fixing compile error
Upon attempting to build the previous commit, I discovered that Zeta was referring to a var that wasn't declared. Fixed.
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@@ -46,6 +46,8 @@
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#define WARNING 1
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static const int THEMES_PER_SCREEN = 4;
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bool homebrew;
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enum TextureID {
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TEXTURE_FONT_RESERVED = 0, //used by pp2d for the font
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TEXTURE_ARROW,
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