99% working. Only issues are: data aborts when installing a theme after viewing a preview, bgm only works when installed as part of a theme shuffle. Single themes are silent

This commit is contained in:
2017-07-28 23:12:22 -04:00
parent ac69ceda51
commit 0d59b5deea
7 changed files with 233 additions and 29 deletions

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@@ -50,7 +50,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH) ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lctru -lm -lz LIBS := -lcitro3d -lctru -lm -lz
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing # list of directories containing libraries, this must be the top level containing

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@@ -6,16 +6,52 @@
#include "theme.h" #include "theme.h"
#include "splashes.h" #include "splashes.h"
#include "unicode.h" #include "unicode.h"
#include "ui.h"
// Taken from: https://stackoverflow.com/questions/22582989/word-wrap-program-c
inline int wordlen(const char * str){
int tempindex=0;
while(str[tempindex]!=' ' && str[tempindex]!=0 && str[tempindex]!='\n'){
++tempindex;
}
return(tempindex);
}
void wrap(char * s, const int wrapline){
int index=0;
int curlinelen = 0;
while(s[index] != '\0'){
if(s[index] == '\n'){
curlinelen=0;
}
else if(s[index] == ' '){
if(curlinelen+wordlen(&s[index+1]) >= wrapline){
s[index] = '\n';
curlinelen = 0;
}
}
curlinelen++;
index++;
}
}
int main(void) int main(void)
{ {
const u32 clear_color = RGBA8(255,255,255,255);
const u32 cornflower_blue = RGBA8(100,149,237,255);
const u32 select_gray = RGBA8(176,196,222,255);
const u32 text_color = RGBA8(32,32,32,255);
const u32 shuffle_green = RGBA8(152,251,152, 127);
gfxInitDefault(); gfxInitDefault();
cfguInit(); cfguInit();
srvInit(); srvInit();
hidInit(); hidInit();
fsInit(); fsInit();
ptmSysmInit(); ptmSysmInit();
consoleInit(GFX_TOP, NULL);
prepare_archives(); prepare_archives();
unzip_themes(); unzip_themes();
int theme_count = get_number_entries("/Themes"); int theme_count = get_number_entries("/Themes");
@@ -24,28 +60,192 @@ int main(void)
int splash_count = get_number_entries("/Splashes"); int splash_count = get_number_entries("/Splashes");
u16 *splashes_list = calloc(splash_count, PATH_LENGTH); u16 *splashes_list = calloc(splash_count, PATH_LENGTH);
prepare_splashes(splashes_list); prepare_splashes(splashes_list);
printf("Theme count: %i\nSplash count: %i\n", theme_count, splash_count);
gfxInitDefault();
gfxSet3D(false);
screen_init();
int top = 0;
int pos = 0;
const int select_size = 50;
bool change = true;
u32 kDown = hidKeysDown();
int select_count = 0;
bool splash_mode = false;
while (aptMainLoop()) while (aptMainLoop())
{ {
hidScanInput(); hidScanInput();
u32 kDown = hidKeysDown(); kDown = hidKeysDown();
if (kDown & KEY_DOWN)
if (kDown & KEY_A) {
for (int iter = 0; iter < splash_count; iter++)
{ {
printu(&splashes_list[iter * PATH_LENGTH/sizeof(u16)]); if (pos < 3) pos++;
else if (top + pos < theme_count - 1) top++;
change = true;
} }
if (kDown & KEY_UP)
{
if (pos > 0) pos--;
else if (top > 0) top--;
change = true;
} }
if (kDown & KEY_A)
{
screen_begin_frame();
screen_select(GFX_TOP);
screen_clear(GFX_TOP, clear_color);
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
if (!splash_mode) screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing theme(s)...");
else screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing splash...");
screen_end_frame();
if (splash_mode) install_splash(&splashes_list[(pos + top) * PATH_LENGTH/sizeof(u16)]);
else if (select_count > 0) shuffle_install(themes_list, theme_count); else themeInstall(*themes_list[pos + top]);
screen_begin_frame();
screen_select(GFX_TOP);
screen_clear(GFX_TOP, clear_color);
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
if (!splash_mode) screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing theme(s)...");
else screen_draw_string(25, 25, 0.7f, 0.7f, text_color, "Installing splash...");
screen_draw_string(25, 50, 0.7f, 0.7f, text_color, "Done!");
screen_end_frame();
}
if (kDown & KEY_X)
{
bool current_select = themes_list[top + pos]->selected;
if (current_select) select_count--;
if (!current_select) select_count++;
themes_list[top + pos]->selected = !current_select;
change = true;
}
// if (kDown & KEY_Y)
// {
// screen_begin_frame();
// screen_select(GFX_TOP);
// char preview_path[524];
// strcpy(preview_path, "sdmc:");
// straucat(preview_path, themes_list[top + pos]->path);
// strcat(preview_path, "/Preview.png");
// screen_load_texture_file(THEME_PREVIEW_TEXT, preview_path, true);
// screen_draw_texture(THEME_PREVIEW_TEXT, 0, 0);
// screen_select(GFX_BOTTOM);
// screen_draw_texture(THEME_PREVIEW_TEXT, -40, -240);
// screen_end_frame();
// hidScanInput();
// kDown = hidKeysDown();
// while (!(kDown & KEY_B))
// {
// hidScanInput();
// kDown = hidKeysDown();
// }
// screen_unload_texture(THEME_PREVIEW_TEXT);
// change = true;
// }
if (kDown & KEY_START) if (kDown & KEY_START)
{ {
closeThemeArchives(); closeThemeArchives();
PTMSYSM_ShutdownAsync(0); PTMSYSM_ShutdownAsync(0);
ptmSysmExit(); ptmSysmExit();
} }
gfxFlushBuffers();
gfxSwapBuffers(); if (kDown & KEY_L)
gspWaitForVBlank(); {
splash_mode = !splash_mode;
change = true;
}
screen_begin_frame();
if (!change) goto end;
if (splash_mode) goto splash;
screen_select(GFX_TOP);
screen_clear(GFX_TOP, clear_color);
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
char title[87];
char theme_name[0x40] = {0};
wtoa(theme_name, themes_list[top + pos]->title);
sprintf(title, "Title: %s\n", theme_name);
wrap(title, 20);
int height = screen_get_string_height(title, 0.6f, 0.6f);
screen_draw_string(210, 23, 0.6f, 0.6f, text_color, title);
char description[0x80 + 6];
char theme_desc[0x80] = {0};
wtoa(theme_desc, themes_list[top + pos]->description);
sprintf(description, "Desc: %s\n", theme_desc);
wrap(description, 23);
screen_draw_string(210, 23 + height, 0.5f, 0.5f, text_color, description);
height += screen_get_string_height(description, 0.5f, 0.5f);
char author[0x40 + 6];
char theme_auth[0x40] = {0};
wtoa(theme_auth, themes_list[top + pos]->author);
sprintf(author, "Auth: %s", theme_auth);
wrap(author, 23);
screen_draw_string(210, 23 + height, 0.5f, 0.5f, text_color, author);
screen_draw_string(23, 23, 0.8f, 0.8f, text_color, "Press Y\nfor preview");
screen_select(GFX_BOTTOM);
screen_clear(GFX_BOTTOM, clear_color);
screen_draw_rect(20, 20, 280, 200, cornflower_blue);
screen_draw_rect(20, 20 + (select_size * pos), 280, select_size, select_gray);
int y_text_pos = 37;
for (int i = 0; i < 4; i++)
{
if (i + top == theme_count)
{
break;
}
if (themes_list[i + top]->selected) screen_draw_rect(20, 20 + (select_size * i), 280, select_size, shuffle_green);
char title[0x40] = {0};
char print_title[0x40] = {0};
wtoa(title, themes_list[i + top]->title);
float width = screen_get_string_width(title, 0.6f, 0.6f);
if (width > 210)
{
memcpy(print_title, title, 0x14);
strcat(print_title, "...");
} else strcpy(print_title, title);
screen_draw_string(70, y_text_pos, 0.6f, 0.6f, text_color, print_title);
y_text_pos += 50;
}
goto end;
splash:
screen_select(GFX_TOP);
screen_clear(GFX_TOP, clear_color);
screen_draw_rect(20, 20, 360, 200, cornflower_blue);
screen_select(GFX_BOTTOM);
screen_clear(GFX_BOTTOM, clear_color);
screen_draw_rect(20, 20, 280, 200, cornflower_blue);
screen_draw_rect(20, 20 + (select_size * pos), 280, select_size, select_gray);
int y_text_pos_splash = 37;
for (int i = 0; i < 4; i++)
{
if (i + top == splash_count)
{
break;
}
char path[524] = {0};
char print_path[0x40] = {0};
wtoa(path, &splashes_list[(i + top) * PATH_LENGTH/sizeof(u16)]);
float width = screen_get_string_width(&path[10], 0.6f, 0.6f);
if (width > 210)
{
memcpy(print_path, &path[10], 0x14);
strcat(print_path, "...");
} else strcpy(print_path, &path[10]);
screen_draw_string(70, y_text_pos_splash, 0.6f, 0.6f, text_color, print_path);
y_text_pos_splash += 50;
}
end:
screen_end_frame();
change = false;
} }
gfxExit(); gfxExit();

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@@ -6,6 +6,7 @@
#include "theme.h" #include "theme.h"
#include "unicode.h" #include "unicode.h"
#include "minizip/unzip.h" #include "minizip/unzip.h"
#include "ui.h"
Result prepare_archives() Result prepare_archives()
{ {
@@ -246,13 +247,7 @@ Result prepare_themes(theme_data** themes_list)
atow(theme_path, "/Themes/"); atow(theme_path, "/Themes/");
strucat(theme_path, entry->name); strucat(theme_path, entry->name);
parseSmdh(theme_info, theme_path); parseSmdh(theme_info, theme_path);
/* theme_info->selected = false;
FOR TESTING PURPOSES ONLY, REMOVE THIS LINE LATER!!!!
*/
theme_info->selected = true;
/*
FOR TESTING PURPOSES ONLY, REMOVE ABOVE LINE LATER!!!
*/
themes_list[iter++] = theme_info; themes_list[iter++] = theme_info;
} }
free(entry); free(entry);
@@ -573,18 +568,17 @@ Result themeInstall(theme_data theme_to_install)
Result shuffle_install(theme_data **themes, int len) Result shuffle_install(theme_data **themes, int len)
{ {
u8 count = 0; u8 count = 0;
theme_data *themes_to_be_shuffled[10] = {0}; theme_data *themes_to_be_shuffled[10] = {0};
u32 body_sizes[10] = {0}; u32 body_sizes[10] = {0};
u32 bgm_sizes[10] = {0}; u32 bgm_sizes[10] = {0};
// Load themes that are selected for shuffle // Load themes that are selected for shuffle
for (int iter = 0; iter < len; iter++) for (int iter = 0; iter < len; iter++)
{ {
if (themes[iter]->selected == true) if (themes[iter]->selected) count++;
count++;
if (count > 10) return(MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION)); if (count > 10) return(MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION));
themes_to_be_shuffled[iter] = themes[iter]; if (themes[iter]->selected) themes_to_be_shuffled[count - 1] = themes[iter];
} }
// Load and edit SaveData // Load and edit SaveData

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@@ -90,7 +90,7 @@ static void screen_set_blend(u32 color, bool rgb, bool alpha)
C3D_TexEnvColor(env, color); C3D_TexEnvColor(env, color);
} }
static void screen_clear(gfxScreen_t screen, u32 color) void screen_clear(gfxScreen_t screen, u32 color)
{ {
C3D_FrameBufClear(screen == GFX_TOP ? &target_top->frameBuf : &target_bottom->frameBuf, C3D_CLEAR_ALL, color, 0); C3D_FrameBufClear(screen == GFX_TOP ? &target_top->frameBuf : &target_bottom->frameBuf, C3D_CLEAR_ALL, color, 0);
} }

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@@ -18,10 +18,7 @@
#define MAX_TEXTURES 1024 #define MAX_TEXTURES 1024
#define TEXTURE_BOTTOM_SCREEN_BG 0 #define THEME_PREVIEW_TEXT 0
#define TEXTURE_TOP_SCREEN_BG 1
#define TEXTURE_ICON 2
#define TEXTURE_DRIVE_ICON 3
#define RGBA8(r, g, b, a) ((((a)&0xFF)<<24) | (((b)&0xFF)<<16) | (((g)&0xFF)<<8) | (((r)&0xFF)<<0)) #define RGBA8(r, g, b, a) ((((a)&0xFF)<<24) | (((b)&0xFF)<<16) | (((g)&0xFF)<<8) | (((r)&0xFF)<<0))
@@ -56,5 +53,6 @@ void screen_draw_string(float x, float y, float scaleX, float scaleY, u32 color,
void screen_draw_stringf(float x, float y, float scaleX, float scaleY, u32 color, const char * text, ...); void screen_draw_stringf(float x, float y, float scaleX, float scaleY, u32 color, const char * text, ...);
void screen_draw_string_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char * text); void screen_draw_string_wrap(float x, float y, float scaleX, float scaleY, u32 color, float wrapX, const char * text);
void screen_draw_rect(float x, float y, float width, float height, u32 color); void screen_draw_rect(float x, float y, float width, float height, u32 color);
void screen_clear(gfxScreen_t screen, u32 color);
#endif #endif

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@@ -128,6 +128,17 @@ u16 *struacat(u16 *destination, const char *source)
return destination; return destination;
} }
char *straucat(char *destination, const u16 *source)
{
ssize_t len = strlen(destination);
for (u16 i = len; i < strulen(source) + len; i++)
{
destination[i] = source[i - len];
}
destination[strulen(source) + len] = 0;
return destination;
}
// Prints a u16* for debug purposes // Prints a u16* for debug purposes
// Must be properly null-terminated // Must be properly null-terminated
void printu(u16 *input) void printu(u16 *input)

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@@ -8,4 +8,5 @@ u16 *strucpy(u16*, const u16*);
ssize_t strulen(const u16*); ssize_t strulen(const u16*);
u16 *strucat(u16*, const u16*); u16 *strucat(u16*, const u16*);
u16 *struacat(u16*, const char*); u16 *struacat(u16*, const char*);
char *straucat(char *destination, const u16 *source);
void printu(u16*); void printu(u16*);