Dynamic icons loading & other improvements (#119)

* icons are black, but it's a start

* after testing, info_buffer in load_smdh_icon is for some reason all 0

* working! same speed as pre-threading (I think)
but the icons lag behind a bit.
Still, should allow for infinite themes

* not needed anymore

* fix icons not being loaded when switching modes

* stop trying to load icons if there arent enough entries

* swapping logic almost there...

* only need to update when on the main screen

* fix blind spot and typo

* allow optimizations maybe?
maybe will break stuff. just revert if it's the case

* fix blind spot when going up after cycling

* add swapping when changing 1 screen at a time (left/right)

* not needed anymore, since icon ids are fixed

* simpler scrolling

* dont reload everything when cycling

* other method for storing ids, maybe better logic later

* fix crash

* attempt at better and clearer algorithm for swapping

* optimization, swapping still broken but this was needed

* fix cycling/using left resulting in reversed icons

* fix icons scrolling in reverse
and fix the bug that introduced (same as switch-case method): scroll not following the selected entry when using left/right

* don't break when using left/right near the top/end

* correctly return from failed realloc during entries load

* move freeing the entries and killing the icon updating thread to exit_function

* fix icons being shifted the wrong value when cycling

* only exit using the shutdown screen method when needed

* show simple loading screen for themes and splashes

* only have the thread when needed
should consume less battery for people with low amount of splashes and themes

* fix instructions showing over the "no X found" screen

* fix instructions showing over confirm text

* fix overlapping and going out of bounds with few entries

* add quitting preview and qr mode with B

* add touchscreen controls

* cleaner BETWEEN macro

* only allow changing screens with touchscreen when arrows are visible

* tabs vs spaces

* fix selecting an entry that's not there using the touchscreen
and allow holding for selecting individual entries (not using the arrows)

* fix crash when deleting all entries and downloading one with QR

* add indicator for already installed themes/splashes
threaded as not to slow down initial loading too much, and imo cool effect as they load

* optimization for theme installed check

* make icon swapping thread higher priority to prevent problems with searching the installed themes/splashes

* add indicator with number of themes and selected theme

* add X to reload icons if it breaks

* add touchscreen controls:
- toggle shuffle
- toggle preview
- reload icons
- switch modes
- enable QR

* more usable thread args

* fix crash when closing the application too close to launch

* add hack to solve the scrolling problem.
Warning: will cause some lag for about 1-2 seconds, so I recommend using the jump menu
this will be removed once the bug is figured out
This commit is contained in:
LiquidFenrir
2017-12-28 21:30:23 +01:00
committed by Alex Taber
parent c85d9d978d
commit 45349a4ba3
17 changed files with 865 additions and 107 deletions

View File

@@ -55,6 +55,10 @@ enum TextureID {
TEXTURE_FONT_RESERVED = 0, // used by pp2d for the font
TEXTURE_ARROW,
TEXTURE_SHUFFLE,
TEXTURE_INSTALLED,
TEXTURE_PREVIEW_ICON,
TEXTURE_DOWNLOAD,
TEXTURE_RELOAD,
TEXTURE_BATTERY_0,
TEXTURE_BATTERY_1,
TEXTURE_BATTERY_2,

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@@ -32,6 +32,10 @@
#include "colors.h"
typedef enum {
INSTALL_LOADING_THEMES,
INSTALL_LOADING_SPLASHES,
INSTALL_LOADING_ICONS,
INSTALL_SPLASH,
INSTALL_SPLASH_DELETE,
@@ -42,6 +46,8 @@ typedef enum {
INSTALL_DOWNLOAD,
INSTALL_ENTRY_DELETE,
INSTALL_NONE,
} InstallType;
typedef enum {
@@ -76,13 +82,12 @@ void init_screens(void);
void exit_screens(void);
void throw_error(char* error, ErrorLevel level);
bool draw_confirm(const char* conf_msg, Entry_List_s* list, EntryMode current_mode);
bool draw_confirm(const char* conf_msg, Entry_List_s* list);
void draw_preview(int preview_offset);
void draw_install(InstallType type);
void draw_instructions(Instructions_s instructions);
void draw_interface(Entry_List_s* list, EntryMode current_mode);
void draw_interface(Entry_List_s* list, Instructions_s instructions);
#endif

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@@ -39,7 +39,7 @@ Instructions_s normal_instructions[MODE_AMOUNT] = {
L"\uE001 Queue shuffle theme"
},
{
NULL,
L"\uE002 Reload broken icons",
L"\uE003 Preview theme"
},
{
@@ -60,7 +60,7 @@ Instructions_s normal_instructions[MODE_AMOUNT] = {
L"\uE001 Delete installed splash"
},
{
NULL,
L"\uE002 Reload broken icons",
L"\uE003 Preview splash"
},
{

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@@ -29,6 +29,14 @@
#include "common.h"
enum ICON_IDS_OFFSET {
ICONS_ABOVE = 0,
ICONS_VISIBLE,
ICONS_UNDER,
ICONS_OFFSET_AMOUNT,
};
typedef struct {
u8 _padding1[4 + 2 + 2];
@@ -48,29 +56,43 @@ typedef struct {
u16 author[0x41];
u32 placeholder_color;
ssize_t icon_id;
u16 path[0x106];
bool is_zip;
bool in_shuffle;
bool installed;
} Entry_s;
typedef struct {
Entry_s * entries;
int entries_count;
ssize_t icon_id_start;
ssize_t texture_id_offset;
ssize_t icons_ids[ICONS_OFFSET_AMOUNT][ENTRIES_PER_SCREEN];
ssize_t assoc_entry_ids[ICONS_OFFSET_AMOUNT][ENTRIES_PER_SCREEN];
int previous_scroll;
int scroll;
int previous_selected;
int selected_entry;
int shuffle_count;
EntryMode mode;
} Entry_List_s;
typedef struct {
void ** thread_arg;
volatile bool run_thread;
} Thread_Arg_s;
void delete_entry(Entry_s entry);
Result load_entries(const char * loading_path, Entry_List_s * list);
Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mode);
bool load_preview(Entry_List_s list, int * preview_offset);
void load_icons_first(Entry_List_s * current_list, bool silent);
void load_icons_thread(void * void_arg);
u32 load_data(char * filename, Entry_s entry, char ** buf);
#endif

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@@ -33,4 +33,6 @@
void splash_delete(void);
void splash_install(Entry_s splash);
void splash_check_installed(void * void_arg);
#endif

View File

@@ -75,4 +75,6 @@ Result bgm_install(Entry_s theme);
Result shuffle_install(Entry_List_s themes);
void themes_check_installed(void * void_arg);
#endif

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@@ -41,6 +41,10 @@ void init_screens(void)
pp2d_load_texture_png(TEXTURE_ARROW, "romfs:/arrow.png");
pp2d_load_texture_png(TEXTURE_SHUFFLE, "romfs:/shuffle.png");
pp2d_load_texture_png(TEXTURE_INSTALLED, "romfs:/installed.png");
pp2d_load_texture_png(TEXTURE_RELOAD, "romfs:/reload.png");
pp2d_load_texture_png(TEXTURE_PREVIEW_ICON, "romfs:/preview.png");
pp2d_load_texture_png(TEXTURE_DOWNLOAD, "romfs:/download.png");
pp2d_load_texture_png(TEXTURE_BATTERY_0, "romfs:/battery0.png");
pp2d_load_texture_png(TEXTURE_BATTERY_1, "romfs:/battery1.png");
pp2d_load_texture_png(TEXTURE_BATTERY_2, "romfs:/battery2.png");
@@ -145,11 +149,12 @@ void throw_error(char* error, ErrorLevel level)
}
}
bool draw_confirm(const char* conf_msg, Entry_List_s* list, EntryMode current_mode)
bool draw_confirm(const char* conf_msg, Entry_List_s* list)
{
while(aptMainLoop())
{
draw_interface(list, current_mode);
Instructions_s instructions = {0};
draw_interface(list, instructions);
pp2d_draw_on(GFX_TOP, GFX_LEFT);
draw_text_center(GFX_TOP, BUTTONS_Y_LINE_1, 0.7, 0.7, COLOR_YELLOW, conf_msg);
pp2d_draw_wtext_center(GFX_TOP, BUTTONS_Y_LINE_3, 0.6, 0.6, COLOR_WHITE, L"\uE000 Yes \uE001 No");
@@ -177,6 +182,15 @@ void draw_install(InstallType type)
draw_base_interface();
switch(type)
{
case INSTALL_LOADING_THEMES:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading themes, please wait...");
break;
case INSTALL_LOADING_SPLASHES:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading splashes, please wait...");
break;
case INSTALL_LOADING_ICONS:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Loading icons, please wait...");
break;
case INSTALL_SINGLE:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing a single theme...");
break;
@@ -207,7 +221,7 @@ void draw_install(InstallType type)
pp2d_end_draw();
}
void draw_instructions(Instructions_s instructions)
static void draw_instructions(Instructions_s instructions)
{
pp2d_draw_on(GFX_TOP, GFX_LEFT);
@@ -243,9 +257,10 @@ void draw_instructions(Instructions_s instructions)
}
}
void draw_interface(Entry_List_s* list, EntryMode current_mode)
void draw_interface(Entry_List_s* list, Instructions_s instructions)
{
draw_base_interface();
EntryMode current_mode = list->mode;
const char* mode_string[MODE_AMOUNT] = {
"Theme mode",
@@ -267,10 +282,16 @@ void draw_interface(Entry_List_s* list, EntryMode current_mode)
"Or \uE004 to switch to themes",
};
pp2d_draw_text_center(GFX_TOP, 140, 0.7, 0.7, COLOR_YELLOW, mode_switch_string[current_mode]);
pp2d_draw_text_center(GFX_TOP, 170, 0.7, 0.7, COLOR_YELLOW, "Or \uE045 to quit");
pp2d_draw_text_center(GFX_TOP, 170, 0.7, 0.7, COLOR_YELLOW, "Or to quit");
pp2d_texture_select(TEXTURE_START_BUTTON, 162, 173);
pp2d_texture_blend(COLOR_YELLOW);
pp2d_texture_scale(1.25, 1.4);
pp2d_texture_draw();
return;
}
draw_instructions(instructions);
int selected_entry = list->selected_entry;
Entry_s current_entry = list->entries[selected_entry];
@@ -292,26 +313,18 @@ void draw_interface(Entry_List_s* list, EntryMode current_mode)
switch(current_mode)
{
case MODE_THEMES:
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 ? COLOR_WHITE : COLOR_RED, "Selected: %i/10", list->shuffle_count);
pp2d_draw_textf(7, 3, 0.6, 0.6, list->shuffle_count <= 10 ? COLOR_WHITE : COLOR_RED, "Shuffle: %i/10", list->shuffle_count);
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-120, 0, COLOR_WHITE);
break;
default:
break;
}
// Scroll the menu up or down if the selected theme is out of its bounds
//----------------------------------------------------------------
for(int i = 0; i < list->entries_count; i++) {
if(list->entries_count <= ENTRIES_PER_SCREEN) break;
pp2d_draw_texture_blend(TEXTURE_RELOAD, 320-96, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_PREVIEW_ICON, 320-72, 0, COLOR_WHITE);
pp2d_draw_texture_blend(TEXTURE_DOWNLOAD, 320-48, 0, COLOR_WHITE);
pp2d_draw_textf(320-24+2.5, -3, 1, 1, COLOR_WHITE, "%c", *mode_string[!list->mode]);
if(list->scroll > list->selected_entry)
list->scroll--;
if((i < list->selected_entry) && \
((list->selected_entry - list->scroll) >= ENTRIES_PER_SCREEN) && \
(list->scroll != (i - ENTRIES_PER_SCREEN)))
list->scroll++;
}
//----------------------------------------------------------------
// Show arrows if there are themes out of bounds
//----------------------------------------------------------------
@@ -339,11 +352,33 @@ void draw_interface(Entry_List_s* list, EntryMode current_mode)
}
pp2d_draw_wtext(54, 40 + vertical_offset, 0.55, 0.55, font_color, name);
if(!current_entry.placeholder_color)
pp2d_draw_texture(current_entry.icon_id, 0, 24 + vertical_offset);
{
ssize_t id = 0;
if(list->entries_count > ICONS_OFFSET_AMOUNT*ENTRIES_PER_SCREEN)
id = list->icons_ids[ICONS_VISIBLE][i - list->scroll];
else
id = ((size_t *)list->icons_ids)[i];
pp2d_draw_texture(id, 0, 24 + vertical_offset);
}
else
pp2d_draw_rectangle(0, 24 + vertical_offset, 48, 48, current_entry.placeholder_color);
if(current_entry.in_shuffle)
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 280, 32 + vertical_offset, font_color);
pp2d_draw_texture_blend(TEXTURE_SHUFFLE, 320-24-4, 24 + vertical_offset, font_color);
if(current_entry.installed)
pp2d_draw_texture_blend(TEXTURE_INSTALLED, 320-24-4, 24 + 22 + vertical_offset, font_color);
}
char entries_count_str[0x20] = {0};
sprintf(entries_count_str, "/%i", list->entries_count);
float x = 316;
x -= pp2d_get_text_width(entries_count_str, 0.6, 0.6);
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, entries_count_str);
char selected_entry_str[0x20] = {0};
sprintf(selected_entry_str, "%i", selected_entry + 1);
x -= pp2d_get_text_width(selected_entry_str, 0.6, 0.6);
pp2d_draw_text(x, 219, 0.6, 0.6, COLOR_WHITE, selected_entry_str);
pp2d_draw_text(176, 219, 0.6, 0.6, COLOR_WHITE, list->entries_count < 1000 ? "Selected:" : "Sel.:");
}

View File

@@ -111,8 +111,11 @@ u32 file_to_buf(FS_Path path, FS_Archive archive, char** buf)
u64 size;
FSFILE_GetSize(file, &size);
*buf = calloc(1, size);
FSFILE_Read(file, NULL, 0, *buf, size);
if(size != 0)
{
*buf = calloc(1, size);
FSFILE_Read(file, NULL, 0, *buf, size);
}
FSFILE_Close(file);
return (u32)size;
}

View File

@@ -54,10 +54,8 @@ u32 load_data(char * filename, Entry_s entry, char ** buf)
}
}
static void parse_smdh(Entry_s * entry, const ssize_t textureID, const u16 * fallback_name)
static void parse_smdh(Entry_s * entry, const u16 * fallback_name)
{
pp2d_free_texture(textureID);
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", *entry, &info_buffer);
Icon_s * smdh = (Icon_s *)info_buffer;
@@ -75,6 +73,17 @@ static void parse_smdh(Entry_s * entry, const ssize_t textureID, const u16 * fal
memcpy(entry->name, smdh->name, 0x40*sizeof(u16));
memcpy(entry->desc, smdh->desc, 0x80*sizeof(u16));
memcpy(entry->author, smdh->author, 0x40*sizeof(u16));
}
static void load_smdh_icon(Entry_s entry, const ssize_t textureID)
{
pp2d_free_texture(textureID);
char *info_buffer = NULL;
u64 size = load_data("/info.smdh", entry, &info_buffer);
if(!size) return;
Icon_s * smdh = (Icon_s *)info_buffer;
const u32 width = 48, height = 48;
u32 *image = malloc(width*height*sizeof(u32));
@@ -93,8 +102,6 @@ static void parse_smdh(Entry_s * entry, const ssize_t textureID, const u16 * fal
free(info_buffer);
pp2d_load_texture_memory(textureID, (u8*)image, (u32)width, (u32)height);
free(image);
entry->icon_id = textureID;
}
static int compare_entries(const void * a, const void * b)
@@ -110,7 +117,7 @@ static void sort_list(Entry_List_s * list)
qsort(list->entries, list->entries_count, sizeof(Entry_s), compare_entries); //alphabet sort
}
Result load_entries(const char * loading_path, Entry_List_s * list)
Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mode)
{
Handle dir_handle;
Result res = FSUSER_OpenDirectory(&dir_handle, ArchiveSD, fsMakePath(PATH_ASCII, loading_path));
@@ -130,9 +137,16 @@ Result load_entries(const char * loading_path, Entry_List_s * list)
continue;
list->entries_count++;
list->entries = realloc(list->entries, list->entries_count * sizeof(Entry_s));
if(list->entries == NULL)
Entry_s * new_list = realloc(list->entries, list->entries_count * sizeof(Entry_s));
if(new_list == NULL)
{
free(list->entries);
list->entries = NULL;
res = -1;
break;
}
else
list->entries = new_list;
Entry_s * current_entry = &(list->entries[list->entries_count-1]);
memset(current_entry, 0, sizeof(Entry_s));
@@ -142,27 +156,219 @@ Result load_entries(const char * loading_path, Entry_List_s * list)
current_entry->is_zip = !strcmp(dir_entry.shortExt, "ZIP");
ssize_t iconID = list->icon_id_start + list->entries_count - 1;
DEBUG("id: %u\n", iconID);
parse_smdh(current_entry, iconID, dir_entry.name);
parse_smdh(current_entry, dir_entry.name);
}
FSDIR_Close(dir_handle);
sort_list(list);
list->mode = mode;
return res;
}
static u16 previous_path[0x106] = {0};
static void small_load(Entry_List_s * current_list)
{
DEBUG("small load\n");
ssize_t * icons_ids = (ssize_t *)current_list->icons_ids;
ssize_t * assoc_entry_ids = (ssize_t *)current_list->assoc_entry_ids;
ssize_t id = current_list->texture_id_offset;
for(int i = 0; i < current_list->entries_count; i++, id++)
{
Entry_s current_entry = current_list->entries[i];
load_smdh_icon(current_entry, id);
icons_ids[i] = id;
assoc_entry_ids[i] = i;
}
}
static void first_load(Entry_List_s * current_list)
{
DEBUG("first load\n");
ssize_t * above_icons_ids = current_list->icons_ids[ICONS_ABOVE];
ssize_t * visible_icons_ids = current_list->icons_ids[ICONS_VISIBLE];
ssize_t * under_icons_ids = current_list->icons_ids[ICONS_UNDER];
ssize_t * above_assoc_ids = current_list->assoc_entry_ids[ICONS_ABOVE];
ssize_t * visible_assoc_ids = current_list->assoc_entry_ids[ICONS_VISIBLE];
ssize_t * under_assoc_ids = current_list->assoc_entry_ids[ICONS_UNDER];
ssize_t id = current_list->texture_id_offset;
int starti = current_list->scroll;
memset(visible_icons_ids, 0, ENTRIES_PER_SCREEN*sizeof(ssize_t));
for(int i = starti; i < starti+ENTRIES_PER_SCREEN; i++, id++)
{
if(i >= current_list->entries_count) break;
Entry_s current_entry = current_list->entries[i];
load_smdh_icon(current_entry, id);
visible_icons_ids[i-starti] = id;
visible_assoc_ids[i-starti] = i;
}
memset(above_icons_ids, 0, ENTRIES_PER_SCREEN*sizeof(ssize_t));
starti -= ENTRIES_PER_SCREEN;
for(int i = starti; i < starti+ENTRIES_PER_SCREEN; i++, id++)
{
if(i >= current_list->entries_count) break;
int used_i = i;
if(i < 0)
used_i = current_list->entries_count + i;
Entry_s current_entry = current_list->entries[used_i];
load_smdh_icon(current_entry, id);
above_icons_ids[i-starti] = id;
above_assoc_ids[i-starti] = used_i;
}
memset(under_icons_ids, 0, ENTRIES_PER_SCREEN*sizeof(ssize_t));
starti += ENTRIES_PER_SCREEN*2;
for(int i = starti; i < starti+ENTRIES_PER_SCREEN; i++, id++)
{
int used_i = i;
if(i >= current_list->entries_count)
used_i = i - current_list->entries_count;
Entry_s current_entry = current_list->entries[used_i];
load_smdh_icon(current_entry, id);
under_icons_ids[i-starti] = id;
under_assoc_ids[i-starti] = used_i;
}
}
void load_icons_first(Entry_List_s * current_list, bool silent)
{
if(current_list == NULL || current_list->entries == NULL) return;
if(!silent)
draw_install(INSTALL_LOADING_ICONS);
if(current_list->entries_count <= ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT)
small_load(current_list); // if the list is one that doesnt need swapping, load everything at once
else
first_load(current_list);
}
static void reverse(ssize_t a[], int sz) {
int i, j;
for (i = 0, j = sz; i < j; i++, j--) {
ssize_t tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
}
static void rotate(ssize_t array[], int size, int amt) {
if (amt < 0)
amt = size + amt;
reverse(array, size-amt-1);
reverse(array+size-amt, amt-1);
reverse(array, size-1);
}
static void load_icons(Entry_List_s * current_list)
{
if(current_list == NULL || current_list->entries == NULL)
return;
if(current_list->entries_count <= ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT || current_list->previous_scroll == current_list->scroll)
return; // return if the list is one that doesnt need swapping, or if nothing changed
#define SIGN(x) (x > 0 ? 1 : ((x < 0) ? -1 : 0))
int delta = current_list->scroll - current_list->previous_scroll;
if(abs(delta) >= current_list->entries_count - ENTRIES_PER_SCREEN*2)
delta = -SIGN(delta) * (current_list->entries_count - abs(delta));
int starti = current_list->scroll;
int endi = starti + abs(delta);
if(delta < 0)
{
endi -= abs(delta) + 1;
starti += abs(delta) - 1;
}
int ctr = 0;
Entry_s ** entries = calloc(abs(delta), sizeof(Entry_s *));
ssize_t * ids = calloc(abs(delta), sizeof(ssize_t));
#define FIRST(arr) arr[0]
#define LAST(arr) arr[ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT - 1]
ssize_t * icons_ids = (ssize_t *)current_list->icons_ids;
ssize_t * assoc_entry_ids = (ssize_t *)current_list->assoc_entry_ids;
for(int i = starti; i != endi; i++, ctr++)
{
ssize_t id = 0;
int offset = i;
ssize_t * assoc = NULL;
rotate(icons_ids, 3*ENTRIES_PER_SCREEN, -1*SIGN(delta));
if(delta > 0)
{
id = LAST(icons_ids);
assoc = &LAST(assoc_entry_ids);
offset += ENTRIES_PER_SCREEN*2 - delta;
}
else
{
id = FIRST(icons_ids);
assoc = &FIRST(assoc_entry_ids);
offset -= ENTRIES_PER_SCREEN;
i -= 2; //i-- twice to counter the i++, needed only for this case
}
if(offset < 0)
offset += current_list->entries_count;
if(offset >= current_list->entries_count)
offset -= current_list->entries_count;
entries[ctr] = &current_list->entries[offset];
ids[ctr] = id;
*assoc = id;
}
#undef FIRST
#undef LAST
#undef SIGN
svcSleepThread(1e6);
for(int i = 0; i < abs(delta); i++)
load_smdh_icon(*entries[i], ids[i]);
}
static bool loading_icons = false;
void load_icons_thread(void * void_arg)
{
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
Handle update_request = *(Handle *)arg->thread_arg[1];
do
{
svcWaitSynchronization(update_request, U64_MAX);
svcClearEvent(update_request);
if(loading_icons) continue;
loading_icons = true;
volatile Entry_List_s * current_list = *(volatile Entry_List_s **)arg->thread_arg[0];
load_icons((Entry_List_s *)current_list);
loading_icons = false;
}
while(arg->run_thread);
}
static u16 previous_path_preview[0x106] = {0};
bool load_preview(Entry_List_s list, int * preview_offset)
{
if(list.entries == NULL) return false;
Entry_s entry = list.entries[list.selected_entry];
if(!memcmp(&previous_path, &entry.path, 0x106*sizeof(u16))) return true;
if(!memcmp(&previous_path_preview, &entry.path, 0x106*sizeof(u16))) return true;
char *preview_buffer = NULL;
u64 size = load_data("/preview.png", entry, &preview_buffer);
@@ -178,7 +384,7 @@ bool load_preview(Entry_List_s list, int * preview_offset)
u8 * image = NULL;
unsigned int width = 0, height = 0;
if((lodepng_decode32(&image, &width, &height, (u8*)preview_buffer, size)) == 0) // no error
if((lodepng_decode32(&image, &width, &height, (u8*)preview_buffer, size)) == 0) // no error
{
for(u32 i = 0; i < width; i++)
{
@@ -190,7 +396,7 @@ bool load_preview(Entry_List_s list, int * preview_offset)
}
// mark the new preview as loaded for optimisation
memcpy(&previous_path, &entry.path, 0x106*sizeof(u16));
memcpy(&previous_path_preview, &entry.path, 0x106*sizeof(u16));
// free the previously loaded preview. wont do anything if there wasnt one
pp2d_free_texture(TEXTURE_PREVIEW);

View File

@@ -37,6 +37,17 @@
#define FASTSCROLL_WAIT 1e8
static bool homebrew = false;
static bool installed_themes = false;
static Thread iconLoadingThread = {0};
static Thread_Arg_s iconLoadingThread_arg = {0};
static Handle update_icons_handle;
static Thread installCheckThreads[MODE_AMOUNT] = {0};
static Thread_Arg_s installCheckThreads_arg[MODE_AMOUNT] = {0};
static Entry_List_s lists[MODE_AMOUNT] = {0};
int __stacksize__ = 64 * 1024;
Result archive_result;
@@ -45,7 +56,7 @@ const char * main_paths[MODE_AMOUNT] = {
"/Splashes/",
};
void init_services(void)
static void init_services(void)
{
consoleDebugInit(debugDevice_SVC);
cfguInit();
@@ -61,7 +72,7 @@ void init_services(void)
}
}
void exit_services(void)
static void exit_services(void)
{
close_archives();
cfguExit();
@@ -70,56 +81,221 @@ void exit_services(void)
acExit();
}
static void stop_install_check(void)
{
for(int i = 0; i < MODE_AMOUNT; i++)
{
if(installCheckThreads_arg[i].run_thread)
{
installCheckThreads_arg[i].run_thread = false;
threadJoin(installCheckThreads[i], U64_MAX);
}
}
}
static void exit_thread(void)
{
if(iconLoadingThread_arg.run_thread)
{
DEBUG("exiting thread\n");
iconLoadingThread_arg.run_thread = false;
svcSignalEvent(update_icons_handle);
threadJoin(iconLoadingThread, U64_MAX);
threadFree(iconLoadingThread);
}
}
void exit_function(void)
{
stop_install_check();
for(int i = 0; i < MODE_AMOUNT; i++)
{
Entry_List_s * current_list = &lists[i];
free(current_list->entries);
current_list->entries = NULL;
}
exit_thread();
svcCloseHandle(update_icons_handle);
exit_screens();
exit_services();
if(homebrew)
if(installed_themes)
{
APT_HardwareResetAsync();
}
else
{
srvPublishToSubscriber(0x202, 0);
if(homebrew)
{
APT_HardwareResetAsync();
}
else
{
srvPublishToSubscriber(0x202, 0);
}
}
}
void change_selected(Entry_List_s * list, int change_value)
static SwkbdCallbackResult jump_menu_callback(void* entries_count, const char** ppMessage, const char* text, size_t textlen)
{
int typed_value = atoi(text);
if(typed_value > *(int*)entries_count)
{
*ppMessage = "The new position has to be\nsmaller or equal to the\nnumber of entries!";
return SWKBD_CALLBACK_CONTINUE;
}
else if(typed_value == 0)
{
*ppMessage = "The new position has to\nbe positive!";
return SWKBD_CALLBACK_CONTINUE;
}
return SWKBD_CALLBACK_OK;
}
static void jump_menu(Entry_List_s * list)
{
if(list == NULL) return;
char numbuf[64] = {0};
SwkbdState swkbd;
sprintf(numbuf, "%i", list->entries_count);
int max_chars = strlen(numbuf);
swkbdInit(&swkbd, SWKBD_TYPE_NUMPAD, 2, max_chars);
sprintf(numbuf, "%i", list->selected_entry);
swkbdSetInitialText(&swkbd, numbuf);
sprintf(numbuf, "Where do you want to jump to?\nMay cause icons to reload.");
swkbdSetHintText(&swkbd, numbuf);
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Jump", true);
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
swkbdSetFilterCallback(&swkbd, jump_menu_callback, &list->entries_count);
memset(numbuf, 0, sizeof(numbuf));
SwkbdButton button = swkbdInputText(&swkbd, numbuf, sizeof(numbuf));
if(button == SWKBD_BUTTON_CONFIRM)
{
list->selected_entry = atoi(numbuf) - 1;
list->scroll = list->selected_entry;
if(list->scroll >= list->entries_count - ENTRIES_PER_SCREEN)
list->scroll = list->entries_count - ENTRIES_PER_SCREEN - 1;
}
}
static void handle_scrolling(Entry_List_s * list)
{
// Scroll the menu up or down if the selected theme is out of its bounds
//----------------------------------------------------------------
if(list->entries_count > ENTRIES_PER_SCREEN)
{
if(list->entries_count > ENTRIES_PER_SCREEN*2 && list->previous_scroll < ENTRIES_PER_SCREEN && list->selected_entry >= list->entries_count - ENTRIES_PER_SCREEN)
{
list->scroll = list->entries_count - ENTRIES_PER_SCREEN;
}
else if(list->entries_count > ENTRIES_PER_SCREEN*2 && list->selected_entry < ENTRIES_PER_SCREEN && list->previous_selected >= list->entries_count - ENTRIES_PER_SCREEN)
{
list->scroll = 0;
}
else if(list->selected_entry == list->previous_selected+1 && list->selected_entry == list->scroll+ENTRIES_PER_SCREEN)
{
list->scroll++;
}
else if(list->selected_entry == list->previous_selected-1 && list->selected_entry == list->scroll-1)
{
list->scroll--;
}
else if(list->selected_entry == list->previous_selected+ENTRIES_PER_SCREEN || list->selected_entry >= list->scroll + ENTRIES_PER_SCREEN)
{
list->scroll += ENTRIES_PER_SCREEN;
}
else if(list->selected_entry == list->previous_selected-ENTRIES_PER_SCREEN || list->selected_entry < list->scroll)
{
list->scroll -= ENTRIES_PER_SCREEN;
}
if(list->scroll < 0)
list->scroll = 0;
if(list->scroll > list->entries_count - ENTRIES_PER_SCREEN)
list->scroll = list->entries_count - ENTRIES_PER_SCREEN;
}
//----------------------------------------------------------------
}
static void change_selected(Entry_List_s * list, int change_value)
{
if(abs(change_value) >= list->entries_count) return;
list->selected_entry += change_value;
if(change_value < 0 && list->selected_entry < 0)
list->selected_entry = list->entries_count - 1;
else
list->selected_entry %= list->entries_count;
if(list->selected_entry < 0)
list->selected_entry += list->entries_count;
list->selected_entry %= list->entries_count;
}
void load_lists(Entry_List_s * lists)
static void start_thread(void)
{
DEBUG("origin: %u\n", TEXTURE_ICON);
if(iconLoadingThread_arg.run_thread)
{
DEBUG("starting thread\n");
iconLoadingThread = threadCreate(load_icons_thread, &iconLoadingThread_arg, __stacksize__, 0x38, -2, false);
}
}
ssize_t last_icon_id = TEXTURE_ICON;
static void load_lists(Entry_List_s * lists)
{
ssize_t texture_id_offset = TEXTURE_ICON;
stop_install_check();
exit_thread();
for(int i = 0; i < MODE_AMOUNT; i++)
{
InstallType loading_screen = INSTALL_NONE;
if(i == MODE_THEMES)
loading_screen = INSTALL_LOADING_THEMES;
else if(i == MODE_SPLASHES)
loading_screen = INSTALL_LOADING_SPLASHES;
draw_install(loading_screen);
Entry_List_s * current_list = &lists[i];
last_icon_id += current_list->entries_count;
free(current_list->entries);
memset(current_list, 0, sizeof(Entry_List_s));
Result res = load_entries(main_paths[i], current_list, i);
if(R_SUCCEEDED(res))
{
if(current_list->entries_count > ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT)
iconLoadingThread_arg.run_thread = true;
DEBUG("total: %i\n", current_list->entries_count);
current_list->texture_id_offset = texture_id_offset;
load_icons_first(current_list, false);
texture_id_offset += ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT;
void (*install_check_function)(void*) = NULL;
if(i == MODE_THEMES)
install_check_function = themes_check_installed;
else if(i == MODE_SPLASHES)
install_check_function = splash_check_installed;
Thread_Arg_s * current_arg = &installCheckThreads_arg[i];
current_arg->run_thread = true;
current_arg->thread_arg = (void**)current_list;
installCheckThreads[i] = threadCreate(install_check_function, current_arg, __stacksize__, 0x3f, -2, true);
svcSleepThread(1e8);
}
}
pp2d_free_texture(last_icon_id);
start_thread();
}
DEBUG("max: %u\n", last_icon_id);
ssize_t icon_id_start = TEXTURE_ICON;
for(int i = 0; i < MODE_AMOUNT; i++)
{
Entry_List_s * current_list = &lists[i];
current_list->icon_id_start = icon_id_start;
load_entries(main_paths[i], current_list);
icon_id_start += current_list->entries_count;
}
DEBUG("end: %u\n", icon_id_start);
static void toggle_shuffle(Entry_List_s * list)
{
Entry_s * current_entry = &list->entries[list->selected_entry];
if(current_entry->in_shuffle) list->shuffle_count--;
else list->shuffle_count++;
current_entry->in_shuffle = !current_entry->in_shuffle;
}
int main(void)
@@ -128,7 +304,16 @@ int main(void)
init_services();
init_screens();
Entry_List_s lists[MODE_AMOUNT] = {0};
svcCreateEvent(&update_icons_handle, RESET_ONESHOT);
static Entry_List_s * current_list = NULL;
void * iconLoadingThread_args_void[] = {
&current_list,
&update_icons_handle,
};
iconLoadingThread_arg.thread_arg = iconLoadingThread_args_void;
iconLoadingThread_arg.run_thread = false;
load_lists(lists);
EntryMode current_mode = MODE_THEMES;
@@ -154,51 +339,70 @@ int main(void)
u32 kHeld = hidKeysHeld();
u32 kUp = hidKeysUp();
Entry_List_s * current_list = &lists[current_mode];
current_list = &lists[current_mode];
Instructions_s instructions = normal_instructions[current_mode];
if(install_mode)
instructions = install_instructions;
if(qr_mode) take_picture();
else if(preview_mode) draw_preview(preview_offset);
else {
draw_interface(current_list, current_mode);
if(install_mode)
draw_instructions(install_instructions);
else
draw_instructions(normal_instructions[current_mode]);
handle_scrolling(current_list);
svcSignalEvent(update_icons_handle);
svcSleepThread(1e6);
current_list->previous_scroll = current_list->scroll;
current_list->previous_selected = current_list->selected_entry;
draw_interface(current_list, instructions);
svcSleepThread(1e7);
}
pp2d_end_draw();
if(kDown & KEY_START) break;
if(!install_mode)
{
if(!preview_mode && !qr_mode && kDown & KEY_L) //toggle between splashes and themes
{
switch_mode:
current_mode++;
current_mode %= MODE_AMOUNT;
continue;
}
else if(!preview_mode && kDown & KEY_R) //toggle QR mode
{
u32 out;
ACU_GetWifiStatus(&out);
if(out)
toggle_qr:
if(R_SUCCEEDED(camInit()))
{
qr_mode = !qr_mode;
if(qr_mode)
init_qr();
camExit();
u32 out;
ACU_GetWifiStatus(&out);
if(out)
{
qr_mode = !qr_mode;
if(qr_mode)
init_qr();
else
exit_qr();
}
else
exit_qr();
{
throw_error("Please connect to Wi-Fi before scanning QRs", ERROR_LEVEL_WARNING);
}
}
else
{
throw_error("Please connect to Wi-Fi before scanning QR", ERROR_LEVEL_WARNING);
throw_error("Your camera seems to have a problem, unable to scan QRs.", ERROR_LEVEL_WARNING);
}
continue;
}
else if(!qr_mode && kDown & KEY_Y) //toggle preview mode
{
toggle_preview:
if(!preview_mode)
preview_mode = load_preview(*current_list, &preview_offset);
else
@@ -217,6 +421,17 @@ int main(void)
load_lists(lists);
continue;
}
else if(qr_mode && kDown & KEY_B)
{
exit_qr();
qr_mode = false;
continue;
}
else if(preview_mode && kDown & (KEY_B | KEY_TOUCH))
{
preview_mode = false;
continue;
}
}
if(qr_mode || preview_mode || current_list->entries == NULL)
@@ -234,17 +449,50 @@ int main(void)
if((kDown | kHeld) & KEY_DLEFT)
{
draw_install(INSTALL_BGM);
bgm_install(*current_entry);
if(R_SUCCEEDED(bgm_install(*current_entry)))
{
for(int i = 0; i < current_list->entries_count; i++)
{
Entry_s * theme = &current_list->entries[i];
if(theme == current_entry)
theme->installed = true;
else
theme->installed = false;
}
installed_themes = true;
}
}
else if((kDown | kHeld) & KEY_DUP)
{
draw_install(INSTALL_SINGLE);
theme_install(*current_entry);
{
for(int i = 0; i < current_list->entries_count; i++)
{
Entry_s * theme = &current_list->entries[i];
if(theme == current_entry)
theme->installed = true;
else
theme->installed = false;
}
installed_themes = true;
}
}
else if((kDown | kHeld) & KEY_DRIGHT)
{
draw_install(INSTALL_NO_BGM);
no_bgm_install(*current_entry);
{
for(int i = 0; i < current_list->entries_count; i++)
{
Entry_s * theme = &current_list->entries[i];
if(theme == current_entry)
theme->installed = true;
else
theme->installed = false;
}
installed_themes = true;
}
}
else if((kDown | kHeld) & KEY_DDOWN)
{
@@ -254,14 +502,28 @@ int main(void)
}
else if(current_list->shuffle_count == 0)
{
throw_error("You dont have any themes selected.", ERROR_LEVEL_WARNING);
throw_error("You don't have any themes selected.", ERROR_LEVEL_WARNING);
}
else
{
draw_install(INSTALL_SHUFFLE);
Result res = shuffle_install(*current_list);
if(R_FAILED(res)) DEBUG("shuffle install result: %lx\n", res);
else current_list->shuffle_count = 0;
else
{
for(int i = 0; i < current_list->entries_count; i++)
{
Entry_s * theme = &current_list->entries[i];
if(theme->in_shuffle)
{
theme->in_shuffle = false;
theme->installed = true;
}
else theme->installed = false;
}
current_list->shuffle_count = 0;
installed_themes = true;
}
}
}
}
@@ -290,12 +552,10 @@ int main(void)
switch(current_mode)
{
case MODE_THEMES:
if(current_entry->in_shuffle) current_list->shuffle_count--;
else current_list->shuffle_count++;
current_entry->in_shuffle = !current_entry->in_shuffle;
toggle_shuffle(current_list);
break;
case MODE_SPLASHES:
if(draw_confirm("Are you sure you would like to delete\nthe installed splash?", current_list, current_mode))
if(draw_confirm("Are you sure you would like to delete\nthe installed splash?", current_list))
{
draw_install(INSTALL_SPLASH_DELETE);
splash_delete();
@@ -310,8 +570,10 @@ int main(void)
switch(current_mode)
{
case MODE_THEMES:
load_icons_first(current_list, false);
break;
case MODE_SPLASHES:
load_icons_first(current_list, false);
break;
default:
break;
@@ -319,7 +581,7 @@ int main(void)
}
else if(kDown & KEY_SELECT)
{
if(draw_confirm("Are you sure you would like to delete this?", current_list, current_mode))
if(draw_confirm("Are you sure you would like to delete this?", current_list))
{
draw_install(INSTALL_ENTRY_DELETE);
delete_entry(*current_entry);
@@ -340,10 +602,12 @@ int main(void)
else if(kDown & KEY_LEFT)
{
change_selected(current_list, -ENTRIES_PER_SCREEN);
load_icons_first(current_list, true);
}
else if(kDown & KEY_RIGHT)
{
change_selected(current_list, ENTRIES_PER_SCREEN);
load_icons_first(current_list, true);
}
// Fast scroll using circle pad
@@ -367,6 +631,81 @@ int main(void)
change_selected(current_list, ENTRIES_PER_SCREEN);
svcSleepThread(FASTSCROLL_WAIT);
}
// Movement using the touchscreen
if((kDown | kHeld) & KEY_TOUCH)
{
touchPosition touch = {0};
hidTouchRead(&touch);
u16 x = touch.px;
u16 y = touch.py;
u16 arrowStartX = 152;
u16 arrowEndX = arrowStartX+16;
#define BETWEEN(min, x, max) (min < x && x < max)
if(kDown & KEY_TOUCH)
{
if(y < 24)
{
if(BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll > 0)
{
change_selected(current_list, -ENTRIES_PER_SCREEN);
load_icons_first(current_list, true);
}
else if(BETWEEN(320-24, x, 320))
{
goto switch_mode;
}
else if(BETWEEN(320-48, x, 320-24))
{
goto toggle_qr;
}
else if(BETWEEN(320-72, x, 320-48))
{
goto toggle_preview;
}
else if(BETWEEN(320-96, x, 320-72))
{
load_icons_first(current_list, false);
}
else if(BETWEEN(320-120, x, 320-96) && current_mode == MODE_THEMES)
{
toggle_shuffle(current_list);
}
}
else if(y >= 216)
{
if(BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll < current_list->entries_count - ENTRIES_PER_SCREEN)
{
change_selected(current_list, ENTRIES_PER_SCREEN);
load_icons_first(current_list, true);
}
else if(BETWEEN(176, x, 320))
{
jump_menu(current_list);
}
}
}
else
{
if(BETWEEN(24, y, 216))
{
for(int i = 0; i < ENTRIES_PER_SCREEN; i++)
{
u16 miny = 24 + 48*i;
u16 maxy = miny + 48;
if(BETWEEN(miny, y, maxy) && current_list->scroll + i < current_list->entries_count)
{
current_list->selected_entry = current_list->scroll + i;
break;
}
}
}
}
}
}
exit_function();

View File

@@ -28,7 +28,7 @@
#include "fs.h"
#include "draw.h"
void splash_delete(void)
void splash_delete(void)
{
remove("/luma/splash.bin");
remove("/luma/splashbottom.bin");
@@ -56,4 +56,62 @@ void splash_install(Entry_s splash)
throw_error("WARNING: Splashes are disabled in Luma Config", ERROR_LEVEL_WARNING);
}
}
}
void splash_check_installed(void * void_arg)
{
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
Entry_List_s * list = (Entry_List_s *)arg->thread_arg;
if(list == NULL || list->entries == NULL) return;
#ifndef CITRA_MODE
char * top_buf = NULL;
u32 top_size = file_to_buf(fsMakePath(PATH_ASCII, "/luma/splash.bin"), ArchiveSD, &top_buf);
char * bottom_buf = NULL;
u32 bottom_size = file_to_buf(fsMakePath(PATH_ASCII, "/luma/splashbottom.bin"), ArchiveSD, &bottom_buf);
if(!top_size && !bottom_size)
{
free(top_buf);
free(bottom_buf);
return;
}
#define HASH_SIZE_BYTES 256/8
u8 top_hash[HASH_SIZE_BYTES] = {0};
FSUSER_UpdateSha256Context(top_buf, top_size, top_hash);
free(top_buf);
top_buf = NULL;
u8 bottom_hash[HASH_SIZE_BYTES] = {0};
FSUSER_UpdateSha256Context(bottom_buf, bottom_size, bottom_hash);
free(bottom_buf);
bottom_buf = NULL;
for(int i = 0; i < list->entries_count && arg->run_thread; i++)
{
Entry_s * splash = &list->entries[i];
top_size = load_data("/splash.bin", *splash, &top_buf);
bottom_size = load_data("/splashbottom.bin", *splash, &bottom_buf);
if(!top_size && !bottom_size)
{
continue;
}
u8 splash_top_hash[HASH_SIZE_BYTES] = {0};
FSUSER_UpdateSha256Context(top_buf, top_size, splash_top_hash);
free(top_buf);
top_buf = NULL;
u8 splash_bottom_hash[HASH_SIZE_BYTES] = {0};
FSUSER_UpdateSha256Context(bottom_buf, bottom_size, splash_bottom_hash);
free(bottom_buf);
bottom_buf = NULL;
if(!memcmp(splash_bottom_hash, bottom_hash, HASH_SIZE_BYTES) && !memcmp(splash_top_hash, top_hash, HASH_SIZE_BYTES))
{
splash->installed = true;
break;
}
}
#endif
}

View File

@@ -44,6 +44,12 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
if(installmode & THEME_INSTALL_SHUFFLE)
{
if(themes.shuffle_count == 0)
{
DEBUG("no themes selected for shuffle\n");
return MAKERESULT(RL_USAGE, RS_INVALIDARG, RM_COMMON, RD_INVALID_SELECTION);
}
if(themes.shuffle_count > MAX_SHUFFLE_THEMES)
{
DEBUG("too many themes selected for shuffle\n");
@@ -99,7 +105,6 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
free(music);
}
current_theme->in_shuffle = false;
shuffle_count++;
}
}
@@ -142,7 +147,6 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
if(installmode & THEME_INSTALL_BGM)
{
music_size = load_data("/bgm.bcstm", current_theme, &music);
if(music_size > BGM_MAX_SIZE)
{
free(music);
@@ -152,6 +156,7 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
res = buf_to_file(music_size, "/BgmCache.bin", ArchiveThemeExt, music);
free(music);
if(R_FAILED(res)) return res;
}
}
@@ -221,7 +226,7 @@ static Result install_theme_internal(Entry_List_s themes, int installmode)
return 0;
}
Result theme_install(Entry_s theme)
inline Result theme_install(Entry_s theme)
{
Entry_List_s list = {0};
list.entries_count = 1;
@@ -230,7 +235,7 @@ Result theme_install(Entry_s theme)
return install_theme_internal(list, THEME_INSTALL_BODY | THEME_INSTALL_BGM);
}
Result bgm_install(Entry_s theme)
inline Result bgm_install(Entry_s theme)
{
Entry_List_s list = {0};
list.entries_count = 1;
@@ -239,7 +244,7 @@ Result bgm_install(Entry_s theme)
return install_theme_internal(list, THEME_INSTALL_BGM);
}
Result no_bgm_install(Entry_s theme)
inline Result no_bgm_install(Entry_s theme)
{
Entry_List_s list = {0};
list.entries_count = 1;
@@ -248,7 +253,84 @@ Result no_bgm_install(Entry_s theme)
return install_theme_internal(list, THEME_INSTALL_BODY);
}
Result shuffle_install(Entry_List_s themes)
inline Result shuffle_install(Entry_List_s themes)
{
return install_theme_internal(themes, THEME_INSTALL_SHUFFLE | THEME_INSTALL_BODY | THEME_INSTALL_BGM);
}
void themes_check_installed(void * void_arg)
{
Thread_Arg_s * arg = (Thread_Arg_s *)void_arg;
Entry_List_s * list = (Entry_List_s *)arg->thread_arg;
if(list == NULL || list->entries == NULL) return;
#ifndef CITRA_MODE
char* savedata_buf = NULL;
u32 savedata_size = file_to_buf(fsMakePath(PATH_ASCII, "/SaveData.dat"), ArchiveHomeExt, &savedata_buf);
if(!savedata_size) return;
SaveData_dat_s* savedata = (SaveData_dat_s*)savedata_buf;
bool shuffle = savedata->shuffle;
free(savedata_buf);
#define HASH_SIZE_BYTES 256/8
u8 body_hash[MAX_SHUFFLE_THEMES][HASH_SIZE_BYTES];
memset(body_hash, 0, MAX_SHUFFLE_THEMES*HASH_SIZE_BYTES);
char* thememanage_buf = NULL;
u32 theme_manage_size = file_to_buf(fsMakePath(PATH_ASCII, "/ThemeManage.bin"), ArchiveThemeExt, &thememanage_buf);
if(!theme_manage_size) return;
ThemeManage_bin_s * theme_manage = (ThemeManage_bin_s *)thememanage_buf;
u32 single_body_size = theme_manage->body_size;
u32 shuffle_body_sizes[MAX_SHUFFLE_THEMES] = {0};
memcpy(shuffle_body_sizes, theme_manage->shuffle_body_sizes, sizeof(u32)*MAX_SHUFFLE_THEMES);
free(thememanage_buf);
if(shuffle)
{
char * body_buf = NULL;
u32 body_cache_size = file_to_buf(fsMakePath(PATH_ASCII, "/BodyCache_rd.bin"), ArchiveThemeExt, &body_buf);
if(!body_cache_size) return;
for(int i = 0; i < MAX_SHUFFLE_THEMES; i++)
{
FSUSER_UpdateSha256Context(body_buf + BODY_CACHE_SIZE*i, shuffle_body_sizes[i], body_hash[i]);
}
free(body_buf);
}
else
{
char * body_buf = NULL;
u32 body_size = file_to_buf(fsMakePath(PATH_ASCII, "/BodyCache.bin"), ArchiveThemeExt, &body_buf);
if(!body_size) return;
u8 * hash = body_hash[0];
FSUSER_UpdateSha256Context(body_buf, single_body_size, hash);
free(body_buf);
}
int total_installed = 0;
for(int i = 0; i < list->entries_count && total_installed < MAX_SHUFFLE_THEMES && arg->run_thread; i++)
{
Entry_s * theme = &list->entries[i];
char * theme_body = NULL;
u32 theme_body_size = load_data("/body_LZ.bin", *theme, &theme_body);
if(!theme_body_size) return;
u8 theme_body_hash[HASH_SIZE_BYTES];
FSUSER_UpdateSha256Context(theme_body, theme_body_size, theme_body_hash);
free(theme_body);
for(int j = 0; j < MAX_SHUFFLE_THEMES; j++)
{
if(!memcmp(body_hash[j], theme_body_hash, HASH_SIZE_BYTES))
{
theme->installed = true;
total_installed++;
if(!shuffle) break; //only need to check the first if the installed theme inst shuffle
}
}
}
#endif
}