fix indentation and **properly** fix the compile error

This commit is contained in:
ZetaDesigns
2017-09-08 20:52:26 +02:00
parent 416cca88d3
commit 67566330a5

View File

@@ -155,33 +155,33 @@ void throw_error(char* error, int error_type) {
switch (error_type) { switch (error_type) {
case ERROR: case ERROR:
while (aptMainLoop()) while (aptMainLoop())
{ {
hidScanInput(); hidScanInput();
u32 kDown = hidKeysDown(); u32 kDown = hidKeysDown();
draw_base_interface(); draw_base_interface();
pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_RED, error); pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_RED, error);
pp2d_draw_wtext(70, 150, 0.8, 0.8, COLOR_WHITE, L"Press \uE000 to shut down."); pp2d_draw_wtext(70, 150, 0.8, 0.8, COLOR_WHITE, L"Press \uE000 to shut down.");
pp2d_end_draw(); pp2d_end_draw();
if (kDown & KEY_A) { if (kDown & KEY_A) {
if (homebrew) if (envIsHomebrew())
APT_HardwareResetAsync(); APT_HardwareResetAsync();
else { else {
srvPublishToSubscriber(0x202, 0); srvPublishToSubscriber(0x202, 0);
} }
} }
} }
case WARNING: case WARNING:
while (aptMainLoop()) while (aptMainLoop())
{ {
hidScanInput(); hidScanInput();
u32 kDown = hidKeysDown(); u32 kDown = hidKeysDown();
draw_base_interface(); draw_base_interface();
pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_YELLOW, error); pp2d_draw_text(70, 120, 0.8, 0.8, COLOR_YELLOW, error);
pp2d_draw_wtext(70, 150, 0.8, 0.8, COLOR_WHITE, L"Press \uE000 to continue."); pp2d_draw_wtext(70, 150, 0.8, 0.8, COLOR_WHITE, L"Press \uE000 to continue.");
pp2d_end_draw(); pp2d_end_draw();
if (kDown & KEY_A) break; if (kDown & KEY_A) break;
} }
break; break;
} }
pp2d_end_draw(); pp2d_end_draw();
@@ -200,9 +200,9 @@ void draw_theme_install(int install_type)
case 2: case 2:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing BGM..."); pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Installing BGM...");
break; break;
case 3: case 3:
pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading..."); pp2d_draw_text_center(GFX_TOP, 120, 0.8, 0.8, COLOR_WHITE, "Downloading...");
break; break;
default: default:
break; break;
} }