Move load_audio into loading.c for consistency
This commit is contained in:
@@ -28,6 +28,7 @@
|
||||
#define LOADING_H
|
||||
|
||||
#include "common.h"
|
||||
#include "music.h"
|
||||
#include <jansson.h>
|
||||
|
||||
enum ICON_IDS_OFFSET {
|
||||
@@ -115,6 +116,7 @@ void sort_by_filename(Entry_List_s * list);
|
||||
void delete_entry(Entry_s * entry, bool is_file);
|
||||
Result load_entries(const char * loading_path, Entry_List_s * list);
|
||||
bool load_preview(Entry_List_s list, int * preview_offset);
|
||||
Result load_audio(Entry_s, audio_s *);
|
||||
void load_icons_first(Entry_List_s * current_list, bool silent);
|
||||
void handle_scrolling(Entry_List_s * list);
|
||||
void load_icons_thread(void * void_arg);
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
#include "common.h"
|
||||
#include "fs.h"
|
||||
#include "unicode.h"
|
||||
#include "loading.h"
|
||||
|
||||
#include <tremor/ivorbisfile.h>
|
||||
#include <tremor/ivorbiscodec.h>
|
||||
@@ -48,7 +47,6 @@ typedef struct {
|
||||
u32 filesize;
|
||||
} audio_s;
|
||||
|
||||
Result load_audio(Entry_s, audio_s *);
|
||||
Result play_audio(audio_s *);
|
||||
void play_audio(audio_s *);
|
||||
|
||||
#endif
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "pp2d/pp2d/pp2d.h"
|
||||
#include "fs.h"
|
||||
#include "unicode.h"
|
||||
#include "music.h"
|
||||
#include "draw.h"
|
||||
|
||||
void delete_entry(Entry_s * entry, bool is_file)
|
||||
@@ -458,3 +459,42 @@ bool load_preview(Entry_List_s list, int * preview_offset)
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Initialize the audio struct
|
||||
Result load_audio(Entry_s entry, audio_s *audio)
|
||||
{
|
||||
audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf);
|
||||
|
||||
audio->mix[0] = audio->mix[1] = 1.0f; // Determines volume for the 12 (?) different outputs. See http://smealum.github.io/ctrulib/channel_8h.html#a30eb26f1972cc3ec28370263796c0444
|
||||
|
||||
ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
|
||||
ndspChnSetRate(0, 44100);
|
||||
ndspChnSetFormat(0, NDSP_FORMAT_STEREO_PCM16); // Tremor outputs ogg files in 16 bit PCM stereo
|
||||
ndspChnSetMix(0, audio->mix); // See mix comment above
|
||||
|
||||
FILE *file = fmemopen(audio->filebuf, audio->filesize, "rb");
|
||||
if(file != NULL)
|
||||
{
|
||||
int e = ov_open(file, &audio->vf, NULL, 0);
|
||||
if (e < 0)
|
||||
{
|
||||
char error[50];
|
||||
sprintf(error, "Vorbis: %d\n", e);
|
||||
DEBUG(error);
|
||||
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
|
||||
}
|
||||
|
||||
vorbis_info *vi = ov_info(&audio->vf, -1);
|
||||
ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file
|
||||
|
||||
audio->wave_buf[0].nsamples = audio->wave_buf[1].nsamples = vi->rate / 4; // 4 bytes per sample, samples = rate (bytes) / 4
|
||||
audio->wave_buf[0].status = audio->wave_buf[1].status = NDSP_WBUF_DONE; // Used in play to stop from writing to current buffer
|
||||
audio->wave_buf[0].data_vaddr = linearAlloc(BUF_TO_READ); // Most vorbis packets should only be 4 KB at most (?) Possibly dangerous assumption
|
||||
audio->wave_buf[1].data_vaddr = linearAlloc(BUF_TO_READ);
|
||||
DEBUG("Success!");
|
||||
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
|
||||
} else {
|
||||
DEBUG("File not found!\n");
|
||||
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
|
||||
}
|
||||
}
|
||||
@@ -437,6 +437,7 @@ int main(void)
|
||||
preview_mode = load_preview(*current_list, &preview_offset);
|
||||
audio = calloc(sizeof(audio_s), 1);
|
||||
load_audio(current_list->entries[current_list->selected_entry], audio);
|
||||
play_audio(audio);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -25,9 +25,10 @@
|
||||
*/
|
||||
|
||||
#include "music.h"
|
||||
#include "loading.h"
|
||||
|
||||
// Play a given audio struct
|
||||
Result play_audio(audio_s *audio)
|
||||
Result update_audio(audio_s *audio)
|
||||
{
|
||||
long size = audio->wave_buf[audio->buf_pos].nsamples * 4 - audio->data_read;
|
||||
char size_info[50] = {0};
|
||||
@@ -67,48 +68,12 @@ Result play_audio(audio_s *audio)
|
||||
void thread_audio(void* data) {
|
||||
audio_s *audio = (audio_s*)data;
|
||||
while(!audio->stop) {
|
||||
play_audio(audio);
|
||||
update_audio(audio);
|
||||
}
|
||||
free(audio->filebuf);
|
||||
free(audio);
|
||||
}
|
||||
|
||||
// Initialize the audio struct
|
||||
Result load_audio(Entry_s entry, audio_s *audio)
|
||||
{
|
||||
audio->filesize = load_data("/bgm.ogg", entry, &audio->filebuf);
|
||||
|
||||
audio->mix[0] = audio->mix[1] = 1.0f; // Determines volume for the 12 (?) different outputs. See http://smealum.github.io/ctrulib/channel_8h.html#a30eb26f1972cc3ec28370263796c0444
|
||||
|
||||
ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
|
||||
ndspChnSetRate(0, 44100);
|
||||
ndspChnSetFormat(0, NDSP_FORMAT_STEREO_PCM16); // Tremor outputs ogg files in 16 bit PCM stereo
|
||||
ndspChnSetMix(0, audio->mix); // See mix comment above
|
||||
|
||||
FILE *file = fmemopen(audio->filebuf, audio->filesize, "rb");
|
||||
if(file != NULL)
|
||||
{
|
||||
int e = ov_open(file, &audio->vf, NULL, 0);
|
||||
if (e < 0)
|
||||
{
|
||||
char error[50];
|
||||
sprintf(error, "Vorbis: %d\n", e);
|
||||
DEBUG(error);
|
||||
return MAKERESULT(RL_FATAL, RS_INVALIDARG, RM_APPLICATION, RD_NO_DATA);
|
||||
}
|
||||
|
||||
vorbis_info *vi = ov_info(&audio->vf, -1);
|
||||
ndspChnSetRate(0, vi->rate);// Set sample rate to what's read from the ogg file
|
||||
|
||||
audio->wave_buf[0].nsamples = audio->wave_buf[1].nsamples = vi->rate / 4; // 4 bytes per sample, samples = rate (bytes) / 4
|
||||
audio->wave_buf[0].status = audio->wave_buf[1].status = NDSP_WBUF_DONE; // Used in play to stop from writing to current buffer
|
||||
audio->wave_buf[0].data_vaddr = linearAlloc(BUF_TO_READ); // Most vorbis packets should only be 4 KB at most (?) Possibly dangerous assumption
|
||||
audio->wave_buf[1].data_vaddr = linearAlloc(BUF_TO_READ);
|
||||
DEBUG("Success!");
|
||||
threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, true);
|
||||
return MAKERESULT(RL_SUCCESS, RS_SUCCESS, RM_APPLICATION, RD_SUCCESS);
|
||||
} else {
|
||||
DEBUG("File not found!\n");
|
||||
return MAKERESULT(RL_FATAL, RS_NOTFOUND, RM_APPLICATION, RD_NOT_FOUND);
|
||||
}
|
||||
void play_audio(audio_s *audio) {
|
||||
threadCreate(thread_audio, audio, 0x1000, 0x3F, 1, true);
|
||||
}
|
||||
Reference in New Issue
Block a user