Dynamic icons loading & other improvements (#119)
* icons are black, but it's a start * after testing, info_buffer in load_smdh_icon is for some reason all 0 * working! same speed as pre-threading (I think) but the icons lag behind a bit. Still, should allow for infinite themes * not needed anymore * fix icons not being loaded when switching modes * stop trying to load icons if there arent enough entries * swapping logic almost there... * only need to update when on the main screen * fix blind spot and typo * allow optimizations maybe? maybe will break stuff. just revert if it's the case * fix blind spot when going up after cycling * add swapping when changing 1 screen at a time (left/right) * not needed anymore, since icon ids are fixed * simpler scrolling * dont reload everything when cycling * other method for storing ids, maybe better logic later * fix crash * attempt at better and clearer algorithm for swapping * optimization, swapping still broken but this was needed * fix cycling/using left resulting in reversed icons * fix icons scrolling in reverse and fix the bug that introduced (same as switch-case method): scroll not following the selected entry when using left/right * don't break when using left/right near the top/end * correctly return from failed realloc during entries load * move freeing the entries and killing the icon updating thread to exit_function * fix icons being shifted the wrong value when cycling * only exit using the shutdown screen method when needed * show simple loading screen for themes and splashes * only have the thread when needed should consume less battery for people with low amount of splashes and themes * fix instructions showing over the "no X found" screen * fix instructions showing over confirm text * fix overlapping and going out of bounds with few entries * add quitting preview and qr mode with B * add touchscreen controls * cleaner BETWEEN macro * only allow changing screens with touchscreen when arrows are visible * tabs vs spaces * fix selecting an entry that's not there using the touchscreen and allow holding for selecting individual entries (not using the arrows) * fix crash when deleting all entries and downloading one with QR * add indicator for already installed themes/splashes threaded as not to slow down initial loading too much, and imo cool effect as they load * optimization for theme installed check * make icon swapping thread higher priority to prevent problems with searching the installed themes/splashes * add indicator with number of themes and selected theme * add X to reload icons if it breaks * add touchscreen controls: - toggle shuffle - toggle preview - reload icons - switch modes - enable QR * more usable thread args * fix crash when closing the application too close to launch * add hack to solve the scrolling problem. Warning: will cause some lag for about 1-2 seconds, so I recommend using the jump menu this will be removed once the bug is figured out
This commit is contained in:
447
source/main.c
447
source/main.c
@@ -37,6 +37,17 @@
|
||||
#define FASTSCROLL_WAIT 1e8
|
||||
|
||||
static bool homebrew = false;
|
||||
static bool installed_themes = false;
|
||||
|
||||
static Thread iconLoadingThread = {0};
|
||||
static Thread_Arg_s iconLoadingThread_arg = {0};
|
||||
static Handle update_icons_handle;
|
||||
|
||||
static Thread installCheckThreads[MODE_AMOUNT] = {0};
|
||||
static Thread_Arg_s installCheckThreads_arg[MODE_AMOUNT] = {0};
|
||||
|
||||
static Entry_List_s lists[MODE_AMOUNT] = {0};
|
||||
|
||||
int __stacksize__ = 64 * 1024;
|
||||
Result archive_result;
|
||||
|
||||
@@ -45,7 +56,7 @@ const char * main_paths[MODE_AMOUNT] = {
|
||||
"/Splashes/",
|
||||
};
|
||||
|
||||
void init_services(void)
|
||||
static void init_services(void)
|
||||
{
|
||||
consoleDebugInit(debugDevice_SVC);
|
||||
cfguInit();
|
||||
@@ -61,7 +72,7 @@ void init_services(void)
|
||||
}
|
||||
}
|
||||
|
||||
void exit_services(void)
|
||||
static void exit_services(void)
|
||||
{
|
||||
close_archives();
|
||||
cfguExit();
|
||||
@@ -70,56 +81,221 @@ void exit_services(void)
|
||||
acExit();
|
||||
}
|
||||
|
||||
static void stop_install_check(void)
|
||||
{
|
||||
for(int i = 0; i < MODE_AMOUNT; i++)
|
||||
{
|
||||
if(installCheckThreads_arg[i].run_thread)
|
||||
{
|
||||
installCheckThreads_arg[i].run_thread = false;
|
||||
threadJoin(installCheckThreads[i], U64_MAX);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void exit_thread(void)
|
||||
{
|
||||
if(iconLoadingThread_arg.run_thread)
|
||||
{
|
||||
DEBUG("exiting thread\n");
|
||||
iconLoadingThread_arg.run_thread = false;
|
||||
svcSignalEvent(update_icons_handle);
|
||||
threadJoin(iconLoadingThread, U64_MAX);
|
||||
threadFree(iconLoadingThread);
|
||||
}
|
||||
}
|
||||
|
||||
void exit_function(void)
|
||||
{
|
||||
stop_install_check();
|
||||
for(int i = 0; i < MODE_AMOUNT; i++)
|
||||
{
|
||||
Entry_List_s * current_list = &lists[i];
|
||||
free(current_list->entries);
|
||||
current_list->entries = NULL;
|
||||
}
|
||||
|
||||
exit_thread();
|
||||
svcCloseHandle(update_icons_handle);
|
||||
exit_screens();
|
||||
exit_services();
|
||||
|
||||
if(homebrew)
|
||||
if(installed_themes)
|
||||
{
|
||||
APT_HardwareResetAsync();
|
||||
}
|
||||
else
|
||||
{
|
||||
srvPublishToSubscriber(0x202, 0);
|
||||
if(homebrew)
|
||||
{
|
||||
APT_HardwareResetAsync();
|
||||
}
|
||||
else
|
||||
{
|
||||
srvPublishToSubscriber(0x202, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void change_selected(Entry_List_s * list, int change_value)
|
||||
static SwkbdCallbackResult jump_menu_callback(void* entries_count, const char** ppMessage, const char* text, size_t textlen)
|
||||
{
|
||||
int typed_value = atoi(text);
|
||||
if(typed_value > *(int*)entries_count)
|
||||
{
|
||||
*ppMessage = "The new position has to be\nsmaller or equal to the\nnumber of entries!";
|
||||
return SWKBD_CALLBACK_CONTINUE;
|
||||
}
|
||||
else if(typed_value == 0)
|
||||
{
|
||||
*ppMessage = "The new position has to\nbe positive!";
|
||||
return SWKBD_CALLBACK_CONTINUE;
|
||||
}
|
||||
return SWKBD_CALLBACK_OK;
|
||||
}
|
||||
|
||||
static void jump_menu(Entry_List_s * list)
|
||||
{
|
||||
if(list == NULL) return;
|
||||
|
||||
char numbuf[64] = {0};
|
||||
|
||||
SwkbdState swkbd;
|
||||
|
||||
sprintf(numbuf, "%i", list->entries_count);
|
||||
int max_chars = strlen(numbuf);
|
||||
swkbdInit(&swkbd, SWKBD_TYPE_NUMPAD, 2, max_chars);
|
||||
|
||||
sprintf(numbuf, "%i", list->selected_entry);
|
||||
swkbdSetInitialText(&swkbd, numbuf);
|
||||
|
||||
sprintf(numbuf, "Where do you want to jump to?\nMay cause icons to reload.");
|
||||
swkbdSetHintText(&swkbd, numbuf);
|
||||
|
||||
swkbdSetButton(&swkbd, SWKBD_BUTTON_LEFT, "Cancel", false);
|
||||
swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Jump", true);
|
||||
swkbdSetValidation(&swkbd, SWKBD_NOTEMPTY_NOTBLANK, 0, max_chars);
|
||||
swkbdSetFilterCallback(&swkbd, jump_menu_callback, &list->entries_count);
|
||||
|
||||
memset(numbuf, 0, sizeof(numbuf));
|
||||
SwkbdButton button = swkbdInputText(&swkbd, numbuf, sizeof(numbuf));
|
||||
if(button == SWKBD_BUTTON_CONFIRM)
|
||||
{
|
||||
list->selected_entry = atoi(numbuf) - 1;
|
||||
list->scroll = list->selected_entry;
|
||||
if(list->scroll >= list->entries_count - ENTRIES_PER_SCREEN)
|
||||
list->scroll = list->entries_count - ENTRIES_PER_SCREEN - 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_scrolling(Entry_List_s * list)
|
||||
{
|
||||
// Scroll the menu up or down if the selected theme is out of its bounds
|
||||
//----------------------------------------------------------------
|
||||
if(list->entries_count > ENTRIES_PER_SCREEN)
|
||||
{
|
||||
if(list->entries_count > ENTRIES_PER_SCREEN*2 && list->previous_scroll < ENTRIES_PER_SCREEN && list->selected_entry >= list->entries_count - ENTRIES_PER_SCREEN)
|
||||
{
|
||||
list->scroll = list->entries_count - ENTRIES_PER_SCREEN;
|
||||
}
|
||||
else if(list->entries_count > ENTRIES_PER_SCREEN*2 && list->selected_entry < ENTRIES_PER_SCREEN && list->previous_selected >= list->entries_count - ENTRIES_PER_SCREEN)
|
||||
{
|
||||
list->scroll = 0;
|
||||
}
|
||||
else if(list->selected_entry == list->previous_selected+1 && list->selected_entry == list->scroll+ENTRIES_PER_SCREEN)
|
||||
{
|
||||
list->scroll++;
|
||||
}
|
||||
else if(list->selected_entry == list->previous_selected-1 && list->selected_entry == list->scroll-1)
|
||||
{
|
||||
list->scroll--;
|
||||
}
|
||||
else if(list->selected_entry == list->previous_selected+ENTRIES_PER_SCREEN || list->selected_entry >= list->scroll + ENTRIES_PER_SCREEN)
|
||||
{
|
||||
list->scroll += ENTRIES_PER_SCREEN;
|
||||
}
|
||||
else if(list->selected_entry == list->previous_selected-ENTRIES_PER_SCREEN || list->selected_entry < list->scroll)
|
||||
{
|
||||
list->scroll -= ENTRIES_PER_SCREEN;
|
||||
}
|
||||
|
||||
if(list->scroll < 0)
|
||||
list->scroll = 0;
|
||||
if(list->scroll > list->entries_count - ENTRIES_PER_SCREEN)
|
||||
list->scroll = list->entries_count - ENTRIES_PER_SCREEN;
|
||||
}
|
||||
//----------------------------------------------------------------
|
||||
}
|
||||
|
||||
static void change_selected(Entry_List_s * list, int change_value)
|
||||
{
|
||||
if(abs(change_value) >= list->entries_count) return;
|
||||
|
||||
list->selected_entry += change_value;
|
||||
if(change_value < 0 && list->selected_entry < 0)
|
||||
list->selected_entry = list->entries_count - 1;
|
||||
else
|
||||
list->selected_entry %= list->entries_count;
|
||||
if(list->selected_entry < 0)
|
||||
list->selected_entry += list->entries_count;
|
||||
list->selected_entry %= list->entries_count;
|
||||
}
|
||||
|
||||
void load_lists(Entry_List_s * lists)
|
||||
static void start_thread(void)
|
||||
{
|
||||
DEBUG("origin: %u\n", TEXTURE_ICON);
|
||||
if(iconLoadingThread_arg.run_thread)
|
||||
{
|
||||
DEBUG("starting thread\n");
|
||||
iconLoadingThread = threadCreate(load_icons_thread, &iconLoadingThread_arg, __stacksize__, 0x38, -2, false);
|
||||
}
|
||||
}
|
||||
|
||||
ssize_t last_icon_id = TEXTURE_ICON;
|
||||
static void load_lists(Entry_List_s * lists)
|
||||
{
|
||||
ssize_t texture_id_offset = TEXTURE_ICON;
|
||||
|
||||
stop_install_check();
|
||||
exit_thread();
|
||||
for(int i = 0; i < MODE_AMOUNT; i++)
|
||||
{
|
||||
InstallType loading_screen = INSTALL_NONE;
|
||||
if(i == MODE_THEMES)
|
||||
loading_screen = INSTALL_LOADING_THEMES;
|
||||
else if(i == MODE_SPLASHES)
|
||||
loading_screen = INSTALL_LOADING_SPLASHES;
|
||||
|
||||
draw_install(loading_screen);
|
||||
|
||||
Entry_List_s * current_list = &lists[i];
|
||||
last_icon_id += current_list->entries_count;
|
||||
free(current_list->entries);
|
||||
memset(current_list, 0, sizeof(Entry_List_s));
|
||||
Result res = load_entries(main_paths[i], current_list, i);
|
||||
if(R_SUCCEEDED(res))
|
||||
{
|
||||
if(current_list->entries_count > ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT)
|
||||
iconLoadingThread_arg.run_thread = true;
|
||||
|
||||
DEBUG("total: %i\n", current_list->entries_count);
|
||||
|
||||
current_list->texture_id_offset = texture_id_offset;
|
||||
load_icons_first(current_list, false);
|
||||
|
||||
texture_id_offset += ENTRIES_PER_SCREEN*ICONS_OFFSET_AMOUNT;
|
||||
|
||||
void (*install_check_function)(void*) = NULL;
|
||||
if(i == MODE_THEMES)
|
||||
install_check_function = themes_check_installed;
|
||||
else if(i == MODE_SPLASHES)
|
||||
install_check_function = splash_check_installed;
|
||||
|
||||
Thread_Arg_s * current_arg = &installCheckThreads_arg[i];
|
||||
current_arg->run_thread = true;
|
||||
current_arg->thread_arg = (void**)current_list;
|
||||
|
||||
installCheckThreads[i] = threadCreate(install_check_function, current_arg, __stacksize__, 0x3f, -2, true);
|
||||
svcSleepThread(1e8);
|
||||
}
|
||||
}
|
||||
pp2d_free_texture(last_icon_id);
|
||||
start_thread();
|
||||
}
|
||||
|
||||
DEBUG("max: %u\n", last_icon_id);
|
||||
|
||||
ssize_t icon_id_start = TEXTURE_ICON;
|
||||
for(int i = 0; i < MODE_AMOUNT; i++)
|
||||
{
|
||||
Entry_List_s * current_list = &lists[i];
|
||||
current_list->icon_id_start = icon_id_start;
|
||||
load_entries(main_paths[i], current_list);
|
||||
icon_id_start += current_list->entries_count;
|
||||
}
|
||||
|
||||
DEBUG("end: %u\n", icon_id_start);
|
||||
static void toggle_shuffle(Entry_List_s * list)
|
||||
{
|
||||
Entry_s * current_entry = &list->entries[list->selected_entry];
|
||||
if(current_entry->in_shuffle) list->shuffle_count--;
|
||||
else list->shuffle_count++;
|
||||
current_entry->in_shuffle = !current_entry->in_shuffle;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
@@ -128,7 +304,16 @@ int main(void)
|
||||
init_services();
|
||||
init_screens();
|
||||
|
||||
Entry_List_s lists[MODE_AMOUNT] = {0};
|
||||
svcCreateEvent(&update_icons_handle, RESET_ONESHOT);
|
||||
|
||||
static Entry_List_s * current_list = NULL;
|
||||
void * iconLoadingThread_args_void[] = {
|
||||
¤t_list,
|
||||
&update_icons_handle,
|
||||
};
|
||||
iconLoadingThread_arg.thread_arg = iconLoadingThread_args_void;
|
||||
iconLoadingThread_arg.run_thread = false;
|
||||
|
||||
load_lists(lists);
|
||||
|
||||
EntryMode current_mode = MODE_THEMES;
|
||||
@@ -154,51 +339,70 @@ int main(void)
|
||||
u32 kHeld = hidKeysHeld();
|
||||
u32 kUp = hidKeysUp();
|
||||
|
||||
Entry_List_s * current_list = &lists[current_mode];
|
||||
current_list = &lists[current_mode];
|
||||
|
||||
Instructions_s instructions = normal_instructions[current_mode];
|
||||
if(install_mode)
|
||||
instructions = install_instructions;
|
||||
|
||||
if(qr_mode) take_picture();
|
||||
else if(preview_mode) draw_preview(preview_offset);
|
||||
else {
|
||||
draw_interface(current_list, current_mode);
|
||||
if(install_mode)
|
||||
draw_instructions(install_instructions);
|
||||
else
|
||||
draw_instructions(normal_instructions[current_mode]);
|
||||
handle_scrolling(current_list);
|
||||
svcSignalEvent(update_icons_handle);
|
||||
svcSleepThread(1e6);
|
||||
|
||||
current_list->previous_scroll = current_list->scroll;
|
||||
current_list->previous_selected = current_list->selected_entry;
|
||||
|
||||
draw_interface(current_list, instructions);
|
||||
svcSleepThread(1e7);
|
||||
}
|
||||
|
||||
pp2d_end_draw();
|
||||
|
||||
if(kDown & KEY_START) break;
|
||||
|
||||
|
||||
if(!install_mode)
|
||||
{
|
||||
if(!preview_mode && !qr_mode && kDown & KEY_L) //toggle between splashes and themes
|
||||
{
|
||||
switch_mode:
|
||||
current_mode++;
|
||||
current_mode %= MODE_AMOUNT;
|
||||
continue;
|
||||
}
|
||||
else if(!preview_mode && kDown & KEY_R) //toggle QR mode
|
||||
{
|
||||
u32 out;
|
||||
ACU_GetWifiStatus(&out);
|
||||
if(out)
|
||||
toggle_qr:
|
||||
if(R_SUCCEEDED(camInit()))
|
||||
{
|
||||
qr_mode = !qr_mode;
|
||||
if(qr_mode)
|
||||
init_qr();
|
||||
camExit();
|
||||
u32 out;
|
||||
ACU_GetWifiStatus(&out);
|
||||
if(out)
|
||||
{
|
||||
qr_mode = !qr_mode;
|
||||
if(qr_mode)
|
||||
init_qr();
|
||||
else
|
||||
exit_qr();
|
||||
}
|
||||
else
|
||||
exit_qr();
|
||||
{
|
||||
throw_error("Please connect to Wi-Fi before scanning QRs", ERROR_LEVEL_WARNING);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw_error("Please connect to Wi-Fi before scanning QR", ERROR_LEVEL_WARNING);
|
||||
throw_error("Your camera seems to have a problem, unable to scan QRs.", ERROR_LEVEL_WARNING);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if(!qr_mode && kDown & KEY_Y) //toggle preview mode
|
||||
{
|
||||
toggle_preview:
|
||||
if(!preview_mode)
|
||||
preview_mode = load_preview(*current_list, &preview_offset);
|
||||
else
|
||||
@@ -217,6 +421,17 @@ int main(void)
|
||||
load_lists(lists);
|
||||
continue;
|
||||
}
|
||||
else if(qr_mode && kDown & KEY_B)
|
||||
{
|
||||
exit_qr();
|
||||
qr_mode = false;
|
||||
continue;
|
||||
}
|
||||
else if(preview_mode && kDown & (KEY_B | KEY_TOUCH))
|
||||
{
|
||||
preview_mode = false;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if(qr_mode || preview_mode || current_list->entries == NULL)
|
||||
@@ -234,17 +449,50 @@ int main(void)
|
||||
if((kDown | kHeld) & KEY_DLEFT)
|
||||
{
|
||||
draw_install(INSTALL_BGM);
|
||||
bgm_install(*current_entry);
|
||||
if(R_SUCCEEDED(bgm_install(*current_entry)))
|
||||
{
|
||||
for(int i = 0; i < current_list->entries_count; i++)
|
||||
{
|
||||
Entry_s * theme = ¤t_list->entries[i];
|
||||
if(theme == current_entry)
|
||||
theme->installed = true;
|
||||
else
|
||||
theme->installed = false;
|
||||
}
|
||||
installed_themes = true;
|
||||
}
|
||||
}
|
||||
else if((kDown | kHeld) & KEY_DUP)
|
||||
{
|
||||
draw_install(INSTALL_SINGLE);
|
||||
theme_install(*current_entry);
|
||||
{
|
||||
for(int i = 0; i < current_list->entries_count; i++)
|
||||
{
|
||||
Entry_s * theme = ¤t_list->entries[i];
|
||||
if(theme == current_entry)
|
||||
theme->installed = true;
|
||||
else
|
||||
theme->installed = false;
|
||||
}
|
||||
installed_themes = true;
|
||||
}
|
||||
}
|
||||
else if((kDown | kHeld) & KEY_DRIGHT)
|
||||
{
|
||||
draw_install(INSTALL_NO_BGM);
|
||||
no_bgm_install(*current_entry);
|
||||
{
|
||||
for(int i = 0; i < current_list->entries_count; i++)
|
||||
{
|
||||
Entry_s * theme = ¤t_list->entries[i];
|
||||
if(theme == current_entry)
|
||||
theme->installed = true;
|
||||
else
|
||||
theme->installed = false;
|
||||
}
|
||||
installed_themes = true;
|
||||
}
|
||||
}
|
||||
else if((kDown | kHeld) & KEY_DDOWN)
|
||||
{
|
||||
@@ -254,14 +502,28 @@ int main(void)
|
||||
}
|
||||
else if(current_list->shuffle_count == 0)
|
||||
{
|
||||
throw_error("You dont have any themes selected.", ERROR_LEVEL_WARNING);
|
||||
throw_error("You don't have any themes selected.", ERROR_LEVEL_WARNING);
|
||||
}
|
||||
else
|
||||
{
|
||||
draw_install(INSTALL_SHUFFLE);
|
||||
Result res = shuffle_install(*current_list);
|
||||
if(R_FAILED(res)) DEBUG("shuffle install result: %lx\n", res);
|
||||
else current_list->shuffle_count = 0;
|
||||
else
|
||||
{
|
||||
for(int i = 0; i < current_list->entries_count; i++)
|
||||
{
|
||||
Entry_s * theme = ¤t_list->entries[i];
|
||||
if(theme->in_shuffle)
|
||||
{
|
||||
theme->in_shuffle = false;
|
||||
theme->installed = true;
|
||||
}
|
||||
else theme->installed = false;
|
||||
}
|
||||
current_list->shuffle_count = 0;
|
||||
installed_themes = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -290,12 +552,10 @@ int main(void)
|
||||
switch(current_mode)
|
||||
{
|
||||
case MODE_THEMES:
|
||||
if(current_entry->in_shuffle) current_list->shuffle_count--;
|
||||
else current_list->shuffle_count++;
|
||||
current_entry->in_shuffle = !current_entry->in_shuffle;
|
||||
toggle_shuffle(current_list);
|
||||
break;
|
||||
case MODE_SPLASHES:
|
||||
if(draw_confirm("Are you sure you would like to delete\nthe installed splash?", current_list, current_mode))
|
||||
if(draw_confirm("Are you sure you would like to delete\nthe installed splash?", current_list))
|
||||
{
|
||||
draw_install(INSTALL_SPLASH_DELETE);
|
||||
splash_delete();
|
||||
@@ -310,8 +570,10 @@ int main(void)
|
||||
switch(current_mode)
|
||||
{
|
||||
case MODE_THEMES:
|
||||
load_icons_first(current_list, false);
|
||||
break;
|
||||
case MODE_SPLASHES:
|
||||
load_icons_first(current_list, false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -319,7 +581,7 @@ int main(void)
|
||||
}
|
||||
else if(kDown & KEY_SELECT)
|
||||
{
|
||||
if(draw_confirm("Are you sure you would like to delete this?", current_list, current_mode))
|
||||
if(draw_confirm("Are you sure you would like to delete this?", current_list))
|
||||
{
|
||||
draw_install(INSTALL_ENTRY_DELETE);
|
||||
delete_entry(*current_entry);
|
||||
@@ -340,10 +602,12 @@ int main(void)
|
||||
else if(kDown & KEY_LEFT)
|
||||
{
|
||||
change_selected(current_list, -ENTRIES_PER_SCREEN);
|
||||
load_icons_first(current_list, true);
|
||||
}
|
||||
else if(kDown & KEY_RIGHT)
|
||||
{
|
||||
change_selected(current_list, ENTRIES_PER_SCREEN);
|
||||
load_icons_first(current_list, true);
|
||||
}
|
||||
|
||||
// Fast scroll using circle pad
|
||||
@@ -367,6 +631,81 @@ int main(void)
|
||||
change_selected(current_list, ENTRIES_PER_SCREEN);
|
||||
svcSleepThread(FASTSCROLL_WAIT);
|
||||
}
|
||||
|
||||
// Movement using the touchscreen
|
||||
if((kDown | kHeld) & KEY_TOUCH)
|
||||
{
|
||||
touchPosition touch = {0};
|
||||
hidTouchRead(&touch);
|
||||
|
||||
u16 x = touch.px;
|
||||
u16 y = touch.py;
|
||||
|
||||
u16 arrowStartX = 152;
|
||||
u16 arrowEndX = arrowStartX+16;
|
||||
|
||||
#define BETWEEN(min, x, max) (min < x && x < max)
|
||||
|
||||
if(kDown & KEY_TOUCH)
|
||||
{
|
||||
if(y < 24)
|
||||
{
|
||||
if(BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll > 0)
|
||||
{
|
||||
change_selected(current_list, -ENTRIES_PER_SCREEN);
|
||||
load_icons_first(current_list, true);
|
||||
}
|
||||
else if(BETWEEN(320-24, x, 320))
|
||||
{
|
||||
goto switch_mode;
|
||||
}
|
||||
else if(BETWEEN(320-48, x, 320-24))
|
||||
{
|
||||
goto toggle_qr;
|
||||
}
|
||||
else if(BETWEEN(320-72, x, 320-48))
|
||||
{
|
||||
goto toggle_preview;
|
||||
}
|
||||
else if(BETWEEN(320-96, x, 320-72))
|
||||
{
|
||||
load_icons_first(current_list, false);
|
||||
}
|
||||
else if(BETWEEN(320-120, x, 320-96) && current_mode == MODE_THEMES)
|
||||
{
|
||||
toggle_shuffle(current_list);
|
||||
}
|
||||
}
|
||||
else if(y >= 216)
|
||||
{
|
||||
if(BETWEEN(arrowStartX, x, arrowEndX) && current_list->scroll < current_list->entries_count - ENTRIES_PER_SCREEN)
|
||||
{
|
||||
change_selected(current_list, ENTRIES_PER_SCREEN);
|
||||
load_icons_first(current_list, true);
|
||||
}
|
||||
else if(BETWEEN(176, x, 320))
|
||||
{
|
||||
jump_menu(current_list);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(BETWEEN(24, y, 216))
|
||||
{
|
||||
for(int i = 0; i < ENTRIES_PER_SCREEN; i++)
|
||||
{
|
||||
u16 miny = 24 + 48*i;
|
||||
u16 maxy = miny + 48;
|
||||
if(BETWEEN(miny, y, maxy) && current_list->scroll + i < current_list->entries_count)
|
||||
{
|
||||
current_list->selected_entry = current_list->scroll + i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
exit_function();
|
||||
|
||||
Reference in New Issue
Block a user