Dynamic icons loading & other improvements (#119)
* icons are black, but it's a start * after testing, info_buffer in load_smdh_icon is for some reason all 0 * working! same speed as pre-threading (I think) but the icons lag behind a bit. Still, should allow for infinite themes * not needed anymore * fix icons not being loaded when switching modes * stop trying to load icons if there arent enough entries * swapping logic almost there... * only need to update when on the main screen * fix blind spot and typo * allow optimizations maybe? maybe will break stuff. just revert if it's the case * fix blind spot when going up after cycling * add swapping when changing 1 screen at a time (left/right) * not needed anymore, since icon ids are fixed * simpler scrolling * dont reload everything when cycling * other method for storing ids, maybe better logic later * fix crash * attempt at better and clearer algorithm for swapping * optimization, swapping still broken but this was needed * fix cycling/using left resulting in reversed icons * fix icons scrolling in reverse and fix the bug that introduced (same as switch-case method): scroll not following the selected entry when using left/right * don't break when using left/right near the top/end * correctly return from failed realloc during entries load * move freeing the entries and killing the icon updating thread to exit_function * fix icons being shifted the wrong value when cycling * only exit using the shutdown screen method when needed * show simple loading screen for themes and splashes * only have the thread when needed should consume less battery for people with low amount of splashes and themes * fix instructions showing over the "no X found" screen * fix instructions showing over confirm text * fix overlapping and going out of bounds with few entries * add quitting preview and qr mode with B * add touchscreen controls * cleaner BETWEEN macro * only allow changing screens with touchscreen when arrows are visible * tabs vs spaces * fix selecting an entry that's not there using the touchscreen and allow holding for selecting individual entries (not using the arrows) * fix crash when deleting all entries and downloading one with QR * add indicator for already installed themes/splashes threaded as not to slow down initial loading too much, and imo cool effect as they load * optimization for theme installed check * make icon swapping thread higher priority to prevent problems with searching the installed themes/splashes * add indicator with number of themes and selected theme * add X to reload icons if it breaks * add touchscreen controls: - toggle shuffle - toggle preview - reload icons - switch modes - enable QR * more usable thread args * fix crash when closing the application too close to launch * add hack to solve the scrolling problem. Warning: will cause some lag for about 1-2 seconds, so I recommend using the jump menu this will be removed once the bug is figured out
This commit is contained in:
@@ -29,6 +29,14 @@
|
||||
|
||||
#include "common.h"
|
||||
|
||||
enum ICON_IDS_OFFSET {
|
||||
ICONS_ABOVE = 0,
|
||||
ICONS_VISIBLE,
|
||||
ICONS_UNDER,
|
||||
|
||||
ICONS_OFFSET_AMOUNT,
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
u8 _padding1[4 + 2 + 2];
|
||||
|
||||
@@ -48,29 +56,43 @@ typedef struct {
|
||||
u16 author[0x41];
|
||||
|
||||
u32 placeholder_color;
|
||||
ssize_t icon_id;
|
||||
|
||||
u16 path[0x106];
|
||||
bool is_zip;
|
||||
|
||||
bool in_shuffle;
|
||||
bool installed;
|
||||
} Entry_s;
|
||||
|
||||
typedef struct {
|
||||
Entry_s * entries;
|
||||
int entries_count;
|
||||
|
||||
ssize_t icon_id_start;
|
||||
ssize_t texture_id_offset;
|
||||
ssize_t icons_ids[ICONS_OFFSET_AMOUNT][ENTRIES_PER_SCREEN];
|
||||
ssize_t assoc_entry_ids[ICONS_OFFSET_AMOUNT][ENTRIES_PER_SCREEN];
|
||||
|
||||
int previous_scroll;
|
||||
int scroll;
|
||||
|
||||
int previous_selected;
|
||||
int selected_entry;
|
||||
|
||||
int shuffle_count;
|
||||
|
||||
EntryMode mode;
|
||||
} Entry_List_s;
|
||||
|
||||
typedef struct {
|
||||
void ** thread_arg;
|
||||
volatile bool run_thread;
|
||||
} Thread_Arg_s;
|
||||
|
||||
void delete_entry(Entry_s entry);
|
||||
Result load_entries(const char * loading_path, Entry_List_s * list);
|
||||
Result load_entries(const char * loading_path, Entry_List_s * list, EntryMode mode);
|
||||
bool load_preview(Entry_List_s list, int * preview_offset);
|
||||
void load_icons_first(Entry_List_s * current_list, bool silent);
|
||||
void load_icons_thread(void * void_arg);
|
||||
u32 load_data(char * filename, Entry_s entry, char ** buf);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user