int right)
@@ -261,7 +381,7 @@ static int region_code(struct quirc *q, int x, int y)
box->seed.y = y; box->seed.y = y;
box->capstone = -1; box->capstone = -1;
flood_fill_seed(q, x, y, pixel, region, area_count, box, 0); flood_fill_seed(q, x, y, pixel, region, area_count, box);
return region; return region;
} }
@@ -331,7 +451,7 @@ static void find_region_corners(struct quirc *q,
psd.scores[0] = -1; psd.scores[0] = -1;
flood_fill_seed(q, region->seed.x, region->seed.y, flood_fill_seed(q, region->seed.x, region->seed.y,
rcode, QUIRC_PIXEL_BLACK, rcode, QUIRC_PIXEL_BLACK,
find_one_corner, &psd, 0); find_one_corner, &psd);
psd.ref.x = psd.corners[0].x - psd.ref.x; psd.ref.x = psd.corners[0].x - psd.ref.x;
psd.ref.y = psd.corners[0].y - psd.ref.y; psd.ref.y = psd.corners[0].y - psd.ref.y;
@@ -349,7 +469,7 @@ static void find_region_corners(struct quirc *q,
flood_fill_seed(q, region->seed.x, region->seed.y, flood_fill_seed(q, region->seed.x, region->seed.y,
QUIRC_PIXEL_BLACK, rcode, QUIRC_PIXEL_BLACK, rcode,
find_other_corners, &psd, 0); find_other_corners, &psd);
} }
static void record_capstone(struct quirc *q, int ring, int stone) static void record_capstone(struct quirc *q, int ring, int stone)
@@ -422,7 +542,7 @@ static void finder_scan(struct quirc *q, int y)
{ {
quirc_pixel_t *row = q->pixels + y * q->w; quirc_pixel_t *row = q->pixels + y * q->w;
int x; int x;
int last_color = 0; int last_color;
int run_length = 0; int run_length = 0;
int run_count = 0; int run_count = 0;
int pb[5]; int pb[5];
@@ -768,7 +888,7 @@ static int fitness_all(const struct quirc *q, int index)
/* Check alignment patterns */ /* Check alignment patterns */
ap_count = 0; ap_count = 0;
while ((ap_count < QUIRC_MAX_ALIGNMENT) && info->apat[ap_count]) while (info->apat[ap_count])
ap_count++; ap_count++;
for (i = 1; i + 1 < ap_count; i++) { for (i = 1; i + 1 < ap_count; i++) {
@@ -854,7 +974,7 @@ static void rotate_capstone(struct quirc_capstone *cap,
struct quirc_point copy[4]; struct quirc_point copy[4];
int j; int j;
int best = 0; int best = 0;
int best_score = INT_MAX; int best_score = 0;
for (j = 0; j < 4; j++) { for (j = 0; j < 4; j++) {
struct quirc_point *p = &cap->corners[j]; struct quirc_point *p = &cap->corners[j];
@@ -962,10 +1082,10 @@ static void record_qr_grid(struct quirc *q, int a, int b, int c)
flood_fill_seed(q, reg->seed.x, reg->seed.y, flood_fill_seed(q, reg->seed.x, reg->seed.y,
qr->align_region, QUIRC_PIXEL_BLACK, qr->align_region, QUIRC_PIXEL_BLACK,
NULL, NULL, 0); NULL, NULL);
flood_fill_seed(q, reg->seed.x, reg->seed.y, flood_fill_seed(q, reg->seed.x, reg->seed.y,
QUIRC_PIXEL_BLACK, qr->align_region, QUIRC_PIXEL_BLACK, qr->align_region,
find_leftmost_to_line, &psd, 0); find_leftmost_to_line, &psd);
} }
} }
@@ -1071,18 +1191,17 @@ static void test_grouping(struct quirc *q, int i)
test_neighbours(q, i, &hlist, &vlist); test_neighbours(q, i, &hlist, &vlist);
} }
static void pixels_setup(struct quirc *q, uint8_t threshold) static void pixels_setup(struct quirc *q)
{ {
if (QUIRC_PIXEL_ALIAS_IMAGE) { if (sizeof(*q->image) == sizeof(*q->pixels)) {
q->pixels = (quirc_pixel_t *)q->image; q->pixels = (quirc_pixel_t *)q->image;
} else {
int x, y;
for (y = 0; y < q->h; y++) {
for (x = 0; x < q->w; x++) {
q->pixels[y * q->w + x] = q->image[y * q->w + x];
}
} }
uint8_t* source = q->image;
quirc_pixel_t* dest = q->pixels;
int length = q->w * q->h;
while (length--) {
uint8_t value = *source++;
*dest++ = (value < threshold) ? QUIRC_PIXEL_BLACK : QUIRC_PIXEL_WHITE;
} }
} }
@@ -1104,8 +1223,8 @@ void quirc_end(struct quirc *q)
{ {
int i; int i;
uint8_t threshold = otsu(q); pixels_setup(q);
pixels_setup(q, threshold); threshold(q);
for (i = 0; i < q->h; i++) for (i = 0; i < q->h; i++)
finder_scan(q, i); finder_scan(q, i);

View File

@@ -36,73 +36,34 @@ struct quirc *quirc_new(void)
void quirc_destroy(struct quirc *q) void quirc_destroy(struct quirc *q)
{ {
if (q->image)
free(q->image); free(q->image);
/* q->pixels may alias q->image when their type representation is of the if (sizeof(*q->image) != sizeof(*q->pixels))
same size, so we need to be careful here to avoid a double free */
if (!QUIRC_PIXEL_ALIAS_IMAGE)
free(q->pixels); free(q->pixels);
free(q); free(q);
} }
int quirc_resize(struct quirc *q, int w, int h) int quirc_resize(struct quirc *q, int w, int h)
{ {
uint8_t *image = NULL; uint8_t *new_image = realloc(q->image, w * h);
quirc_pixel_t *pixels = NULL;
/* if (!new_image)
* XXX: w and h should be size_t (or at least unsigned) as negatives return -1;
* values would not make much sense. The downside is that it would break
* both the API and ABI. Thus, at the moment, let's just do a sanity
* check.
*/
if (w < 0 || h < 0)
goto fail;
/* if (sizeof(*q->image) != sizeof(*q->pixels)) {
* alloc a new buffer for q->image. We avoid realloc(3) because we want size_t new_size = w * h * sizeof(quirc_pixel_t);
* on failure to be leave `q` in a consistant, unmodified state. quirc_pixel_t *new_pixels = realloc(q->pixels, new_size);
*/ if (!new_pixels)
image = calloc(w, h); return -1;
if (!image) q->pixels = new_pixels;
goto fail;
/* compute the "old" (i.e. currently allocated) and the "new"
(i.e. requested) image dimensions */
size_t olddim = q->w * q->h;
size_t newdim = w * h;
size_t min = (olddim < newdim ? olddim : newdim);
/*
* copy the data into the new buffer, avoiding (a) to read beyond the
* old buffer when the new size is greater and (b) to write beyond the
* new buffer when the new size is smaller, hence the min computation.
*/
(void)memcpy(image, q->image, min);
/* alloc a new buffer for q->pixels if needed */
if (!QUIRC_PIXEL_ALIAS_IMAGE) {
pixels = calloc(newdim, sizeof(quirc_pixel_t));
if (!pixels)
goto fail;
} }
/* alloc succeeded, update `q` with the new size and buffers */ q->image = new_image;
q->w = w; q->w = w;
q->h = h; q->h = h;
free(q->image);
q->image = image;
if (!QUIRC_PIXEL_ALIAS_IMAGE) {
free(q->pixels);
q->pixels = pixels;
}
return 0; return 0;
/* NOTREACHED */
fail:
free(image);
free(pixels);
return -1;
} }
int quirc_count(const struct quirc *q) int quirc_count(const struct quirc *q)
@@ -123,6 +84,7 @@ static const char *const error_table[] = {
const char *quirc_strerror(quirc_decode_error_t err) const char *quirc_strerror(quirc_decode_error_t err)
{ {
// note from Anemone3DS dev - L88 used to compare err >= 0, but err is always positive
if (err < sizeof(error_table) / sizeof(error_table[0])) if (err < sizeof(error_table) / sizeof(error_table[0]))
return error_table[err]; return error_table[err];

View File

@@ -19,10 +19,6 @@
#include <stdint.h> #include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
struct quirc; struct quirc;
/* Obtain the library version string. */ /* Obtain the library version string. */
@@ -121,7 +117,7 @@ struct quirc_code {
* is a bitmask giving the actual values of cells. If the cell * is a bitmask giving the actual values of cells. If the cell
* at (x, y) is black, then the following bit is set: * at (x, y) is black, then the following bit is set:
* *
* cell_bitmap[i >> 3] & (1 << (i & 7)) * cell_bitmap[i << 3] & (1 << (i & 7))
* *
* where i = (y * size) + x. * where i = (y * size) + x.
*/ */
@@ -166,8 +162,4 @@ void quirc_extract(const struct quirc *q, int index,
quirc_decode_error_t quirc_decode(const struct quirc_code *code, quirc_decode_error_t quirc_decode(const struct quirc_code *code,
struct quirc_data *data); struct quirc_data *data);
#ifdef __cplusplus
}
#endif
#endif #endif

View File

@@ -32,10 +32,8 @@
#define QUIRC_PERSPECTIVE_PARAMS 8 #define QUIRC_PERSPECTIVE_PARAMS 8
#if QUIRC_MAX_REGIONS < UINT8_MAX #if QUIRC_MAX_REGIONS < UINT8_MAX
#define QUIRC_PIXEL_ALIAS_IMAGE 1
typedef uint8_t quirc_pixel_t; typedef uint8_t quirc_pixel_t;
#elif QUIRC_MAX_REGIONS < UINT16_MAX #elif QUIRC_MAX_REGIONS < UINT16_MAX
#define QUIRC_PIXEL_ALIAS_IMAGE 0
typedef uint16_t quirc_pixel_t; typedef uint16_t quirc_pixel_t;
#else #else
#error "QUIRC_MAX_REGIONS > 65534 is not supported" #error "QUIRC_MAX_REGIONS > 65534 is not supported"
@@ -100,9 +98,9 @@ struct quirc {
#define QUIRC_MAX_ALIGNMENT 7 #define QUIRC_MAX_ALIGNMENT 7
struct quirc_rs_params { struct quirc_rs_params {
int bs; /* Small block size */ int bs; /* Block size */
int dw; /* Small data words */ int dw; /* Data words */
int ns; /* Number of small blocks */ int ce; /* Correctable errors */
}; };
struct quirc_version_info { struct quirc_version_info {

View File

@@ -22,400 +22,400 @@ const struct quirc_version_info quirc_version_db[QUIRC_MAX_VERSION + 1] = {
.data_bytes = 26, .data_bytes = 26,
.apat = {0}, .apat = {0},
.ecc = { .ecc = {
{.bs = 26, .dw = 16, .ns = 1}, {.bs = 26, .dw = 16, .ce = 4},
{.bs = 26, .dw = 19, .ns = 1}, {.bs = 26, .dw = 19, .ce = 2},
{.bs = 26, .dw = 9, .ns = 1}, {.bs = 26, .dw = 9, .ce = 8},
{.bs = 26, .dw = 13, .ns = 1} {.bs = 26, .dw = 13, .ce = 6}
} }
}, },
{ /* Version 2 */ { /* Version 2 */
.data_bytes = 44, .data_bytes = 44,
.apat = {6, 18, 0}, .apat = {6, 18, 0},
.ecc = { .ecc = {
{.bs = 44, .dw = 28, .ns = 1}, {.bs = 44, .dw = 28, .ce = 8},
{.bs = 44, .dw = 34, .ns = 1}, {.bs = 44, .dw = 34, .ce = 4},
{.bs = 44, .dw = 16, .ns = 1}, {.bs = 44, .dw = 16, .ce = 14},
{.bs = 44, .dw = 22, .ns = 1} {.bs = 44, .dw = 22, .ce = 11}
} }
}, },
{ /* Version 3 */ { /* Version 3 */
.data_bytes = 70, .data_bytes = 70,
.apat = {6, 22, 0}, .apat = {6, 22, 0},
.ecc = { .ecc = {
{.bs = 70, .dw = 44, .ns = 1}, {.bs = 70, .dw = 44, .ce = 13},
{.bs = 70, .dw = 55, .ns = 1}, {.bs = 70, .dw = 55, .ce = 7},
{.bs = 35, .dw = 13, .ns = 2}, {.bs = 35, .dw = 13, .ce = 11},
{.bs = 35, .dw = 17, .ns = 2} {.bs = 35, .dw = 17, .ce = 9}
} }
}, },
{ /* Version 4 */ { /* Version 4 */
.data_bytes = 100, .data_bytes = 100,
.apat = {6, 26, 0}, .apat = {6, 26, 0},
.ecc = { .ecc = {
{.bs = 50, .dw = 32, .ns = 2}, {.bs = 50, .dw = 32, .ce = 9},
{.bs = 100, .dw = 80, .ns = 1}, {.bs = 100, .dw = 80, .ce = 10},
{.bs = 25, .dw = 9, .ns = 4}, {.bs = 25, .dw = 9, .ce = 8},
{.bs = 50, .dw = 24, .ns = 2} {.bs = 50, .dw = 24, .ce = 13}
} }
}, },
{ /* Version 5 */ { /* Version 5 */
.data_bytes = 134, .data_bytes = 134,
.apat = {6, 30, 0}, .apat = {6, 30, 0},
.ecc = { .ecc = {
{.bs = 67, .dw = 43, .ns = 2}, {.bs = 67, .dw = 43, .ce = 12},
{.bs = 134, .dw = 108, .ns = 1}, {.bs = 134, .dw = 108, .ce = 13},
{.bs = 33, .dw = 11, .ns = 2}, {.bs = 33, .dw = 11, .ce = 11},
{.bs = 33, .dw = 15, .ns = 2} {.bs = 33, .dw = 15, .ce = 9}
} }
}, },
{ /* Version 6 */ { /* Version 6 */
.data_bytes = 172, .data_bytes = 172,
.apat = {6, 34, 0}, .apat = {6, 34, 0},
.ecc = { .ecc = {
{.bs = 43, .dw = 27, .ns = 4}, {.bs = 43, .dw = 27, .ce = 8},
{.bs = 86, .dw = 68, .ns = 2}, {.bs = 86, .dw = 68, .ce = 9},
{.bs = 43, .dw = 15, .ns = 4}, {.bs = 43, .dw = 15, .ce = 14},
{.bs = 43, .dw = 19, .ns = 4} {.bs = 43, .dw = 19, .ce = 12}
} }
}, },
{ /* Version 7 */ { /* Version 7 */
.data_bytes = 196, .data_bytes = 196,
.apat = {6, 22, 38, 0}, .apat = {6, 22, 38, 0},
.ecc = { .ecc = {
{.bs = 49, .dw = 31, .ns = 4}, {.bs = 49, .dw = 31, .ce = 9},
{.bs = 98, .dw = 78, .ns = 2}, {.bs = 98, .dw = 78, .ce = 10},
{.bs = 39, .dw = 13, .ns = 4}, {.bs = 39, .dw = 13, .ce = 13},
{.bs = 32, .dw = 14, .ns = 2} {.bs = 32, .dw = 14, .ce = 9}
} }
}, },
{ /* Version 8 */ { /* Version 8 */
.data_bytes = 242, .data_bytes = 242,
.apat = {6, 24, 42, 0}, .apat = {6, 24, 42, 0},
.ecc = { .ecc = {
{.bs = 60, .dw = 38, .ns = 2}, {.bs = 60, .dw = 38, .ce = 11},
{.bs = 121, .dw = 97, .ns = 2}, {.bs = 121, .dw = 97, .ce = 12},
{.bs = 40, .dw = 14, .ns = 4}, {.bs = 40, .dw = 14, .ce = 13},
{.bs = 40, .dw = 18, .ns = 4} {.bs = 40, .dw = 18, .ce = 11}
} }
}, },
{ /* Version 9 */ { /* Version 9 */
.data_bytes = 292, .data_bytes = 292,
.apat = {6, 26, 46, 0}, .apat = {6, 26, 46, 0},
.ecc = { .ecc = {
{.bs = 58, .dw = 36, .ns = 3}, {.bs = 58, .dw = 36, .ce = 11},
{.bs = 146, .dw = 116, .ns = 2}, {.bs = 146, .dw = 116, .ce = 15},
{.bs = 36, .dw = 12, .ns = 4}, {.bs = 36, .dw = 12, .ce = 12},
{.bs = 36, .dw = 16, .ns = 4} {.bs = 36, .dw = 16, .ce = 10}
} }
}, },
{ /* Version 10 */ { /* Version 10 */
.data_bytes = 346, .data_bytes = 346,
.apat = {6, 28, 50, 0}, .apat = {6, 28, 50, 0},
.ecc = { .ecc = {
{.bs = 69, .dw = 43, .ns = 4}, {.bs = 69, .dw = 43, .ce = 13},
{.bs = 86, .dw = 68, .ns = 2}, {.bs = 86, .dw = 68, .ce = 9},
{.bs = 43, .dw = 15, .ns = 6}, {.bs = 43, .dw = 15, .ce = 14},
{.bs = 43, .dw = 19, .ns = 6} {.bs = 43, .dw = 19, .ce = 12}
} }
}, },
{ /* Version 11 */ { /* Version 11 */
.data_bytes = 404, .data_bytes = 404,
.apat = {6, 30, 54, 0}, .apat = {6, 30, 54, 0},
.ecc = { .ecc = {
{.bs = 80, .dw = 50, .ns = 1}, {.bs = 80, .dw = 50, .ce = 15},
{.bs = 101, .dw = 81, .ns = 4}, {.bs = 101, .dw = 81, .ce = 10},
{.bs = 36, .dw = 12, .ns = 3}, {.bs = 36, .dw = 12, .ce = 12},
{.bs = 50, .dw = 22, .ns = 4} {.bs = 50, .dw = 22, .ce = 14}
} }
}, },
{ /* Version 12 */ { /* Version 12 */
.data_bytes = 466, .data_bytes = 466,
.apat = {6, 32, 58, 0}, .apat = {6, 32, 58, 0},
.ecc = { .ecc = {
{.bs = 58, .dw = 36, .ns = 6}, {.bs = 58, .dw = 36, .ce = 11},
{.bs = 116, .dw = 92, .ns = 2}, {.bs = 116, .dw = 92, .ce = 12},
{.bs = 42, .dw = 14, .ns = 7}, {.bs = 42, .dw = 14, .ce = 14},
{.bs = 46, .dw = 20, .ns = 4} {.bs = 46, .dw = 20, .ce = 14}
} }
}, },
{ /* Version 13 */ { /* Version 13 */
.data_bytes = 532, .data_bytes = 532,
.apat = {6, 34, 62, 0}, .apat = {6, 34, 62, 0},
.ecc = { .ecc = {
{.bs = 59, .dw = 37, .ns = 8}, {.bs = 59, .dw = 37, .ce = 11},
{.bs = 133, .dw = 107, .ns = 4}, {.bs = 133, .dw = 107, .ce = 13},
{.bs = 33, .dw = 11, .ns = 12}, {.bs = 33, .dw = 11, .ce = 11},
{.bs = 44, .dw = 20, .ns = 8} {.bs = 44, .dw = 20, .ce = 12}
} }
}, },
{ /* Version 14 */ { /* Version 14 */
.data_bytes = 581, .data_bytes = 581,
.apat = {6, 26, 46, 66, 0}, .apat = {6, 26, 46, 66, 0},
.ecc = { .ecc = {
{.bs = 64, .dw = 40, .ns = 4}, {.bs = 65, .dw = 41, .ce = 12},
{.bs = 145, .dw = 115, .ns = 3}, {.bs = 109, .dw = 87, .ce = 11},
{.bs = 36, .dw = 12, .ns = 11}, {.bs = 36, .dw = 12, .ce = 12},
{.bs = 36, .dw = 16, .ns = 11} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 15 */ { /* Version 15 */
.data_bytes = 655, .data_bytes = 655,
.apat = {6, 26, 48, 70, 0}, .apat = {6, 26, 48, 70, 0},
.ecc = { .ecc = {
{.bs = 65, .dw = 41, .ns = 5}, {.bs = 65, .dw = 41, .ce = 12},
{.bs = 109, .dw = 87, .ns = 5}, {.bs = 109, .dw = 87, .ce = 11},
{.bs = 36, .dw = 12, .ns = 11}, {.bs = 36, .dw = 12, .ce = 12},
{.bs = 54, .dw = 24, .ns = 5} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 16 */ { /* Version 16 */
.data_bytes = 733, .data_bytes = 733,
.apat = {6, 26, 50, 74, 0}, .apat = {6, 26, 50, 74, 0},
.ecc = { .ecc = {
{.bs = 73, .dw = 45, .ns = 7}, {.bs = 73, .dw = 45, .ce = 14},
{.bs = 122, .dw = 98, .ns = 5}, {.bs = 122, .dw = 98, .ce = 12},
{.bs = 45, .dw = 15, .ns = 3}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 43, .dw = 19, .ns = 15} {.bs = 43, .dw = 19, .ce = 12}
} }
}, },
{ /* Version 17 */ { /* Version 17 */
.data_bytes = 815, .data_bytes = 815,
.apat = {6, 30, 54, 78, 0}, .apat = {6, 30, 54, 78, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 10}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 135, .dw = 107, .ns = 1}, {.bs = 135, .dw = 107, .ce = 14},
{.bs = 42, .dw = 14, .ns = 2}, {.bs = 42, .dw = 14, .ce = 14},
{.bs = 50, .dw = 22, .ns = 1} {.bs = 50, .dw = 22, .ce = 14}
} }
}, },
{ /* Version 18 */ { /* Version 18 */
.data_bytes = 901, .data_bytes = 901,
.apat = {6, 30, 56, 82, 0}, .apat = {6, 30, 56, 82, 0},
.ecc = { .ecc = {
{.bs = 69, .dw = 43, .ns = 9}, {.bs = 69, .dw = 43, .ce = 13},
{.bs = 150, .dw = 120, .ns = 5}, {.bs = 150, .dw = 120, .ce = 15},
{.bs = 42, .dw = 14, .ns = 2}, {.bs = 42, .dw = 14, .ce = 14},
{.bs = 50, .dw = 22, .ns = 17} {.bs = 50, .dw = 22, .ce = 14}
} }
}, },
{ /* Version 19 */ { /* Version 19 */
.data_bytes = 991, .data_bytes = 991,
.apat = {6, 30, 58, 86, 0}, .apat = {6, 30, 58, 86, 0},
.ecc = { .ecc = {
{.bs = 70, .dw = 44, .ns = 3}, {.bs = 70, .dw = 44, .ce = 13},
{.bs = 141, .dw = 113, .ns = 3}, {.bs = 141, .dw = 113, .ce = 14},
{.bs = 39, .dw = 13, .ns = 9}, {.bs = 39, .dw = 13, .ce = 13},
{.bs = 47, .dw = 21, .ns = 17} {.bs = 47, .dw = 21, .ce = 13}
} }
}, },
{ /* Version 20 */ { /* Version 20 */
.data_bytes = 1085, .data_bytes = 1085,
.apat = {6, 34, 62, 90, 0}, .apat = {6, 34, 62, 90, 0},
.ecc = { .ecc = {
{.bs = 67, .dw = 41, .ns = 3}, {.bs = 67, .dw = 41, .ce = 13},
{.bs = 135, .dw = 107, .ns = 3}, {.bs = 135, .dw = 107, .ce = 14},
{.bs = 43, .dw = 15, .ns = 15}, {.bs = 43, .dw = 15, .ce = 14},
{.bs = 54, .dw = 24, .ns = 15} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 21 */ { /* Version 21 */
.data_bytes = 1156, .data_bytes = 1156,
.apat = {6, 28, 50, 72, 92, 0}, .apat = {6, 28, 50, 72, 92, 0},
.ecc = { .ecc = {
{.bs = 68, .dw = 42, .ns = 17}, {.bs = 68, .dw = 42, .ce = 13},
{.bs = 144, .dw = 116, .ns = 4}, {.bs = 144, .dw = 116, .ce = 14},
{.bs = 46, .dw = 16, .ns = 19}, {.bs = 46, .dw = 16, .ce = 15},
{.bs = 50, .dw = 22, .ns = 17} {.bs = 50, .dw = 22, .ce = 14}
} }
}, },
{ /* Version 22 */ { /* Version 22 */
.data_bytes = 1258, .data_bytes = 1258,
.apat = {6, 26, 50, 74, 98, 0}, .apat = {6, 26, 50, 74, 98, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 17}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 139, .dw = 111, .ns = 2}, {.bs = 139, .dw = 111, .ce = 14},
{.bs = 37, .dw = 13, .ns = 34}, {.bs = 37, .dw = 13, .ce = 12},
{.bs = 54, .dw = 24, .ns = 7} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 23 */ { /* Version 23 */
.data_bytes = 1364, .data_bytes = 1364,
.apat = {6, 30, 54, 78, 102, 0}, .apat = {6, 30, 54, 78, 102, 0},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 4}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 151, .dw = 121, .ns = 4}, {.bs = 151, .dw = 121, .ce = 15},
{.bs = 45, .dw = 15, .ns = 16}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 11} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 24 */ { /* Version 24 */
.data_bytes = 1474, .data_bytes = 1474,
.apat = {6, 28, 54, 80, 106, 0}, .apat = {6, 28, 54, 80, 106, 0},
.ecc = { .ecc = {
{.bs = 73, .dw = 45, .ns = 6}, {.bs = 73, .dw = 45, .ce = 14},
{.bs = 147, .dw = 117, .ns = 6}, {.bs = 147, .dw = 117, .ce = 15},
{.bs = 46, .dw = 16, .ns = 30}, {.bs = 46, .dw = 16, .ce = 15},
{.bs = 54, .dw = 24, .ns = 11} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 25 */ { /* Version 25 */
.data_bytes = 1588, .data_bytes = 1588,
.apat = {6, 32, 58, 84, 110, 0}, .apat = {6, 32, 58, 84, 110, 0},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 8}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 132, .dw = 106, .ns = 8}, {.bs = 132, .dw = 106, .ce = 13},
{.bs = 45, .dw = 15, .ns = 22}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 7} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 26 */ { /* Version 26 */
.data_bytes = 1706, .data_bytes = 1706,
.apat = {6, 30, 58, 86, 114, 0}, .apat = {6, 30, 58, 86, 114, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 19}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 142, .dw = 114, .ns = 10}, {.bs = 142, .dw = 114, .ce = 14},
{.bs = 46, .dw = 16, .ns = 33}, {.bs = 46, .dw = 16, .ce = 15},
{.bs = 50, .dw = 22, .ns = 28} {.bs = 50, .dw = 22, .ce = 14}
} }
}, },
{ /* Version 27 */ { /* Version 27 */
.data_bytes = 1828, .data_bytes = 1828,
.apat = {6, 34, 62, 90, 118, 0}, .apat = {6, 34, 62, 90, 118, 0},
.ecc = { .ecc = {
{.bs = 73, .dw = 45, .ns = 22}, {.bs = 73, .dw = 45, .ce = 14},
{.bs = 152, .dw = 122, .ns = 8}, {.bs = 152, .dw = 122, .ce = 15},
{.bs = 45, .dw = 15, .ns = 12}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 53, .dw = 23, .ns = 8} {.bs = 53, .dw = 23, .ce = 15}
} }
}, },
{ /* Version 28 */ { /* Version 28 */
.data_bytes = 1921, .data_bytes = 1921,
.apat = {6, 26, 50, 74, 98, 122, 0}, .apat = {6, 26, 50, 74, 98, 122, 0},
.ecc = { .ecc = {
{.bs = 73, .dw = 45, .ns = 3}, {.bs = 73, .dw = 45, .ce = 14},
{.bs = 147, .dw = 117, .ns = 3}, {.bs = 147, .dw = 117, .ce = 15},
{.bs = 45, .dw = 15, .ns = 11}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 4} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 29 */ { /* Version 29 */
.data_bytes = 2051, .data_bytes = 2051,
.apat = {6, 30, 54, 78, 102, 126, 0}, .apat = {6, 30, 54, 78, 102, 126, 0},
.ecc = { .ecc = {
{.bs = 73, .dw = 45, .ns = 21}, {.bs = 73, .dw = 45, .ce = 14},
{.bs = 146, .dw = 116, .ns = 7}, {.bs = 146, .dw = 116, .ce = 15},
{.bs = 45, .dw = 15, .ns = 19}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 53, .dw = 23, .ns = 1} {.bs = 73, .dw = 45, .ce = 14}
} }
}, },
{ /* Version 30 */ { /* Version 30 */
.data_bytes = 2185, .data_bytes = 2185,
.apat = {6, 26, 52, 78, 104, 130, 0}, .apat = {6, 26, 52, 78, 104, 130, 0},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 19}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 145, .dw = 115, .ns = 5}, {.bs = 145, .dw = 115, .ce = 15},
{.bs = 45, .dw = 15, .ns = 23}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 15} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 31 */ { /* Version 31 */
.data_bytes = 2323, .data_bytes = 2323,
.apat = {6, 30, 56, 82, 108, 134, 0}, .apat = {6, 30, 56, 82, 108, 134, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 2}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 145, .dw = 115, .ns = 13}, {.bs = 145, .dw = 115, .ce = 15},
{.bs = 45, .dw = 15, .ns = 23}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 42} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 32 */ { /* Version 32 */
.data_bytes = 2465, .data_bytes = 2465,
.apat = {6, 34, 60, 86, 112, 138, 0}, .apat = {6, 34, 60, 86, 112, 138, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 10}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 145, .dw = 115, .ns = 17}, {.bs = 145, .dw = 115, .ce = 15},
{.bs = 45, .dw = 15, .ns = 19}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 10} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 33 */ { /* Version 33 */
.data_bytes = 2611, .data_bytes = 2611,
.apat = {6, 30, 58, 86, 114, 142, 0}, .apat = {6, 30, 58, 96, 114, 142, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 14}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 145, .dw = 115, .ns = 17}, {.bs = 145, .dw = 115, .ce = 15},
{.bs = 45, .dw = 15, .ns = 11}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 29} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 34 */ { /* Version 34 */
.data_bytes = 2761, .data_bytes = 2761,
.apat = {6, 34, 62, 90, 118, 146, 0}, .apat = {6, 34, 62, 90, 118, 146, 0},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 14}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 145, .dw = 115, .ns = 13}, {.bs = 145, .dw = 115, .ce = 15},
{.bs = 46, .dw = 16, .ns = 59}, {.bs = 46, .dw = 16, .ce = 15},
{.bs = 54, .dw = 24, .ns = 44} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 35 */ { /* Version 35 */
.data_bytes = 2876, .data_bytes = 2876,
.apat = {6, 30, 54, 78, 102, 126, 150}, .apat = {6, 30, 54, 78, 102, 126, 150},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 12}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 151, .dw = 121, .ns = 12}, {.bs = 151, .dw = 121, .ce = 15},
{.bs = 45, .dw = 15, .ns = 22}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 39} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 36 */ { /* Version 36 */
.data_bytes = 3034, .data_bytes = 3034,
.apat = {6, 24, 50, 76, 102, 128, 154}, .apat = {6, 24, 50, 76, 102, 128, 154},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 6}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 151, .dw = 121, .ns = 6}, {.bs = 151, .dw = 121, .ce = 15},
{.bs = 45, .dw = 15, .ns = 2}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 46} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 37 */ { /* Version 37 */
.data_bytes = 3196, .data_bytes = 3196,
.apat = {6, 28, 54, 80, 106, 132, 158}, .apat = {6, 28, 54, 80, 106, 132, 158},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 29}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 152, .dw = 122, .ns = 17}, {.bs = 152, .dw = 122, .ce = 15},
{.bs = 45, .dw = 15, .ns = 24}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 49} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 38 */ { /* Version 38 */
.data_bytes = 3362, .data_bytes = 3362,
.apat = {6, 32, 58, 84, 110, 136, 162}, .apat = {6, 32, 58, 84, 110, 136, 162},
.ecc = { .ecc = {
{.bs = 74, .dw = 46, .ns = 13}, {.bs = 74, .dw = 46, .ce = 14},
{.bs = 152, .dw = 122, .ns = 4}, {.bs = 152, .dw = 122, .ce = 15},
{.bs = 45, .dw = 15, .ns = 42}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 48} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 39 */ { /* Version 39 */
.data_bytes = 3532, .data_bytes = 3532,
.apat = {6, 26, 54, 82, 110, 138, 166}, .apat = {6, 26, 54, 82, 110, 138, 166},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 40}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 147, .dw = 117, .ns = 20}, {.bs = 147, .dw = 117, .ce = 15},
{.bs = 45, .dw = 15, .ns = 10}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 43} {.bs = 54, .dw = 24, .ce = 15}
} }
}, },
{ /* Version 40 */ { /* Version 40 */
.data_bytes = 3706, .data_bytes = 3706,
.apat = {6, 30, 58, 86, 114, 142, 170}, .apat = {6, 30, 58, 86, 114, 142, 170},
.ecc = { .ecc = {
{.bs = 75, .dw = 47, .ns = 18}, {.bs = 75, .dw = 47, .ce = 14},
{.bs = 148, .dw = 118, .ns = 19}, {.bs = 148, .dw = 118, .ce = 15},
{.bs = 45, .dw = 15, .ns = 20}, {.bs = 45, .dw = 15, .ce = 15},
{.bs = 54, .dw = 24, .ns = 34} {.bs = 54, .dw = 24, .ce = 15}
} }
} }
}; };

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -27,7 +27,6 @@
#include "unicode.h" #include "unicode.h"
#include "fs.h" #include "fs.h"
#include "draw.h" #include "draw.h"
#include "ui_strings.h"
void splash_delete(void) void splash_delete(void)
{ {
@@ -35,7 +34,7 @@ void splash_delete(void)
remove("/luma/splashbottom.bin"); remove("/luma/splashbottom.bin");
} }
void splash_install(const Entry_s * splash) void splash_install(Entry_s splash)
{ {
char *screen_buf = NULL; char *screen_buf = NULL;
@@ -55,7 +54,7 @@ void splash_install(const Entry_s * splash)
if(size == 0 && bottom_size == 0) if(size == 0 && bottom_size == 0)
{ {
throw_error(language.splashes.no_splash_found, ERROR_LEVEL_WARNING); throw_error("No splash.bin or splashbottom.bin found.\nIs this a splash?", ERROR_LEVEL_WARNING);
} }
else else
{ {
@@ -66,7 +65,7 @@ void splash_install(const Entry_s * splash)
if(config_buf[0xC] == 0) if(config_buf[0xC] == 0)
{ {
free(config_buf); free(config_buf);
throw_error(language.splashes.splash_disabled, ERROR_LEVEL_WARNING); throw_error("WARNING: Splashes are disabled in Luma Config", ERROR_LEVEL_WARNING);
} }
} }
} }
@@ -104,8 +103,8 @@ void splash_check_installed(void * void_arg)
for(int i = 0; i < list->entries_count && arg->run_thread; i++) for(int i = 0; i < list->entries_count && arg->run_thread; i++)
{ {
Entry_s * splash = &list->entries[i]; Entry_s * splash = &list->entries[i];
top_size = load_data("/splash.bin", splash, &top_buf); top_size = load_data("/splash.bin", *splash, &top_buf);
bottom_size = load_data("/splashbottom.bin", splash, &bottom_buf); bottom_size = load_data("/splashbottom.bin", *splash, &bottom_buf);
if(!top_size && !bottom_size) if(!top_size && !bottom_size)
{ {

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -28,31 +28,29 @@
#include "unicode.h" #include "unicode.h"
#include "fs.h" #include "fs.h"
#include "draw.h" #include "draw.h"
#include "ui_strings.h"
#define BODY_CACHE_SIZE 0x150000 #define BODY_CACHE_SIZE 0x150000
#define BGM_MAX_SIZE 0x337000 #define BGM_MAX_SIZE 0x337000
static Result install_theme_internal(const Entry_List_s * themes, int installmode) static Result install_theme_internal(Entry_List_s themes, int installmode)
{ {
Result res = 0; Result res = 0;
char * music = NULL; char* music = NULL;
u32 music_size = 0; u32 music_size = 0;
u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES] = {0}; u32 shuffle_music_sizes[MAX_SHUFFLE_THEMES] = {0};
char * body = NULL; char* body = NULL;
u32 body_size = 0; u32 body_size = 0;
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0}; u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0};
bool mono_audio = false;
if(installmode & THEME_INSTALL_SHUFFLE) if(installmode & THEME_INSTALL_SHUFFLE)
{ {
if(themes->shuffle_count < 2) if(themes.shuffle_count < 2)
{ {
DEBUG("not enough themes selected for shuffle\n"); DEBUG("not enough themes selected for shuffle\n");
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION); return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
} }
if(themes->shuffle_count > MAX_SHUFFLE_THEMES) if(themes.shuffle_count > MAX_SHUFFLE_THEMES)
{ {
DEBUG("too many themes selected for shuffle\n"); DEBUG("too many themes selected for shuffle\n");
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION); return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
@@ -69,20 +67,20 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
FSUSER_OpenFile(&body_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), FS_OPEN_WRITE, 0); FSUSER_OpenFile(&body_cache_handle, ArchiveThemeExt, fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), FS_OPEN_WRITE, 0);
} }
for(int i = 0; i < themes->entries_count; i++) for(int i = 0; i < themes.entries_count; i++)
{ {
const Entry_s * current_theme = &themes->entries[i]; Entry_s * current_theme = &themes.entries[i];
if(current_theme->in_shuffle) if(current_theme->in_shuffle)
{ {
if(installmode & THEME_INSTALL_BODY) if(installmode & THEME_INSTALL_BODY)
{ {
body_size = load_data("/body_LZ.bin", current_theme, &body); body_size = load_data("/body_LZ.bin", *current_theme, &body);
if(body_size == 0) if(body_size == 0)
{ {
free(body); free(body);
DEBUG("body not found\n"); DEBUG("body not found\n");
throw_error(language.themes.no_body_found, ERROR_LEVEL_WARNING); throw_error("No body_LZ.bin found - is this a theme?", ERROR_LEVEL_WARNING);
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND); return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND);
} }
@@ -110,7 +108,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
} }
else else
{ {
music_size = load_data("/bgm.bcstm", current_theme, &music); music_size = load_data("/bgm.bcstm", *current_theme, &music);
if(music_size > BGM_MAX_SIZE) if(music_size > BGM_MAX_SIZE)
{ {
@@ -118,14 +116,6 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
DEBUG("bgm too big\n"); DEBUG("bgm too big\n");
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE); return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
} }
if (music_size > 0)
{
if (music[0x62] == 1)
{
mono_audio = true;
}
}
} }
shuffle_music_sizes[shuffle_count] = music_size; shuffle_music_sizes[shuffle_count] = music_size;
@@ -172,7 +162,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
} }
else else
{ {
const Entry_s * current_theme = &themes->entries[themes->selected_entry]; Entry_s current_theme = themes.entries[themes.selected_entry];
if(installmode & THEME_INSTALL_BODY) if(installmode & THEME_INSTALL_BODY)
{ {
@@ -181,7 +171,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
{ {
free(body); free(body);
DEBUG("body not found\n"); DEBUG("body not found\n");
throw_error(language.themes.no_body_found, ERROR_LEVEL_WARNING); throw_error("No body_LZ.bin found - is this a theme?", ERROR_LEVEL_WARNING);
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND); return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_NOT_FOUND);
} }
@@ -194,36 +184,17 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
if(installmode & THEME_INSTALL_BGM) if(installmode & THEME_INSTALL_BGM)
{ {
music_size = load_data("/bgm.bcstm", current_theme, &music); music_size = load_data("/bgm.bcstm", current_theme, &music);
if (music_size > BGM_MAX_SIZE) if(music_size > BGM_MAX_SIZE)
{ {
free(music); free(music);
DEBUG("bgm too big\n"); DEBUG("bgm too big\n");
return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE); return MAKERESULT(RL_PERMANENT, RS_CANCELED, RM_APPLICATION, RD_TOO_LARGE);
} }
if (music_size != 0)
{
if (music[0x62] == 1)
{
mono_audio = true;
}
remake_file(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, BGM_MAX_SIZE); remake_file(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, BGM_MAX_SIZE);
res = buf_to_file(music_size, fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, music); res = buf_to_file(music_size, fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, music);
free(music); free(music);
char * body_buf = NULL;
u32 uncompressed_size = decompress_lz_file(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &body_buf);
if (body_buf[5] != 1)
{
installmode |= THEME_INSTALL_BODY;
body_buf[5] = 1;
body_size = compress_lz_file_fast(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, body_buf, uncompressed_size);
}
free(body_buf);
}
if(R_FAILED(res)) return res; if(R_FAILED(res)) return res;
} else } else
{ {
@@ -234,7 +205,7 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
} }
//---------------------------------------- //----------------------------------------
char * thememanage_buf = NULL; char* thememanage_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf); file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf; ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
@@ -271,417 +242,65 @@ static Result install_theme_internal(const Entry_List_s * themes, int installmod
//---------------------------------------- //----------------------------------------
//---------------------------------------- //----------------------------------------
char * savedata_buf = NULL; char* savedata_buf = NULL;
u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf); u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf);
SaveData_dat_s * savedata = (SaveData_dat_s *)savedata_buf; SaveData_dat_s* savedata = (SaveData_dat_s*)savedata_buf;
memset(&savedata->theme_entry, 0, sizeof(ThemeEntry_s)); memset(&savedata->theme_entry, 0, sizeof(ThemeEntry_s));
savedata->theme_entry.type = 3;
savedata->theme_entry.index = 0xff;
savedata->shuffle = (installmode & THEME_INSTALL_SHUFFLE) ? 1 : 0; savedata->shuffle = (installmode & THEME_INSTALL_SHUFFLE);
memset(savedata->shuffle_themes, 0, sizeof(ThemeEntry_s) * MAX_SHUFFLE_THEMES);
if(installmode & THEME_INSTALL_SHUFFLE) if(installmode & THEME_INSTALL_SHUFFLE)
{ {
for(int i = 0; i < themes->shuffle_count; i++) memset(savedata->shuffle_themes, 0, sizeof(ThemeEntry_s)*MAX_SHUFFLE_THEMES);
for(int i = 0; i < themes.shuffle_count; i++)
{ {
savedata->shuffle_themes[i].type = 3; savedata->shuffle_themes[i].type = 3;
savedata->shuffle_themes[i].index = i; savedata->shuffle_themes[i].index = i;
} }
const u8 shuffle_seed[0xB] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0};
memcpy(savedata->shuffle_seedA, shuffle_seed, 0xB);
memcpy(savedata->shuffle_seedB, shuffle_seed, 0xA);
}
else
{
savedata->theme_entry.type = 3;
savedata->theme_entry.index = 0xff;
} }
res = buf_to_file(savedata_size, fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, savedata_buf); res = buf_to_file(savedata_size, fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, savedata_buf);
free(savedata_buf); free(savedata_buf);
if(R_FAILED(res)) return res; if(R_FAILED(res)) return res;
//---------------------------------------- //----------------------------------------
if (mono_audio)
{
throw_error(language.themes.mono_warn, ERROR_LEVEL_WARNING);
}
return 0; return 0;
} }
Result theme_install(Entry_s * theme) inline Result theme_install(Entry_s theme)
{ {
Entry_List_s list = {0}; Entry_List_s list = {0};
list.entries_count = 1; list.entries_count = 1;
list.entries = theme; list.entries = &theme;
list.selected_entry = 0; list.selected_entry = 0;
return install_theme_internal(&list, THEME_INSTALL_BODY | THEME_INSTALL_BGM); return install_theme_internal(list, THEME_INSTALL_BODY | THEME_INSTALL_BGM);
} }
Result bgm_install(Entry_s * theme) inline Result bgm_install(Entry_s theme)
{ {
Entry_List_s list = {0}; Entry_List_s list = {0};
list.entries_count = 1; list.entries_count = 1;
list.entries = theme; list.entries = &theme;
list.selected_entry = 0; list.selected_entry = 0;
return install_theme_internal(&list, THEME_INSTALL_BGM); return install_theme_internal(list, THEME_INSTALL_BGM);
} }
Result no_bgm_install(Entry_s * theme) inline Result no_bgm_install(Entry_s theme)
{ {
Entry_List_s list = {0}; Entry_List_s list = {0};
list.entries_count = 1; list.entries_count = 1;
list.entries = theme; list.entries = &theme;
list.selected_entry = 0; list.selected_entry = 0;
return install_theme_internal(&list, THEME_INSTALL_BODY); return install_theme_internal(list, THEME_INSTALL_BODY);
} }
Result shuffle_install(const Entry_List_s * themes) inline Result shuffle_install(Entry_List_s themes)
{ {
return install_theme_internal(themes, THEME_INSTALL_SHUFFLE | THEME_INSTALL_BODY | THEME_INSTALL_BGM); return install_theme_internal(themes, THEME_INSTALL_SHUFFLE | THEME_INSTALL_BODY | THEME_INSTALL_BGM);
} }
static SwkbdCallbackResult
dir_name_callback(void * data, const char ** ppMessage, const char * text, size_t textlen)
{
(void)textlen;
(void)data;
if(strpbrk(text, "><\"?;:/\\+,.|[=]"))
{
*ppMessage = language.themes.illegal_char;
return SWKBD_CALLBACK_CONTINUE;
}
return SWKBD_CALLBACK_OK;
}
Result dump_current_theme(void)
{
const int max_chars = 255;
char * output_dir = calloc(max_chars + 1, sizeof(char));
SwkbdState swkbd;
swkbdInit(&swkbd, SWKBD_TYPE_WESTERN, 2, max_chars);
swkbdSetHintText(&swkbd, language.themes.name_folder);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, language.themes.cancel, false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, language.themes.done, true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
swkbdSetFilterCallback(&swkbd, dir_name_callback, NULL);
SwkbdButton button = swkbdInputText(&swkbd, output_dir, max_chars);
if (button != SWKBD_BUTTON_CONFIRM)
{
DEBUG("<dump_theme> Something went wrong with getting swkbd\n");
return MAKERESULT(RL_FATAL, RS_CANCELED, RM_UTIL, RD_CANCEL_REQUESTED);
}
u16 path[0x107] = { 0 };
struacat(path, "/themes/");
struacat(path, output_dir);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_UTF16, path), FS_ATTRIBUTE_DIRECTORY);
char * thememanage_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
u32 theme_size = theme_manage->body_size;
u32 bgm_size = theme_manage->music_size;
free(thememanage_buf);
char * temp_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &temp_buf);
u16 path_output[0x107] = { 0 };
memcpy(path_output, path, 0x107);
struacat(path_output, "/body_LZ.bin");
remake_file(fsMakePath(PATH_UTF16, path_output), ArchiveSD, theme_size);
buf_to_file(theme_size, fsMakePath(PATH_UTF16, path_output), ArchiveSD, temp_buf);
free(temp_buf);
temp_buf = NULL;
file_to_buf(fsMakePath(PATH_ASCII, "/BgmCache.bin"), ArchiveThemeExt, &temp_buf);
memcpy(path_output, path, 0x107);
struacat(path_output, "/bgm.bcstm");
remake_file(fsMakePath(PATH_UTF16, path_output), ArchiveSD, bgm_size);
buf_to_file(bgm_size, fsMakePath(PATH_UTF16, path_output), ArchiveSD, temp_buf);
free(temp_buf);
temp_buf = NULL;
char * smdh_file = calloc(1, 0x36c0);
smdh_file[0] = 0x53; // SMDH magic
smdh_file[1] = 0x4d;
smdh_file[2] = 0x44;
smdh_file[3] = 0x48;
struacat((u16 *) (smdh_file + 0x8), output_dir);
struacat((u16 *) (smdh_file + 0x88), "No description");
struacat((u16 *) (smdh_file + 0x188), "Unknown Author");
free(output_dir);
u8 r = rand() % 255;
u8 g = rand() % 255;
u8 b = rand() % 255;
u16 color = ((r & 0b11111000) << 8) | ((g & 0b11111100) << 3) | (b >> 3);
for (int i = 0x2040; i < 0x36c0; i += 2)
{
*(smdh_file + i) = (color & 0xFF00) >> 8;
*(smdh_file + i + 1) = color & 0x00FF;
}
memcpy(path_output, path, 0x107);
struacat(path_output, "/info.smdh");
remake_file(fsMakePath(PATH_UTF16, path_output), ArchiveSD, 0x36c0);
buf_to_file(0x36c0, fsMakePath(PATH_UTF16, path_output), ArchiveSD, smdh_file);
free(smdh_file);
return 0;
}
Result dump_all_themes(void)
{
const u32 high_id = 0x0004008c;
u32 low_id = 0;
u8 regionCode, language;
Result res = CFGU_SecureInfoGetRegion(&regionCode);
if(R_FAILED(res))
return res;
res = CFGU_GetSystemLanguage(&language);
if(R_FAILED(res))
return res;
switch(regionCode)
{
case CFG_REGION_JPN:
low_id = 0x00008200;
break;
case CFG_REGION_USA:
low_id = 0x00008f00;
break;
case CFG_REGION_EUR:
low_id = 0x00009800;
break;
case CFG_REGION_KOR:
low_id = 0x0000a900;
break;
default:
return -1;
}
const char * region_arr[7] = {
"JPN",
"USA",
"EUR",
"AUS",
"CHN",
"KOR",
"TWN",
};
const char * language_arr[12] = {
"jp",
"en",
"fr",
"de",
"it",
"es",
"zh",
"ko",
"nl",
"pt",
"ru",
"tw",
};
res = amAppInit();
if(R_FAILED(res))
return res;
Icon_s * smdh_data = calloc(1, sizeof(Icon_s));
smdh_data->_padding1[0] = 0x53; // SMDH magic
smdh_data->_padding1[1] = 0x4d;
smdh_data->_padding1[2] = 0x44;
smdh_data->_padding1[3] = 0x48;
utf8_to_utf16(smdh_data->author, (u8 *)"Nintendo", 0x40);
utf8_to_utf16(smdh_data->desc, (u8 *)"Official theme. For personal use only. Do not redistribute.", 0x80);
for(u32 dlc_index = 0; dlc_index <= 0xFF; ++dlc_index)
{
const u64 titleId = ((u64)high_id << 32) | (low_id | dlc_index);
u32 count = 0;
res = AMAPP_GetDLCContentInfoCount(&count, MEDIATYPE_SD, titleId);
if(res == (Result)0xd8a083fa)
{
res = 0;
break;
}
else if(R_FAILED(res))
{
break;
}
AM_ContentInfo * contentInfos = calloc(count, sizeof(AM_ContentInfo));
u32 readcount = 0;
res = AMAPP_ListDLCContentInfos(&readcount, MEDIATYPE_SD, titleId, count, 0, contentInfos);
if(R_FAILED(res))
{
free(contentInfos);
break;
}
u32 archivePath[4] = {low_id | dlc_index, high_id, MEDIATYPE_SD, 0};
FS_Path ncch_path;
ncch_path.type = PATH_BINARY;
ncch_path.size = 0x10;
ncch_path.data = archivePath;
FS_Archive ncch_archive;
res = FSUSER_OpenArchive(&ncch_archive, ARCHIVE_SAVEDATA_AND_CONTENT, ncch_path);
if(R_FAILED(res))
{
free(contentInfos);
break;
}
u32 metadataPath[5] = {0, 0, 0, 0, 0};
FS_Path metadata_path;
metadata_path.type = PATH_BINARY;
metadata_path.size = 0x14;
metadata_path.data = metadataPath;
Handle metadata_fh;
res = FSUSER_OpenFile(&metadata_fh, ncch_archive, metadata_path, FS_OPEN_READ, 0);
if(R_FAILED(res))
{
FSUSER_CloseArchive(ncch_archive);
free(contentInfos);
break;
}
res = romfsMountFromFile(metadata_fh, 0, "meta");
if(R_FAILED(res))
{
FSFILE_Close(metadata_fh);
FSUSER_CloseArchive(ncch_archive);
free(contentInfos);
break;
}
char contentinfoarchive_path[40] = {0};
sprintf(contentinfoarchive_path, "meta:/ContentInfoArchive_%s_%s.bin", region_arr[regionCode], language_arr[language]);
FILE * fh = fopen(contentinfoarchive_path, "rb");
if(fh != NULL)
{
for(u32 i = 0; i < readcount; ++i)
{
if(i == 0) continue;
AM_ContentInfo * content = &contentInfos[i];
if((content->flags & (AM_CONTENT_DOWNLOADED | AM_CONTENT_OWNED)) == (AM_CONTENT_DOWNLOADED | AM_CONTENT_OWNED))
{
long off = 0x8 + 0xC8 * i;
fseek(fh, off, SEEK_SET);
char content_data[0xc8] = {0};
fread(content_data, 1, 0xc8, fh);
u32 extra_index = 0;
memcpy(&extra_index, content_data + 0xC0, 4);
metadataPath[1] = content->index;
Handle theme_fh;
res = FSUSER_OpenFile(&theme_fh, ncch_archive, metadata_path, FS_OPEN_READ, 0);
if(R_FAILED(res))
{
DEBUG("theme open romfs error: %08lx\n", res);
break;
}
romfsMountFromFile(theme_fh, 0, "theme");
char themename[0x41] = {0};
memcpy(themename, content_data, 0x40);
char * illegal_char = themename;
while ((illegal_char = strpbrk(illegal_char, ILLEGAL_CHARS)))
{
*illegal_char = '-';
}
char path[0x107] = { 0 };
sprintf(path, "/Themes/Dump-%02lx-%ld-%s", dlc_index, extra_index, themename);
DEBUG("theme folder to create: %s\n", path);
FSUSER_CreateDirectory(ArchiveSD, fsMakePath(PATH_ASCII, path), FS_ATTRIBUTE_DIRECTORY);
memset(smdh_data->name, 0, sizeof(smdh_data->name));
utf8_to_utf16(smdh_data->name, (u8 *)(content_data + 0), 0x40);
FILE * theme_file = fopen("theme:/body_LZ.bin", "rb");
if(theme_file)
{
fseek(theme_file, 0, SEEK_END);
long theme_size = ftell(theme_file);
fseek(theme_file, 0, SEEK_SET);
char * theme_data = malloc(theme_size);
fread(theme_data, 1, theme_size, theme_file);
fclose(theme_file);
char themepath[0x107] = {0};
sprintf(themepath, "%s/body_LZ.bin", path);
remake_file(fsMakePath(PATH_ASCII, themepath), ArchiveSD, theme_size);
buf_to_file(theme_size, fsMakePath(PATH_ASCII, themepath), ArchiveSD, theme_data);
free(theme_data);
}
FILE * bgm_file = fopen("theme:/bgm.bcstm", "rb");
if(bgm_file)
{
fseek(bgm_file, 0, SEEK_END);
long bgm_size = ftell(bgm_file);
fseek(bgm_file, 0, SEEK_SET);
char * bgm_data = malloc(bgm_size);
fread(bgm_data, 1, bgm_size, bgm_file);
fclose(bgm_file);
char bgmpath[0x107] = {0};
sprintf(bgmpath, "%s/bgm.bcstm", path);
remake_file(fsMakePath(PATH_ASCII, bgmpath), ArchiveSD, bgm_size);
buf_to_file(bgm_size, fsMakePath(PATH_ASCII, bgmpath), ArchiveSD, bgm_data);
free(bgm_data);
}
romfsUnmount("theme");
char icondatapath[0x107] = {0};
sprintf(icondatapath, "meta:/icons/%ld.icn", extra_index);
FILE * iconfile = fopen(icondatapath, "rb");
fread(smdh_data->big_icon, 1, sizeof(smdh_data->big_icon), iconfile);
fclose(iconfile);
strcat(path, "/info.smdh");
remake_file(fsMakePath(PATH_ASCII, path), ArchiveSD, 0x36c0);
buf_to_file(0x36c0, fsMakePath(PATH_ASCII, path), ArchiveSD, (char *)smdh_data);
}
}
fclose(fh);
fh = NULL;
}
free(contentInfos);
contentInfos = NULL;
romfsUnmount("meta");
// don't need to close the file opened for the metadata, romfsUnmount took ownership
FSUSER_CloseArchive(ncch_archive);
}
free(smdh_data);
amExit();
return res;
}
void themes_check_installed(void * void_arg) void themes_check_installed(void * void_arg)
{ {
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg; Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
@@ -689,25 +308,25 @@ void themes_check_installed(void * void_arg)
if(list == NULL || list->entries == NULL) return; if(list == NULL || list->entries == NULL) return;
#ifndef CITRA_MODE #ifndef CITRA_MODE
char * savedata_buf = NULL; char* savedata_buf = NULL;
u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf); u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf);
if(!savedata_size) return; if(!savedata_size) return;
SaveData_dat_s * savedata = (SaveData_dat_s *)savedata_buf; SaveData_dat_s* savedata = (SaveData_dat_s*)savedata_buf;
bool shuffle = savedata->shuffle; bool shuffle = savedata->shuffle;
free(savedata_buf); free(savedata_buf);
#define HASH_SIZE_BYTES 256/8 #define HASH_SIZE_BYTES 256/8
u8 body_hash[MAX_SHUFFLE_THEMES][HASH_SIZE_BYTES]; u8 body_hash[MAX_SHUFFLE_THEMES][HASH_SIZE_BYTES];
memset(body_hash, 0, MAX_SHUFFLE_THEMES * HASH_SIZE_BYTES); memset(body_hash, 0, MAX_SHUFFLE_THEMES*HASH_SIZE_BYTES);
char * thememanage_buf = NULL; char* thememanage_buf = NULL;
u32 theme_manage_size = file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf); u32 theme_manage_size = file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
if(!theme_manage_size) return; if(!theme_manage_size) return;
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf; ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
u32 single_body_size = theme_manage->body_size; u32 single_body_size = theme_manage->body_size;
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0}; u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0};
memcpy(shuffle_body_sizes, theme_manage->shuffle_body_sizes, sizeof(u32) * MAX_SHUFFLE_THEMES); memcpy(shuffle_body_sizes, theme_manage->shuffle_body_sizes, sizeof(u32)*MAX_SHUFFLE_THEMES);
free(thememanage_buf); free(thememanage_buf);
if(shuffle) if(shuffle)
@@ -718,7 +337,7 @@ void themes_check_installed(void * void_arg)
for(int i = 0; i < MAX_SHUFFLE_THEMES; i++) for(int i = 0; i < MAX_SHUFFLE_THEMES; i++)
{ {
FSUSER_UpdateSha256Context(body_buf + BODY_CACHE_SIZE * i, shuffle_body_sizes[i], body_hash[i]); FSUSER_UpdateSha256Context(body_buf + BODY_CACHE_SIZE*i, shuffle_body_sizes[i], body_hash[i]);
} }
free(body_buf); free(body_buf);
@@ -739,7 +358,7 @@ void themes_check_installed(void * void_arg)
{ {
Entry_s * theme = &list->entries[i]; Entry_s * theme = &list->entries[i];
char * theme_body = NULL; char * theme_body = NULL;
u32 theme_body_size = load_data("/body_LZ.bin", theme, &theme_body); u32 theme_body_size = load_data("/body_LZ.bin", *theme, &theme_body);
if(!theme_body_size) return; if(!theme_body_size) return;
u8 theme_body_hash[HASH_SIZE_BYTES]; u8 theme_body_hash[HASH_SIZE_BYTES];

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
/* /*
* This file is part of Anemone3DS * This file is part of Anemone3DS
* Copyright (C) 2016-2020 Contributors in CONTRIBUTORS.md * Copyright (C) 2016-2018 Contributors in CONTRIBUTORS.md
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -26,42 +26,40 @@
#include "unicode.h" #include "unicode.h"
ssize_t strulen(const u16 * input, ssize_t max_len) ssize_t strulen(const u16 *input, ssize_t max_len)
{ {
for (int i = 0; i < max_len; i++) if (input[i] == 0) return i; for (int i = 0; i < max_len; i++) if (input[i] == 0) return i;
return max_len; return max_len;
} }
void struacat(u16 * input, const char * addition) void struacat(u16 *input, const char *addition)
{ {
const ssize_t len = strulen(input, 0x106); ssize_t len = strulen(input, 0x106);
const u16 stop_at = strlen(addition); for (u16 i = len; i < strlen(addition) + len; i++)
for (u16 i = 0; i < stop_at; i++)
{ {
input[i + len] = addition[i]; input[i] = addition[i - len];
} }
input[stop_at + len] = 0; input[strlen(addition) + len] = 0;
} }
void printu(u16 * input) void printu(u16 *input)
{ {
ssize_t in_len = strulen(input, 0x106); ssize_t in_len = strulen(input, 0x106);
ssize_t buf_len = in_len + 1; // Plus 1 for proper null termination ssize_t buf_len = in_len + 1; // Plus 1 for proper null termination
wchar_t * buf = calloc(buf_len, sizeof(wchar_t)); wchar_t *buf = calloc(buf_len, sizeof(wchar_t));
utf16_to_utf32((u32 *)buf, input, buf_len); utf16_to_utf32((u32*)buf, input, buf_len);
char cbuf[0x106]; char cbuf[0x106];
sprintf(cbuf, "%ls\n", buf); sprintf(cbuf, "%ls\n", buf);
DEBUG(cbuf); DEBUG(cbuf);
free(buf); free(buf);
} }
u16 * strucat(u16 * destination, const u16 * source) u16 *strucat(u16 *destination, const u16 *source)
{ {
ssize_t dest_len = strulen(destination, 0x106); ssize_t dest_len = strulen(destination, 0x106);
ssize_t source_len = strulen(source, 0x106); ssize_t source_len = strulen(source, 0x106);
memcpy(&destination[dest_len], source, source_len * sizeof(u16)); memcpy(&destination[dest_len], source, source_len * sizeof(u16));
destination[min(dest_len + source_len, 0x106 - 1)] = 0;
return destination; return destination;
} }